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Unleashing Destruction: How to Animate Epic Car Crash in Unreal Engine 5! 

Unreal Han
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29 сен 2024

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Комментарии : 191   
@Unrealhan
@Unrealhan Год назад
Do you want a video about dynamic camera? Like the cinematography? Let me know!
@AnimeBadBoi
@AnimeBadBoi Год назад
YESSSS WE WANT A TUTORIAL ABOUT CINEMATOGRAPHY!!! CAMERA TRICKS AND TIPS -- ALL THAT !!!!!!!!
@designislife3893
@designislife3893 Год назад
Yeahhh. Please !!!
@Shka_maru
@Shka_maru Год назад
HELLLL YESSS!!!!!! PLEASEEE. No basic shots (like panning left to right lol. That's what most 3d camera tutorials cover). Maybe include something like a tracking shot from an aircraft chase sequence, or like Iron man flying through the sky :D or maybe the Avengers 2 opening sequence (1 dynamic shot lasting ~3-4 minutes)
@nikkvins6997
@nikkvins6997 Год назад
Hello. It would be great!!!
@hsyncnbayraktar
@hsyncnbayraktar Год назад
yeah
@sicksharkx92
@sicksharkx92 Год назад
you didn't explain how to do it........
@EziosBladez
@EziosBladez Год назад
Definitely need a more indepth tutorial of how to get the cars working and how to record them moving and such.
@imvisuals215
@imvisuals215 Месяц назад
like where did he download the cars from because this isn't in the city? Do we need to just add city vehicles to our project or what? This is a good but very vague tutorial. Once I get the hang of this I'm going to open the floodgates....there seems to be nobody who really breaks everything down
@1982masood
@1982masood Год назад
we need in-depth tutorial please...
@AdamSmith-zq5sr
@AdamSmith-zq5sr Год назад
Fantastic video! Any chance you’d release an in-depth course for this? I would absolutely pay for an in depth crash course on this. Cheers
@vivektyagi6848
@vivektyagi6848 6 месяцев назад
Looks awesome but for a newbie it looks beyond the grasp. Could you please do a step by step without speeding up. Many Thanks.
@trevoncrox265
@trevoncrox265 Год назад
Please i need a full tutorial of this for unreal beginners like me. i love car chase scenes. wud love to create mine
@summerif1629
@summerif1629 10 месяцев назад
Play after recording or does not trigger collision, do not know how to solve
@greymatt3r819
@greymatt3r819 Год назад
Looks great but very hard to follow , wish you would create a step by step tutorial
@stevefilmUE5
@stevefilmUE5 Год назад
I spent hours... I mean hours 😢 trying to get this working. I might have another go. Great work.
@Unrealhan
@Unrealhan Год назад
Hopefully this time works for you!
@stevefilmUE5
@stevefilmUE5 Год назад
@@Unrealhan I've started setting it up. 😬 If you get a minute please watch my latest short. UE5 and Iclone. Cheers.
@stevefilmUE5
@stevefilmUE5 Год назад
@@Unrealhan I've just uploaded a new short after watching you tutorial. Thank soooooooo much for your help!!!!!!!
@beq2594
@beq2594 Год назад
cant make the destruction work g.g i tryed deflagging the "simulate physics" but doesnt work, spend like 2 days trying to figure it out but i m losing hope g.g
@RaffoVFX
@RaffoVFX Год назад
Interesting!🔥🔥
@tmaintv
@tmaintv Год назад
Fantastic video. I have it working pretty well but can u advise on the glass at all? Basically the entire windscreen pops out from the mesh once the impact happens but then sits outside without breaking. Does this not break and u need to just hide it on impact?
@Griff_The_5th
@Griff_The_5th Год назад
Did you find a fix for this? I have the same issue
@tmaintv
@tmaintv Год назад
@@Griff_The_5th nope, hoping the author replies
@JS-lq9ur
@JS-lq9ur Год назад
I still can’t figure this out. I have everything else down but the glass.
@lolmao500
@lolmao500 Год назад
The next step of the Unreal Engine should be a next gen revolutionary level of destruction of environments, objects (like cars) and humans (like it simulates bullet impacts on a human body, a finger can come off, things like that.... but I bet they wont do it because ``its too violent``... we need a developper willing to do something like Soldier Of Fortune 2.... but with 2023 tech. The destruction algorithm next gen should be done without any loss of performance or very very little and maybe done on the GPU to save ressources. And it should have an effect on buildings and humans too...
