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Unity Game Engine Alternatives 

Gamefromscratch
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With recent pricing changes, several developers are looking for alternative game engines. The good news is, there are a ton of options out there! In this video we do a quick rundown of several of the ideal options available, depending on the type of game you are looking to create. For each engine mentioned, you can learn more in the link below.
Links
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26 июл 2024

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Комментарии : 649   
@gamefromscratch
@gamefromscratch 10 месяцев назад
Links gamefromscratch.com/unity-alternatives-in-2023/ ----------------------------------------------------------------------------------------------------------- *Help Support GFS* : www.patreon.com/gamefromscratch *GameDev News* : gamefromscratch.com *GameDev Tutorials* : devga.me *Discord* : discord.com/invite/R7tUVbD *Twitter* : twitter.com/gamefromscratch -----------------------------------------------------------------------------------------------------------
@luizcastro5246
@luizcastro5246 10 месяцев назад
please do a unity to godot tutorial
@Eyks001
@Eyks001 10 месяцев назад
Idea for part 2 (I really hope to see second part for this video with even more game engines to choose from) Armory engine might be pretty neat for 3d modelers who also wanna make some games
@sadscientisthououinkyouma1867
@sadscientisthououinkyouma1867 10 месяцев назад
What did Cryengine do to get skipped like this?
@NobodyHere539
@NobodyHere539 10 месяцев назад
Hello, "big fan of game engines". Show at least one project that you have done, what do you worship there? Most likely, you're just a populist who superficially understands what your mouth is talking about.
@josh_flash
@josh_flash 10 месяцев назад
@@sadscientisthououinkyouma1867 I know, right? They don't push updates with great frequency, but they also don't publish broken updates (unlike a number of engines starting with "U"). It's also beautiful, feature-rich and battle-tested. Definitely deserves a spot here.
@nerdydrow
@nerdydrow 10 месяцев назад
this is Mike's moment's to shine, reviewing every engine under the sun is finally paying off
@gamefromscratch
@gamefromscratch 10 месяцев назад
Haha, yeah, I was born for this moment I suppose ;)
@arashi8876
@arashi8876 10 месяцев назад
Mike waiting for this moment his whole life, kudos to Mike.
@sudoCss
@sudoCss 10 месяцев назад
​@@gamefromscratchyou are the chosen one my friend😂❤🎉
@alec_almartson
@alec_almartson 10 месяцев назад
​@@gamefromscratchindeed 😅
@pablo17667140
@pablo17667140 10 месяцев назад
It's show time 😎
@diligencehumility6971
@diligencehumility6971 10 месяцев назад
Its a little sad to leave Unity behind. But it needs to be done.
@alt-q1y
@alt-q1y 10 месяцев назад
Honestly working with Godot and gdscript feels awesome, and it's nice to know it's open source and constantly improving.
@wastelandking
@wastelandking 10 месяцев назад
It’ll be a long process having to relearn on a new engine, but I think it’s for the better.
@Spidy-Mang
@Spidy-Mang 9 месяцев назад
This is the way!
@creepyog2008
@creepyog2008 10 месяцев назад
I love that open source is starting to become more popular.
10 месяцев назад
I really like that open source and free software are growing in popularity. There are plenty of unknown free and open source gems that are worth knowing about.
@brodriguez11000
@brodriguez11000 10 месяцев назад
@ Look out debeers, open gems is coming for you.
@DiogoManteu
@DiogoManteu 10 месяцев назад
the indie market is growing so much, and unreal keeps adding so many features that makes development faster they know a game will break out and make serious money.
@paradox8425
@paradox8425 10 месяцев назад
It's not open source becoming more popular. It's just when you are doing gamedev everything is already pretty much complex and combines too many fields (audio, 3d animation, rendering, physics, UI, storytelling, etc) So having an open source engine helps you understand how exactly somethin is implemented and find examples in engine code. Also since it's a very complex area engine devs can make mistakes too. When something goes wrong you can make sure is your tool faulty or you made a mistake. Also you can edit your engine however you want, see valorant for example. They are using a custom version of unreal engine to have better optimization, etc
@jakedespppp
@jakedespppp 10 месяцев назад
It's not, open source is just king in these types of niches. It still goes relatively unnoticed
@n00bc0de7
@n00bc0de7 10 месяцев назад
I hope to see some of these other projects get more support. Many of them are more capable than most people realize.
@micmacha
@micmacha 10 месяцев назад
Really! Godot's 3D was pretty hit-or-miss in 3.x, but as of 4, JESUS CHRIST they've come a long way!
@AdmiralBison
@AdmiralBison 10 месяцев назад
yep like Blender. It eventually became a good alternative standard.
