7:50 is my favorite part of the fight. It shows a really human side to the character. He's trying to stop you and slow you down and do the right thing and when all his tricks and games aren't enough he just throws everything he can into a futile spiteful maneuver out of frustration
"Human" I really wouldn't say this is only "human" behaviour considering the fact basically most, if not all, animals do this when they are hopelessly close to death or something like that. But yea I agree.
@@godofjimjams1611yeah most likely, but what if it doesn't? What if the player just left after the ending of an almost full genocide run leaving him very lonely? I do know of a certain savefile out there of someone who did that... pretty tragic
the funniest part is that sans isnt trying to win, because he knows itll just reset, hes trying to make the player's life miserable. thats the only way he can win that fight, by making a player rage quit
For how hard the boss it's really not a problem canonicly sry if I spelled wrong but I really thing sans is the real winner of this fight for 2 reasons 1. He is in deltarune. 2. Don't lie I bet 90% of people around the world ha bet you don't get the joke but almost every on earth rage quited and that's how sans wins and chara only has 1 reason that she... he... it won
@@nathanevans1382 yeah but just think about those times in battle when you’re about to dodge and he somehow places you in a completely different situation
@@northernmidnightsilver699 I think he just has gravity powers, either that or telekinesis or something, if Sans really had the reset ability, he probably would've done more with it.
This fight is actually genius. Sans in Pacifist was set up as a weirdo, always messing with you and doing stuff that shouldn't be possible like the shortcuts and the winks to the player because... well it's funny. But suddenly in genocide you have to fight this guy. A guy who can break the rules, only this time he's not trying to be funny. He flips the entire battle system on it's head. He can dodge, I-Frames don't exist, lingering damage, the blue soul can change gravity now, attacking in the menus, your strongest weapon and armour mean nothing to him. The fight itself is just weird, exactly how Sans was in pacifist. And he knows how much he's annoying you. He wastes your time with long monolouges and talking every single time you attack him. Even the fact he only has 1 ATK and 1 DEF. Like you just one hit killed one of the greatest creations the underground has to offer, yet you can't even kill a dude who can't take a single hit. Sans was a troll in pacifist but he never had any real intent to hurt you. He's still a troll in genocide, but this time he wants you dead.
my appreciation for this comment is off the charts, you have managed to articulate something that has been stuck in my head ever since i finished the game; thank you !!
i think Sans is the epitome of a genuinely down to earth and friendly man who's angry at you, yet taken to the most extreme level. they don't want to be angry, they just want to have a fun time and mess with you a bit, because they want to make the world a better place in ways others can't. but when you have angered them, which takes quite a bit to do on a personal level....they are angry at you. you could even go as far as to say he's the apex to this. he is "good" itself. like a sort of secret guardian of the underworld. he doesn't want to fight anyone, he just wants everything to be the best it could be. he only fights when he feels like it's the only thing between total destruction.
I know Sans's fight itself is iconic, but can we talk about the stuff he says AFTER you beat him for a minute? Specifically at around 9:27. He knows that you've "won", but he questions exactly why you put so much effort into fighting him, only to get a result that you didn't even truly know was possible. Sans is such an interesting character.
My favorite part of this fight is the fact that they give you the strongest armor and weapon in the game, only to fight an opponent that dodges all of your attacks and ignores your armor. Truly a troll in its purest form.
True, i have a friend and his lil bro was being bullied by some assholes, he saw that shit and went sans mode, he had blood on his fists and a smile on his face when he came back lol.
A very awesome detail is how he doesn't try to stop you when you push to the right side aiming towards the Mercy button but will set you back in place the moment you even try heading towards the Fight button.
This is such a sad scene when you think about it. You are the evil one, the destroyer, and this awesome guy just tries to protect his people, his friends, his family. Plus: it is impossible to win here imo unless you cheat destiny and play dirty by rewinding time several times and learn his attacks. I cannot bring myself to play a genocide run, and I probably never will. So thanks for the upload, for sharing the alternate run.
Whats sadder is that, he wasnt intending to actualy stop you, cus it'd be more work to do something about it then just, wait until you reset and he forgets what you did, its only after realizing that you are going to *erase* the world does he decide to wipe the floor with you and try to make you quit.
