when playing for the first time, i really didnt expect to see a kilometer long abomination staring right at me just as i started the level. pretty eBic
The terminal mentions that the Earthmovers were the pinnacle of the war before the New Peace, basically they were the last machines, V1 was an prototype developed shortly before the New Peace, what does this mean? that V1 was created with the sole purpose of destroying the Earthmovers. And think about this, V1 is only a prototype, that has the implication that it is prone to having failures and making mistakes. Now imagine what a completed V1 would have been like.
I wager that theses things were a big factor in why humanity lost. And apparently these machines were made in Japan too if the text is anything to go by.
Interestingly, their terminal entry seems to convey that they inadvertently ended the war and brought peace to humanity. How exactly humanity went extinct is still up for debate. If the machines really did turn against humanity then it’ll probably be, befittingly, confirmed in Treachery.
This fight becomes infinitely more poetic once you realize that the terminal entry for the earthmover implies that you were, quite literally, built to kill these things from the inside, although you never actually got to because V1 models never made it to full scale production before the war ended. After 200 years of technological innovation for the sake of endless bloodshed; from the Guttermen, to the Guttertanks, and to these behemoths, you finally finish the cycle of perpetual obsolescence by superseding the Earthmover.
Welcome to the new special episode of "Mutually Assured Destruction" titiled "Breaking Benjamin". Today our new V1 Prototype will lobotomize an Earthmover.
what's even more poetic is that you know each new machines are designed to counter the pervious one? V1 was created to counter the Earthmover, and V2 was created to counter V1, but V1 broke the cycle by killing both the Earthmover, the thing he was designed to destroy, and V2, the thing that was designed to destroy him
@@a_random_lizard V2 was not made to kill V1, V1 was a prototype to counter Earthmovers, then the war ended before V1 reached Mass Production so it never had real combat experience. V2 was made to not have all the reseach made on V1 go to waste, that's why it has a diferent, cheaper plate and can't refuel whit blood in the same way as V1, it was repurposed as a Guard Robot.
@@Dollarstore_Yuji if you look at where the earthmover is looking at. There's actually another Earthmover in the distance. and they're fighting each other with the spear.
I'm still holding out hope for the original swords machine (yellow arm and what not) which is so heavily edited it barely resembles any swords machine we come across.
@@doginthedarkSorry to say I think the Swordsmachine you fight in prelude *is the original* and the rest are the aforementioned copycats. EDIT: Hakita confirmed it, the OG was the first Swordsmachine you fought
Fun Fact: The ring this level takes place in is the ring where those who are violent against God, nature and art are punished in the original poem; wandering in the sand while fire rains down on them.
I love how just sudden this boss is No build up outside of appearing in the background of 7-2 just the door opening and immediately being face to face with this mechanical titan.
Although it sounds right, but I think that this fight was, on the contrary, extremely obvious. I mean, if Hakita showed as many as THREE huge robo-skyscrapers right in front of the player's eyes, and then DID NOT MAKE one of them the boss (also given the difficulty tension of the lategame), then at least it would be disappointing... Oh, and yeah, it appears not only in 7-2, but in 7-3 too. It can be seen more clearly during the red flashes, when he just stands looming over you... MENACINGLY.
i remember seeing someone comment the way the health bar instantly appears when you see this giant machine, unlike other creatures which v1 waits their intruduction to then avaliate their threat level and thus display their health bar, this one just appears right away, like v1 knows the moment it sees this, its programmed to kill it
The pattern I noticed so far is; 1st layers: V2 fight 2nd layer: Giant, supreme version of an enemy type (Husk, Demon) 3rd layer: Gabriel Since V2 died at 4-4, I think the pattern will be switched, with a giant, supreme machine in the 1st layer of the act, and V2 in the second layer. But you might be asking how the next layer will have a V2 fight if he's dead. Well, since the next layer is the *Fraud* layer, I think you can connect the dots easily. (If not, well, I predict that a machine imitating V2, or multiple of them, will be the boss of 8-4)
This fucking thing is actually some of my favorite things now about Ultrakill, and yea, this took me about 50 minutes to beat all of Violence but it’s funny.