@JonathanWinbush
@JonathanWinbush Год назад
Excellent tutorial my friend 🤙🏿
@Samanier
@Samanier Год назад
Any idea how to solve the dissapearing car mesh?
@maxbrisius4680
@maxbrisius4680 8 месяцев назад
Also wondering this
@Griff_The_5th
@Griff_The_5th Год назад
@UnrealHan How do you fix the issue where you see the frame of the car when they collide, like at 4:33 ? When the cars collide in Simulation, it flashes to show just the frame of the car before showing the whole model again
@JS-lq9ur
@JS-lq9ur Год назад
For me, I was adding the wrong take to the subsequence track. Putting the right track in fixed it. But I still can’t figure out how to make the glass fracture or at the very least not pop off the car in an odd way.
@FinalGrade
@FinalGrade Год назад
Beautiful cinematography as always. Thank you for sharing another gem!
@imvisuals215
@imvisuals215 Месяц назад
I cant say this enough.....you leave out SOOOOOOO many details that it can be extremely frustrating trying to follow along. Why do u skip over everything? like the little details. I have been sitting here for 4 hours following and only because i have to troubleshoot each step that u don't explain how to do. Great results but horrible instructions.
@imvisuals215
@imvisuals215 Месяц назад
So how are you adding the extra vehicles and causing the interaction. Its not a new take record. The sequencer isnt running.......im almost there but sheesh these steps are really open ended......
@curiaproduction2.020
@curiaproduction2.020 5 месяцев назад
I don't understand why you don't explain things properly, step by step, how did you manage to switch to the second machine and record a new video
@NiccoRagnau
@NiccoRagnau Год назад
I'm ready to pay you for a complete step-by-step tutorial on how to make the same scene! Write to me if you are interested!
@imvisuals215
@imvisuals215 Месяц назад
Would be nice if you showed us how to do the second take record with the first one running together......
@brhmsingh8449
@brhmsingh8449 5 месяцев назад
Tried animating, even with the physics turned off. At the time of rendering, the cars decide to dance at the starting point. Any tips on how to resolve this, please?
@virtucci
@virtucci Год назад
Amazing! Thank you for sharing!!
@EziosBladez
@EziosBladez Год назад
I would really like to know how you recorded the motion of the vehicles within the engine itself.
@chadgtr34
@chadgtr34 Год назад
in real life i crashed my car head on to the barrier at 90 mph, i have no injuries, i have no concussion, but my car didn't go airborne. the weight of the car was 1300 kg or 2866 lbs. i am suggesting a car that driving at 50 mph will not go airborne, we have gravity in this earth.
@asapmediagroup
@asapmediagroup 8 месяцев назад
can you record metahuman driving. having an issue where the character doesn't show what i recorded . i can see a path for my metahuman. but its all over the map. like he ran all over the map. even through building... never near the car
@SUPERBLIMP
@SUPERBLIMP Год назад
Always a pleasure when your videos drop, great work!
@hoodlifebooks
@hoodlifebooks 6 месяцев назад
@Unrealhan I need an Unreal Engine tech for an upcoming film
@RongmeiEntertainment
@RongmeiEntertainment Год назад
Tutorial to replace those cars with our own model
@a88261911
@a88261911 Год назад
Is it possible to replace it with a custom car model?
@Unrealhan
@Unrealhan Год назад
not if you want the destructions. It's a full set up per car. you may need to reverse engineer the blueprint based on that Epic video
@TeKay515
@TeKay515 6 месяцев назад
00:8 crash animation are applied before crashing?
@goodguygood
@goodguygood Год назад
I hope you can figure out or they fix the caveats, like the particles not rendering or having to work within the Matrix demo. Small things like glass particles really add that realism icing. Really liked this tutorial, itwas exactly what i was looking for.
@andreaskohn3107
@andreaskohn3107 Год назад
Nice video, im really interested in the PC components you are using for all this stuff 👀
@blackbox4595
@blackbox4595 9 месяцев назад
How do you record the cars that you are controlling???
@tbowren
@tbowren Год назад
Great stuff! Very well explained. Thanks for making this. Looking forward to what's next.
@刘麦子-f8e
@刘麦子-f8e 7 месяцев назад
How to record the second car? What are the details?