@@Marcus-ou1kq The thing is that I like the characters too much to do that. It wouldn't be fun, but I'd feel sad and guilty doing that. Going for the "being evil" trophy in Vampyr was horrible enough. 🙈
they are basically protecting asgore and the underground. undertyne is leader of the royal guard. every monster in the meantime protects the territory. mettaton is simply a jerk who paid muffet to kill the protagonist. undertyne is chief of the royal guard. the lower bosses are in the royal guard either. papyrus aspires to it. sans was only asked by toriel (who as she mentions is trying to keep humans in the ruins to protect the monsters) to keep it safe for frisk but it seems like the last chance. and asgore is having it when the other guards failed.
Sans is a very interesting take on nihilism. He learned a terrible truth and discovered that his life and the life of everyone and everything he ever loved are completely pointless. But he doesn't fall in catatonic despair. He doesn't take over the underground with his power and knowledge, he doesn't make any grand plans. He just decides that the best way he can spend his life is by vibing
I like how Toby knew that people would only do the Genocide run after the Happy Ending. Sans' speech really makes you feel guilty that you reset all the happiness just to see what would happen if you killed everyone.
Braden Cleur No, you can do genocide first. The story won't make sense and there is no training for the Undyne and Sana fights, because Toby knew no one would do genocide first.
I bet that anyone that played the game that played other RPGs in the plast with no knowledge of how to play the game did Genocide first. Mostly because Genocide is what most RPGs encourage you do: Kill everything and then reach the max level and kill the final boss.
What I truly love about the sans battle is how he just fucks with you. He doesn’t truly care if you kill the entire froggit population. He doesn’t care if you kill undyne or anybody (outside papyrus. Sans won’t show anywhere if papyrus is killed) And even if sans acts like how he is being depressed. The deaths hurt him but he just knows it’s going to be rest anyway so who cares! The the sans fight is truly his stand against basically a world ender and what does he do? He cheats or rather messes with you. He ignores your armor due to no i frames. He just dodges so your attack stats don’t matter. He taunts you during his battle. If you die to him he laughs at you even more. And then if you get far enough sans tries to spare you. Most players will accept his mercy just to get insta killed. This will be a shock to many but to sans? it’s his way of saying “this one’s for you papyrus!”. Killing you the same way you killed his brother. In his act of mercy. Now let’s say you attack him? He truly goes all out. He’s now attacking you in the menu the only safe space you have is now a battle zone. Making his attacks harder and is teleporting you! Into new attacks as traps! And then he begins to slam you with telekinesis. And then his final attack is truly the staple of this fight Sans throws you down the entire corridor teleporting to taunt you while you avoid his attacks. And then the slamming at the end as sans basically says FUCK IT and just begins thrashing you around the entire battle box. And this his final stand off as to where he would spend his entire life keep you in a fight just so others can live. sans might not act like it but he cares for the world and everything that he would risk his life to just stop you even for a moment so others can enjoy what they have. Hey truly is the lazy judge.
he knew at in some point that would happen he ALWAYS knew he couldn't beat you, his goal was to make you ragequit and give up, and even then, you can still come back to try and try again, and again, and again he has to fight remembering that he is the only thing that can stop the world from being erased, remembering of all the people that you killed and will kill if he doesn't stop you, and all that, with a smile, jokes and laid back attitude that is what makes even more depressing, godspeed Sans sorry for the long text btw
@@Pandaz101 i think it's not ketchup, because it also came out from his mouth and Sans and Papyrus can blink and sweat, things that our skeletons can't do. so i think it's pretty much possible to skeleton monsters work in a different way from human's skeletons AND human bones can bleed, so yeah blood was put in there to make the scene have more impact, you just killed the only thing that was preventing the whole world from being destroyed, Toby HAD to make the scene dramatic and sad
Just realised that in a lot of timelines (where players would rage, never beat sans then reset and play pacifist or just uninstall) sans completes his goal of stopping chara
@@June_The_Goon yes agreed people have this misconception that chara did the genocide When it's clear that we did it bcoz we could , to see what happens bcoz And also we could've quit the genocide at any moment chara did not block our buttons So entire genocide was our decision chara just wanted us to face our consequences Chara literally learns from frisks actions
@Eric Lee well obviously but like in tons of games where the players enemies would have plans to stop them and the players would beat the game, the enemies' plans always fail but since sans is such a difficult enemy most players left so good try
9:32 I really like the few lines of dialog here. The "you'll keep going, not out of good or evil, but because you "can" and because you "can" you "have to." I mean how often do we do go back to change our decision because we wanted to see the other outcome? Even if it's "harmless."
