The way shit is going down, the way the music goes in crescendo and the fight gets a lot more intense... no doubt about it, this is the final boss Uncharted deserves.
Really, cause Avery was driven insane by greed and killed his fellow captains for it. Just like Rafe, who sacrificed his Shoreline underlings on the ship. And Nathan, like Tew, decided to put an end to his former friend's insanity. Only Nate succeeded properly.
@@apoorvanand9627 didn’t really make sense tho. Rafe should have taken from Tews body because that would have been averys sword and drake shoulda taken from Averys body because that would have been Tews sword. It was obv they were trying to say Rafe was Avery and Nate was Tew but they did it kinda wrong
4:48 that's why I think he's the best villain in the series. He's not just some warlord criminal, he doesn't want the money or fame, he's just a billionaire who desperately needs something in his life that he actually earned rather than givin, and will do what ever it takes to get it.
Something Rafe has that Navarro, Lazarevic, and Marlowe never had. He had a true hateful vendetta against Nate for his own fame and hated how he always had the easy life. He wanted more. But in the end, Nate was the better man. Better than all 4 of his enemies.
@multiverse_media2023 also rafe has a genuine reason to hate nate because nate kept stealing things he bought and trespassing on his own property, he even gave them multiple moments to actually leave. He was being completely sensible up until nate and Sam's meddling became too much for him
Nathan: *parries every attack and hits rafe every chance he gets* Rafe: *after getting the piss beat out of him* "whom, by the way, can't fence for shit." Me: _are you sure about that_
@@lawnclipping8947 I wouldn't say it's by a long-shot. Uncharted 2 and 3 have enough gameplay and story elements to put up a match against 4 in my opinion, especially since 4's gameplay is much more realistic and grounded than the prior games', which significantly weighs-down how creative it could've gotten. Even though it did still have some amazing set-pieces, it didn't reach the levels of creativity that 2 and 3 did.
HOLY SHIT! I just noticed, in 4:57, you can see that the hand that nate uses to stop the sword starts bleeding! Nice attention to detail! And also, the ending is the best ending i've ever seen in a game.
@@memecliparchives2254 The Last of Us Part II was a masterpiece if you ask me. It had a few things I disagree with it, but I saw the good underneath the bad.
The best tip you can possibly get for this fight - Go into PS4's Accessibility Settings, Go to Custom Button Assignments, Switch Triangle with L1, and Switch Circle with R1. Now you got left attacks on the left, right attacks on the right, which makes it ten times easier than trying to do both with just your right thumb. Also add accessibility options to the quick menu so you can shut it off quickly. I use the custom button assignments all the time. Mainly to swap the analog sticks because I'm southpaw but it also helps with shit like this. It's PS4s best feature hands down.
Yes i played Crysis 3 but it was not really that much good. In Uncharted 4 you can really see the Amazing Environments and great visuals on plants and the Scale of the Environments too. Crysis 3 was not really half as good
I played the Shit Game on Ultra Settings. Dude i know what iam talking about. Even the Whole World said that Uncharted 4 has the most Detailed Graphic of all Time. So pls shut it
Sry i need to laugh. Did you saw his clothes and compared that with Nathan Drakes clothes? Did you saw Every Teardrop on Nathans Skin? Did you have seen every single beard hair and every single Hair on his Head and Arms? look closer and then talk to me again
It was on normal if I remember correctly,crushing was really fast so I settled on normal for this trophy,congratz on managing it on crushing :) P.S. Crushing as a whole was so easy compared to the other games
Incredible how much of the dialogue I missed while trying not to get killed... that makes this scene even more epic than it already was! Plus that you've managed to parry everything, unlike me...
Crushed under the weight of his own greed. Could have just left the Drake brothers flee and had the treasure to himself. But just knowing they’d be alive and thinking he’d have to change the glory of the find made it impossible for him. Great villain.
I like how during the final stretch while Rafe is saying how everything was handed to him you can see that the hand Nathan uses to hold the blade starts to bleed because of the pressure
It would have been cool if their was secret dialogue for beating him perfectly, instead of him saying “he cant fence for shit.” instead say something like, “it took everything i had to win this victory, and i love it, thanks for the fun, mate!”
Yeah,it's definitely a missed opportunity in an otherwise very attentive game when it comes to little details.It could've also served as a reward for skilled players who went for a no hit run on the fight.