@adog3129
@adog3129 10 месяцев назад
Gamemaker veteran here. Please do not move to gamemaker, gamemaker's parent company has been doing the same type of thing, arguably to a greater extent. I'm in the process of moving from gamemaker to godot.
@sandeepm809
@sandeepm809 10 месяцев назад
yup gamemaker sucks now. it used to be best for 2D games long time ago. Untill they released GMS2 and it went downhill from there
@urrova8261
@urrova8261 10 месяцев назад
Literally theyre using a really good game engine to advertise a "gaming browser" thing.
@Funcestor
@Funcestor 10 месяцев назад
Thats... a very bold claim. The only controversy I can remember was the switch to the subscription model which only affected new users iirc. Or am I missing comething? Not saying that the change isn't shitty. I'm also not a fan of paying a subscription for software, but it's really not as bad as people make it out to be. Since Opera took over it seems more like they really stepped up their game with fixes, adding features and the frequency of updates. There is also now a free version with all features you can use indefinitely (you need a subscription to build/export your game tho). Cheapest license is 5$ a month (or 50$ a year). If you want you could just use the free version, then buy the subscription once just to build/export your game, then cancel the sub. You don't have to pay any royalties / they don't take a cut from your profits. GameMaker is a good Engine, but there are also good (and better) alternatives. In the end, the best Engine is the one that *clicks* with you and is the easiest for you to work in.
@adog3129
@adog3129 10 месяцев назад
@@Funcestor Ugh I wrote a whole comment elaborating earlier but apparently youtube deleted it because I accidentally turned gx dot games into a url. I'll give my complaints again. They did only apply the subscription to new users, but that's because it's all they're legally allowed to do. They did try making it so subscribers get updates faster than people with permanent licenses. They clearly aren't happy with the fact that people already have licenses. While the subscription isn't too expensive, I think it's safe to say it'll add up to a price increase over time for the majority of users. Gamemaker was already at a disadvantage by charging money when the alternatives are generally more powerful and free for most people. I've found their integration of the aforementioned website to be pretty obnoxious. They set it as the default export platform on every new project. It's not hard for me to get rid of, but it's certainly a point of confusion for new users, and it's kind of a slap in the face every time I get excited to run something for the first time and have to close it out, change it, and compile again. I emailed them about it and they said they'd change it, then they didn't. It shows that when given a choice between user experience or some vague possibility of a profit, there's no question for them. Gamemaker has way fewer features than unity, unreal, or godot. It doesn't do 3d, importing files is clunky, git is clunky, the level editor is missing basic QOL stuff, there's only one programming language and it's not very efficient... it's just hard to deny that it's not a very powerful or feature-rich engine. There's nothing inherently wrong with that, but even if opera could be trusted completely, I don't see any way I could recommend that someone pays for gamemaker rather than using another engine for free. Why would you? It's slightly easier to a basic project up and running than in other engines, but that only matters for the first few days. You're just paying a lot more money for a lot less engine, from a company who has given us absolutely no reason to trust them.
@adog3129
@adog3129 10 месяцев назад
@@Funcestor and it makes random x and y drives on your system while it's running. who DOES that?
@jihunjang6684
@jihunjang6684 10 месяцев назад
It's amazing that there are so many game engines that can replace Unity.
@altongames1787
@altongames1787 10 месяцев назад
You're so right yet so wrong at the same time.
@wildrelicproductions4879
@wildrelicproductions4879 10 месяцев назад
Unity seems to be very hit and miss when it comes too being for indie devs. It use to be #1 way back before ue4 existed and too me having a concrete foundation when it comes to support and staying true too there words and knowing that a company like unity who use to be very solid it now makes me not want to even touch unity even tho I had a massive project on the backburner that unless they do a massive overhaul of the pricing and contracts for developers I won't even touch unity
@lautarogomez9711
@lautarogomez9711 10 месяцев назад
​@@wildrelicproductions4879just like RU-vid...they get bad features and the things that made it good are now gone and replaced with bullshit and we have to move on to another one, bur that other one is even worse than RU-vid and in the end we have to return to RU-vid although bad as it sounds. This is the problem with capitalism and monopoly and corporations: greed and pride.
@brodriguez11000
@brodriguez11000 10 месяцев назад
@@altongames1787 Right. That's when people confuse politics with technology.
@magicalcapi9148
@magicalcapi9148 10 месяцев назад
There always was I think, Unity itself began as an, much cheaper, alternative to Unreal, later Unity shined on Mobile. But now? Unreal became way more accessible. Yes, there are many technicalities in difference, but I feel the major one was always the license between the two. This is huge
@Jephed_
@Jephed_ 10 месяцев назад
A Unity to Godot tutorial would actually be very much appreciated!!!