@@sninctbur3726 technically yes and no, flowey’s souls only rebelled because of your resonance with them. He had no monster soul to control them either. But given he had monster souls and the six human souls, in the pacifist run he turned into “asriel: the god of absolute hyperdeath” Which is what asgore would have ended up like
I have never played undertale but it’s the fact Sans absolutely refuses to fight you unless you kill everyone else. I believe he’s one of the only video game bosses who starts the fight with his strongest attack too
This goes into spoilers for Undertale. But Sans directly states that he cant afford not to care anymore. At the end of the genocide run you destroy the world, so Sans isnt fighting for revenge or something like justice. Hes fighting because the world is at stake
I always thought that Sans said "yeah, my special attack. sound familiar?" Because Papyrus also uses this term during his neutral/pacifist battle and Sans knows that you had to have done one of these routes before attempting genocide. And also just like Papyrus, his special attack doesn't do anything.
That and he's probably still salty about the fact that you killed Papyrus. I would be too if my bro got killed by a child after my bro willingly gave them mercy.
I think the most genius part of this fight is that even though it's incredibly difficult, it still doesn't make you feel good about finally beating it and killing Sans. It's been nailed into your head just how much you don't want to do this, and the run has been making the victory feel as hollow as possible. So in the end you just feel bad about killing him.
The thing I like about Sans as a boss is that the game teases you so much throughout the fight. First calling him weak, and then the fact that this weakling can absolutely clap you. Not to mention the fake sparing. But the best part is that you are nowhere near prepared for this. He, the weakest character in the game, flips the entire game's combat system on its head to make him a nearly unstoppable demigod.
I agree with you on Megalovania, it represents Sans' desire for revenge. Sans is smart, he knows he's weak, and that's why he keeps avoiding, why his attacks are chaotic, and he uses Karma. The reason that he uses Karma is because he's such a good person. The special attack is basically says that he knows he can't win, so he traps you. Then he lets his guard down, he falls asleep. You kill him, you're victorious. You're the villain, Sans is the hero.
@@wolfenden9805 Undyne the undying I sacrifice my life to make sure my people where safe Sans well you beat him or her a lv 10 I did it at 19 so Undyne the undying true
It's been years since I first saw this and this is still just as epic now as it was then. I could go on and on about everything I love about this fight, but the best comments are short and sweet, so here's my pick: I love how cocky Sans is throughout the entire fight. Dodging your attacks, taunting you when you die, it's so funny. Most deserved 35M views in the past 10 years. I was gonna say ever, but that's a bit much.
I love how Sans' goal isn't just to beat you. It's to make the fight as annoying as possible by exploiting and changing so many of the games rules. Making you want to give up. "Oh he only has 1 hp? Well he can dodge now. Oh he only deals one damage? Well now theres no I-frames and there's poison. Your safe during your turn? Well now he attacks you in the menus. Oh it's your turn now? No he never stopped taking his. Huh? Your weapon has 99 attack and armour has 99 defence? Yeah that doesn't matter here" The only way to beat him is if you yourself break the rules and attack during his turn. And I love the extra annoyence that statwise. He is the weakest boss. Yet is still beating your ass. Just makes it all that bit more annoying when you lose to him. He also does this in a dirty coat, shorts and slippers. He couldn't have even bothered to get changed into something more serious to fight you
@@wolfganggrimmerdoesnotdese6822 actually yes it ia poison,sans is using something called karma something a phrase used for it(what goes around comes around you can google it up and yes it is like a type of poison that will fucking hurt you to death)
I like this dude, he is the comic relief that gives you advice, then recks you the moment you start fooling around. He is quite literally the police of the underground and you will learn that the hard way.
+FinalGamerJames He's actually the weakest, he only has 1 hp, 1 def and 1 atk. All of his attacks deal 1 damage, although they hit you like 50 times in a single sweep, is crazy! But yeah, after fighting him, I also respect him a lot, and to think he is such a joker...
