Тёмный

ULTRAKILL 79 - Light Up the Night 

Hakita
Подписаться 200 тыс.
Просмотров 614 тыс.
50% 1

A short peek at 7-2: LIGHT UP THE NIGHT.

Видеоклипы

Опубликовано:

 

22 сен 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 3,3 тыс.   
@Jaxolantern1
@Jaxolantern1 9 месяцев назад
Hakita is so lucky he gets to play ultrakill updates early
@Solo_man69
@Solo_man69 9 месяцев назад
yeah man, its almost like he knows the developer or smt.
@zachredd845
@zachredd845 9 месяцев назад
I can't believe he got the beta test for ULTRAKILL, sml 😤
@astroplayer.9408
@astroplayer.9408 9 месяцев назад
Because he is the developer
@ultrafun2227
@ultrafun2227 9 месяцев назад
Can't wait for some stupid person who doesn't understand that it's a joke and says "But Hakita is the developer!!!"
@howdyvictor
@howdyvictor 9 месяцев назад
​@@ultrafun2227lol
@astonething7361
@astonething7361 9 месяцев назад
7-1 : A haunting yet calming level 7-2 : *W A R*
@sythrus
@sythrus 9 месяцев назад
War already happened on P2, this is violence 2. Very different.
@hungrex8935
@hungrex8935 9 месяцев назад
@@sythrus its the setting he mean, not the track
@X3RNEA5
@X3RNEA5 9 месяцев назад
Expect lore on the Great War that terminated humanity!
@zebefreod871
@zebefreod871 9 месяцев назад
7-2: grand dad PTSD
@Dudeously
@Dudeously 9 месяцев назад
they really brought bombs in ultrakill :skull:
@Space_Mann21
@Space_Mann21 9 месяцев назад
7-1: Where's all the violence? 7-2: Found the violence.
@cocoafox
@cocoafox 9 месяцев назад
i didn't really think about it at first, but it's cool that we finally get to see V1 in its element here. like, V1 is a weapon designed for this exact environment of war. if it has the capacity to feel, it must feel at home
@davisdf3064
@davisdf3064 9 месяцев назад
I find it actually extremely ominous, like, V1 is a prototype, probably meant to replace the common, Frontline war robot. And this part of hell might be the continuation of the exact same war V1 was supposed to fight, imagine a war so brutal that V1 (heck, even V2) would, at one point, become the bare minimum to fight in it.
@joe____
@joe____ 9 месяцев назад
Welcome home, V1.
@pablopereyra7126
@pablopereyra7126 8 месяцев назад
@@davisdf3064 V1 was made at the very end of a war, and so by the time it was completed, the war was over and now they needed robots more suited for peace times, which is when V2 was made. I assume the next war after that is what wiped out humanity.
@davisdf3064
@davisdf3064 8 месяцев назад
@@pablopereyra7126 Well, he was still made for it. Designed and programmed for this exact environment, he was made as the next generation for Frontline fighting. The simple fact that a machine as extreme and powerful as V1 was meant to basically be the common soldier is terrifying.
@SenyiKimmo
@SenyiKimmo 8 месяцев назад
They say war is hell. I guess that makes V1 the devil here
@irl_lag433
@irl_lag433 9 месяцев назад
That’s quite the shift from the first level, I love it
@X3RNEA5
@X3RNEA5 9 месяцев назад
7-1 Melancholic Church like Environment 7-2 "oh hell nah they mad this time"
@vapreom
@vapreom 9 месяцев назад
FR
@Dudeously
@Dudeously 9 месяцев назад
7-1: get your mannequins in a white church 7-2: **WAR INTENSIFIES**
@mgal7087
@mgal7087 9 месяцев назад
​@@X3RNEA5that pfp looks familiar, codm?
@mrbob2311
@mrbob2311 9 месяцев назад
Kinda like 1-2
@FrahdChikun
@FrahdChikun 9 месяцев назад
I will never get tired of how well this game uses silhouettes.
@UH-60_Blackhawk
@UH-60_Blackhawk 9 месяцев назад
*i like the silhouettes of the titan machines in the background and the gunfire. it really emphasizes the fact that this layer of hell really IS violence.*
@Architector_4
@Architector_4 9 месяцев назад
@@UH-60_Blackhawk with all due respect *why you gotta put it in all bold tho*
@UH-60_Blackhawk
@UH-60_Blackhawk 9 месяцев назад
@@Architector_4 _why _*_shouldn't_*_ i?_
@Architector_4
@Architector_4 9 месяцев назад
@@UH-60_Blackhawk not saying you don't have to, self expression is a golden thing to have and i respect you for doing it; just wondering if there's any particular reason or you just felt like it lol
@pachurro2762
@pachurro2762 9 месяцев назад
@@Architector_4*ultrakill among us skibidi toilet sussy*
@megacat4529
@megacat4529 9 месяцев назад
Thank you Hakita for adding giraffes to ULTRAKILL.
@emeraldartistchannel9047
@emeraldartistchannel9047 9 месяцев назад
*Sees the giant war mechs in the background.* We're going to fight one of those things, aren't we?
@Yaboibarel
@Yaboibarel 6 месяцев назад
Welp, guess you were right
@emeraldartistchannel9047
@emeraldartistchannel9047 6 месяцев назад
yea. And it was awesome.@@Yaboibarel
@Oul362
@Oul362 4 месяца назад
Blowing that earthmover up was one of the most badass things I've ever done in a video game.
@grancoast
@grancoast 2 месяца назад
and still that was only one of them
@notjebbutstillakerbal
@notjebbutstillakerbal 2 месяца назад
CORRECT!
@winthelottery4685
@winthelottery4685 9 месяцев назад
i have no words to describe how hard this man is COOKING
@Rhabarbarum
@Rhabarbarum 9 месяцев назад
He truly is. I aspire to cook that hard one day
@mihael64
@mihael64 9 месяцев назад
He really is
@sophiajohnson6903
@sophiajohnson6903 9 месяцев назад
SAME
@k.e2311
@k.e2311 9 месяцев назад
THIS MAN COOKS HARDER THAN GORDON RAMSEY AND GUY FIERI COMBINED
@Dudeously
@Dudeously 9 месяцев назад
bros the type of a guy to get 67870 degrees in one minute rather than 1234 degrees in 55 minutes
@DeputyDexin
@DeputyDexin 9 месяцев назад
“This isn’t a war… It never was a war, any more than there’s war between men and ants.” Im loving the layer so far, man. This is gonna be such a good update
@bobbertris
@bobbertris 9 месяцев назад
"bows and arrows against the lightning!" -hell's forces against a speedrunner v1, probably
@DeputyDexin
@DeputyDexin 9 месяцев назад
​@@bobbertris"they havent seen the coins yet"
@MoreEliteThanYou
@MoreEliteThanYou 9 месяцев назад
omfg a war of the worlds quote
@HiroshiOmega
@HiroshiOmega 9 месяцев назад
✍✍✍✍🔥🔥🔥🔥🔥
@Sullysully5
@Sullysully5 9 месяцев назад
What if those looming machines aren’t made by hell… *but by us?*
@raikohzx4323
@raikohzx4323 9 месяцев назад
I actually like how unlike the Leviathan, the lights on these behemoths stays in the distance, always just looming out there as if watching the battlefield for whatever dares to come their way.