@drewhjava
@drewhjava 10 месяцев назад
Construct and Gdevelop aren't only visual programming. You can code in Javascript just as easily. That's how I do most things in Construct. Also don't forget DragonRuby and Love2d
@flannelbeard4621
@flannelbeard4621 10 месяцев назад
Can you tell me more about your usage? C3 is my engine, I'm also a web dev, but I script visually. What have you been able to achieve? 2d shaders? Spawn mechanics in code? Let me know!
@drewhjava
@drewhjava 10 месяцев назад
@@flannelbeard4621 I'm coding a lot of the logic for the game in JS/Typescript. It's much more scalable and easier to maintain than huge event sheets. People don't know that Construct is a really good JS engine first and foremost. A lot of times I'll do input and basic collision checks in event sheets but then cal exported JS functions. This is great with games that have upgrade mechanics, complex logic. Check out the scripting reference for Construct 3 on the site. The other huge advantage is I can give the docs to ChatGPT and generate code too. Hard to do that with event sheet.s
@Izaltinodsouza
@Izaltinodsouza 10 месяцев назад
Alternative to love2d (lua) : MonoGame (C#)
@trahsh_1005
@trahsh_1005 8 месяцев назад
DragonRuby and Love2D are frameworks
@L0PREZ
@L0PREZ 10 месяцев назад
Always happy to see Stride here :) one of our contributors recently redid the entire site so this video was decent timing for us.
@Vastlee
@Vastlee 10 месяцев назад
Stride 3D is a great contender. Though I am very interested in the Complete White Page as well. Seems quite powerful.
@bobbyjones-uv5cn
@bobbyjones-uv5cn 10 месяцев назад
I looked into this yesterday and it looks great, but didn't seem like anyone uses it. Would be nice if there was more RU-vid content about it.
@supercyclone8342
@supercyclone8342 10 месяцев назад
​@@bobbyjones-uv5cnThe lack of console support and slower updates make me hesitant to use Stride. Flax seems perfect... except it has no 2D support. It looks like Defold might be my best option, tho I don't really want to use Lua script. Or maybe I use Godot and hope they sort out the cross platform stuff by the time I need it.
@bobbyjones-uv5cn
@bobbyjones-uv5cn 10 месяцев назад
@@supercyclone8342 I'm using godot now.
@Soul_Patrol
@Soul_Patrol 10 месяцев назад
I'm not a game dev, but as someone who plays the games many devs using Unity make, thanks for the coverage. The first couple days I was hoping Unity would u-turn but at this point I'm cheering on studios and indie developers talking with their money and taking it elsewhere.
@FlameHaze285
@FlameHaze285 10 месяцев назад
Do that tutorial please. Even if Unity reverses their idea, the trust is gone for good. They committed suicide in my eyes.
@AnnCatsanndra
@AnnCatsanndra 10 месяцев назад
If you get a chance, please cover methods for facilitating modding in Godot games. "It's easy to mod" was pretty much the only reason I used to champion Unity, but now all the game devs I was doing modding for are moving to Godot, and my own project is going to be moving to Godot, so... I'd like some way to keep the modding scene alive.
@Frostbytedigital
@Frostbytedigital 10 месяцев назад
Seconded. Would also like to know for my new godot game.
@jlewwis1995
@jlewwis1995 10 месяцев назад
Yeah from what I've read apparently runtime asset loading is kind of limited and finicky rn at least if said assets aren't already in the game files obviously though I haven't actually done anything with custom stuff in godot yet so it would be a good video idea to make
@mr_sauce_cooks
@mr_sauce_cooks 10 месяцев назад
There's a plugin that allows people to mod your godot game, you can even incorporated it in your game to make modding easier
@UltimatePerfection
@UltimatePerfection 10 месяцев назад
​@@mr_sauce_cooksSuch suspense. An unnamed plugin. [INCEPTION SOUND EFFECT] Out to save Godot developers from pulling their hairs out from having to implement modding themselves. [INCEPTION SOUND EFFECT]It can be found online. [INCEPTION SOUND EFFECT] But what to search for? COMING SOON
@thomasdeutelmoser8986
@thomasdeutelmoser8986 10 месяцев назад
​@@mr_sauce_cooks what's it called?
@MarcosCodas
@MarcosCodas 10 месяцев назад
Thank you for the GDevelop shoutout, Mike! Hooray for open source software :)
@MaxIzrin
@MaxIzrin 10 месяцев назад
Unigine has Unity's workflow, almost one to one, and Unreal's visuals (but no UI editor, so you'll have to make it through code, but they're working on it). PS: Boy I really underestimated how bad Unity messed up, I thought people will get angry and Unity will back down, but this is death-spiraling fast.