Kukuru's Satellite Huh...so that's why he dies in one hit, jeez. So he's not strong by sheer strength, he's strong by sheer INTELLIGENCE beyond every other monster's. Damn. Also forgot to ask, uh, how many playthroughs before this until you reached this fight, cuz he seems very well-aware of constant resets.
+FinalGamerJames This was a second playthrough just after I did a murderer one, he is very aware of constants resets, because every time he kills you, he says something new until he gets bored of counting your deaths, and tells you "Let's just get to the point"
I somehow managed to hold my tears until the very end, when he asked Papyrus if wants anything. And seeing the level of violence increase, and your health reach 99, it takes a moment to click. Sans perished, and his final words were for his brother. It's truly heartbreaking, and yet, you understand why he tried to kill Frisk/Chara, because he's lost everything. Toby Fox is truly a mastermind at toying with your emotions. And all it took was a simple (but f%cking bonkers) boss fight, for your heart to truly melt. Sans is, and always will be, the best character in this game. And I'd be happy to debate that he's the greatest in all of fiction.
Not really. When he fights the player, he didn't really lost everything. He still has the only thing left: the world. And he knows, that's the only thing left he can protect. That's why he try his best to make the player giving up destroying the world...
Something that I love about this fight is it shows how painful it is to be a video game boss. Like once you get defeated that’s it, the player moves on. But you can just keep killing the player repeatedly but they’ll just keep coming back like nothing happened. I know it’s really random but I just think about this a lot whenever i replay this game, and I think sans knows about this too, considering how he seemingly knows how many times you’ve died to him and he just excepts the fact that the player will keep coming back until he slips up and gets killed
There's this game called Chrono Ark which explores this concept a bit further. Sadly, the game is not as casual player friendly nor is it for every kind of audience, so it is not quite that popular.
@ige77 yeah it's always nice to discover new things and feel surprised that's why I hate when people spoil stuff because I could've enjoyed it so much more if i didn't know it
I mean, in video games it's always the much weaker hero doing his utmost to stop the evil villain's rampage, and that usually involves not playing by the villain's rules. The roles are just reversed is all.
yeah, but sans is really weak because 1 atk 1 dmg so... oh and what makes him look stronger? because after a bone hits you it wont disappear like papyrus's
This is probably my favorite boss fight in any game. Not just because it's incredibly hard, but because YOU are actually the villain. Even though it's incredibly rewarding to finally beat Sans, you also feel pretty depressed and empty after doing so and no other game has hit me with such varied emotions at the same time like this one has.
MrTrollaid Yea of course you feel that during Undyne too, but I think it also applies to Sans. He was pretty much the last hope of all monsters and even humanity from your murderous rampage and when you kill him you pretty much doom everyone and complete your genocide.
+Marie Angela Miau Playing it's rougher i got to my 5th attempt on sans came here and now im re-seting just like sans wants, though i know he will never forget
"Getting to the surface doesn't really appeal anymore, either. Cause even if we do... we'll just end up right back here, without any memory of it, right?" Took me a while to understand he meant that in any scenario in which the child loses his soul and Asgore ends up with all seven are pointless because of the ability to Save/Reload. Sans can really only infer from the child how many times they've fought each other up to a point, but even he can only take that read so far before he just wants to get it over with. For him, every time he fights the fallen child IS the first fight. Whereas the fallen child has the accumulated experience of every single fight with Sans beforehand and will slowly but surely get better and better. Until in one of those timelines, Sans's "first" fight leads him to realize that the child knows his every move and how to counter him at every turn. And he will lose. Because he only has one life vs. the infinite lives that his opponent has. In any single player RPG, the player controlled character is the most unstoppable force, and Sans' realized that he was just an NPC whose only option couldn't be to not care anymore.
+Desregaurd I think you're making a mistake when you say "In any single player 'RPG'" RPGs (in general) are a game of numbers. No matter how much experience the player accumulates, if the controlled character doesn't have the parameters to match his foe, in most cases he'll be unable to win even if he tries infinite times.
oh thank god! I was afraid that he meant that even if us, the player, got the true ending and got em all up to the surface, it would be pointless, but now I see where he might've been going with that. Thank you for posting. I never even thought of that o.o
I'm not saying Sans is Ness, but take a look at these lines. "Look, kid, I gave up trying to go back a long time ago". Implying he's from the surface. But his next line debunks that. "Getting to the surface isn't too appealing anymore either". Going off of that, Sans isn't part of this dimension, so the code can't recognize him as a kill, because he wasn't even supposed to be there.
