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UE5 - Rigging and Animation in Unreal (Free Course) 

Kamila Bianchi
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If you want to learn how to rig and animate using Unreal, check out my new course:
flippednormals...
2.5 hours of content, showing how to import you skinned mesh character, create modules for your rig (Fk/Ik chains, Snapping, Spline Ik, Space Switch, and more) and animate directly in Unreal using Sequencer or retargeting from an existing animation.

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11 сен 2024

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Комментарии : 24   
@MA3DPOSSIBLE
@MA3DPOSSIBLE 14 часов назад
Do you have any ds for a&q?
@CinematographyDatabase
@CinematographyDatabase Год назад
This looks great 🍻
@skuiz1
@skuiz1 Год назад
omygod.............. Finally found the course for control rig, I will buy it😱😱😱
@kamilabianchi
@kamilabianchi Год назад
Thank you! Make sure you check my other videos in the channel here as well. I go into some of the basics
@skuiz1
@skuiz1 Год назад
@@kamilabianchi hi~~ I bought your course and found that there is a small problem that has not been solved. I found that the mouth control can change the axis position, but I have tried a lot and can't change the axis of the control。(like alt+ center button ) Do you know the solution please?
@kamilabianchi
@kamilabianchi Год назад
​@@skuiz1 Hello, can you send me an email with a printscreen of what the problem is? I am not sure I understood the issue. In theory changing the Shape Transform options of the controls should give you the correct placement and orientation you need.
@starlingvfx
@starlingvfx Месяц назад
Hello, the course looks great. Thanks for sharing this amazing content. Do you have any idea when the update for this course will be released?
@kamilabianchi
@kamilabianchi 5 дней назад
Hopefully at some point before December.
@starlingvfx
@starlingvfx 2 дня назад
@@kamilabianchi thankssss
@nguyenvu381
@nguyenvu381 3 месяца назад
This looks Amazing! But the Flipped Normals link is not available any more. Will you share your course on another platform? Thank you so much!
@kamilabianchi
@kamilabianchi 2 месяца назад
Hey! Sorry about that. I am working on an updated course, so soon will be releasing that.
@the_artrobot
@the_artrobot Год назад
Do you happen to already have an update covering 5.1 construction event vs. setup event and what procedural rigging options were introduced in 5.1 and how to use them?
@kamilabianchi
@kamilabianchi Год назад
Not yet, but it's on the making... 😆
@behrampatel4872
@behrampatel4872 11 месяцев назад
Fantastic resource Kamila. Thank you ! The Module 2 Lesson one starts with the rig already built for the feet (all the controls have been added for the ankles,feetc etc). However Module 1 lesson 3 ends with creating the function and only a few controls. It feels like there's a jump. Is it possible to provide the finished rig just in case I can follow along. Thanks so much
@kamilabianchi
@kamilabianchi 11 месяцев назад
Hey! In the course files there is a .txt which contains the link for that rig. Let me know if you find it.
@behrampatel4872
@behrampatel4872 11 месяцев назад
@@kamilabianchiThank you. Found it. This will help a lot. Cheers
@CosmicComputer
@CosmicComputer Год назад
Hello! I am interested In the course but have a quick question if you don't mind. I understand that this course will cover control rig very thoroughly but will you also go into some detail on the process of rigging and theory of what makes a good rig? Thank you!
@kamilabianchi
@kamilabianchi Год назад
Hello! So no, the course is intermediate level and expects you know already how to rig in Maya (or Blender, etc). I go through the process of rigging the Buzz lightyear character in unreal, like create controls and functions to make it ready for animation
@twistedjourney
@twistedjourney 3 месяца назад
Is your course still active and updated? The link is broken
@kamilabianchi
@kamilabianchi 2 месяца назад
I am afraid not. I am planning on a new course, so will be releasing that soon.
@twistedjourney
@twistedjourney 2 месяца назад
@@kamilabianchi thanks for the update. I look forward to your course. One thing him really anticipating is the entire process to import a character and create a control rig inside unreal for body and face
@surreality2008
@surreality2008 Год назад
Awesome! I'm thinking of buying your course. Can you post a video showing an example of an animation sequence you made exclusively in UE5? I'm curious about the quality of results vs. animating my game characters in another program (i.e. Blender). The idea of animating solely in UE5 is very appealing!
@kamilabianchi
@kamilabianchi Год назад
Hey, thanks! The quality of the results is more related to the quality of the animator haha I am not an animator so probably wouldn't produce anything too amazing, but if you can move controls around and keyframe, Unreal can offer that. I have another video where I show a bit of this process: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HG961ZpqZDQ.html Also another benefit is being able to reuse animations like Mixamo, for example, and then editing on top of that.
@surreality2008
@surreality2008 Год назад
@@kamilabianchi thanks Kamila. Watched your other video. Heading over to buy your course now :-)
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