@CinematographyDatabase
@CinematographyDatabase Год назад
Amazing 🎉
@Anand_Bhatt
@Anand_Bhatt Год назад
I for the life of me couldn’t migrate the destruction in UE 5.1. I would love a tutorial on how to get the destruction going on these vehicles. Please 🙏🏼
@Sodomantis
@Sodomantis Год назад
Lol my cars gets ejected when i try to enter them
@ArthurBaum
@ArthurBaum Год назад
I did set up a similar scene with a PS5 controller and the take recorder. It works amazingly well BUT: no matter what I do I'm getting this weird micro - jitters on my car rig. I don't see any of that on your renders. Have you encountered something similar? If so, how did you solve it?
@filipefenner
@filipefenner Год назад
im working on a similar scene too, did you resolve the bug?
@ArthurBaum
@ArthurBaum Год назад
@@filipefenner No, unfortunately not. I guess it has something to do with physics timestep and framerate.
@filipefenner
@filipefenner Год назад
@@ArthurBaum i was thinking in create a group about these, do you up for? maybe we can find others
@wishIKnewHowToLove
@wishIKnewHowToLove 10 месяцев назад
*(sighs) crash course😂
@toonanimationstudio
@toonanimationstudio 8 месяцев назад
What gaming pad are you using ?
@MR3DDev
@MR3DDev Год назад
Fantastic video, thanks for sharing the worflow
@CowBtv
@CowBtv Год назад
Thank you for the great video But when you run rendering, the wheels are in place. Do you know the solution?
@HarrisonKillianAnimation
@HarrisonKillianAnimation 6 месяцев назад
Wow amazing tutorial! The information is priceless and very well conveyed. How are you getting the glass to break in sequencer?
@UEเฮีย
@UEเฮีย Год назад
Make tutorial pls
@SaguinMedia
@SaguinMedia Год назад
Awesome video! Among all the great tips, I didn't even know there was such a thing as an adjustment layer in the sequencer. Learn something new every time I watch your videos!
@beka4193
@beka4193 Год назад
Hi bro can you help me? My car its not working! Animation its reeady. When i start render car dont moving? I dont know what happened? Help pls
@totorobert1848
@totorobert1848 Год назад
Great Tutorial but i'm having some issue with the destruction, i don't know if it's UE5 related version? the physics seem off, sometimes it record the first impact and after i get some wierd windshield offset, i disabled the physics at play time even in the BP, but nothing seems to work. Thanks
@Griff_The_5th
@Griff_The_5th Год назад
Did you find a fix for this?
@totorobert1848
@totorobert1848 Год назад
@@Griff_The_5th i think i disabled all the no simulated layers in the sequencer
@Griff_The_5th
@Griff_The_5th Год назад
@@totorobert1848 Didnt work for me
@totorobert1848
@totorobert1848 Год назад
will try to post a tutorial @@Griff_The_5th
@zulfarizabdmajid3875
@zulfarizabdmajid3875 10 месяцев назад
Awesome. I think you should make a course from A to Z.... I'm strugling what is the right pipeline to do filmaking in UE.
@島根人
@島根人 Год назад
I want you to help me. I put a character in a car with City sample of Unreal Engine 5.1 and record it with takerecorder. When I started recording and was driving for a few seconds, the car suddenly got stuck in the road, making it impossible to drive and the take recorder stopped. (Every time, after a few seconds of driving, the car is buried in the road and the take recorder stops working.) In the same way, I recorded a character driving a car with a take recorder, but when I played it back with a sequencer after recording and confirmed it, the situation was different from the recorded situation. I'm having trouble repeating teleportation in various places.
@lukepawelek799
@lukepawelek799 Год назад
i have an issue, wonder if you can help. I recorded a take but when I play it back it spawns multiple of my vehicle on top of each other causing cars to destruct, thus the sequence doesn't play.
@lilylikesherpotato3461
@lilylikesherpotato3461 Год назад
I can get the transform track to work, but for some reason the animation track doesn't work... any ideas?... I'm pretty new at this. I'm looking at your BP vehicle with the red icon... don't know how to add that??
@bendiba28
@bendiba28 Год назад
Thanks for this precious experience, its an amazing work! Do you have any advice to avoid the cars loosing there bodies sometime?? I've noticed that when the cars having a contact or a brutal motion to them self they are loosing the body for a couple of frames but it still seems to be quite random... I keep searching for the exact reason thats hapening. If anyone have some lights on this one I'ld ve gratefull for life!! 😅🙏🙏
@lawrence_lek
@lawrence_lek Год назад
Thank you! Do you know how if it easy to add another custom car model from Blender to the UE5 Matrix demo?