@bryanandersonmt
@bryanandersonmt 8 месяцев назад
plus, coding on it is SO enjoyable, and none of that Mono crap, it's straight up a .Net integration. The downside in my opinion is that it hasn't been long that they added the community license, so there aren't a lot of tutorials out there, but i've been able to find more and more, and the docs seem to be good
@jonathanvilario5402
@jonathanvilario5402 10 месяцев назад
So awesome that you've been a huge help to game softwares over the years! Stuff like that is so valuable during times like these!
@user-jx7pc9ku7b
@user-jx7pc9ku7b 10 месяцев назад
I've been studying UNIGINE for a couple of years now and I definitely don't regret it))
@rawformulagames3483
@rawformulagames3483 10 месяцев назад
do the old physics samples run in new version? unigine had fabulous physics demos
@user-jx7pc9ku7b
@user-jx7pc9ku7b 10 месяцев назад
@@rawformulagames3483 There is new version 2.17. I didn't tried phys in new version yeat. I do mostly 3D stuff.
@gladiumcaeli
@gladiumcaeli 10 месяцев назад
When people complain why do we get more engine by the day, this is the reason we should embrace more engine by the day. To have more options when things go south like unity just did
@Crimzan4
@Crimzan4 10 месяцев назад
Thanks Mike, was looking for a video like this! Great timing!
@Cadaverine1990
@Cadaverine1990 10 месяцев назад
If the Unity studios went to Godot and donated their Per Seat cost to Godot. The engine would rocket in quality and features.
@LanciaSiluri
@LanciaSiluri 10 месяцев назад
No reason to support freeloaders
@IPlayKindred
@IPlayKindred 10 месяцев назад
@@LanciaSiluri????
@castor9907
@castor9907 10 месяцев назад
​@@LanciaSiluriwhat?
@jotomato
@jotomato 10 месяцев назад
@@LanciaSilurithat’s insulting and rather quite a shallow minded statement.
@snowflakeprince
@snowflakeprince 10 месяцев назад
Thank you so much!! As always, another beautiful video about the world of game development!!
@ashdev
@ashdev 10 месяцев назад
Unity to godot tutorial please 🙏
@MacMiggity
@MacMiggity 10 месяцев назад
Mike, i appreciate your narrative. It's a whirlwind of info / hot takes.
@DisturbedNeo
@DisturbedNeo 10 месяцев назад
Seems to me like Flax is the best substitute for Unity. Similar features, similar experience, can script in C#, C++ or a Visual Scripting language, can publish to basically every platform, including PS5 and XSX. Definitely gonna check it out.
@billcephus
@billcephus 10 месяцев назад
This is my choice. Godot is so overrated.
@calebvaccaro
@calebvaccaro 10 месяцев назад
You are soaking this up and I’m loving it 😂 (Unity dev here)
@thegreendude2086
@thegreendude2086 10 месяцев назад
I didn't know there were so many open source engines, thanks for the videos I'll definitely go check your backlog on videos
@notLord0
@notLord0 10 месяцев назад
Thanks so much for making this video. I discovered what happened with Unity a few hours ago and has been at a loss of what engine to switch to.
@ryant2389
@ryant2389 10 месяцев назад
Nice to see such a good comparison video. Learned about a few options I didn’t know existed like stride and the web based ones. I’ve been a web developer for years and when I first started gamedev I used phaser and hated it. I’ll be looking at Babylon for sure.
@TESkyrimizer
@TESkyrimizer 10 месяцев назад
I feel that Unity's strongest selling point is the asset store, which can save devs hundreds of hours potentially. Without the community-backed AS (which is also going to suffer from this pricing change), Unity has no particular advantage.
@TheAwesomeKielbasa
@TheAwesomeKielbasa 10 месяцев назад
And Unreal has its own extensive asset store. Not as big yet, but it probably will be in time.
@smokingheadstudiogerman5299
@smokingheadstudiogerman5299 10 месяцев назад
@@TheAwesomeKielbasa you right to. The point is: I think about. To learn Unreal will be a better choice. okay, here i have C# but a very less community i think. hm. Also no good Assets like Sky systems or other in range. and graph Editors make me 100% full of panic :( i am a coding type, i really cant do anything with node based graph trash
@trunghung03
@trunghung03 10 месяцев назад
Don't you mean Unity Game Engine alternative?
@_-_o-o_-_
@_-_o-o_-_ 10 месяцев назад
Godot is such a lovely engine. It can be as simple or as powerful as you need, the learning curve is pretty forgiving, and the built-in documentation viewer is super convenient.
