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Underrated But AMAZING 2nd Level Spells 

DnD Shorts
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Let's chat about some unsung heroes of the 2nd spell slot variety in Dungeons and Dragons!
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5 апр 2022

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@DnDShorts
@DnDShorts 2 года назад
I used my *HACKER* skills to *HACK* my way into your system and post Sonic 2 spoilers on your computer desktop. Now next time you open your PC you'll have the movie *RUINED,* hahahaha! ...unless you get NordVPN at a massive discount and with a month free by clikcing right here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-LoLCu7drbaI.html
@fumasseio3277
@fumasseio3277 2 года назад
what a nat 20 in sponsorship
@BrunoMaricFromZagreb
@BrunoMaricFromZagreb 2 года назад
bald! BALD! _BALD!_ *BALD!* *_my eyes!!!_* Just a joke based on the thumbnail
@FireallyXTheories
@FireallyXTheories 2 года назад
I need Gnord VPN for my MagicMouth PC
@safiarter201
@safiarter201 2 года назад
You fool! In my country its already out
@El-Rico
@El-Rico 2 года назад
I have a mac.
@leo15twist
@leo15twist 2 года назад
I remember one time where magic mouth lead to the downfall of a thieves guild. The party wizard took the spell for funzies and began creating magic mouths on small fake coins that had the function of screaming alert repeatedly whenever someone other than the owner would as much touch their gold pouch. He would sell them for 30gp, and after a while, some nobles would employ him to make house alarms, and safe alarms. In time, the thieves guild sent assassins to kill the wizard, and after they failed and we took the case to the town mayor, we took part on their plan to wipe the guild for good. It was a good plot that started with a pretty underestimated spell
@wesleywyndam-pryce5305
@wesleywyndam-pryce5305 2 года назад
thats awesome
@slywolfe
@slywolfe Год назад
Shamelessly stealing this, thank you
@leo15twist
@leo15twist Год назад
@@slywolfe have fun 😊
@rylog8
@rylog8 Год назад
That's literally the lore for Abjuration Wizards
@Mariwend
@Mariwend Год назад
that's i point where i as a dm would say it's just a magic item and not even a spell effect
@fightingfalcon777
@fightingfalcon777 2 года назад
If you use the Enlarge/Reduce on a Rune Knight Fighter when they use Giant’s Might, you make them go from Large to Huge, or if they’re at Level 18, from Huge to Gargantuan. That means you are big enough to grapple a Tarrasque or Ancient Dragon. That just strengthens how good your suggestion about using Enlarge/Reduce on the Fighter/Barbarian/etc. lol
@shedoraziirocson4011
@shedoraziirocson4011 2 года назад
*takes notes with malicious intent*
@alimatloob2850
@alimatloob2850 2 года назад
Can vouch for this, our Wizard turned my Barbarian huge (I was playing a large monster race) and our Kobold Ranger mounted me, basically rode me into battle as I ripped and he shot enemies to smithereens, good times
@djangowest1754
@djangowest1754 2 года назад
One of my players tried this and combat was never the same
@jamesmachuta2010
@jamesmachuta2010 2 года назад
I have a kobold eldritch knight who uses enlarge to pose as a dragonborn along with dragons breath.
@SynSabre
@SynSabre 2 года назад
I played a duergar rune knight just to do this. It was really fun, especially with pole arm master and sentinel, makes your reach like half the battlefield
@drecknathmagladery9118
@drecknathmagladery9118 2 года назад
magic mouth could be cast on a single coin in a treasure chest that makes it start breathing or snoring basically, false mimic
@johnsmith-fy8jo
@johnsmith-fy8jo 2 года назад
A mimicking mimic?
@themaidenlesswretch7819
@themaidenlesswretch7819 2 года назад
snarling is best, as unsubtle a clue as it gets
@arcturuslight_
@arcturuslight_ 2 года назад
@@johnsmith-fy8jo mimimic
@mouthlesshater
@mouthlesshater 2 года назад
@@arcturuslight_ *mimimicic
@DnDShorts
@DnDShorts 2 года назад
Didn't realise how heavy plate armor was, but you can do the same trick at 6:58 on any other clothes, shoes, weapons etc. so it's still super dope!
@1q34w
@1q34w 2 года назад
Is heavy plate armor a single object? Just cast it on the greaves.
@Coid
@Coid 2 года назад
@@1q34w If you're going to go for a single piece, the codpiece is probably more fitting.
@FacelessCog
@FacelessCog 2 года назад
As a DM, I would have no problem with my PCs casting it on bits of leather armor, clothing and rings. Any of those would ABSOLUTELY stop you in your tracks, but you could still weasel your way out of it eventually.
@schmendrick6536
@schmendrick6536 2 года назад
Have the barbarian or fighter heft them into the air with a wedgie and cast Immovable Object with their underwear in the yanked up position. Congratulations, you are now conducting the world's most embarrassing interrogation.
@AZombieWizard
@AZombieWizard 2 года назад
Even with a naked enemy you could have any flavor of archer put an arrow into the enemy then make the arrow immovable.
@cartermartin3710
@cartermartin3710 2 года назад
Note for Immovable Object - it does specify that the target object weigh no more than 10 pounds, and this value doesn't scale with up-casting. So, the plate armor example is a bust, but you could cast it on a rogue/archer's leather armor or bow, or the enemy caster's robes or arcane focus/component pouch, to just as effectively shut an enemy out of combat.
@willieoelkers5568
@willieoelkers5568 2 года назад
Honestly, I'd be careful about letting players bypass the explicitly written out way the spell is supposed to interact with characters
@alexandrebeauchanps5992
@alexandrebeauchanps5992 2 года назад
Used it on a 50ft rope to strangle a flying adult green dragon. Cast fly on myself, next turn cast immovable object at 4th level on the rope. Allow myself to move it. Next turn I used my action to dash, gainng 120 ft of movement that i used to circle around the neck for 50 ft of rope. Next thing that dragon knew, he was crashing mid air, creating more than 20000 ponds of force, fall to the ground where we butchered him. Thank you immovable object
@matan8074
@matan8074 2 года назад
Or there weppons
@Taurusus
@Taurusus 2 года назад
I'd wager there's a missing "... that isn't being worn or carried" in the text like there is for every other comparable spell type, because yeah there isn't really a rule in D&D for touching specific items on a creature you're attacking anyway. It's obviously not intended to be a combat spell.
@ultraninja5783
@ultraninja5783 2 года назад
you could probably make an argument to just use it on just the chest plate or the leggings of a piece of plate armour and not the whole thing. assuming the dm allows it
@vineveer4358
@vineveer4358 2 года назад
Compiles a list of all the spells I'd want to take on a future wizard character. "Man, there really isn't a lot of 2nd level spells in this list. Weird. Oh well." Literally 1 day later, DnD shorts releases this video, pointing out that levitate can basically one-shot a werewolf.
@goodgulfgas
@goodgulfgas 2 года назад
Re: Dragon Breath, an Order of Scribes Wizard can change the damage type. So you can have pretty much any type of dragon breath (force, radiant, etc.).
@Coid
@Coid 2 года назад
Yeah, at 2nd level you can access Slashing, Bludgeoning, Necrotic, Psychic, and Thunder and then at 3rd level you get Force and Radiant added into the mix. Even without upcasting, having magical bludgeoning and psychic as options will have you covered for the majority of cases.