@davisdf3064
@davisdf3064 9 месяцев назад
The worst part, is that we are probably coming to them
@INeedTherapy0
@INeedTherapy0 9 месяцев назад
In ULTRAKILL, you kill a lot of things. Statistically, they are next.
@bar_max4807
@bar_max4807 9 месяцев назад
@@INeedTherapy03 bosses at once- trio of literal mobile fortresses. I know we killed king minos’s corpse, but how 3 bosses in one level? Might be more levels but still, how would Hakita make it work?
@thepixelartists5756
@thepixelartists5756 9 месяцев назад
​@@bar_max4807 3 phase fight?
@bar_max4807
@bar_max4807 9 месяцев назад
@@thepixelartists5756 maybe that could work.
@animarthur5297
@animarthur5297 5 месяцев назад
Just noticed the clock tower wasn't a clock tower yet on this teaser...
@underpussy_
@underpussy_ 5 месяцев назад
THEY BROUGHT BACK THE BIG BEN!!!
@abd-animation-22
@abd-animation-22 4 месяца назад
Not just that but it also reads the time of your computer
@dazcarrr
@dazcarrr 9 месяцев назад
i see that every level in this layer is going to give you a heart attack
@villerger_27
@villerger_27 9 месяцев назад
Perhaps even a *sheer heart attack?*
@Oofator
@Oofator 9 месяцев назад
​@@villerger_27that made me feel a *different way*
@agkdnssss1247
@agkdnssss1247 9 месяцев назад
Someone is gonna explode
@helpme165
@helpme165 9 месяцев назад
@@agkdnssss1247 we did get carpet bombed
@alternative7586
@alternative7586 9 месяцев назад
Maybe it's Hakita's way of telling you that Violence is scary or something? Idk I'm not an English teacher man
@nutmaster-bp3gd
@nutmaster-bp3gd 9 месяцев назад
The tonal shift from 7-1 to 7-2 is *insane*
@Arandomperson234
@Arandomperson234 9 месяцев назад
Yes we go from a pure white maze of doors to literal war. Well the layer is violence so it makes sense because war is extremely violent
@zweihander00
@zweihander00 9 месяцев назад
And i love it
@crosswegan1543
@crosswegan1543 9 месяцев назад
Really, just like 1-1 and 1-2
@TheNeorch
@TheNeorch 8 месяцев назад
"eueugheu omg i'm sosad that this is a mannequin graveyard sob sob wauuuggghh" "no other words,fight for your life."
@sockducttape9681
@sockducttape9681 8 месяцев назад
With acts 1 and 2 ultrakill was already easily my favorite game, and act 3 just seems to be taking all the best aspects of the first 2 acts and cranking it up to 11. Im obcessed with how creatively the game depicts each layer and how it allways seems to change things up in new ways that I genuinely dont expect
@ok-lp7qn
@ok-lp7qn 9 месяцев назад
The train teaser is almost certainly a prelude to this level introduction. The checkpoint at the start is what really convinces me of that. Keeping up with the teasers is so much fun.
@alsartsavience3512
@alsartsavience3512 9 месяцев назад
Yeah, there’s some missing health and the “entrance” is completely different from the usual one. And it wouldn’t be the first time either that the title drop happens not right at the beginning of a level.
@themindfulmoron3790
@themindfulmoron3790 9 месяцев назад
Ultrakill rarely makes you do more than one or two encounters before a title drop though. Given the music match up, I think it's more likely that the hook point platforming section will be in this level, and the train segment will cap off the garden of forking paths somehow. Otherwise, we'd either be spending very little time in the war setting due to how short Ultrakill levels tend to be, or 7-2 would be substantially longer and more varied than 7-1. My guess is, the hook point section is just a short prelude to this, kinda like 2-1 and 5-1.
@randompurpleslime8963
@randompurpleslime8963 9 месяцев назад
​@@themindfulmoron3790perhaps like a old subway statuon destroyed by bombs and warfare as a sort of foreshadowing?
@FrahdChikun
@FrahdChikun 9 месяцев назад
​@@themindfulmoron3790 rarely, but it does do it. 1-2 and 2-1 both do it.
@themindfulmoron3790
@themindfulmoron3790 9 месяцев назад
@@FrahdChikun Right, but 1-2 has you do a few short encounters and 2-1 is just a short climb with some enemies, neither of which have any new mechanics specific to them. A train ride AND a platforming segment before this seems a little cramped. If it were at the start of 7-2 it'd have to be short enough to give the rest of the level some breathing room, and I doubt Hakita would design a train sequence without getting the most out of it. That's why I'm guessing it'll be near the end of 7-1 instead of the opener to 7-2, since Garden of Forking Paths has only been confirmed to have one specific env theme, whereas this and the whip teaser makes two for Light Up the Night. I could see 7-1 surprising us by having a lengthier second half in the form of a train ride. Who's to say for sure, though? Violence has already broken some unspoken rules. Hell, the train segment might be at the end of 7-2 and Hakita's just throwing us for a loop. We've had a few out of order previews before.
@eduardodiaz9942
@eduardodiaz9942 9 месяцев назад
Ah yes, this is what I actually expected Violence to be. And you included the Phlegethon river, which is dope
@shrummajor114
@shrummajor114 8 месяцев назад
It’s more of an ocean more than anything else. I’m not going to be the person that thinks, “There is no way that this is accurate to the divine comedy” because it makes sense doesn’t it? All of humanity is gone and some of them were responsible and partook in the Final War. This is a similar situation to the River Styx in the Wrath layer. Edit: Welp, my statement aged poorly. It’s a river. Still, it would’ve been cool as hell if it was an ocean.