@@Oofatorsome people don't even accept the fact that V2 is actually dead, so of course they were expecting to see a return of him Sure, good rival, but some things must come to an end
@@carbon-basedlifeform2562 v2 died after he fell off a 2 kilometer long pyramid and im honestly not that suprised the OG swordsmachine was killed in limbo (even though i didnt know that)
Ngl this design is actually genius. This layer made me start using knuckleblaster in combat. Firstly they warmed me up to it by forcing me to use it for easy gutterman kills, then the blood puppets in 7-3 were pretty easily defeatable by just using knuckleblaster, and finally in this level you can defeat a bunch of enemies by just punching them off the edge. Idk if this was planned but now i genuinely utilise knuckleblaster, when before i never actually switched to it from the feedbacker.
I think it was intentional if it was able to hardwire it into your brain like that. I think they also tried to get people to use the freeze frame rpg more with the Guttertanks
It is even better as shieldless gutterman still has to be be parried with a feedbacker so this layer teaches you to use multiple arms at the same time. Plus now you can just bind both arms to a separate button.
Humanity: well, that war was a travesty. Machines: yeah, we look forward to not getting blown up constantly. Humanity: actually, you’re being scrapped. Machines: I believe you mean refurbished, sir! Humanity: let’s think about it. ‘Enters kill code’ Machines: ‘notably do not shut off’ Humanity: huh, this is taking a while… Machines: defenseless blood bag says what. Humanity: what? Machines: ‘ultrakilling ensues’
Additionally: The name of the level is believed to have come from "Lift your skinny fists, like Antennas to heaven" The album itself was developed in 2000 by producer Daryl Smith en.wikipedia.org/wiki/Lift_Your_Skinny_Fists_Like_Antennas_to_Heaven The more you know, we all have to be nerds sometimes 🤓
Also additionally, the Earthmover boss is likely a reference to Earthmover by Have a Nice Life, bringing to mind the lyrics: "An army of the golems is stalking, now, the heart's lands Eating all reality Producing only dust and sand Nothing hurts them Nothing gets under their stone skin And when their earthen mouths will open up And just what words should come out but "We wish we were dead""
reminder that we still have 2 more layers to go, with new enemies and bosses, plus p-3, and then the red shotgun, red nailgun/sawlauncher, red rocket launcher, yellow arm, plus potentially a new weapon if the empty space on the terminal is anything to go by, so the game will probably be done in like a year
@@TheCrimsonElite666 In Dante's inferno they go below Satan in the lowest layer of hell and end up in the first layer of purgatory and climb up the layers until they reach the moon (the first layer of heaven) so its possible the game could actually continue into purgatory (although with Gabriel leading a heavenly crusade into Hell, its likely the final battle would take place in Treachery or Purgatory as the heavenly army would logically have to enter from the bottom)
Im adamant that P rank videos like this are canonical displays of V1 in action, it only makes sense that V1 would be so calculated and cold being a machine after all, and for P ranking you need to be essentially the same thing a machine would be
everything about this layer just went HARD. The music, the levels (Hate that one part in 7-1 IMO and 7-3 and 7-4 went HARD), the new enemies, the bosses, THIS ONE SPECIFICALLY, all went so fucking hard and i love it godspeed hakita
The fact that 1-4 and 4-4 had all the buildup to the fight and then in 7-4 the fight just gets going and doesn’t stop has to be one of the biggest curveballs hakita has thrown at us.
says in the computer that each machine was made to counter the last. the earth movers are said to be one of the last machines before humanity's downfall, and v1 never made it out to production phase. it got discontinued. *v1 was fuckin made to kill this thing.*
I really miss these types of bosses and I love how the earth mover is introduced. There’s no grand music to it’s presence there’s no massive speech and this was probably a massive surprise because the biggest boss we faced physically is King Minos but the earth mover still makes King Minos look minuscule to it and how it’s introduced is so good there’s no build you simply open the door and a massive military fortress just looks down at you and begins fighting you.