@dflextrum7854
@dflextrum7854 2 года назад
Taking note that an Order of scribes wizard gain access to acid, cold, fire, lightning or poison damage for his other 2nd lvl spells just by taking one spell
@goodgulfgas
@goodgulfgas 2 года назад
@@dflextrum7854 and glyph of warding is a good pick at 3rd level.
@okumabear
@okumabear 2 года назад
So the druid shapeshifts into a SINGLE FLEA, and can now BREATHE SWORDS!!! BRB....
@Neutral_Tired
@Neutral_Tired 2 года назад
03:45 forget squeezing past, doing that would tear the door off its hinges, especially since the thickness would be halved, so if the hinges shrink they're too small and fal out of the frame and if they don't the door is too small to fit them and something breaks
@archmagemc3561
@archmagemc3561 2 года назад
Then you have your barbarian throw the door like a deadly frizzbee. An amazing combo. Especially if it was a metal door xD.
@The-Apothekari
@The-Apothekari 2 года назад
I imagine doing this when shopping for parts to make my house, mythril door? dont mind me, just taking your door, pair with levitate so you can take it away with ease
@seantaylor1090
@seantaylor1090 Год назад
I think the better thing to do is cast on the lock. Shrinking the lock by .5 would unlock almost any lock I could think of.
@segevstormlord3713
@segevstormlord3713 2 года назад
Immovable Object - "Check with your DM," because often, attended objects get hand-waved into being invalid targets for spells like this. That said, "cook and book" also relies on being able to target worn armor (with _heat metal_ in this case), so it may work by precedent. Magic Mouth - The mouth can't automatically detect hidden things; it has to actually be visible or audible, and whether either is the case is largely up to the DM. I would probably default the mouth to having effective passive perception equal to the caster's own, if it came up, but that's a DM ruling, as the spell is silent on what, precisely, the mouth can and cannot "see" or "hear." ...and I was wondering if you'd go for the "magic mouth computer" trick. That is an interesting one, but I think it is very likely NEVER going to be allowed by a DM. At best, you might get away with a very simple machine that does only one thing. Dragon's Breath - I can attest, as a DM, that the dragon's breath familiar trick is really effective, though it does make monsters take a sudden interest in killing the tiny thing.
@a-blivvy-yus
@a-blivvy-yus 2 года назад
If your DM is a programmer and you can actually explain the logic behind your triggers inteeracting with each other such that the "code" you're running the computer on actually works, you can probably convince your DM to let you reproduce Doom in your D&D setting...
@DavidAnderson-cw7oq
@DavidAnderson-cw7oq Год назад
So, a little twist on the magic mouth thing, I think it would be interesting if its passive perception used the caster’s casting modifier to calculate the value, so a wizard or bard could use it to detect things better than they could
@TheBadDesperado
@TheBadDesperado Год назад
A lot seem to ignore how most armor weighs more than 10lbs though.
@a-blivvy-yus
@a-blivvy-yus Год назад
@@TheBadDesperado It's a surprisingly easy detail for people to overlook, it's true! Can be worked around if you think ahead, of course, but still...
@CatacombD
@CatacombD Год назад
The "dragon breath familiar" trick is a lot like the "using your familiar to grant permanent advantage in combat" trick; Both of them mostly rely on your DM having monsters behave like they're brain dead. Against a horde of mindless zombies? Sure. you firebreathing owl will do some damage. Against a group of bandits? You'll get a single upgraded burning hands out of it, and then one of the bandits throws a rock and poofs your familiar. (and that's assuming they don't have proper ranged weapons)
@Year2047
@Year2047 2 года назад
Levitate and Dragons Breath are amazing I swung an entire fight by casting levitate with my clockwork soul sorcerer. Twin spelled it, used restore balance and took two dangerous minions out of the fight on the first round. Dragons breath on a Scribes wizard is fun too. Nothing quite like letting the barbarian shoot hammers out of his mouth causing bludgeoning damage.
@dragonhearthx8369
@dragonhearthx8369 2 года назад
Wait why did you need to use "restore balance"? Nothing is said about advantage on the save.
@samuelbroad11
@samuelbroad11 2 года назад
@@dragonhearthx8369 spell resistance?
@Year2047
@Year2047 2 года назад
@@dragonhearthx8369 Yes. They had advantage and then they didn't.
@Year2047
@Year2047 2 года назад
@@dragonhearthx8369 Clockwork Soul is a fantastic battlefield control/support option. Once those two were taken care of, all I had to do was chase the main baddy around the battlefield so he couldn't do anything big and let him get wrecked by the other players. Its immensely rewarding to play.
@unicyclepeon
@unicyclepeon Год назад
Which book has the clockwork soul and the order of scribes?
@TheNeoVid
@TheNeoVid Год назад
Please continue the "Underrated But Amazing Spells" series. You've really got me wondering what other sorts of exploitable insanity we're overlooking at every spell level!
@fortelilac6522
@fortelilac6522 2 года назад
My party combined silence, levitate and hunger of hadar on an enemy I prepared for weeks. Levitate is deadly.
@samwildstein2092
@samwildstein2092 2 года назад
Continual Flame is an amazing ILLUSION spell that's permanent. A cloak that makes you appear to be on fire is excellent for distraction or intimidation. But RAW there's no size requirement, meaning you can make an entire building appear to burst into flames instantly. People who compare it to Light are failing to imagine the game off the grid.
@imofage3947
@imofage3947 2 года назад
Kinda gives away the illusion if an entire building only burns as brightly as a torch.
@Treblaine
@Treblaine 2 года назад
@@imofage3947 Every part of it burns as brightly as a torch.
@imofage3947
@imofage3947 2 года назад
@@Treblaine Could be just my interpretation, but I don't think that's how it works. However, my opinion would only matter if I were DMing for you, so let's hope your DM agrees with you over me.
@Coid
@Coid 2 года назад
@@imofage3947 There are two ways to read it, yeah. 1. a single flame the size of a ye olde standard adventurer's torch flame appears somewhere on the object or 2. the entire object is wreathed in torch-illumination-level flames. I think most adventure designers have tended to go with interpretation 1.
@CaffinatedCoffee
@CaffinatedCoffee 2 года назад
Building's aren't objects, they're structures. The door, window, roof maybe could count as an object though.
@theFunkyThumb
@theFunkyThumb 2 года назад
Magic mouth is one of my favorite spells right now. My party is helping to get our cleric elected to the high council, and i spent a week going through the town casting it on random buildings foundation stones so when 3 people walk buy a campaign message plays
@madlordhubris624
@madlordhubris624 2 года назад
Gorgeous RP. I love that!
@theFunkyThumb
@theFunkyThumb 2 года назад
@@madlordhubris624 there was also a guy who operated these trolley like deals, and he was an asshole. So i took a few round trips casting it all over the place so when it stops by him he hears weird voices in his head. Ive been adding to it for months and last session the dm told me he quit his job lol
@madlordhubris624
@madlordhubris624 2 года назад
@@theFunkyThumb I'd love to be playing at whatever table you do.
@BronzeCactusorBronzeCaktus
@BronzeCactusorBronzeCaktus 2 года назад
I've been using the dragon's breath familiar combo for a bit now, it's actually even better than at first or second glance because it's up-casting potential is insane; it increases by 1d6 per breath per level up-cast, but since each round of combat is 6 seconds, and the spell lasts for 60, then you're actually up-casting by 10d6 per level, thus the total possible output (if you're insane and use it at the 9th level) is 100d6 (and I'm a DnD noob, so I'm sure that there are ways to make it even stronger)!