@Kkbleeblob
@Kkbleeblob 3 месяца назад
@@shrummajor114that idea was already used with the ocean styx it would be kinda weird to make every river an ocean
@piscessoedroen
@piscessoedroen 3 месяца назад
​@@shrummajor114you're not entirely wrong, the entire land of violence (atleast not the desert) is actually an ocean of bodies like in wrath, except they got packed so hard that they form an actual ground
@murilo_the_lilo9947
@murilo_the_lilo9947 9 месяцев назад
The calming sounds of nature, The scorching hot sands of gold. Now we face literal war
@Dudeously
@Dudeously 9 месяцев назад
@@ishMAEL_ARCH WHEN THE SUN SETS WE WILL NOT FORGET THE RED SUN OVER PARADISE!!
@Mr_Man789
@Mr_Man789 9 месяцев назад
⁠​⁠@@ishMAEL_ARCHOH HOW PRETTY, ALL THE SCENERY THIS IS NATURES SACRIFICE
@mr.agoshi1872
@mr.agoshi1872 9 месяцев назад
*epic rock solo*
@akaidenki5526
@akaidenki5526 9 месяцев назад
Ukraine simulator
@tabaki3099
@tabaki3099 9 месяцев назад
WHEN THE AIR BLOWS THROUGH WITH A BRISK ATTACK THE REPTILE TAIL RIPPED FROM ITS BACK
@X-Mathi
@X-Mathi 9 месяцев назад
We are making it to act 3 with this one 🗣️🗣️🗣️🗣️
@X3RNEA5
@X3RNEA5 9 месяцев назад
GABBY GON BE SO MADDDDDDD 🔥🔥🔥💯💯😂😂😂
@randomperson8304
@randomperson8304 9 месяцев назад
We beating the game with this🔥🔥
@kees6382
@kees6382 9 месяцев назад
I need more blooud 🗣️🗣️🗣️
@darzord9286
@darzord9286 9 месяцев назад
WE KILLING GABRIEL AGAIN WITH THIS ONE🗣️🗣️🗣️
@realunreal-1
@realunreal-1 9 месяцев назад
WE MAKING IT TO HEAVEN WITH THIS ONE 🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🔥
@biggmann4792
@biggmann4792 9 месяцев назад
Given that a huge amount of humans would have died in combat before they went extinct, it makes sense that Violence is a high-tech warscape. It's also notable that V1 was expressly built for war, and built during a time of cataclysmic war, so it's quite literally going to be in its element when it arrives in this layer.
@davod2107
@davod2107 9 месяцев назад
I can't wait to see what lore this new layer has to offer, and of course THE MASSIVE WAR MACHINES
@jakez0r529
@jakez0r529 9 месяцев назад
Hakita never fails to blow me away, God I wish I was this creative.
@eltiolavara9
@eltiolavara9 9 месяцев назад
just write a bunch of ideas and then mix them with other ideas
@icettour
@icettour 9 месяцев назад
anyone can be creative, just practice! and enjoy the process
@LM-jb5ix
@LM-jb5ix 9 месяцев назад
Literally Blow you away
@Garmond_Zaza_Fan
@Garmond_Zaza_Fan 9 месяцев назад
Hakita never fails to split my cheeks
@Sefcear
@Sefcear 9 месяцев назад
@@LM-jb5ix AYO?
@Fibblejoe
@Fibblejoe 9 месяцев назад
Once again, horrifically beautiful.
@-_Red_-
@-_Red_- 9 месяцев назад
God everything about this is absolutely glorious, the music, the silhouettes, it all builds to a world where there is only war. Each power putting in all their resources into causing as much suffering and pain as possible. I can imagine they believe that they have a motivation, but now, underneath the infinite void of the blackened sky, there is nothing but senseless violence. The music screams, “this is what the world has become”, dark and melancholy, while still fast-paced, as if implying the player is trying to escape the (literal) bloodbath that is this world. This whole scene perfectly encapsulates the feeling of a warzone, with a healthy dose of apocalypse on top, and it’s honestly perfect. Cannot wait for act 3. (Hope you enjoyed my hyperfixation ramble)
@brokengearprod
@brokengearprod 6 месяцев назад
Hakita realy said: see those things in the distances, ur gona fight one
@piyushkumarsah7595
@piyushkumarsah7595 9 месяцев назад
Never in my entire life have i been excited so much by an 18 second teaser. The dark, melancholic atmosphere and the distant thunder, with colossal beings of unfathomable size in the distance. The gunfire and the halo-esque drop pods. This layer combines wrath, lust and so much more. I have a feeling this will be the best layer yet.
@rya12i
@rya12i 9 месяцев назад
drop pods? those are bombs shells
@demomantf2476
@demomantf2476 9 месяцев назад
​@@rya12ibut they drop shit tho
@NuclearWinterMan
@NuclearWinterMan 9 месяцев назад
@@rya12iNo, those are drop pods, at the end of the video you can see a door opening on the one on the right.
@person2.07
@person2.07 9 месяцев назад
​@@NuclearWinterMan Thats a nuclear waste barrel. And the thing behind it looks like a different object altogether
@plinfan6541
@plinfan6541 9 месяцев назад
I wonder if this is a sort of mirror of the War of the Machine that killed Mankind. Like the humans that despratly fought at the end are now forced to endlessly relive the fight that killed them.
@applboy_
@applboy_ 9 месяцев назад
Loving the apocalyptic feel of this, it’s an interesting change of direction from 7-1. The visuals of gunfire lighting up the night sky, silhouettes of colossal war machines in the distance, slanted structures atop an ocean of blood, theres a feeling of disorganized chaos here that fits extremely well for this layer.
@guywxrecap
@guywxrecap 9 месяцев назад
v1 is right at home
@shrummajor114
@shrummajor114 9 месяцев назад
In the divine comedy, it’s supposed to be a river of blood. But given all of mankind is gone, it makes sense for it to be an ocean instead. Much like how the River Styx became an ocean.
@Beowolf-jy5rc
@Beowolf-jy5rc 9 месяцев назад
my reaction was "OOOOOOOH MY GOD, IS WAR OF THE WORLD'S" thank's to the war machine's, tho they look more like the one's from the wotw parody war of the server's.
@davisdf3064
@davisdf3064 9 месяцев назад
​@@guywxrecap Indeed, we might finally see what kinds of horror V1 was built to endure
@user-nm7jh8qv1k
@user-nm7jh8qv1k 9 месяцев назад
I really like the aesthetic of this layer. The almost heaven-esque architecture mixed with this war torned style looks so cool! Not to mention, the soundtrack already sounds top notched. I’m so excited for this layer and the rest! Godspeed to you, Hakita.