@tulenvakiproductions
@tulenvakiproductions 10 месяцев назад
GDevelop dev here. So glad to see the engine previewed in this video
@channel11121
@channel11121 10 месяцев назад
I wish you had shown the editor, and maybe some demo games, instead of the website of each respective engine.
@gamefromscratch
@gamefromscratch 10 месяцев назад
I have linked to follow up posts on every video I mentioned. Honestly if I had gone into depth with each, this would be a 9 hours long video ;)
@channel11121
@channel11121 10 месяцев назад
@@gamefromscratch I didn't mean go into depth on either! I just meant I think it would've been a more useful background to the narration, than the sites.
@UTFapollomarine7409
@UTFapollomarine7409 10 месяцев назад
i really appreciate how you say dont just up and leave, but like most other devs, i am considering tyring another engine but sadly will have to start from scratch
@etherealregions2676
@etherealregions2676 10 месяцев назад
I'm thinking you might be covering the firing of the Unity CEO, in the not too distant future. 😂
@gamefromscratch
@gamefromscratch 10 месяцев назад
🤞
@DocuFlow
@DocuFlow 10 месяцев назад
I can't thank you enough. For us indies sweating over the uncertainty going forward, this video helps immeasurably.
@christianknuchel
@christianknuchel 10 месяцев назад
As mentioned in the links section, UPBGE was left out. I do feel it's worth an extra mention however, as Blender features some insane stuff in comparison to other engines, like geometry nodes, for example. Yes, it's not exactly a Unity engine alternative per se, but its unique integration with Blender might rekindle dormant game ideas or features that were previously backlogged or discarded, particularly ones centered around procedural or otherwise very unique 3D visuals.
@spheremusicpromo
@spheremusicpromo 10 месяцев назад
Yeah I just downloaded it this weekend and I really like it, the only thing that I am a bit unsure about is the whole GPL license requiring I release my code publicly but I do really like the engine and want to make some cool games with it.
@BooleanDev
@BooleanDev 10 месяцев назад
on the 2d side, there is also Flutter Flame engine. Its great if you already are familiar with Flutter and dont mind not having a visual ui for coding, but you get the excellent hot reload of flutter
@Izaltinodsouza
@Izaltinodsouza 10 месяцев назад
Maybe Love2d (lua) or MonoGame (C#) are better?
@average_melon
@average_melon 10 месяцев назад
Nice to see Bevy in this list!
@ArisSemertzidis
@ArisSemertzidis 10 месяцев назад
Hey Mike, following you and all the news bringing to the the community since a long time ago. Your are doing excellent. Would be great in that new era to have a video comparing each of the engines, given each features, like programming languages, targeted platforms, gui systems, rending capabilities etc and as always a general feeling from your side.
@itslemonandrew
@itslemonandrew 10 месяцев назад
Finally someone who mentions Flax i believe Flax is a great Unity alternative, because Godot has its own world of scripting and Node based layout, that could be intimidating for Unity devs.
@UltimatePerfection
@UltimatePerfection 10 месяцев назад
Yeah, Flax is basically an Unity clone. There was also Shiva3d by some other devs, but I don't know the status of it.
@billcephus
@billcephus 10 месяцев назад
Where to start with Flax? Any tutorials?
@zayag3543
@zayag3543 10 месяцев назад
From my time with Flax it feels like a cross between Unity and Unreal and that's a nice place to be! It works great and feels great, but still under heavy development so it can be buggy at times but the community is great and welcoming so that goes miles when dealing with issues.
10 месяцев назад
Personally, the absence of visual scripting is what keeps me from going to Godot. This is the only thing Godot lacks to be an ultimate game engine.
@brodriguez11000
@brodriguez11000 10 месяцев назад
@ Problem is that was a wilful choice, not a we can't do that.
@lordmarshmal_0643
@lordmarshmal_0643 10 месяцев назад
Honorable mention as well to Pico-8 It's not something you can really make 3D or just generally large-scale games for by any stretch of the imagination on purpose (think of it as its own virtual machine), but it's a cheap one-time buy, comes with a full suite of tools and you can even boot up others' products right there in the window too!
@ShiloBuff
@ShiloBuff 10 месяцев назад
4 videos back to back! I absolutely love your channel. You never let us down, unlike Unity has.
@Udjin80
@Udjin80 10 месяцев назад
Thanks a lot for all these infos
@skully3661
@skully3661 10 месяцев назад
Definitely going to check out flax and unigine
@woobilicious.
@woobilicious. 10 месяцев назад
Another experimental option is 2d/3d Bevy Engine, it's written in Rust, and it focuses on ECS, and has lockless multithreading. IMHO this style of design is easier to test and scale to modern multi-core systems, helping you make games, and spend less time working on performance or bugs.