@a-blivvy-yus
@a-blivvy-yus 2 года назад
It's actually more than that, because it hits an area, not a single target. The video mentions shatter with its "12" expected damage. On a 2nd level cast, I've had a bad damage roll with shatter deal over 100 damage to a group of unaware enemies who were performing a ritual. I've also had it deal over 90 damage on another occasion where I hit less enemies but rolled better. If you can hit 2 or 3 targets with each breath, that 10d6 becomes 20 or 30 extra dice.
@professionalyusukesimp
@professionalyusukesimp 2 года назад
7:27 “horrify your DM with this spell”. Shows a picture of Matt Mercer, the man who literally created the spell
@frantisekvrana3902
@frantisekvrana3902 Год назад
Just last week, I watched the episode where they fed a dragon an Immovable Rod.
@lurikriesen5815
@lurikriesen5815 Год назад
A cool combo for the dragon's breath is also when you are a necromancy wizzard. Having fireburping skeletons is a lot of fun.
@zeldaandTwink
@zeldaandTwink 2 года назад
I'm soooo happy someone else sees the power of magic mouth. It's my single favorite spell. I've had entire characters based around it
@Dustin_McNab
@Dustin_McNab Год назад
Does your DM allow you to use magic mouth to find hidden objects? A player in a game I'm DMing for wants to use it like that and I don't understand it. The spell needs a visual or audible trigger. If the item is hidden, then it's not visible. If the spell can somehow see the item, then how does it know the item is hidden? Every character in the party has something in their bag that could be considered treasure. What would stop the spell from triggering constantly while in range of treasures hidden in a bag?
@zeldaandTwink
@zeldaandTwink Год назад
@@Dustin_McNab it needs to see or hear it. It cannot see a hidden item so it would not trigger. Also "treasure" is a bit too vague, you'd need to be more specific such as what material the item is made of (gold, silver, gems, ect.) Now arguably if it was, say, loose change in a pocket, then yes the magic mouth can hear that, but if it's just sitting in a chest it won't sound off
@chris-il4qu
@chris-il4qu Год назад
Curious....could magic mouth be combined with a power word? Power word stun or kill for instance...would make for one hell of a defensive measure though...it would be indiscriminate to whoever wandered by 😂
@zeldaandTwink
@zeldaandTwink Год назад
@@chris-il4qu nah, because you need to cast those spells. The magic mouth can't cast spells. It requires a verbal component from the caster
@chris-il4qu
@chris-il4qu Год назад
@@zeldaandTwink makes sense but isnt the description of it just a word that carries magical power and that magical power is what classifies it as a spell? Maybe an elaborate glyph of warding set up with magic mouth as the trigger? Hahaha
@aang6631
@aang6631 2 года назад
I would argue that wings already push and pull against the air, and are therefore not bound by levitate's restrictions.
@ShepardCommander
@ShepardCommander 2 года назад
Yea, I would never allow a player to levitate a winged creature nor a levitated winged player to be controlled by levitate, I'd still have them move at half speed though.
@rocconatale9503
@rocconatale9503 Год назад
In game mechanic it does work by not allowing movement though. Its not like you just make them lighter to the point that they float essentially its the same concept as telekinesis if they fail the save they are more or less bound in a telekinetic field meaning that it makes sense wings would be useless.
@butchpeddlin4767
@butchpeddlin4767 Год назад
If the wings are bound then your arms and legs should be bound too. Spell is poorly written/written with game design and not logic in mind.
@CatacombD
@CatacombD Год назад
@@butchpeddlin4767 That's a common "issue" with 5e. They specifically decided to write their rules in a more conversational form rather than making a more strict/logical ruleset. I believe the devs have said it was intentionally done to try to encourage DM's to make their own rulings, but it definitely can cause some annoying ambiguity. For me, I rule levitate as not preventing a flying creature from moving. You could still use it to adjust the flying creature's altitude (pull it down into melee range, for example) but I would still allow them to fly at half speed.
@farkasmactavish
@farkasmactavish Год назад
​@@rocconatale9503But, again, the spell's own description says you CAN move by pushing on things. Which is how winged flight works. And if the flight is magical, that speed shouldn't change.
@mikecarson7769
@mikecarson7769 2 года назад
nice video! i wish that more people would enjoy the creativity of using "magic mouth". i can imagine two old wizards teasing each other to death with surprise messages in unusual places
@mikearndt8210
@mikearndt8210 2 года назад
dragonsbreath is the best spell in dnd. i had a character who would always give it to his familiar. then in combat the familiar would sit on his shoulder, essentially giving him an extra attack if enemies got too close to him. then if required, the familiar could do a fly-by attack on an enemy making it super useful and fun as hell to play
@jessie-buns839
@jessie-buns839 2 года назад
Better uses for Immovable object: Note that the rulings say that you CAN move the object normally, not that you have to. Enchant your shirt/harness and never take fall damage again by falling in little drops. Enchant both your boots and "step" into the air for always on flying.
@dragonhearthx8369
@dragonhearthx8369 2 года назад
Better use. Cast enlarge reduce of someone reduce them down a size. Put them in a box that, currently, causes them to squeeze. Shut the box. Cast immovable object on the box. Then stop concentrating on the reduce spell.
@bumblebot2458
@bumblebot2458 2 года назад
@@dragonhearthx8369 fuck that's evil. I was just gonna strangle a dragon with the immovable object spell.
@ArtiomSigma
@ArtiomSigma 2 года назад
@@dragonhearthx8369 reminds me of an idea I heard about casting enlarge on a ring and put it on someone's head. Then stop concentrating
@electrocaruzo-karpada2485
@electrocaruzo-karpada2485 Год назад
The fact wizards of the coast used realistic weight reduction and expansion for enlarge/reduce is amazing
@Mr_Yod
@Mr_Yod Год назад
But they didn't allow strength increase, so 8 times the weight with the same strength: you won't move unless you are very strong (and in that case it would be difficult to do) =)
@johnturner7790
@johnturner7790 Год назад
It should be 4x strength increase since height is 2x and mass is 8x. Really, getting smaller should give advantage on climbing and resisting grapples because your strength to weight ratio just doubled. . .
@electrocaruzo-karpada2485
@electrocaruzo-karpada2485 Год назад
@@Mr_Yod oh yeah, I didn't think of that, thanks!
@electrocaruzo-karpada2485
@electrocaruzo-karpada2485 Год назад
@@johnturner7790 I can see an argument for x8 str but not for x4 str, can you please elaborate?
@xornxenophon3652
@xornxenophon3652 11 месяцев назад
It is not WotC, it is a remainder of the olden days, when the world was still young and before much knowlege was lost, long before the dark lords came to power by selling a bogus game of magical cards...
@KMDRG
@KMDRG 2 года назад
Multiclass into Warlock and cast Dragon's Breath on your Imp familiar, a creature that can fly, shapeshift, and go invisible at will. Also, Sorcerers can learn Dragon's Breath, so you can go Coffeelock if you want
@watcher1269
@watcher1269 2 года назад
Magic Mouth is also broken for radar. You could have your helmet speak whenever a creature enters a range of feet of you.