@Joeguy547
@Joeguy547 8 месяцев назад
Does anyone else think the centaurs being completely robotic has something to do with their refusal to carry out punishments? Like the original centaurs decided it was too cruel so heaven/Gabe killed and rebuilt them to serve their purpose (similar to how Minos’ corpse carries out the punishments)
@jacobkern2060
@jacobkern2060 6 месяцев назад
As it turns out, hell saw the war machines that mankind made And took notes
@TaikoIsReal1273
@TaikoIsReal1273 9 месяцев назад
So while this didn't have me absolutely freaking out over spider men statues rushing at me the absolute cacophony of things thrown at you compared to ANY other layer we've seen so far completely has me stunned. From the symbolism of the chess-related structures, to the various war-related props all over, this layer's gonna leave a mark, just like WAR.
@sirmrman1
@sirmrman1 9 месяцев назад
Thousand Yard Stare ahh level
@csmrookie9600
@csmrookie9600 9 месяцев назад
Thousand March song?
@rainwad3843
@rainwad3843 9 месяцев назад
holy WOW this looks sick as hell, less than 20 seconds and i'm already completely enamored by the vibes!!! the distant thunder, the GIANT WAR ROBOTS, the grim apocalyptic atmosphere, absolutely incredible!!!
@theoneandonlydoorjam
@theoneandonlydoorjam 9 месяцев назад
GIANT WAR ROBOTS!!!! WOOOOOOO!!!!!
@uzumazin5099
@uzumazin5099 9 месяцев назад
YEEEEAH, BABY!!! That’s what I’ve been waiting for! That’s what it’s all about. WHOOOO-
@teamok1025
@teamok1025 9 месяцев назад
Because it is hell In a thought process
@ChickenMcnugg0
@ChickenMcnugg0 9 месяцев назад
I bet you would like the movie “9”
@uzumazin5099
@uzumazin5099 9 месяцев назад
@@ChickenMcnugg0 I did.
@shadixyt
@shadixyt 9 месяцев назад
V1, the literal war machine, is back home.
@Rhombusreal
@Rhombusreal 9 месяцев назад
God im excited for this music track, it sounds like it could actually top deep blue as my favourite level track and thats STUPIDLY hard to do because deep blue is fucking amazing
@blockeontheleafeon
@blockeontheleafeon 8 месяцев назад
It's the calmer and more chill tracks that do it for me. Cold Winds, Dune Eternal, Deep Blue, Death Odyssey and now the track that's playing here.
@mateigabrielzaharia4842
@mateigabrielzaharia4842 9 месяцев назад
The whole location, the gunshots, the bombs dropping probably new enemies, those weird AT-ATs in the background. Perfect! It's perfect, down to the most minute details!
@biesel351
@biesel351 9 месяцев назад
New doors, map, entities? This looks so cool! I think this is like a scrapyard because of the swordsmachine-like silhouettes in the sky
@Mothrune
@Mothrune 2 месяца назад
So someone ported this level to VRChat and oh boy, seeing those earthmovers in VR is horrifying
@Pendant116_
@Pendant116_ 9 месяцев назад
" Forget the promise of progress and understanding, for in the grim dark future there is only war. "
@davisdf3064
@davisdf3064 9 месяцев назад
I always knew ULTRAKILL is Warhammer 40k's alternate future, where all of Humanity died
@mrkeykush693
@mrkeykush693 8 месяцев назад
@@davisdf3064 So... God himself was the emperor all this time along?
@davisdf3064
@davisdf3064 8 месяцев назад
@@mrkeykush693 They both do seem like self-centered, egotistical tyrants. So... Yeah?
@OptimalLeisure
@OptimalLeisure 9 месяцев назад
WOW! Okay, there is a LOT to unpack here: -Firstly, before we can even get into the actual video itself, we have to talk about the description written for this level in the Twitter post made by Hakita. The quote for those of you that haven't read it goes, "Beyond the quiet walls of the Garden of Forking Paths lies the first circle of Violence in 7-2: LIGHT UP THE NIGHT. In the grim darkness of Hell, there is only war". Now, this tells us so much with so little. Firstly, we now know that 7-1 isn't even properly a part of Violence, seemingly just being an entrance or halfway area of some kind. We also know that 7-2 IS a part of Violence, and that it's namely the first circle. Whether this implies we'll hit every circle or only the ones that match the aesthetic Hakita's going for, we'll only know with time, but it is clear that this is an individual CIRCLE, telling us that Violence might be a pretty varied layer as far as theming goes. We know thanks to the latter half of his description and by just looking at it, 7-2's going to have a heavy emphasis placed on warfare and the logical brutality that comes with it. -Interestingly, the opening tunnel and seemingly Violence as a whole has more color to it than what was let on by 7-1. While it is still mostly red and white, the darker grays and blacks from the prior mannequin fight and railway sequence respectively have become MUCH more prominent, and yellowish-oranges seem to also decorate the environment. Something cool to take note of is that while the source of the orange light can't be traced in the tunnel, we can see that the light on the structure comes from a pair of mannequins, which together seem to hold an orb that lights up the surrounding, which is pretty cool. -We can see that in the beginning, V1's already taken damage and is at 55 health. While Hakita could've very easily just hurt himself and there bee nothing of actual danger before this, I just don't really see Hakita doing that, at least for something as miniscule as this. So, my guess is that there's at least some enemies before this point in the level, which isn't a particularly bold guess, but it's a guess none the less. -The doors that lead into the title shot are a brand new kind of door, that is notably pretty damn green. Not much to really elaborate on here, but it's cool to see more doors. -The wide shot of 7-2 is incredibly dense, with detail brimming from every corner, so I'll just try to hit the biggest or most intriguing things I see. While difficult to notice due to how little it's on-screen, there's a gigantic cerberus statue to V1's left, and it's still completely white much like the statues in the railway sequence shared by Hakita. For the more obvious stuff, WAR. Spotlights are speckled across the horizon, bullet sprays litter the sky, lightning illuminates the sullen space above, there's a lot of pretty grim imagery making it obvious how unglamorous war really is. If we look lower in the frame, we'll see that all of these towering buildings are built above an enormous pool of blood. -Due to how it's lit, it's pretty easy to assume that the far-off door is where V1 will have to make it to in order to continue the level, not very surprising. -When the lighting strikes, absolutely colossal machines loom in the background. Of every machine we've seen, these guys are unequivocally the largest, dwarfing all competition. Interestingly, the shape of their bodies invokes the imagery of centaurs, which were the guards of the Violence layer, enforcing the punishment set for the sinners present. While I can't quite tell if the item they're wielding is a sword or firearm, I have a guess for a reason I'll get to in a moment. -The presence of these large machines could very likely imply what the final boss of Violence will be, being a smaller version of one of these hulking behemoths. (to further clarify now from the future why I thought we'd fight a smaller version