@@FormerlyKnownAsYTdoescoolstf In a goofy cartoon context? Maybe Not realistic context though, gonna have to agree with that. War is not funny unlike this high quality meme we see before us.
the problem with fishing minigames is that when you add them to your game, they always become the best part of said game, so the rest of your hard work is completely invalidated and is now irrelevant I hope Hakita embraces the fact that ULTRAKILL's best level is the fishing level and adds more fishing mechanics
but ULTRAKART would be awesome.. imagine racing against goddamn gabriel and minos prime, and like behind you, you just hear "JUDGEMENT" and then get hit by the ultrakill equivalent of like a red shell or something
ULTRAKILL players after P-2: i've lost all my motor functions, broke every bone of my body, and drained every ounce of blood just to beat Sisyphus Prime, not even counting the fucking gauntlet beforehand Hakita:
you dont understand the visceral and horrifying feeling i felt when i clicked "quality" and youtube showed a pop up that defiantly stated "There is no quality available." great video! 👍
The fact this is an actual thing in the game puts a big smile on my face, and actually shows that the developers know and care about their community and what they like to meme about. Hakita and the rest of the dev team deserve all my respect. Can’t say that about almost every AAA game.
@@LuciaPolati-ul1ot i can agree. valve i feel hasnt come close to being as “greedy” as other studios nowadays. it mostly just comes down to neglect of their games and fans, and as a tf2 fan its really apparent.
Dear PITR, I hope this letter finds you well and in high spirits. Today, I am writing to you with an overflowing heart, brimming with excitement and admiration for a subject that has captured my attention and admiration like no other - Level 5-S from the incredible game ULTRAKILL. Words alone cannot do justice to the awe-inspiring beauty and sheer awesomeness of this gaming masterpiece, but I will endeavor to convey my feelings as best as I can. From the moment I embarked on this journey through the virtual world of ULTRAKILL, I was met with an unparalleled sense of exhilaration. Each level in the game is a testament to the creativity and skill of the developers, but Level 5-S stands out as a true marvel. It is a symphony of chaos, a dance of destruction, and an unrelenting test of skill that leaves players in awe. One cannot help but be captivated by the sheer visual spectacle of Level 5-S. The stunning, neon-soaked aesthetic is a feast for the eyes, with every corner and corridor oozing with style and personality. It's like stepping into a surreal, cyberpunk dreamscape where the line between reality and the digital realm blurs into one electrifying experience. The attention to detail in every pixel, every texture, and every particle effect is nothing short of astonishing, creating a world that feels both otherworldly and eerily familiar. But what truly makes Level 5-S a standout in ULTRAKILL is its unmatched gameplay design. It's a rollercoaster ride of adrenaline-pumping action, where every moment is a life-or-death decision. The level is designed with a perfect balance of challenge and reward, ensuring that players are constantly pushed to their limits while still feeling a sense of accomplishment. The relentless waves of enemies, the intricate level layout, and the array of weapons at your disposal combine to create an exhilarating gameplay experience that's second to none. The music that accompanies Level 5-S deserves its own accolades. The pulsating electronic beats and heart-pounding rhythms sync perfectly with the on-screen chaos, elevating the experience to a whole new level. It's as if the soundtrack itself is a character in the game, driving you forward with its infectious energy. What truly sets Level 5-S apart, though, is the sense of achievement it provides. Each time I conquered a wave of enemies or navigated a particularly treacherous section, a rush of triumph washed over me. ULTRAKILL's Level 5-S demands skill, strategy, and quick thinking, and as a player, there's nothing quite like the satisfaction of overcoming its challenges. In conclusion, Level 5-S from ULTRAKILL is not just a level in a video game; it's a work of art, a testament to the boundless creativity and passion of its developers. It's a place where gamers can test their mettle, lose themselves in a mesmerizing world, and emerge victorious, hearts pounding with excitement. It's an experience that transcends the boundaries of gaming, leaving an indelible mark on those who venture into its neon-lit embrace. I hope you can sense the genuine enthusiasm and admiration in my words as I express my love for Level 5-S in ULTRAKILL. It's an awe-inspiring masterpiece that deserves to be celebrated and cherished. If you haven't experienced it yet, I wholeheartedly recommend giving it a try - you won't be disappointed. Thank you for taking the time to read my heartfelt tribute to this extraordinary piece of gaming history. I hope it inspires you to explore the wonders of ULTRAKILL and experience the breathtaking beauty of Level 5-S for yourself. With warm regards, me
I kid you not I was too dense to realise that the "fire fish" was cooked fish and spent 20 minutes cooking different fish and trying to fish inside the campfire praying to catch it, only to realise I had already unlocked while I was heading from the cabin to the blood lake, upon seeing that the door of the shed had opened I spent a good 5-7 minutes staring at this loop, just contemplating life and bring in absolute shock
Bruh, my phone couldn't play the video and i heard only music, i was so confused that people in comments talked like there was something, so i had to play it on pc to see this masterpiece, 10/10
My dog passed away recently and I’ve been thinking of a video similar to this but it says “rest in peace” and “it’s been a long run” and it shows this picture of my dog sitting on the ottoman with the thumbs up emoji
So there's a video out there called "ULTRAKILL Act 2 but V1 just wants something to go his way for once", and it's someone playing Act 2 like V1 is depressed, AKA showing the fine art of playing badly on purpose. Glorious watch. But the best part of that video is when V1 rushes to this level in 5-1, then relaxes, turns on the music, and happily goes through 5-S, collecting all the fish with calm and peace of mind. At the end though V1 is hit with the TV playing this, and its mood drops down instantly. So now whenever i see this, i can't think of anything other than a depressed gopro silently breaking down after the peace of 5-S is over and he's gotta go back to the grind of emotionless massacre
I only figured this out by running through Hakita's channel, but the song here is apparently a bitcrushed version of Mirage's theme from the 2-S secret? What???
great level. Dusk and Iron Lung reference, and hakita not only put fucking BLÅHAJ in the level but also said it's a symbol for trans girls and ''those who receive'' (bottoms)
I'm on mobile, and I can't see this video. When I use the seek bar, it shows in the background and the seek window when I scroll through, but when I try to play it, nothing shows except a black screen. Is it something to do with image qualities not making things load on mobile, or is it something else?
@@sparkie1j I was wondering about this again when i saw a low quality short of a madness grunt dancing to flowering nights, and remembered this video. Thanks for clarifying.