@dflextrum7854
@dflextrum7854 2 года назад
And anytime you enter a big city you get harassed by your own helmet XD
@watcher1269
@watcher1269 2 года назад
@@dflextrum7854 XD OMG, your right, Maybe that's when you should take off that headset.
@dflextrum7854
@dflextrum7854 2 года назад
@@watcher1269 well, the same problem goes in combat versus swarming ennemies ^^
@mattgron6913
@mattgron6913 2 года назад
- get a bow - cast levitate on a target that is melee based - shoot your target for 100 consecutive rounds of combat with no consequences
@tokleb
@tokleb 2 года назад
Better idea: - get a bow - cast levitate on yourself - shoot everyone with advantage and no melee attacks can hit you.
@mattgron6913
@mattgron6913 2 года назад
@@tokleb that would definitely work well, and no saving throw required. Although i don't see why you would get advantage?
@colsenthissell1012
@colsenthissell1012 2 года назад
Good idea, you now just need to carry around 100 arrows
@yakoolmeister
@yakoolmeister 2 года назад
I almost always skip past the ad portions of videos, but that skit had me chuckling throughout! Well done on pulling that off and thank you for the kickass spell info.
@Lrbearclaw
@Lrbearclaw 2 года назад
11:00 - Pair 'Dragon's Breath' with a Paladin's 'Find Steed' (via multiclass) and make your DM HATE you. Why? Any spell you cast that affects you ALSO AFFECTS YOUR STEED. So now you can ride into battle on your mount, swing your greatsword to fish for Smites and then Bonus Action fire-breath... and then your mount can Bonus Action fire-breath. All with YOUR Spell Save DC. ENJOY!
@nobodyimportant2470
@nobodyimportant2470 2 года назад
That is a good one. I was thinking Sorcerer with twin spell meta magic. If 2 party members have familiars now you have 2 ___ breathing familiars added to the fight.
@ababababaabaaba2542
@ababababaabaaba2542 2 года назад
it takes an action to make the fire-breath so not that good for Paladin'
@jonathansands3304
@jonathansands3304 2 года назад
@@ababababaabaaba2542 Correct; it’s a Bonus Action to *cast* DB, but an Action to blow element. Thus why it’s useful on a familiar; can be more efficient than the Help action, and allows them to stay out of melee range while still helping.
@nickschile4807
@nickschile4807 2 года назад
@@jonathansands3304 The issue with Find Steed is this only works if you are treating your mount as an independent mount. If you are treating it as a controlled mount, the only actions it can take are Dash, Dodge, and Disengage.
@jonathansands3304
@jonathansands3304 2 года назад
@@nickschile4807 That’s also an issue. I was correcting the part where the OP says you could swing your sword and then you and the Mount could both bonus-action Fire Breath; doesn’t work as breathing out Fire Breath takes a full Action, not a BA.
@hughwaters1685
@hughwaters1685 Год назад
Depending on your DM you can also use Enlarge/Reduce to dismantle ships. Assuming for balance reasons that a structure counts as being made of smaller objects, a ship's keel is definitely a single object and messing with the size of that will cause a ship to fall apart.
@Maninawig
@Maninawig 2 года назад
Odd question: if a Centaur was hit with levitate, would they be able to walk normally along the ceiling, or be stuck at 1/4 speed?
@Swampert919
@Swampert919 2 года назад
I think it’d come down to what your DM rules it as, but if crawling along the ceiling while levitated counts as climbing then in theory yeah the climbing penalty should apply here. Again though it’ll come down to what your DM decides as wording for equine build does imply it’s only vertical climbing that’s effected, so could be ruled either way.
@bumblebot2458
@bumblebot2458 2 года назад
DM discretion, but if it were me, I'd say if the Centaur could position correctly then it'd be standard half speed. Remember that you're levitating, so you can float and turn around. You could theoretically just walk up the wall. Pretty funny.
@sjhsoccer
@sjhsoccer 2 года назад
Rules as written, they would be stuck at 1/4 speed
@vladimirserpov6773
@vladimirserpov6773 2 года назад
Funny detail about Enlarge/Reduce - it works on dead bodies. Necromancer player in a party I DM for was using it to shove corpses in his bag of holding D:
@neirenoir
@neirenoir Год назад
Some time ago, I made a logical demonstration of how you can really use Magic Mouth to build a full adder circuit. From this, we extrapolated that building a Turing Machine was possible. Each logical gate was three mouthes (zero, one and carry bit), and we calculated that building a small processor like those used in TI calculators was roughly 9000 gold pieces, and that was without any optimizations done to leverage the full potential of making the triggering conditions more specific. We eventually ended up calling the spell Logic Mouth.
@danielgriff2659
@danielgriff2659 2 года назад
I LOVE your content here, but I would also LOVE seeing you DM stream some games!
@danielgriff2659
@danielgriff2659 2 года назад
Cool, so Levitate CAN be used on your party members for a Feather Fall effect!
@TheRawrnstuff
@TheRawrnstuff 2 года назад
It can, but unlike Feather Fall, Levitate requires an action to cast and concentration to keep running, so you have to have it up _before_ anyone is yeeted off that tower.
@jamesmacleod8388
@jamesmacleod8388 2 года назад
@@TheRawrnstuff The just need to be within 30 ft of you for the casting, then you can drop it as they go over the end as "When the spell ends, the target floats gently to the ground if it is still aloft.". Then you can go back to dealing with whatever tossed them off in the first place.
@TheRawrnstuff
@TheRawrnstuff 2 года назад
@@jamesmacleod8388 I'm not sure what you're trying to say.
@Treblaine
@Treblaine 2 года назад
@@jamesmacleod8388 Before your turn comes around to cast levitate they will have fallen out of range of teleport. Somewhere in the rules it says when a character falls they should be treated as having fallen 500ft before the next turn in the initiative order. So only pre-casting or casting as a reaction will do.
@Coid
@Coid 2 года назад
@@TheRawrnstuff Or you need to be falling far enough to be able to cast it and drop it on the entire party before pancaking into the ground.
@misterdanny5421
@misterdanny5421 2 года назад
I've tried using Levitate and a rope to maneuver our rogue in and out of combat, like a whip with kleptomania.
@alkatron768
@alkatron768 2 года назад
Enlarge/Reduce is a bit weird in that it says that your weapon size increases with you, and then it says it's always a 1d4 extra, no matter if it's Daggers, Longsword or Greatmauls. There are rules in 5e found in the monster creation section that basically says that for every size higher than medium a weapon increases it's damage die by the original ammount, which supports this spell if we talk about 1d4 weapons increasing to 2d4, but that large Greataxe would deal 2d12 instead of 1d12+1d4. Of course, that would be incredibly powerful for a 2nd level spell if you include all the other things this spell does, so that's probably why they did that.
@cameronlancefrii7356
@cameronlancefrii7356 2 года назад
The important thing to note with Enlarge/reduce is that it increases your size by 1. Cast it on a halfling party member and they're just some guy now. Cast it on the half Orc and now you can watch them have a kaiju battle with an Ogre. In both instances you get the 1d4 damage, but a halfing to a medium creature is still using medium weapons and the Orc to large would then get to use large weapons. The spell doesn't describe the effect of the size of weapons- probably because it doesn't assume what size you will be. Just like any ability or spell that says it makes a target prone doesn't then proceed to tell you everything about what being prone entails- it's just a status that can be found for all its effects. Like, ranged attacks have disadvantage on a prone target. The difference is that we don't have an official source that compiles all of what being large or bigger entails.