@ShiloBuff
@ShiloBuff 10 месяцев назад
1:12 I would love "Unity to Godot" tutorial, even if I have used Godot 3 back in the day. It's always nice to get perspective and knowledge from others, especially comparing the two. Keep up the great work.
@rafae5902
@rafae5902 10 месяцев назад
I think everyone would love if you make a series of videos exploring these engines with more depth... for example, I didn't know that Cocos could be used for 3D.
@rsplayz7777
@rsplayz7777 10 месяцев назад
You are doing a great work mate. We have to learn about other engines, im especially interested in full X platform engines, both mobile and consoles.
@yoDQ
@yoDQ 10 месяцев назад
Yes, please do a series on moving from Unity to Godot. Most of the training I've invested in has been Unity-based, been able to learn GameDev in that content and then change would be great.
@farrael004
@farrael004 10 месяцев назад
I deved for Unity for two years and a Unity to Godot tutorial would be super welcome
@ShermTank7272
@ShermTank7272 10 месяцев назад
Not sure if you'd ever have a need to do a video like this in the future, but if I could make a suggestion - as you're introducing the various engines, could you list and/or show some of the games that were developed using that engine? I've only heard of about half of these engines, so I don't have any idea what the engines are capable of in a practical sense.
@redactedredacted2621
@redactedredacted2621 10 месяцев назад
Thanks for this. I feel like a hitchhiker with my stuff in a cloth tied to a stick.
@DimensionDoorTeam
@DimensionDoorTeam 10 месяцев назад
Please create a tutorial series about converting Unity projects to Unreal Engine, as detailed as possible! I'm sure many people are going to view and like these videos
@glennenri
@glennenri 10 месяцев назад
Unity to Godot transition video would be greattt! ❤ new sub
@DellWolfensparger
@DellWolfensparger 10 месяцев назад
you sir have a great channel. All devs thank you.
@LaloMartins
@LaloMartins 10 месяцев назад
Unity has its merits for sure, where it's good it's really good. But it drives me mad that people just go to it “by default” without considering alternatives at all, and end up using it in all sorts of projects where it's not remotely suitable (ahem Subnautica), and we end up with games less good than they could have been as a result. Hopefully now that Unity management dialing their usual shooting their own feet up to nuclear, maybe we'll start seeing the end of that.
@changsiah2
@changsiah2 10 месяцев назад
Okay first of all I do hope they may reconsider the fee And secondly what's wrong with subnautica that's a fun game
@diadetediotedio6918
@diadetediotedio6918 10 месяцев назад
There is literally no reason at all for Subnautica not to be on Unity, wtf bro. I think stating things without proofs and without considering the history of the developers, the programming language they masters and their proficience with the engine they used is way worse than using Unity "by default".
@Aeroxima
@Aeroxima 10 месяцев назад
Genuine curiosity, what do you think would be a good bet for a voxel game with 3d model characters, spells, lots of movement abilities including vehicles, while being multiplayer? I've been wanting to use Unity with things from the asset store to make it less work, but even then it seems like a lot. There's only a few voxel assets available, and performance is near the top of the list. (It needs to be able to host 20-50 players.) I was thinking of things with ECS/DOTS, burst compiling, and so on, and I don't know what else can compete on that front.
@diadetediotedio6918
@diadetediotedio6918 10 месяцев назад
​@@Aeroxima Unity would be pretty strong on this one with ECS, but you can also have extremely performant ECS with Bevy for example, or maybe using MonoGame if you need to code in C#, as it is very "low-level" you can tune it to match at least a good ammount of your performance needs.
@Aeroxima
@Aeroxima 10 месяцев назад
@@diadetediotedio6918 I fear that those would be more challenging, and it's already on the border of "too ambitious for me" as is. I'll keep them in mind. (Thanks for the quick response!)
@tonfilm
@tonfilm 10 месяцев назад
Stride for being written in C#, open-source, and community owned!
@chriscampbell9172
@chriscampbell9172 10 месяцев назад
This is an excellent list! I'm gonna be sure to check out some of these options when I get the chance! But I'm a little disappointed you didn't mention Pygame or Panda3D, both things I learned about when I studied a bit of Python. I would love to see a review of these two engines!
@AndyAndrewEntertaiment
@AndyAndrewEntertaiment 10 месяцев назад
That is exactly what I was searching for ... And that applier to many more other unity beginner devs.
@Abion47
@Abion47 10 месяцев назад
For people who want to develop games in Rust, it's worth noting that Unreal and Godot both also have unofficial community bindings for the Rust language.
@theninjascientist689
@theninjascientist689 10 месяцев назад
Is it actually easy to use? I haven't done game dev in a while but this whole unity spectacle has me wanting to learn Bevy because I've since taken the Rust pill. Have you any experience with it?