The thing that I love so much about this sword fight is that it isn't just a regular sword fight, but rather it's also a great moment that showcases Nathan's skill. How so? Especially since he often wildly overswings with some of his slashes (2:29)? Well, let's analyse the whole fight. Now, I do not do Fencing. Just, just saying it now and here. But I've watched a lot of videos of Fencing tournaments, seen a lot of duels (from movies like Tintin), and even watched some tutorials on the fundamentals of Fencing. Firstly, let's discuss Nate's base skill excluding Fencing. Nate is a skilled fighter, as he executes and displays his martial art influence very well. His hooks, crosses, jabs, upper-cuts to the gut or sometimes even the jaw, as well as his brutal haymakers and the way he keeps his hand tucked by his cheek at times all signify a Boxing-like influence. His reverse/vertical/12-6/horizontal elbow strikes, knee strikes, back-fists, hammer-fists and quick round-house kicks delivered to the gut all signify a Karate-influence. His drop-kicks, double-axe handles, spears, sucker-punches, head-butts, guillotines and scarf holds all signify a Pro Wrestling-influence. His side-kicks delivered to the face, jump push kicks, and round-houses delivered to the face all signify a Taekwondo-influence. His ippon seoi nage's, kotegaeshi's, triangle choke-holds, rear-naked choke holds and tomoe nage's all signify a Jiu-Jitsu-influence. His arm-breaking disarms signify a Krav Maga influence, and that covers his fighting styles besides Combat Shooting. But now, what about Fencing? Let's analyse the fight: At a strong glance, you may be rather mixed with Nate's approach of Fencing. If you're a Fencer, then this may weird you out a bit, but if you look closer, the pieces come together. Let's look at the start of the fight (here: 1:31). For those who don't know, the term "En Garde" is the name of the stance you place yourself into before you start Fencing, and is one of the 3 fundamentals of Fencing. The stance is simple, if you're right-handed then you place your right foot in front and it faces forward while your left foot remains back and faces to the right. If you're left handed, then do the exact opposite. Although you can't see Nate's stance here: 1:34, I went into photo mode and discovered that his feet are in the correct position, exactly like how Rafe is doing there. However one thing that Nate and Rafe get so correct is that their knees are bent. In Fencing, you want your knees to be bent to the point where you can't see your feet, and Nate and Rafe are doing just that. It provides more mobility, and can be used to help travel faster. It also helps for fundamental No. 2; Advance and Retreat. However this is the only fundamental Nate and Rafe fall in lukewarm territory in-terms of accuracy. For instance here: 2:03. In Fencing, you Advance with whatever foot is your predominant one, and then bring your other foot forward. Rafe does the opposite here. However Nate is no better as he does the same thing. But they don't full completely flat. Rafe and Nate use this stance to full effect with their Lunges (2:19/3:14), which is the third and final fundamental of Fencing. How you're going to Lunge. When you Advance, you must step first with your heel, and Rafe and Nate do just that when they Lunge at each other. For those who don't know, a Lunge is when you try stabbing them by extending your sword outward rather than swinging at them. So Nate and Rafe are actually rather accurate with the fundamentals of Fencing. But how are their sparring techniques? Let's start with Rafe. Rafe is very clearly advanced in sparring with a sword, to the point where he actually expands far from just Fencing, and into HEMA sword categories. With the way he grapples Nate (2:34/2:59), redirects his movement (2:34/2:44) and even his ways of disarming Nate (2:13/2:34) all echo strong HEMA influence. It also explains his sparring outside of his grappling techniques, like the way he swings (3:24-3:35), it's a far-cry from Fencing where you only resort to Lunging. However, although it's not incredibly stylistically accurate to Fencing, it still gets the job done remarkably well. In fact the fact that Rafe uses both HEMA and Fencing and manages to use one over the other extremely well and transition each of their moves well enough, may be the explanation for why he's not 100% accurate to the Fencing fundamentals in the first place. Because he does more than just Fence. He even becomes more accurate to HEMA and Fencing as the fight progresses on and he becomes more aggressive. So that's really cool to see. Now we discuss Nate, and there's a lot worth discussing here. Firstly, we've already discovered that he and Rafe use Fencing, and the points I made for Rafe in-terms of Fencing also apply here, with the way Nate transitions from stance to stance and move to move. But something worth noting, is how Nate swings. Nate is... a weird case. There are moments where he's rather unprofessional (2:27/1:54), but there are also moments handled with decent-enough refinement that spark him