@alkatron768
@alkatron768 2 года назад
Seems about right, while there is no direct restriction like "Halflings can't use medium sized weapons without disadvantage" mostly for balancing reasons or just them not wanting to upset people, if you take it all into account then yes, that would be the case. I wonder if it would be too weak for a 3rd level spell if it got changed to instead of ones weapon dealing 1d4 extra damage it's oneself that does that extra damage AND one get's to use the large weapon rules. I think it might be somewhat balanced.
@slanew
@slanew 2 года назад
So then enlarging a weapon, such as a monk's weapon, is better than enlarging the character? 🤔😍
@cameronlancefrii7356
@cameronlancefrii7356 2 года назад
@@alkatron768 small creatures have disadvantage with heavy weapons already. Basically any weapon that NEEDS two hands has the heavy tag. I think- at least I would rule it, personally -that a halfling using a greatsword would no longer have disadvantage if they are enlarged. It can be argued, though, that weapons are neither small nor medium, just "normal." So a halfling with a longsword would then turn into a medium creature with a large weapon, which would then be attacking at disadvantage.
@cameronlancefrii7356
@cameronlancefrii7356 2 года назад
@@slanew I would say no. If you're using a weapon that's a size category bigger than your self, 1 size up gives you disadvantage and 2 or more sizes up aren't possible. Of course, with context, such as having permanent disadvantage from being unable to see, who cares? Disadvantage doesn't stack and advantage and disadvantage just cancels out. Are you prone while blind while your opponent has taken the dodge action while suffering from vicious mockery? Who cares! Still as effective as the guy who is only suffering from one of those things. Might as well enlarge your weapon.
@michaelbrophy8175
@michaelbrophy8175 2 года назад
dragons breath was my sorcerer's favorite, casted it on a little kid as I was freeing him to protect his little brothers as they ran to safety, actually came in clutch when they were running away
@CaylorBratcher
@CaylorBratcher 2 года назад
One of my favorite utility uses for levitate was in a 3.5e campaign where the party was forced to swim after the ship we were in sunk. My DM told me to make a strength check in order to swim, and I counted him by casting levitate and floating up to the surface
@brianrutherford6820
@brianrutherford6820 2 года назад
You cast levitate under water?
@DaysforDaays
@DaysforDaays Год назад
The ad was great 😂 Thx for the list and examples
@otterfire4712
@otterfire4712 2 года назад
Arcane Trickster Rogues of smaller races can Reduce/Enlarge to shrink themselves down. So long as they weigh 5 or less pounds after the shrink, they can carry themselves with Mage Hand and move the hand with a bonus action and save their action to cast other spells. So now they can fly through the room in combat shooting Fire Bolts.
@TheDarkfire216
@TheDarkfire216 2 года назад
We had a 3 session game where we were slaves on a pirate ship, one of my fellow players played distraction by constantly getting himself in trouble and flogged, so it was easier for me to get on the crews good side as the cooks assistant. After enough trust I managed to steal his keys and unchain my friends and we snuck on the deck during their night shift and the cook was passed out drunk in the crows nest when he should have been keeping watch, and I cast levitate on him and the ship sailed away. 10 minutes later he gently landed in the water and was too far away to scream for help as he treaded water. He probably drowned after a while. I then was given position of cook and after a few more days I was trusted enough to be offered a spot on the crew and I played the whole "it's better than being a slave, Of course I will!" angle. Spent the next week "making jars of preservatives" out of the fruit on board and stored them near the slaves to "ferment." In reality it was so when I unchained everyone after enough prep work was done, they could get a quick meal in to regain strength and then break the bottles for glass shanks. Then we and the maybe 70 other slaves completed a mutiny, the flogged one was killed and then his Fey patron manifested in the ship and absorbed the slaver captain into the boat for breaking guest rites. I became the new captain, we dropped the slaves off near their home islands and we named the ship Narcian's Guest Rites after our fallen friend. Fuck Slavery, and Fuck Yeah to Narcian!
@ryadinstormblessed8308
@ryadinstormblessed8308 2 года назад
0:20 my favorite use of Levitate was when one of our party members was being annoying and I cast it on him. He failed his save, we tied a rope to him and pulled him along behind the party at 30' up to be useful and watch over the trees ahead of us.
@lydiabuercklin4646
@lydiabuercklin4646 Год назад
Human(or whatever race) balloon!! Lmao
@ryadinstormblessed8308
@ryadinstormblessed8308 Год назад
@@lydiabuercklin4646 he was a Returned Gnome balloon!
@user-kv1xh1pt5c
@user-kv1xh1pt5c 2 года назад
Your advertising integration are somthing ingenious, I love them
@thesquirteler4520
@thesquirteler4520 2 года назад
Your videos rock! Always so fun, always such cool tech :)
@clockworkharvester2663
@clockworkharvester2663 2 года назад
Levitate has been used multiple times in my current campaign despite being a spell I ignored for a long time lol. Our wizard has used it to suspend someone chasing him in order to get away, to lift my rogue up high enough to reach the window of a hag's house on giant chicken legs, and I swear I'm forgetting more. Definitely a spell that has merit as control and for creative play.
@EtzEchad
@EtzEchad 2 года назад
I've been using Dragon's Breath on my owl familiar for a while now. I'm amazed that no DM I've run into has tried to disallow it. It is great to have my owl flying around in the back of the bad guys roasting them. With Flyby, it is quite hard for them to kill my familiar as well. (Usually, I have her fly up to 30 feet or so between rounds so they have to use a ranged attack to get her.) Loads of fun! I've got to get some potions of invisibility so I can have her be invisible as she breathes destruction down on them!
@StygianNightmare
@StygianNightmare 2 года назад
I just need to point out how awesome that add read was! You sir are talented!
@Dyneamaeus
@Dyneamaeus Год назад
Fun point on levitate: it can double as a Telvanni style building limitation, preventing access to hidden areas or chambers.
@drewforchic9083
@drewforchic9083 2 года назад
I've been playing a mad scientist Artificer/Wizard for a while now, and have been using most of these spells like this already... but dang, I've been missing out on a lot of utility with Magic Mouth. I'll have to add that one for future shenanigans
@JellyWafflesOG
@JellyWafflesOG 2 года назад
BRO!!! Levitate is my all time favorite and I'm hype that it got included, but you missed a VERY important part of it. Sorcerers can twin it to double the value, and either but twining it to target yourself and opponent (or being a race with native flying) you can both go to higher than 60ft (normal range for the spell). You're right that normally they float down slowly, but a dispell magic can wipe that off. If you do it for the full 10 min I think you can drop them from 1,000 ft in the air.
@karinawestmoreland8268
@karinawestmoreland8268 2 года назад
You don't even need to drop them if you just levitate them up like 120 feet and pelt them with firebolts for the full 10 minute duration
@JellyWafflesOG
@JellyWafflesOG 2 года назад
@@karinawestmoreland8268 I mean they only need to be 5ft off the ground if you want to do that. Levitate tries to stop you from lifting and then dropping, Dispell Magic gets around that.
@blaze_won
@blaze_won 2 года назад
Best examples of uses ive ever heard so much utility my party will love this
@roran0432
@roran0432 2 года назад
I once used Enlarge on the pillar of a small bridge with enemies on top since the growth was instantaneous it catapulted part of the bridge onto them dealing good damage. One of them also got thrown of the bridge downstream. So just drop concentration and they got crushed by the debris.
