Since we know that the “Were You Foolin’” instrumental is diegetically coming from the terminals, I like to think that the music we hear throughout the game is emanating from V1 and that’s why it picks up in intensity in the middle of an encounter - it’s V1’s response to a threat - so it’d be funny if the alarms in the track are actually coming from the Earthmover and V1’s music is syncing up to it as essentially a taunt
@@imrunningoutofnames2413and knowing hakita it'll be something like "during combat, all relevant information are transmitted to v1 as music, using complex algorithms v1 then decrypts these songs and reacts accordingly"
something about this song just feels so nice, it just scratches a specific itch. I feel like Act 2 for the most part strayed from the fast percussion commonly found in prelude-act 1 a lot, but in doing so focused more on the melodic parts of songs and using different, unique instruments, and now Act 3 feels like a musical merger between the style of Prelude/Act 1 and Act 2. I honesty cant wait to hear the tracks for Fraud, Treachery and P-3. Shits gonna be FIRE judging from what we have now from Violence
i honestly got fucking shocked when i thought i had beaten the stage already only to be greeted with a goddamn metroid escape sequence this entire layer was complete unrestrained hype
I like the part where v1 stops the war without reason and gives everybody a good reason to do a war and than Gabrielle is all like “ohhh my g v1 ur so smart and cool and full of blood and not at all go pro looking and than v1 flew up to heaven the end :))))
I like the fact as soon the enormous walking war machine takes one glace at v1, it immediately tries to kill it with everything it's got, like it knowns what v1 is capably of.
definitely. Little V1 is tiny, probably small enough to wiggle through access vents and other such areas and can do it _fast_ to get in and out of the earthmover before it nukes itself@@1000-THR
@@1000-THR it was. They were made to bypass the shields that keep them safe and since they can pick up blood easy i bet they would use the inhabitanst as well.
thats its purpose. to punish those for the crimes they did. for ex. Violence against others, violence against oneself, violence against god (blasphemy) the Earthmovers were seen as a crime against god.
@@sillygooberbutsillierI agree that Death of God's Will is currently too emotionally potent to be topped, but War Without Reason is definitely rivaling Duel for second place.
@@averageyoutubehandle497 Ultrakill fans will treat literally every song like Undertale fans treat Gaster's theme. I've heard people say there are several different Prelude motifs in War
@@uncroppedsoop thats what i was gonna say but i felt like people would try to skin me alive for the comparison since the undertale fandom is kinda uhhh.... weird.
@@averageyoutubehandle497 to be honest that's mostly a reputation from when it was new and teeming with room for people to _be_ weird. it's alright enough by now (also ultrakill literally has buttplug support so)
@@uncroppedsoopi can definetely hear one direct Into the Fire motif before the sands of tide motif in War, but thats the only prelude motif i can hear
This boss fight was something else. Everything about it was just phenomenal! The environments, the music changing as we climbed higher up, the combat. All of it was just.. (chef's kiss). I especially loved the music that plays during the fight against the Defense System when the chorus kicks in
@@booboosweetieoojywoojy that section was what i had been searching for in all different types of music and it was finally a good song, it just hit that spot yk?
After finally beating the core a wave of relief fell over me having tried to kill it a handful of times. Only to be violently replaced with panic as the count down began.
During the core failure imminent section my computer started running the game at such a low framerate it was practically unplayable 💀💀💀 Im talking 5fps and below At least I got to listen to this while I suffered
i love how they kinda merged the alarm in with the music, making it sound like it's a part of it rather than just background noise. i loved it when metroid did this, i'm glad ultrakill followed suit
there is a machine under your skin. get it out get it out get it out get it out get it out get it out get it out get it out get it out get it out get it out get it out
there are robots under your skin there are robots under your skin there are robots under your skin there are robots under your skin there are robots under your skin peel off your skin peel off your skin peel off your skin
This particular comment was incredibly helpful, as I kept seeing references to “amen breaks” but had no idea what they were. When you called them something other than amen breaks, someone immediately rushed to correct you, thereby informing me of an important piece of musical lingo. Thank you, and I mean that entirely unironically.
crazy that despite how much hakita jumpscared me with the minotaur and mannequins (especially in 7-3's dark rooms), i was completely calm during the escape sequence
It captures the feeling that the blaring sirens in Super Metroid's escape theme made me feel when I played it when I was younger and I love that abt this
it felt like a spy breaking in and out from sabotage enemy nuclear weapon it may be failed at being stealthy ,so he started purge them while doing his job
fun fact, according to ultrakill lore, the earthmover was the last machine used in the war before the great peace, and in that time, all of the machines was being made to counter one another, guttermen countered trench warfare, guttertanks countered guttermmen and the earthmover countered everything. V1 was being made during the discovery of hell and the great peace, and was the last desinged machine of war, and since he was the last desinged machine of war, V1 WAS MADE TO COUNTER THIS THING.
2:13 has got to be my favorite part, it sorta just scratches that part of my brain in a distressing and urgently epic way. I love it, 10/10, would destroy an Earthmover again
War without reason is my new favorite track in the game, 7-4 goes so fucking hard its inreal. Its the hardest going level in the game going by presentation, I kind of want another level like it as a P level. Fighting through a gauntlet on and in a supreme husk taking out parts of it until it forms into a prime soul.
id like to see what the other earthmover wouldve reacted when it saw that the earthmover its struggling to kill blows up to smithereens by unkown reasons
I think the appropriate response would be: “I finally killed that asshole I’ve been having a sniper duel with for years now.” *celebratory clapping sfx*
i believe that's the idea they were going for, since each machine was made for countering the last one, and the earthmovers were the last machines made during the final war, V1 never got to be what would counter them, since he was never mass-produced because of the period of peace humanity had, and only now in the violence layer he could destroy what he was meant to destroy
The first time i beated this level my game started lagging so hard at that one ending part, because of the lag i actually took the whole minute to kill all the enemies and in the last 3 seconds i managed to escape from the earthmover as it literally exploted at like 10fps, this shit is just gonna stuck with me as one of my favourite moments in gaming in general even with all the lag
0:43 i always found this part of the song to be my favorite, probably because the sirens from the interior are so loud, you can hear it echoing as high up in the neck of the earthmover. that and the drum break is fire