into the professional category (3:35-3:38). Not only with how successful and well-executed some of his swings are, but also his techniques with grappling. He seems to rather gaining distance more than disarming, unlike Rafe. Which is actually one thing that martial artists like; distance. Specifically with moments like this: 3:17, or: 3:53, and/or: 3:31 . There are also a lot more examples that aren't present in this video, like how sometimes whenever Nate gets cut he'll quickly dash behind Rafe and push him away to gain distance, or how whenever he successfully stuns Rafe he'll sometimes dash behind Rafe and elbow his spine. Also right here: 0:26-0:29, the way he quickly crawls away from him due to being disarmed. There's sometimes where he'll quickly parry Rafe's sword and then dash behind him, an example is here: 3:26. Nate sometimes does redirect Rafe's sword to help stun him and restrict his recovery, an example is here: 2:10. Sometimes he'll even smack his sword handle against Rafe's face after successfully parrying one of his attacks. OK, there's also the very obvious one, he parries attacks, which is actually a pretty deadly move, since it not only makes him more diverse but also assists with stunning his enemies if they're similar in skill or better. His professionalism is also reflected with how he often blocks Rafe's attacks. Such as here: 3:24-3:35, he seems very coordinated with his blocks. So with all of that being said, why does he swing like this: 2:27 at times, if he's so damn professional? Well, that's because of his emotions. Note how Rafe constantly screams stuff like: 2:14 and/or: 3:11. Sometimes if you die he'll say stuff like: "I'm a bit disappointed, Nate." that's because Rafe is aware that Nate is holding-back against him. Nate's moreso taking the defensive side of this fight rather than trying to full-on assault Rafe, and Rafe knows this, hence why he taunts him. He's aware that Nate's better than this, and tries bringing it out. Which is why towards the end of the fight, Nate actually seems more accurate to HEMA with how he swings the blade. He doesn't swing like: 1:54 at the end, instead he seems more refined (3:58-4:01). He swings similarly to Rafe, but instead opts to refine more when it gets blocked and transition seamlessly into another attack rather than continuing to attack like Rafe did at times (because he was aware that Nate wasn't going to strike him dead). So that's why I believe Nate not only knows Fencing, but also HEMA. If he actually tries, then he puts up an even better fight against people like Rafe. Hence why the way Rafe blocked attacks went from confident redirects like: 2:28-2:31, to being more worried and prepared once Nate started trying (3:58-4:01, with the way his empty arm starts to wave a lot more and with how he bobs his head since he's actually now frightened). Hence why he also said: 4:04, and hence why he also played possum to pin Nate (4:17). Because he knew right there and then, that he was boned, as Nathan Drake had returned. He did also say: 4:33, but that was moreso monologue than it was merit. I mean, he did literally say: 4:04, once Nate started trying. So, Nathan Drake knows: Boxing Karate Pro Wrestling JuJitsu Taekwondo Krav Maga Fencing HEMA Combat Shooting 9 fighting styles. Holy crap....
@@jengmagallanes9852 Nah, you’d be surprised with how little my school actually cared about intelligence. I’d probably get a D for this essay actually.
Yarrrgh, this be jus' a fine display o' swordplay from the both o' those swashbucklers! I be enjoyin' playin' through jus' for this one part. 'Tis especially good after aboot 1:36. Arrrgh!
"I have sacrificed everything to find Avery. And I'm not gonna let a couple of two-bit thieves, a senile con man, and a washed-up journalist take that AWAY FROM ME!".
Punch Down King impressive. I'm surprised he did it on normal mode cause hard is supposed to be well...hard but I guess it's not that kind of hard as I thought.
im a big fan of uncharted. my favourites are uncharted 3 and 4. the graphics of uncharted 4 and lost legacy is incredible as like as an 1080 full hd action film
Instead of editing cuz I’m lazy if you do t know what I mean by rage getting 1 hit it’s when Nathan ends up on the ground how Rafe slices near his stomach
I thought I was the only one, just finished the game for the first time but I feel like replaying the final boss after dying a few times, but I don’t think I will and will just except the one Victory I got.
Slave Knight Gael, Gherman, Ludwig, Gwyn, Raime, Sir Alonne, Ornstein and Smough, Midir, Artorias, Lorian and Lothric, Soul of Cinder joined the chat. But jokes aside, this is an amazing boss fight, not the best in my opinion (as you can see) but an amazing ending to my childhood series.
No hit runs: * exist * Cutscenes: hello Cutscenes that deal visible, physical damage to you but don't take away your health: parry this you fucking casual
Have to admit.. this is the most difficult boss fight i've had in the whole series, crushing mode requires slow motion cause i cant keep up with the regular speed on this one. 😂