@raploky
@raploky 10 месяцев назад
I'll definetily try Flax, looks promising and good!
@wilpuriarts5895
@wilpuriarts5895 10 месяцев назад
I’m glad I decoded to go with GDevelop in my new project. Tried Unity, but it was too big and slow for my pretty simple game.
@chamz3d
@chamz3d 10 месяцев назад
I think a good alternative is Stride Engine, I'm following their development and they have an update planned to November.
@chamz3d
@chamz3d 10 месяцев назад
Yes @@OverbiteGames, I've been experimenting with the Stride engine for the past couple of months, and I must say, it's quite impressive. It might not have all the bells and whistles of Unity, but it is a solid alternative in my opinion. Additionally, it's built using C# as its main language, which makes it even more appealing. Plus, it is under MIT license, which is a nice bonus.
@lukasgruber1280
@lukasgruber1280 10 месяцев назад
I am heading for UE5. Montly giveaways will sweeten my trasnition.
@kez963
@kez963 10 месяцев назад
Stride looks really strong with cross-platform and visual studio, C# also a MIT licensed
@Szabbyhun
@Szabbyhun 10 месяцев назад
My favs for 3d + recommendations (even thought, i only used the first 2, but the others looks promising too, i will definitely try those others too, when i finally upgrade my pc): - Godot - Wicked engine (though, the ui looks strange to me) -Stride -UPBGE (or other Blender-based engine) -O3DE
@TheLabecki
@TheLabecki 10 месяцев назад
I would certainly be interested in a Unity-to-Gadot tutorial (or a series of tutorials for that matter!)
@smashtwig6765
@smashtwig6765 10 месяцев назад
I'm really gonna need that Unity to Godot tutorial since now I have to move all 3 years of my 2D game from Unity to Godot pretty much ASAP. Though GameMaker may be better just I don’t know if its easier to convert to that engine instead.
@raevod6361
@raevod6361 10 месяцев назад
Switched to Flax engine, i really like it, runs well and its VERY similar to unity. Its like UE Graphics but Unity programming
@billcephus
@billcephus 10 месяцев назад
👍
@JimmyGreenMachine
@JimmyGreenMachine 10 месяцев назад
I started a solo game dev journey in Unity, but ported it over to Unreal one year later because of Unity's lack of improvements. About two years later I ended up cancelling the development due to changes in personal life situation. But since I now had plenty experience of Unreal Engine I could land a job at a AAA game studio and that would probably never have happened if I had continued with Unity. I guess what I'm trying to say is that Unreal Engine is a good choice because if your indie game doesn't take off, you can still land a good job in the industry since many companies use Unreal Engine. Also using C++ in UE5 isn't that bad, even if I do miss the simplicity of C#.
@sagelord77
@sagelord77 10 месяцев назад
Would definitely appreciate a Unity to Godot video
@in-craig-ible6160
@in-craig-ible6160 10 месяцев назад
I'd definitely be interested in a Unity-to-Godot tutorial!
@gamedev_navneet
@gamedev_navneet 10 месяцев назад
I am looking back to my old love Construct 2. I wish if it was a 3d. Interface was so good.
@adamrushford
@adamrushford 8 месяцев назад
absolutely my friend, I'm building another one as we speak
@pijushsarkar2889
@pijushsarkar2889 10 месяцев назад
Hey I think you have covered allmost every game engine. Have you tried SDL? What is your opinion about the library?
@Housestationlive
@Housestationlive 10 месяцев назад
awesome thanks
@severussnape2917
@severussnape2917 10 месяцев назад
Excellent
@ilkeryoldas
@ilkeryoldas 10 месяцев назад
Can you please make a comparison of open source engines, pros, cons, community, documentation, asset stores, etc?
@AhmedHan
@AhmedHan 10 месяцев назад
I have just started my first game in Unity. Now I am looking for a Unity alternative.
@sidbell929
@sidbell929 10 месяцев назад
Helpful as ever! Any news on the Blender GE that's supposed to be making a comeback?
@chrisb6079
@chrisb6079 10 месяцев назад
Yes I’d be interested in that tutorial
@SquareysVids
@SquareysVids 10 месяцев назад
There's also Wonderland Engine, in case you're targeting WebGL/HTML5.
@safebox36
@safebox36 10 месяцев назад
One I almost never see get a lot of love is Stride (formerly Xenko), from the developers behind Bravely Default. It uses C# for its scripting, and follows a similar API syntax and object-script format to Unity, but has quality and performance on par with Unreal Engine 4. I really do recommend it.