@matthewparsons4597
@matthewparsons4597 2 года назад
Levitate is one of my favourite spells, to the point that I look at Fly as a downgrade. Often Levitate will get the job done if you're clever enough. By contrast, Fly gives you omnidirectional movement speed for a longer duration at the cost of a high level spell slot. If you're in a fight against melee attackers, going 30ft straight up is enough. If you're in a fight against ranged attackers, you're gonna need a colossal flying speed that Fly simply doesn't give you anyway. The only time Fly is objectively better than Levitate in my opinion is for very niche combat encounters where the movement or duration is required, or for travelling (at which point why aren't you teleporting or just journeying like a normal person?)
@dragonhearthx8369
@dragonhearthx8369 2 года назад
Fly can also be used for getting over walls then over the court yard and to the 4th story window.
@matthewparsons4597
@matthewparsons4597 2 года назад
@@dragonhearthx8369 Haha my dear friend, but that would be where oversimplified thinking has taken you! I presume this scenario is that of espionage, and for that I would assume an appropriate audience. Night or day, there will be many a guard that your avian stunt will alert, so while Levitate can't make the distance Fly is equally disrupted by crossbows and opposing mages. Teleportation, invisibility or trickery are the best allies you could hope to muster hence. If my presumptions prove to be fruitless then I would merely offer a climber's kit - without the attention of guards in the first place, aerial transportation is simply unnecessary! If it so pleases you, Shatter through the walls for destructive credit I don't know how long I've been off of my schizophrenia meds, but I'mma roll with it and this moustache twirling 19th century wizard. Also, you have a point that Levitate can't get the job done where Fly can, but I would still rather use a teleportation option or mundane methods
@Coid
@Coid 2 года назад
There are also situations where you need to travel both vertically and horizontally but don't have a means by which to propel yourself horizontally due to, say, floor, wall, and ceiling hazards (or them not existing because magic/planar shenanigans) and a lack of suitable locations to grapnel to.
@dragonhearthx8369
@dragonhearthx8369 2 года назад
I also just remembered, unless you target yourself, you can only levitate an object 60 ft.
@matthewparsons4597
@matthewparsons4597 2 года назад
@@Coid This is exactly why Levitate is better than Fly - the number of ultra-specific scenarios where Fly is better is so small. When you can't using climbing gear, can't teleport to a flat surface nearby, and can't use walls and ceilings to Levitate there then Fly is the answer. It's for that reason that all of the wizards I've ever made that got level 3 spells - let's say around 20 of them - have learned Fly but only one of them has ever had it prepared. They didn't have it prepared for a scenario like this either, their playstyle was simply based around flight
@davidperte62
@davidperte62 2 года назад
I once used Levitate as a Wizard to walk on the Ceiling and evitate every Pit trap of the Dungeon + climbing down to trigger the trap just un case
@hoorayboobs
@hoorayboobs 2 года назад
This is like the third video of yours I've seen and I thought, "surely I've subscribed." I hadn't. But have now. Love the content man
@targetdreamer257
@targetdreamer257 2 года назад
One of the few video that I like watching the ad roll.
@BlakeTheDrake
@BlakeTheDrake 2 года назад
The first two entries made me wonder how Levitate and Enlarge/Reduce interact. Levitate drops the target slowly to the ground when it runs out or you drop concentration, but what if an object just stopped weighing less than 500 pounds? Like, if you cast Enlarge on something, or cast Reduce on something and THEN levitated it, only for the Reduce-effect to run out? I guess it'd depend on the DM, but I would be inclined to say that, since the 'featherfall' effect at the end is part of the spell, and an object weighing more than 500 pounds cannot be affected by that spell, this now very heavy object would drop like a rock.
@odin5625
@odin5625 2 года назад
It states that if the weight limit is exceeded then the target falls, not by 10ft at a time
@YouW00t
@YouW00t 2 года назад
My guess is that once the conditions are no longer met the spell ends as if concentration is cut or 10 minutes passed. Either way the spell most likely should end with the target gently landing.
@boitata2617
@boitata2617 2 года назад
A "immovable" castle would be the most expensive stuff ever, each brick would need to be enchanted with a 6 level spell slot and 25 gold pieces worth of material components. Even if you do this only for the foundation, that stuff is cost enough to drain a drgons hoard twice, at that point just hire a silver dragon to make a cloud castle.
@archmagemc3561
@archmagemc3561 2 года назад
Wish could help with that. (1 free cast a day xD.) or you could just make infinite money with plant growth and various crops. Dragons are stupid when it comes to getting money compared to a player xD.
@boitata2617
@boitata2617 2 года назад
@@archmagemc3561 Yeah, wish could help with that. Chromatic dragons are not very good at making money, but metalic one's are more reasonable. Now that I think about it the best way to make Gold would be with a kored friend. Kored are like "fey dwarfs", and when you cut their hair, the cut part transform into the same material used to cut it, since the material component is gold dust, Just get some Gold shears, summon a kored with conjure fey and there you go.
@anonymityanonymous7476
@anonymityanonymous7476 2 года назад
You don't need to enchant every piece of the foundation, just enough pieces of the sub-foundation to support the structure. Get a metal plate more or less level, make it immovable, and set a honking slab of rock on it. Repeat until you have enough horizontal space, then start building up.
@Lord_zeel
@Lord_zeel 2 года назад
@@anonymityanonymous7476 Yeah, this one just isn't that hard, bit sure why anyone doubted it. Your only limit is weight here, you have to cast it once per 20,000 lbs. But that's... A lot of weight.
@owensoto1373
@owensoto1373 2 года назад
The use of enlarge reduce on rocks flung with the catapult spell makes excellent siege weapons
@drunkenrobot7061
@drunkenrobot7061 2 года назад
With Dragon’s Breath, I once knew a sorcerer player with two pets along for the ride. He Twin Spell'd Dragon’s Breath onto them, meaning he now had a pair of shoulder-mounted flamethrowers. I know it's concentration, but the DM allowed it since it was Twinning the same spell.
@odin5625
@odin5625 2 года назад
Twinning does just allow extra targets not cast the spell twice, it was still cool of him tho
@drunkenrobot7061
@drunkenrobot7061 2 года назад
@@odin5625 It was mostly a pre-emptive response to people potentially asking about it. Still, this sorcerer was known for all sorts of crazy stuff. The same player, during the last session I DM'd, had a Druid-Fighter multiclass, and used Action Surge to combine Wall of Thorns with Tidal Wave to try and shove an enemy spellcaster into the thorns. Spellcaster responded with Globe of Invulnerability, but it was still a nice attempt.
@anniedarkheart5224
@anniedarkheart5224 2 года назад
Concentration and Twin are great buddies. My husband once Twin Levitate on himself and a cart in order to create an elevator system and traveled us a lot if vertical distance in 10 minutes. Lol we knew something crazy was about to happen when he started writing math when we were all figuring things out.
@1letusplay
@1letusplay 2 года назад
There is one about dragons breath that makes it even better. If your a sorcerer you can twin spell dragons breath . I'm playing one and we have a necromancer wizard twin spelling dragons breath on two skeletons is very effective.
@solar4planeta923
@solar4planeta923 2 года назад
As DM I had a kobold sorceress do this with her guards, definitely surprised the party when they'd thought a few javelins and traps were the worst they had to fear.