of the Earthmover, there were a couple of reasons. One, I figured that Act 3 would closely follow the same pattern as the first two acts where we would fight a mechanical rival similar to us, and then a large spectacle boss, thus making me think that we'd fight a more reasonably-sized Earthmover to be more in-line with V2. This also isn't unprecedented in the game since Insurrectionists are shown as gargantuan in 4-1, but we then fight a much more reasonably-sized one in 4-2. Obviously, that didn't happen, with 7-4 being both a fight against a mechanical rival AND being a spectacle fight. The second reason (and the lesser one) was that I was convinced we were going to receive the gold arm from the Earthmovers, namely their lightning rod. Thus, I figured that the only logical way to obtain such a large weapon was to get it from a smaller version of the same enemy where it's more suited for V1's size. Once again, this didn't happen, with no gold arm in sight in Violence. To make it clear, I never once doubted that the ULTRAKILL devs couldn't make a fight of this caliber possible, I just thought that a smaller version of it would help fulfill other factors unrelated to the fight itself) The reason for guessing this is simple, it follows the pattern set by the previous two acts. In the first layer of acts 1 and 2, the final boss of the layer has been a machine, whose defeat leads to V1 gaining a new arm. Granted, both times it was V2, but the point still stands. In order to continue this trend, there'd clearly have to be a new boss-level machine to fill the role seeing as how V2 is now a puddle of mush back in Greed. These new centaur-bots could very easily fill this role AND they could provide the arm in the form of the item they wield. In Dante's Inferno, the weapon the centaurs used to fulfill their purpose were bows, which they used to stave off sinners attempting to escape. In ULTRAKILL, this weapon could be a crossbow. Looking at it, the item look relatively crossbow-like, would be a cool twist on the original, and would fill a niche that hasn't been explored with the arms yet (that being ranged projectiles). All this to say, I'm placing my bets on one these centaurs being the final boss of Violence. -On a much shorter note, we can hear a new song in the background. Or, is it? While it could just be a similar sounding piece, this song sounds remarkably similar to the song heard in the yellow hookpoints video, with the similar harpsichord-esque instrument and the chanting choir. Could be different, but it sounds pretty similar to me. -A small detail that can be spotted comes when V1's hopping from platform to platform, where we can see that chains hold the structures together and to the ground. Nothing big, but a pretty neat detail. -Lastly, we have the bomb that ends the video. While you have to slow down the video to see it, this bomb possess a small green light on it, continuing the pattern of green lights accompanying objects in this level, like the door at the beginning. After it's crashed, we can see two separate containers emerge from the capsule. The first one flies out and behind V1, being similar in appearance to the bomb, although the green light (now clearly a window of some sort), has a dark shadow inside of it. This obviously suggests that it contains an enemy inside of it, although we can't know yet if it's a new enemy or just a fancy entrance for some random old enemies. The other container pops out much closer to the bomb, and though it can be hard to tell, does still move forward. This one is much darker than the other with notches all over it, making it almost look as though it's covered in bars (even though it definitely isn't). Final thing is that if you pay close attention to the left of the capsule, you can see some kind of gun extend from the bomb, suggesting that it might start firing at you??? No clue on that part. HAHAHA! Yeah, after some discussion in the replies of this comment, it's definitely a new enemy type, and it's almost certainly a new machine (though I doubt that was even being questioned). After being mentioned, I agree that the weird second pod does look a good bit like a shild, and that shield and the gun seem to travel alongside each other as though they're being carried by a single being. On top of that and in what my opinion is the most damning piece of evidence, on the very last frame of the video you can see what seem to be a should and waist clipping through the rubble of the pod. So it's almost definitely a new enemy, though I still can't fully explain what the deal is with the first container that goes flying since that still seems pretty weird to me. Yeah, for only being 18 seconds, this had a lot to breakdown.
@guywxrecap
@guywxrecap 9 месяцев назад
underrated asf
@realoofrian
@realoofrian 9 месяцев назад
are you ok also i aint reading alltat
@OptimalLeisure
@OptimalLeisure 9 месяцев назад
@@realoofrian I've been making this type of comment on every Hakita video since the TWLW/TWLR music preview, and you'd have no idea how many times I've gotten the response, "I ain't reading allat".
@Creakatic
@Creakatic 9 месяцев назад
Based comment
@Fahimlol
@Fahimlol 9 месяцев назад
Matpat is that you???
@tenacityxl
@tenacityxl 9 месяцев назад
I love the WW1 vibe of this level, especially compared to the previous one. 7-1 feels like a calm before the storm now.
@superplayer4539
@superplayer4539 9 месяцев назад
This feels more akin to WW2 and its bombing raids in terms of aesthetic, but it looks sick regardless
@sqweeeiguessidfkman7999
@sqweeeiguessidfkman7999 9 месяцев назад
Well, knowing what I do about Dante's inferno, 7-1 was likely Violence against self, and it's pretty abundantly clear that 7-2 is violence against neighbors, so I'm curious what 7-3 will look like, heh.
@cambac-pro
@cambac-pro 7 месяцев назад
@@sqweeeiguessidfkman7999 WRONG! SULFURIC ACID!
@notfrench4661
@notfrench4661 2 месяца назад
@@superplayer4539well i mean the final war started around the 1910s so
@foldervtolvr
@foldervtolvr 6 месяцев назад
“Oh my god, it’s *THE BLITZ”* My reaction to this level
@velonian5154
@velonian5154 9 месяцев назад
holy shit the combine are shelling hell
@davisdf3064
@davisdf3064 9 месяцев назад
Ah yes The Seven Hour War: 0:04
@notjebbutstillakerbal
@notjebbutstillakerbal Месяц назад
My headcannon is that these guys were used in the 7 hour war and are pulled out when things are getting too dangerous
@antenoelle
@antenoelle 9 месяцев назад
this is more like what i expected violence would be like before the first teaser dropped. it's surreal to actually see it, and especially in contrast to the first level. so hyped
@teamok1025
@teamok1025 9 месяцев назад
A literal warzone
@mrtimurer
@mrtimurer 9 месяцев назад
I love the C-RAM like things in the background. They add so much to the aesthetic and look badass.
@orangequill1645
@orangequill1645 9 месяцев назад
Yeah nah thats my favorite part of this,and what makes it better is they aint shooting at the giant ass mechs behind them!
@Mr-bw7yi
@Mr-bw7yi 9 месяцев назад
@@orangequill1645 Those things might actually be shooting at the "plane" or something, but missed, leading to the "bombs" being successfully dropped on V1. but that's my theory.