@@ziimulhah3223 no it's just because every time a player does a pacifist run they end up resetting so he gave up trying to go to the surface because he knew they would always reset
How nostalgic this song is for us and it will always remind us of the good sans because this song is with the same battle with him, this song seems like the original undertale song and without a doubt the most epic of all will never be forgotten 👌 😁 ps: one of the best and nostalgic undertale songs 👍
+Amanda Miller You and me both, sister. I watched this solely because I can't bring myself to actually do the genocide run. Also I suck at video games and would die during the first attack.
+Shemegory I hope you're only saying that because Flowey says it, if you legitimately feel so damn strongly against people for THAT then I dunno what to really tell you.
My favorite thing about this fight is how throughout the game it's established a lot that sans is the weakest monster by a long shot. But after chara/the player kills every other monster in the underground, committing genocide, the weakest monster became the strongest to fight them.
@Rookie They could at least make it so that having the full Sans costume gave each attack a different look. One example could be turning the homing missile into a bone.
Honestly props to toby for creating one of the best video games ever made, one of the best video game characters ever and most importantantly the most absolute banger of soundtrack ever.
The song is so good. It's silly on top, like comic sans, but underneath is that angry, vengeful, persistent guitar riff. He wants to tear you apart over and over again, forever, with a smile
The Sans fight to me is easier then the Toriel fight, because I practiced him so many times and I already know all his attacks so there's no challenge at that point
@JustACommenter I genuinely couldn't care about if you believe me or not, all I know is I can and I've seen myself do it more times then I can count (Thanks to Bad Time Simulator) so, I won't prove it. Call me a liar all you want, but unless you're about to pull up at my house, I ain't proving anything
Actually I think its even deeper then that. Sans knows what's happening. the geocide run is very intentional, you don't do it by accident. He also know the world resets. He is scared that this will be the world that doesn't reset. This is your last playthrough. It is the final world. The good ending at that point is for the player to either reset or just never return while there is still something left to save. The only alternative is to be alone forever waiting for a reset that might not ever come.
"That promise I made to her... do you know what would have happened - if she hadn't said anything? Buddy... *You'd be dead, where you stand.* I finally got it.
Joker TM From what I understand, Sans knows the timelines and all the possible choices the player can make (it can be assumed that he has extensive knowledge of quantum physics and science in general, making up for his low stats by predictability of the player’s movements. He loses his own memory upon a reset but can regain it to some extent by basically doing the equivalent of going across time and space to watch himself and Frisk. He knows Frisk is being controlled by the player, and that the player can reset, so he’s trying to both prevent a reset and further genocide by getting the player to rage quit and leave the game entirely. Thing is...he knows that so many players will do a genocide run at least once, and that giving your soul to Chara taints the True Pacifist run (red eyes and crossed our faces)- though it’s doubtful he knows about Chara herself. Frisk is not the dangerous one, but rather the player is to the entire Underground. He knows this, but when he made that promise to Toriel, he decided to do what he could to convince Frisk to continue being a good person. If you go on killing and kill Papyrus, all bets are off and he decides that he has to hurt Frisk and drive the player away. If he hadn’t made that promise, he would’ve right away killed Frisk so as to avoid taking chances. After all, the Delta Rune prophecy about the angel predicts either an angel of salvation or an angel of death, and for his brother especially, he would rather die in the Underground than watch an angel of death.
i had to read that like 2 times before i got it then i just started laughing and said " _oh no_ " im probably thinking of something other then ur original intent tho
I played Undertale for the first time and finished it today, and I was like “wait I never heard that one song” so you only get this fight under certain circumstances? Daaamnn
I wonder if the plot behind the line "papyrus, do you want anything" is that Sans knows he's going to die and is asking the dead papyrus if he wants anything before he greets him again in the afterlife.
Tbf a common opinion is that the red is actually ketchup and sans literally gives up this fight because in reality neither can truly "win" so he gives up since it'll just be reset in the end.