@lukemartineau490
@lukemartineau490 2 года назад
I did pull off the Dragon's Breath/Find Familiar combo in a campaign I play in, but the DM got fed up with it real quick and would send all ranged attacks at my hawk if I tried to use the combo. You might think the attention diversion is a good thing, since it's diverting attacks away from the players, but with 4 health and 13 AC, the DM's usually sacrificing only one or two attacks to shut down a 2nd-level spell and a full action, so make sure you don't give your DM a vendetta against this combo
@archmagemc3561
@archmagemc3561 2 года назад
Same. The big issue I found was that after like level 6 the combo wasn't worth doing anymore because I had much better spells to concentrate on. But from 3-6 it was really nice.
@jurakarok3343
@jurakarok3343 2 года назад
Your list of common magic items inspired me to look through my XGtE, and I found the Talking Doll. This common magic item can do the same thing as the Magic Mouth spell, but is reprogrammable, can hold up to 6 phrases and conditions. Downsides are that it needs to stay within 5ft of you to be active, only detects conditions within 5ft of it, and requires attunement.
@boitata2617
@boitata2617 2 года назад
I think most DM would argue that levitate wouldn't lock a flying creature, at least not one with hover, but other then that I am glad someone else is talking about the power of this spell
@farkasmactavish
@farkasmactavish Год назад
Winged flight works by literally pushing the air, too, so even disregarding "I don't like that" rulings, the spell's own description explicitly states that a winged creature wouldn't be bothered.
@skeepodoop5197
@skeepodoop5197 2 года назад
Another enlarge/reduce idea; Cast reduce on a creature; make a cage barely large enough for a 3 foot humanoid, reduce the enemy and put them in the cage, and finally, end concentration. The spell changes the target back to normal size the moment the spell ends/you drop concentration, and nothing says they're put in the nearest unoccupied space, so the only available outcomes are either they break the bars or the bars break them.
@AvangionQ
@AvangionQ 2 года назад
1:15 Gelatinous Cube weighs 50,000 pounds ... well outside the levitate spell's 500-pound weight limit ... levitate typically outright fails against any large-size creature. 1:20 Wait wait, levitate WORKS against flying opponents? Nah man, that makes no sense at all. One of those rules-as-written vs rules-as-intended arguments. 6:55 Immovable Object only works on objects weighing 10 pounds or less, so that caster or monk in robes or rogue in leather armor is screwed, but full plate weighs 65 pounds. I guess you could affect only a section of the armor ... touching a melee combatant's helmet might be funny, as they wouldn't be able to unstrap the helmet to get it off.
@DnDShorts
@DnDShorts 2 года назад
Really? I though gelatinous cubes would be super light! That's crazy!
@codybohyer1107
@codybohyer1107 2 года назад
@@DnDShortsthey're literally made of gelatin which is mostly water, have you ever picked up one of those 5 gallon water cooler jugs?
@goose6752
@goose6752 2 года назад
Ah, but if the campaigns insane monster rancher wizard made a gelatinous cube out of aerogel....
@Coid
@Coid 2 года назад
@@DnDShorts IIRC, in D&D universes, it's 8 gallons per cubic foot of water and 1 gallon weighs 8 pounds. Gelatinous Cubes are 10x10x10 cubes, so that's 1000 cubic feet of water. 1000*8*8 would get us 64K. The more conservative ~60 pounds per cubic foot of water would still get us 1000*60 = 60K. So gelatinous cubes actually do weigh a bit less than if they were pure water.
@annegasko7719
@annegasko7719 2 года назад
I’d also think that, seeing as wings work pushing against air resistance, any flying creature could be considered as pushing off something every time they flap, even if held by levitate. Maybe they’d go a bit slower but I think it’s logically very hard to justify them being ‘held in place’ by levitate.
@djburk7930
@djburk7930 2 года назад
For some reason, you going over Enlarge/Reduce makes me want to combine it with my Fractal Mascot Familiar now.
@nrais76
@nrais76 2 года назад
In earlier editions, Enlarge/Reduce could not be used to shrink a door so that it broke off its hinges becasue of built-in restrictions. In 5e, those restrictions mostly don't exist, except in the Enlarge version of the spell stating that a creature or object can only be enlarged if there is available space.
@Olav_Hansen
@Olav_Hansen 2 года назад
7:00 "an object that weights no more then 10 lb" The only armor that falls within that requirement is padded, and I don't know any creatures that wear padded armor. This spell is yet another reason why a maul is better then a greatsword.
@SkippertheBart
@SkippertheBart 2 года назад
Cast Immovable Object on their pants.
@demogorghon
@demogorghon 2 года назад
Question: Is Explorer's Guide to Wildmount an official source book? I am genuinely asking, because there are loads of unofficial books and not all DMs want to use those. Isn't critical role content a glorified homebrew?
@DnDShorts
@DnDShorts 2 года назад
it's offical yeah, whether or not you want to use it is I guess up to you, but it's an WotC product, don't get more official than that!
@EnvaReaver
@EnvaReaver 2 года назад
@@DnDShorts It's only published but it's not designed by wotc. Itr's the book designed by Matt Mercer for his world. Good stuff but I often don't allow it in campaigns since the design is while flavorful not always that greatly balanced.. So officially published by not officially designed
@BubblegumPatty
@BubblegumPatty 2 года назад
It's pretty official at this point I think, but Like any setting It'll be up to the DM how much or little applies to their game unless they are explicitly playing an Exandria based Campaign.
@EnvaReaver
@EnvaReaver 2 года назад
@@BubblegumPatty Honestly it's more a warning on the balance of some of the spells and features in wildmount. I have used it's content in the past and loved it. But it's just something to keep in mind because stuff in there is built very specific for t hat setting and even balanced around that setting.
@TCruh
@TCruh 2 года назад
In my current session we've got a Mage that rightfully so uses levitate in several ways. One of which was to deal with a Large Draconian ex noble who had been put through several experiments to reach immortality through demon blood but only to become a monstrosity with arms bigger than it's own body. Obviously, the mage casted levitate on him and successfully "incapacitated" him. To which our smart dm improvised and started to throw axes, swords and various weapons that HE HAD STUCK TO HIS BODY. Those were from previous warriors that tried to kill him and our dm admitted were there for flavour only... Few throws later, the wizard was brought down and he was free to fling us against each other (effectively using us as weapons) and crush our bodies leaping over us. Hardly but surely (and with the help of a collar we found on those ruins) we managed to end his hundred years suffering.
@Miggy19779
@Miggy19779 Год назад
Was it described from the start that this weird creature had lots of weapons stuck to the body?
@pokepete3
@pokepete3 2 года назад
Very informative, thanks!
@bezet3275
@bezet3275 Год назад
1 - 0:48 - Levitate 2 - 2:33 - enlarge/reduce 3 - 5:47 - immovable objects 4 - 8:04 - magic mouth 5 - 10:00 - dragon breath
@LeetMasterAce
@LeetMasterAce 2 года назад
Some of these definitely feel exploitative. For instance, considering every CC spell allows additional opportunities to escape each turn, there's no way the creators intended Levitate to *not* share that opportunity.