@robloxbot6004
@robloxbot6004 9 месяцев назад
@@Mr-bw7yiI think the C RAM things are the enemies that show up at the end since you can se a gatling gun at the end
@kpjammerwolf330
@kpjammerwolf330 9 месяцев назад
needs more audible BRRRRRRRRRRRRRRRRRRRRRRRRRRT
@pikochuu
@pikochuu 6 месяцев назад
I find it interesting how some parts of the level were changed in 2 month's. Like for example the tower became the clock tower, area in general much brighter and some other "finishing touches" were applied
@returnedtomonkey8886
@returnedtomonkey8886 2 месяца назад
Ah yes. The 7th layer of hell: *LONDON*
@grasstoucher2007
@grasstoucher2007 9 месяцев назад
Holy shit the Violence layer is a literal war torn city, I love Hakita
@FlyingDarty
@FlyingDarty 9 месяцев назад
The music already sounds so amazing. Wonder if there is going to be more ULTRAKILL music after ULTRAKILL act 3 and p-3 ends.
@natethebass-man2869
@natethebass-man2869 9 месяцев назад
There's always Marzuku
@minisquidsplatoon2043
@minisquidsplatoon2043 9 месяцев назад
What is it ?
@natethebass-man2869
@natethebass-man2869 9 месяцев назад
@@minisquidsplatoon2043 a composer making some godly Ultrakill fan OSTs. They dont merely replicate Hakita but instead add their own emo-rock flair to the Ultrakill Style
@minisquidsplatoon2043
@minisquidsplatoon2043 9 месяцев назад
@@natethebass-man2869 thanks I will check this out :D
@caracentral
@caracentral 9 месяцев назад
Heaven pierce her was releasing music before ultrakill so maybe more in the style. We still have all the tracks of act 3 and P-3 (which I fear the difficulty of)
@capfig4471
@capfig4471 9 месяцев назад
Compared to the other layers I really like the idea for violence that it’s not got one same couple scheme / style, rather it shows different aspects of the theme of violence. This is looking really good so far really nice work as per usual.
@Tortilla_Pizzeria_Pixels
@Tortilla_Pizzeria_Pixels 6 месяцев назад
Having played through all of Violence, I can absolutely say right now, you’ve done an amazing job on this layer.
@yellowthere3985
@yellowthere3985 9 месяцев назад
I love the esthetics of this layer, can’t wait to eventually play it!
@angodlyabop
@angodlyabop 9 месяцев назад
i am so hyped... omgg... thanks hakita for introducing heaven and hell to us.
@Deadfurr
@Deadfurr 9 месяцев назад
The giant war machines with the silhouette in the background hit different, love it!!
@snorkdork143
@snorkdork143 8 месяцев назад
the mf returning from the restroom watching the class after the teacher left for 10 minutes
@ddduv
@ddduv 9 месяцев назад
I absolutely love this. Fucking awesome and I specially love the Protomen reference in the title of the level. Can't wait for Violence and Act III in general dude!!!
@point0947
@point0947 9 месяцев назад
oh hey duv!
@jimboanimations4041
@jimboanimations4041 9 месяцев назад
The only thing this level is missing now is a section with an absolute fuckton of Soldiers in one arena.
@ddduv
@ddduv 9 месяцев назад
hello there @@point0947
@3namega
@3namega 9 месяцев назад
I'm so glad I wasn't the only one who saw the title and was like heheheheh.....protomen..........
@ddduv
@ddduv 9 месяцев назад
@@3namega fellow protomen fan right here I see
@guywxrecap
@guywxrecap 9 месяцев назад
I swear Hakita is just the best game developer known to man KEEP 'EM COMING!
@UH-60_Blackhawk
@UH-60_Blackhawk 9 месяцев назад
YES, THAT'S IT!
@garryhlambert
@garryhlambert 9 месяцев назад
if he was the best, he wouldn't take 5 light days to make an update, and still have the game in early access after so long
@guywxrecap
@guywxrecap 9 месяцев назад
@@garryhlambert i don't think you understand how hard it is to make a video game. This one guy is doing all the coding, modeling, etc if i'm not mistaken.
@guywxrecap
@guywxrecap 9 месяцев назад
holy sh*, i've never had this many likes on a yt comment 😭
@youlltim
@youlltim 9 месяцев назад
@@garryhlambert Brain Injury?
@Felix-Welix
@Felix-Welix 9 месяцев назад
Benjamin and Dave looks very strong
@freezerblade1156
@freezerblade1156 4 месяца назад
this was like the coolest thing to me back when this dropped still is cool asf ngl
@zipyyy5626
@zipyyy5626 2 месяца назад
The best sneak peek
@swawssfm9760
@swawssfm9760 9 месяцев назад
one thing to note about the design of the colossal machines is their 4 legged quadrapedal body with an upright body is similar to a centaur. in dante's inferno the first section of violence is a river of boiling blood (seen below) guarded by centaurs
@ablosch2452
@ablosch2452 9 месяцев назад
Are those things even robots? I thought they looked like some sort of structures out in the distance, like an oil rig or a fortress of some kind.
@owlestman
@owlestman 9 месяцев назад
could be like a similar case to swordsmachines using salvages for upgrades instead it uses parts/structures of violence?
@Zafiro_Regio
@Zafiro_Regio 9 месяцев назад
loving the trend of the levels that have an open skybox with big silhouettes towering in the distance. never gets old for me
@MarkedForJazz
@MarkedForJazz 9 месяцев назад
I hope we get more angel enemies in the coming updates! Excellent work so far! I'm very excited!
@TheImmortalMushroom
@TheImmortalMushroom 8 месяцев назад
Gabriel, please no the lesser angels are pain in the ass to deal with enough
@pkfiremain710
@pkfiremain710 7 месяцев назад
​@@TheImmortalMushroomthey're not even that hard in the first place man
@viper1757
@viper1757 6 месяцев назад
Oh damn I didn’t know they had 1940s Europe in ultrakill
@rank10ygo
@rank10ygo 9 месяцев назад
How beautiful reminds me of home
@zetalyn28
@zetalyn28 9 месяцев назад
ITS THE GUY
@point0947
@point0947 9 месяцев назад
@@zetalyn28yeah it really is
@lucasmirelez7083
@lucasmirelez7083 9 месяцев назад
If Lust was a huge, then Violence feels impossibly gigantic. It really feels like a personal hell for V1 itself.
@Zachabruh
@Zachabruh 9 месяцев назад
It really is just bridge burner part 2. Open sky box, high up structures, giant terrifying entities looking over you, but now there’s a war going on. I hope act 3 is filled with more exaggerated versions of older levels.
@mihael64
@mihael64 9 месяцев назад
Or potentially heaven for v1, as it was created specifically for exactly that enviroment
@lucasmirelez7083
@lucasmirelez7083 9 месяцев назад
@@Zachabruh The music is kinda similar as well. But instead of being melancholic and sad, it’s full of despair and misery.