@bing_crilling8981
@bing_crilling8981 10 месяцев назад
question so, he does mention Stride but how similar is it to unity in terms of workflow? obviously its not gonna be exactly the same given unity has had more time to mature but would it be reasonable enough to port my current game into without having to struggle too much with reworking everything?
@safebox36
@safebox36 10 месяцев назад
@@bing_crilling8981 it felt very similar, at least when I last used it in 2019 it's the same object-component structure and similar naming conventions so it's easier to migrate to than say Unreal where there is a few days of re-learning where everything is
@diadetediotedio6918
@diadetediotedio6918 10 месяцев назад
@@bing_crilling8981 I quite like stride, but I think their UX is very very very terrible. If they enhance it maybe in the future the engine could be usable
@cyangineer
@cyangineer 10 месяцев назад
I have updated tutorials on the Cocos Creator if anyone is interested in the engine: ru-vid.com/group/PL8TmBc1pBaVH43qYw-36m_eDlpqhBaoZe&si=AgMgZS371jbMqIdu
@tonydogo8207
@tonydogo8207 10 месяцев назад
Can't wait for more tutorials!
@ThatGamePerson
@ThatGamePerson 10 месяцев назад
I think Unigine and Godot for me. If Unigine can make WebGL happen then I'm all in. Edit: I've reached out to Unigine and told them that I was interested in a game dev friendly license term
@gladiumcaeli
@gladiumcaeli 10 месяцев назад
If I remember correctly they have a similar pricing structure to unity's old pricing structure
@ThatGamePerson
@ThatGamePerson 10 месяцев назад
@@gladiumcaeli This seems to be the case, I've also reached out to them to see what their plans are for gaming. I really need that WebGL and eventually console support.
@gladiumcaeli
@gladiumcaeli 10 месяцев назад
@@ThatGamePerson ohh I see, hopefully they do add those features, can you imagine if all of unity's market place assets makes it over in unigine? that would be amazing
@nikoskakun9902
@nikoskakun9902 10 месяцев назад
Unigine is russian product. Please, do not support the terrorist. They live and pay taxes in russia, these taxes then convert to their military budget. Their army kills my friends and destroy my city. I am just a random game developer and I am just want to do my job without missiles over my head and permanent anxiety, just like you.
@livewithmuneeb4970
@livewithmuneeb4970 9 месяцев назад
thank you
@TheJackalxy
@TheJackalxy 10 месяцев назад
Commenting to boost the video and this golds mine of a channel👍 definetely rooting for UE and Godot
@atsignsarestupid
@atsignsarestupid 10 месяцев назад
Complete Whitepage was my engine of choice for quite a while, it's cool to see that it's still around.
@Overt_Erre
@Overt_Erre 10 месяцев назад
I recommend making a video of the downsides of each of these alternatives
@Bankoru
@Bankoru 10 месяцев назад
Having gone explore other engines has kinda made me appreciate how intuitive Unity is.
@HickoryDickory86
@HickoryDickory86 10 месяцев назад
Glad you mentioned the Rust engines, Bevy and Fyrox! But you forgot one: Amethyst. Amethyst is basically the proof-of-concept of a Rust-based, ECS-driven game engine. It is production-ready, so most of its developers also contribute to Bevy, which is basically its spiritual successor, building on the experience gained from developing Amethyst, and will be superceded by it in time.
@JingIeFett
@JingIeFett 10 месяцев назад
I would like to see more resources on building custom engines by using existing frameworks like The Forge, MonoGame, PhysX, etc.
@Phoeboi
@Phoeboi 10 месяцев назад
The hero we didn’t know we needed
@chrismcpherson7582
@chrismcpherson7582 10 месяцев назад
Also, yeah, do a Unity to Godot tutorial. Ive seen a few people here and in reddit not understanding the terminology around scenes and nodes and struggling with the one script per node concept.
@JumpCatStudio102
@JumpCatStudio102 10 месяцев назад
Cocos Creator is the best alternative for lightweight 3d mobile game out of the list. It has been battle tested by many big mobile games. The workflow and interface is very Unity-like.
@K3rhos
@K3rhos 10 месяцев назад
Thanks for this video, very helpful, I was looking for something like this, because I mainly work on 3D projects but I don't really Unreal Engine, blueprints are not my cup of tea, I way more prefer C# and C++... yeah I made a lot of C++ codes in the past, but I definitely don't want to step back again with this language, C++ is powerful for sure but I think it's not really suitable when it comes to big projects (especially as a solo dev). Flax/Stride seems to be a good alternative to Unity for me.
@mracipayam
@mracipayam 5 месяцев назад
Thx
@herbf2700
@herbf2700 10 месяцев назад
I'm a creator for the Unity asset store. What alternatives are there for selling game ready, perhaps engine specific models other than Unity and the Epic store?
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