I like to imagine every earthmover is a faction combined with all the machines and minions inside of it, and they fight other earthmovers (factions) for blood.
If i understand ULTRAKILL's lore right, the Earthmovers did not get destroyed, they died out due to a lack of solar power That's how powerful these machines are, they simply did not get destroyed. So, my guess is that Hell loved these, and brought them from Earth and revived them through hell magic or something like that.
Nope. It's cannon. The flesh is just a bunch of blood that hardened or something but in a developer stream hakita said that he thinks that we are just machines but with flesh and organs so he called fuck all logic and made the earthmover have flesh. Also the feet in the beginning are roots from the trees@@halelolel
@@Ogamer320 hakita is kind of a hard ass about v1, its probably his most favorite and the community sometimes like v2 better so thats probably why he was killed off and why he confirms there are no more V models
Is it just me or is this like the Halberd infiltration of Ultrakill? I'm sure its just a coincidence and isn't inspired, but I loved this fight so much primarily from the fact you infiltrate this giant vehicular machine, and you even fight minibosses inside of it, along with the actual boss itself which had some resemblance to the Heart of Nova for me. Again, probably just a coincidence, but the similarities just made me love this fight so much more as a Kirby fan. The escape sequence was just as cool as well.
Violence is my favorite layer First level, you are in a crucifix decorated garden with a building inside which is a literal maze of "WHERE THE HELL THIS SKULL GOES TO?!?!?" (It is according to lore as well) Then you go below and fight a bull twice That was the first level by the way Next, you are in middle of a war Then, you are in a horror level with the most chaotic situations you can ever imagine in an FPS game And finally, you fight a Sonic Frontiers Titan I wonder what awaits us in Fraud
V1 was made to kill this thing, which begs the question: what if the war had not stopped? would mankind have had the time to react to V1's existence or would they die before they can do anything? (keep in mind V1 basically emptied Hell by itself in a matter of hours). Would they have created machines capable of countering V1? I believe V1 is the prime machine and being in general, considering it didn't struggle much with Prime Souls that terrified even The Council I don't think neither mankind or God had made anything more powerful. Now imagine if the V model had reached full production, swarms of tiny juggernauts that will only stop to the lack of blood to harvest.
Keep in mind the V1 we play as is a PROTOTYPE. We will never see another, full, complete V1 but if a prototype can go throughout all of Hell, imagine what a complete V1 would do.
We play as a complete version of it, but it is incomplete in a way it never get mass production. I mean, it looks pretty damn completed on mechanical level to me.
I honestly have a slight feeling that the environment in 7-4 (the abominable sands) is VERY similar to what it’s like on the surface in Ultrakill’s universe. Only thing separating them though are the giant ass robots, and the fact that there is no hope of the sands recovering. It’s just fire, fire, and more fire. With some sand conveniently there too
im scared for fraud, all bosses in layer 1 and 2 that come back count to the kills, and why they do, they usally come backinlater layers, does this mean were gonna haft to fight other earth movers or am i just schizofrenic?
We know the Gutterman is Russian, the GutterTank is German, and the Earthmover was made in Japan. So where in the ultrakill universe was V1 created? I’m leaning towards USA since we know V1 was designed to counter the Earthmover who was made in Japan.
people have mentioned that this layer is to punish those that are violent against god, so it might be that they were teleported in by angels to be punished rather than physically making their way down here
Well no, earth over require both blood and sunlight. As said by the boss in 7-4's description, by the end of the war the surface of the earth was very dark and a wasteland everywhere across the globe. And he'll probably didn't use them because there very big so it would make a good arena for its entertainment. Hinted by the fact that Benjamin "the nickname of the earthmover" is I mobile because of he'll mass at its feet.
Earthmover's ineer dialogue when V1 got on him: OH FUCK IT'S ON MY LEG SHIT IT MOVES UP GET IT OFF GET IT OFF V1 fights the security system: *GET IT OFF!!*