@SomeKindaSpy
@SomeKindaSpy 9 месяцев назад
@@Zachabruh TBH, no? It reminds me of a combination between greed and lust.
@CommissarChaotic
@CommissarChaotic 9 месяцев назад
I can imagine if there any intelligent husks that we encounter in this layer that they will lament V1's coming for V1 is the monument to their sins.
@IDKrevolutions
@IDKrevolutions 7 месяцев назад
Seeing the new video, I’m gonna say that this level is getting a lot harder than I imagined
@The544thplayer
@The544thplayer 9 месяцев назад
We bouta light up the night with this one 🗣🗣🗣🔥🔥
@leooo89
@leooo89 9 месяцев назад
Hakita never ceases to amaze me, great job!
@blackford1999
@blackford1999 9 месяцев назад
First a temple, now a warzone, I'm more hyped than ever!
@Reunonen
@Reunonen 8 месяцев назад
Can't wait for the V1's "thousand yard stare"
@Sweatingegg16
@Sweatingegg16 8 месяцев назад
bruh v1 when he saw that literally said "legalize nuclear bombs"
@striketobb5723
@striketobb5723 9 месяцев назад
Nah man, every time Hakita upload a new sneak peak I get a boost of motivation for my unity project, really a source of inspiration, can't wait to play this, keep it up man
@thotchocolate9042
@thotchocolate9042 9 месяцев назад
I hope the recent unity news hasn't dissuaded you!
@moonlightact1792
@moonlightact1792 9 месяцев назад
@@thotchocolate9042 theyre only going to affect newer versions of the engine from 2023 onwards, so they should be fine
@striketobb5723
@striketobb5723 9 месяцев назад
@@thotchocolate9042 not at all man, i'm positive about the situation
@kileyn2511
@kileyn2511 9 месяцев назад
This city's sleeping like a soldier Trapped inside of an iron lung Machines can keep you breathing But what happens when you find a new war's begun? Flip a switch and turn it off, you won't be able to breathe So either way you're a casualty I've got this burning like my veins are filled With nothing but gasoline And with a spark It's gonna be the biggest fire they've ever seen Cut me down or let me run Either way it's all gonna burn The only way that they'll ever learn We've got to turn it off Flip a switch Light up the night! There is a city that this darkness can't hide There are the embers of a fire that's gone out But I can still feel the heat on my skin This mess we're in, well you and I Maybe you and I We can still make it right Maybe we can bring back the light At the heart of the city there is a Building that looks down over all there is And the man in the tower controls It all without raising a single fist It's like they gathered up the City, they sold it to the devil, and now It's gone to hell and they wonder how Well, a friend once told me Men, they would follow any man who would turn the wheels Now the wheels are spinning out of Control; what would they do if we held them still? If you destroy the working parts, what you'll get is a broken machine A beacon of light from a burning screen Light it up Light up the night There is a city that this darkness can't hide There are the embers of a fire that's gone out But I can still feel the heat on my skin This mess we're in, well you and I Maybe you and I We can light up the night There is a city that this darkness can't hide There are the embers of a fire that's gone out But I can still feel the heat on my skin This mess we're in, well you and I Maybe you and I We can light up the night There is a city that this darkness can't hide There is a fire that will burn through the Streets of the city, and we will stand in the light We will stand in the light You and I You and I We can bring back the light
@from_no_where
@from_no_where 9 месяцев назад
ayyy, I'm glad I ain't the only Protomen fan around here.
@joshuagraham382
@joshuagraham382 9 месяцев назад
love the protomen
@GlaDurDeaD
@GlaDurDeaD 9 месяцев назад
An Industrial Remix of Light Up The Night for 7-2 would be dope.
@mattai075
@mattai075 9 месяцев назад
there’s at least 50 of us!!
@wemz2782
@wemz2782 9 месяцев назад
AHAHAHA I WAS LITERALLY THINKING THE SAME THING
@hawkowl786
@hawkowl786 9 месяцев назад
Hakita on his way to make the most visual stunning level every time he drops a video.
@tangerinepaint3643
@tangerinepaint3643 8 месяцев назад
Can't believe the man really just revealed the new enemy's design on twitter like that
@urbanlounger
@urbanlounger 8 месяцев назад
They are call gutterman
@tangerinepaint3643
@tangerinepaint3643 8 месяцев назад
@@urbanlounger I know that.
@artubb6gaming732
@artubb6gaming732 9 месяцев назад
The dramatic change that VIOLENCE had from the first level is beautiful in its own way
@fugit1vegaming397
@fugit1vegaming397 9 месяцев назад
When I’m in a “stunning and beautiful video game level” competition and my opponent is ultrakill:
@Lag0on_
@Lag0on_ 4 месяца назад
Dang new London update looks great 👍 Good job Hakita
@NotTomLol
@NotTomLol 4 месяца назад
Yeah, i agre- *gnome runs through* No way, did you see that!?
@gooberfromtbsmreal
@gooberfromtbsmreal Месяц назад
Butterman.
@gooberfromtbsmreal
@gooberfromtbsmreal Месяц назад
Buttertank.
@artemfomichev732
@artemfomichev732 8 месяцев назад
POV: You are a donezk child
@heissenbergei_6126
@heissenbergei_6126 9 месяцев назад
I love the modern and futuristic warfare motives so much. The hell feeling aligned with the present and the future is really immersive
@FailedLobotomyPatient
@FailedLobotomyPatient 9 месяцев назад
We making it into the Blitzkrieg with this one 🗣️🔥🔥🗣️🗣️🔥
@whereismycup
@whereismycup 9 месяцев назад
This is the bomb
@BatuhanDere
@BatuhanDere 9 месяцев назад
Mustache Man is the miniboss
@Dollarstore_Yuji
@Dollarstore_Yuji 9 месяцев назад
Bruv V1 bout to fight the failed artist in this layer💀💀💀
@brianandersen4587
@brianandersen4587 9 месяцев назад
That Reveal is amazing and the drop pods are sick. I'm loving this.
@dabbingraccoons6416
@dabbingraccoons6416 7 месяцев назад
At the end of the video you can see the gutter man shield and gun coming out of the bomb. Looks like we see them much earlier than the train stop
@Enogor
@Enogor 9 месяцев назад
NEW ENEMY 🗣🗣🗣🔥🔥🔥🔥🔥
@heissenbergei_6126
@heissenbergei_6126 9 месяцев назад
Imagine having those colossal creatures as a boss fight.