@CatacombD
@CatacombD Год назад
I disagree with that, because levitate specifies that it can be used on hostile creatures, and they've never errata'd it to add a repeatable save. The issue is actually more a problem of DM's forgetting to give enemies ranged options. In 5e, there's no reason why an armed person would not have a ranged combat option. Str based people can use thrown weapons. Dex based people have ranged weapons, and any caster could have a ranged cantrip. So against many enemies, levitate won't stop them from attacking. It's kinda like when you have a barbarian player who doesn't bother to take any throwing weapons, and then complains when the enemy starts shooting at them from the other side of a ravine. It's not that barbarians can't fight at range; It's that you forgot to prepare to fight at range. Also, there are a fair few save or suck spells that do not allow repeated saves. Hypnotic pattern being a notable example.
@LeetMasterAce
@LeetMasterAce Год назад
@@CatacombD Uh...with all due respect, what? How is a broken 2nd level spell comparable to a PC not taking ranged weapons? Hypnotic Pattern is a 3rd level spell with more than a few requirements. For instance, you can't attack the CCed opponents. At second level, the primary example of a spell that's meant to be pure CC is Hold Person, which allows a save each turn. The fact that Levitate is also 2nd level, has the added effect of serving as a potential buff or utility option, *AND* carries a lengthy "save or suck" w/o repeated saves is a complete miss on the developers' part. It literally doesn't follow any patterns of other spells in the game. You can "disagree" and implement it however you want in your games ("HAH! Joke's on you PC casting Levitate, every enemy will now have the Eldritch Blast cantrip to pelt you from afar while levitating!"), but that doesn't make the spell's design mechanically sound by RAW.
@robbygray7391
@robbygray7391 2 года назад
I once used enlarge/reduce on a giant's ship, crushing all of the giants inside. Very effective.
@thedwarf4121
@thedwarf4121 Год назад
I love Magic Mouth. I set my spellbook to chant the verbal for powerful spells. Using it to trigger an enemies counterspell before I actually cast a strong spell. If they are smart they may catch the trick but when it works it is great.
@frankmiller721
@frankmiller721 2 года назад
Thank you for the great work my friend. Just want to let you know, you're doing A GREAT job. Keep it up! Not many people can do ehat you're doing. DnD info is not for the faint of heart.
@SlytheyTove
@SlytheyTove 2 года назад
It seems to me there was a low level wind spell that paired insanely good with Levitate because it sent airborn targets 2x the distance away from you AND as a bonus did something like 2-4x damage to airborn targets that hit wall or obstacle. So basically you spend your actions levitating+wind spell-ing the target, and either send them really far away from your team/off a cliff/blasting off again or into a wall/trap/another enemy etc to deal multiplied damage to them. Combo-ing spells can be so much fun.
@thetrap1880
@thetrap1880 Год назад
"You see those cultists over there, made of the cheese" said the forest gnome sorcerer, directly after giving the rats dragon's breath
@dragonhearthx8369
@dragonhearthx8369 2 года назад
Another use for levitate. If you need to get down a cliff or a straight drop, you can cast this, shove off the edge, and stop concentrating. It's a never ending feather fall.
@danielsperanza6754
@danielsperanza6754 2 года назад
Just so you know, I don’t skip the ads you create. They are entertaining.
@jameswebb4545
@jameswebb4545 Год назад
I love the idea of a multiclassed Pact of the Chain Warlock / Sorcerer using Dragon’s Breath on their imp familiar for hilarious invisible flame thrower.
@noctuammagic1260
@noctuammagic1260 2 года назад
Really interesting ways to use those spells. In my opinion there is another really useful 2nd level spell: heat metal. It can do crazy damage per round and if I remember right it doesn't need a saving throw or an attack roll. The drawback is that the creature must wear metal.
@Flummiification
@Flummiification 2 года назад
I really learn a lot from these
@zacarymurray1402
@zacarymurray1402 2 года назад
I would so have my character have various studs in their ears that have magic mouth on them for a multitude of things. Or even have a siren's song on a bracelet for an owl familiar, just lead all enemies away.
@fluffyadolin8320
@fluffyadolin8320 Год назад
The roof trap is a good idea but as for the thrown rock I always used a conservation of mass debuff so it slows in mid air when enlarging back up. usually I give disadvantage to hit to account for the change in trajectory.
@piranhaplantX
@piranhaplantX 2 года назад
Just had a thought. You just need a magic carpet, a petite halfling, a large chunk of dense material, and some clear air. Cast reduce on a large chunk of tungsten/lead/gold/granite, whatever is dense and you can form together into a single roughly 12,000 pound mass. That should bring it down to a still heavy but more manageable 1500+ mass. One which can technically be carried by a larger flying carpet at half speed. Get yourself on a flying broom or another carpet. Then proceed to have your halfling friend fly it well above target, preferably where it can it reach terminal velocity before hitting, accountinging for wind and such. Then cast enlarge to both break the previous casting and to increase it to a 99,000+ mass. Where the carpet will give out and drop this death ball on your enemy. What about the halfling? Hopefully they have feather fall, because you have to concentrate until impact. This sort of gets around the physics issues of suddenly adding mass to a moving object.
@brandond.7768
@brandond.7768 2 года назад
My warlock/sorc did the firebreath thing. Dm did rule that it was an attack because it was pretty strong in combat. Another use for it was to cast it in our druid who wildshaped since some forms weren't that great against multiple foes
@azerradmournes
@azerradmournes Год назад
With levitate, a useful spell indeed, a way around it or added bonus would be using a anti-magic item/effect to end the spell, dropping said thing from a certain height. if it's available it's handy.
@muker83
@muker83 2 года назад
This is the only channel, where I'm looking forward to watching some sponsor section😂
@meander112
@meander112 2 года назад
As someone currently playing a level 4 Transmuter, I appreciate this video.
@Ryu_D
@Ryu_D 2 года назад
Thank you for the video.
@blindkaiser1
@blindkaiser1 Год назад
I think this is the only channel where I look forward to the ads.
@EtherealAuthor
@EtherealAuthor 2 года назад
Enlarge reduce is especially fun with a rune knight. Roll up a fairy rune knight fighter, and they can use an action and a bonus action to go from a small creature to huge.
@marcelblock2454
@marcelblock2454 Год назад
This familiar - Dragons breath - combo is very popular in my group. I see it as a burning hands that costs 50 gold and a lvl2 spellslot, because that familiar uses the breath once and is then subsequently shot down. 😅
@marcusc9931
@marcusc9931 2 года назад
in 3.5 there was a reduce item spell, that would shrink inanimate objects to 1/16 size in each dimension. It was meant to transport things like treasure - but I used it to trick monsters into swallowing large spiked objects
@Coid
@Coid 2 года назад
Another fun thing was that you could transform it into cloth, so you could go grab a bucket of lava or a raging bonfire and deploy them wherever. You could even pre-make Wall of X spells and deploy them, especially if you had the opportunity to set up an ambush.
@youtuberdisguiser6075
@youtuberdisguiser6075 Год назад
On enlarge reduce, my dm houseruled, that the mass doesnt change, so when i used reduce on a flying enemay, i argumented that the reduced wingspan should cause the creature to fall/glide down.
@OtherMJ21
@OtherMJ21 2 года назад
I played a wizard who pulled some fun shenanigans using magic mouth. Enchanted the barbs axe to taunt enemies in my weird old man voice whenever they were hit with an attack. And enchanted several of the rogues arrows with distraction phrases that they could fire 100+ feet away to distract enemies.
@adamjensen7870
@adamjensen7870 2 года назад
Well done!
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