@kefirsaphyr
@kefirsaphyr 9 месяцев назад
imagine those colossal creatures be machine enemies (Basic enemies)
@applboy_
@applboy_ 9 месяцев назад
i’m hoping they are because i’d love to see more fights against massive bosses like COKM
@Zachabruh
@Zachabruh 9 месяцев назад
They look like titan swordsmachines. Look at the glowing dots on the head, the shoulder pads, and the head shape itself. That’s probably how we get the yellow arm. (Just realized their eyes glow through the shadows they are without a doubt mechanical)
@iamafuckingfailure
@iamafuckingfailure 9 месяцев назад
it feels right first we fought i colossal husk then a colossal demon and now we will fight a colossal machine maybe we will fight a colossal angel? maybe a seraph, or even god himself
@the_parasites
@the_parasites 9 месяцев назад
​@@iamafuckingfailureooh, maybe one of the typical biblically accurate angels, just this massive being made of rings, eyes, wings and fire
@HowdyParadox
@HowdyParadox 7 месяцев назад
Wow, I love the 50’s animation vibes from seeing those massive silhouettes. So excited for this.
@kasaneruy2129
@kasaneruy2129 9 месяцев назад
I think that in this layer we are gonna fight with a supreme machine made for war at 7-4. This because in this vid you can see the whole layer being filled by machines and war, I think it is like the lust layer. Enter a bigass layer, advance through it, get to a specific location, have a bossfight but, this time you get a cool arm.
@CivilPrism
@CivilPrism 9 месяцев назад
I cannot describe how AMAZING this looks and feels!! It's such a stray off of what we've seen so far in Ultrakill in my opinion but it absolutely WORKS SO WELL!! The bombs dropping down and (I assume a new enemy? the thing that comes out of one of the bombs at the end) are really cool and those weird machines in the background shooting is SUCH A COOL SET PIECE!!! I have a theory that maybe for a miniboss of this layer IS one of the machines in the bg but that's just mostly an idea. This is really cool though! I cannot wait to play these!!!!!
@justaguywithamustache
@justaguywithamustache 9 месяцев назад
HOLY SHIT HOLY SHIT WHY DOES THIS SMALL SNEAK PEAK HAVE ME MORE EXCITED THAN ANY OTHER FULL GAME RELEASE THIS ENTIRE YEAR
@user-sf4ld7sk9t
@user-sf4ld7sk9t 8 месяцев назад
Constantly keeping the shotgun up in the showcases can’t be an accident. Red variant is gonna be crazy.
@monkeebomb2971
@monkeebomb2971 9 месяцев назад
Thank you MR.Hakita this looks really cool
@WhiteTyphoon
@WhiteTyphoon 9 месяцев назад
We makin it outa Berlin with this one 🔥🔥🔥🔥
@kalexi93
@kalexi93 9 месяцев назад
That is terrifying and i love it. It gives me heavy WW2 Vibes. Honestly magnificent work yet again! ❤
@adonouwataam3616
@adonouwataam3616 9 месяцев назад
more proofs that the violence layer boss will be big john
@TheNepYouKnow
@TheNepYouKnow 9 месяцев назад
​@@adonouwataam3616"V1 will walk through the alleyway, music will go silence, everything getting darker as V1 walk deep into the alleyway, then the light will shine, reveal that V1 is now in a large chamber, John walk in"🔥✍
@ezren_7140
@ezren_7140 9 месяцев назад
Considering that 1-3 and 4-3 have secret joke bosses (cancerous rodent & mysterious druid knight & owl), we could see big john in 7-3 theoretically
@judm3546
@judm3546 9 месяцев назад
nice pfp
@MoosMoosMoos
@MoosMoosMoos 8 месяцев назад
"Warning, enemy titanfall detected"
@goldsrandomcontent2777
@goldsrandomcontent2777 9 месяцев назад
Looks INSANE! I can't wait
@OverLord1094
@OverLord1094 9 месяцев назад
Amazing i really love how you design level, every new level always better that previous.I can't even imagine how beautiful and interesting will be final levels of ULTRAKILL and your next game. Thanks to you, I started learning programming and started drawing again.
@Cattrol
@Cattrol 9 месяцев назад
Gabriel really learned how to deal with V1 ever since the tragedy of 6-2
@garrettbender3504
@garrettbender3504 9 месяцев назад
Can't wait for the final secret level to be a straight up fighting game with all the characters.
@unknowingthorax
@unknowingthorax 9 месяцев назад
can't wait for the music to come out 🔥
@dio1955
@dio1955 9 месяцев назад
That atmosphere.. That's so freaking nice, I can't wait to play that chapter and specifically, the Violence sector, the Ultrakill team it's so damn nice, thx Hakita.
@theneatpenguin7862
@theneatpenguin7862 9 месяцев назад
Because V1 is at half health, and there's a checkpoint, this has gotta be in the middle of the level. Can't wait to see the rest of it later this year
@fygygufyufyyfhchcxgxy4290
@fygygufyufyyfhchcxgxy4290 9 месяцев назад
I'm guessing that you start underground/ in a bunker and you hear outside noises like guns and bombs.
@AspieGG
@AspieGG 9 месяцев назад
It might be a quirk of the two higher difficulties
@fygygufyufyyfhchcxgxy4290
@fygygufyufyyfhchcxgxy4290 9 месяцев назад
​@@AspieGGThere's a checkpoint, so i don't really think so.
@AspieGG
@AspieGG 9 месяцев назад
Although we've seen that with 1-2 already so it could be the same here
@jeff_-
@jeff_- 9 месяцев назад
wow thats amazing
@megafan1137
@megafan1137 6 месяцев назад
Me: idk, ULTRAKILL is just a bit too much for me to get into. New Blood: *Adds a Protomen reference* Me: how fucking dare you. Take all of my money.
Далее
ULTRAKILL 80 - Gutterman
0:38
Просмотров 481 тыс.
The secrets of layer 7 | ULTRAKILL
7:03
Просмотров 176 тыс.
Looks realistic #tiktok
00:22
Просмотров 13 млн
1000-THR: EARTHMOVER Fight | ULTRAKILL Animation
7:26
Просмотров 697 тыс.
I P-Ranked every ULTRAKILL level with NO GUNS
36:12
Просмотров 125 тыс.
Ultrakill’s Music is Surprisingly emotional in 7-1
27:32
Human, I remember you're. . .
6:40
Просмотров 1,3 млн
LAYER 7 /// ALL P-RANKS /// VIOLENT | ULTRAKILL
21:38
Janona
4:09
Просмотров 1,3 млн
Gulinur - Chaki chaki (Official Music Video 2024)
3:32
Mirjalol Nematov - Barno (Videoklip)
3:30
Просмотров 3,3 млн
5УТРА - Белая полоса
3:13
Просмотров 362 тыс.