@Sky-hl8iw
@Sky-hl8iw Год назад
holy light...u made it look so ez..wish i can download your skills tho...is there any extended full detailed version so beginners can deep dive follow each clicks? i dont mind if it gonna b a paid tuts frankly
@gamebushrd
@gamebushrd Год назад
I dont know why the render queue always switch to the main camera of the car but not the cameras I'm using for the shots
@rdfilmefoto
@rdfilmefoto Год назад
how can i export the car system???? im just stucked before the tutorial start 🤣
@davidwillno
@davidwillno 9 месяцев назад
Almost finished my short cinematic. I have attached chaos vehicles to camera rails to control the movement precisely (also a hero mustang i built a control rig for)- however, this does not allow wheels to spin or police lights to shine (altho I built my own control into the BP) or collisions/deformation to occur. I noticed that the CitySample "Sandbox" vehicles allow all these controls... Can you bring in some of these controls into Sequencer? Can I add wheel spin, body roll, deformation on a keyframe basis? Or do I HAVE to use take recorder and do it live?
@NikitaAlexandrovAnimations
@NikitaAlexandrovAnimations 8 месяцев назад
Wheels can spin if you add them as an actor component. With lights, you can adjust their material to allow the sequencer to change material parameters. Have you found a solution to the car destruction + rail?
@LucaGry
@LucaGry 5 месяцев назад
@@NikitaAlexandrovAnimations Hello, I saw your comment. I'm trying to do the same thing, a crash animation using the camera rail. Did you manage to get the deformation? Also, when I place my blueprint sandbox car on the rail, in editor it follows the rail but in play it doesn't move and the transformation coordinates go haywire. Any idea how to fix this? Thanks a lot!
@NikitaAlexandrovAnimations
@NikitaAlexandrovAnimations 5 месяцев назад
@@LucaGry physics don't work at all with rails, so you can turn off physics for the object, or just place mesh. With the last one it's easier to animate wheels than in the blueprint version trying to snap to the ground
@fabianoperes2155
@fabianoperes2155 Год назад
AMAZING!!! Any way to avoid tires clipping on the ground as in the begining?
@yash1551
@yash1551 Год назад
Please, can you inform me what workstation are you using to run Unreal without lag?
@ORTyOW
@ORTyOW Год назад
wow, genius, thank you
@lilylikesherpotato3461
@lilylikesherpotato3461 Год назад
what controller do you use, any special config/setup?
@OverJumpRally
@OverJumpRally Год назад
Amazing video, thanks! I'm going to study it for my next trailer!
@shashwatkauraw8085
@shashwatkauraw8085 Год назад
I did not get the option to convert car to possesable. Am I doing something wrong?
@sacataxgames1501
@sacataxgames1501 Год назад
amazing! Bro do you have a complete course of unreal engine?
@drcal
@drcal Год назад
Hey mate, sorry if you mentioned it already but are you rendering with the legacy sequence renderer or movie render queue?
@iratemusic4575
@iratemusic4575 Год назад
how do you make playstation 5 controller rumble?
@TheVelvetGentleman
@TheVelvetGentleman Год назад
Hi Han. Awesome work! I was wondering if you could show how to film a person getting shot for action sequences in UE5. Is it a similar idea to the car crashes? That would be super helpful. Thanks for all your efforts!
@MuhammadArshad-oj4fr
@MuhammadArshad-oj4fr Год назад
Waoooo, I really wanna learn from you lot, are you doing any personal Training course
@vondal2790
@vondal2790 Год назад
大佬!我尝试在seq模拟的时候让车辆能和摆放的车辆解算碰撞,但是没有成功,是我哪个设置漏了吗
@BCS_Official
@BCS_Official 11 месяцев назад
I so much Love this guys level of details.
@1000ton474
@1000ton474 Год назад
Its possible to have access to your UE5 project?
@DLVRYDRYVR
@DLVRYDRYVR Год назад
So good, thank you ✌️
@antonieralcoleman3935
@antonieralcoleman3935 Год назад
Thank you so much for this tutorial! Do you have any tips on animating ghosts? Similar to the twins in the matrix reloaded?
@lilylikesherpotato3461
@lilylikesherpotato3461 Год назад
could you do a little more detail around sequencer set up and take recorder
@tigermehran
@tigermehran Год назад
That was awesome. Little problem, how to hide that annoying ui while rendering
@Unrealhan
@Unrealhan Год назад
Should be gone by setting the level blueprint gamemode to none.
@replikant.studio
@replikant.studio Год назад
Holy smokes! This is AMAZING.
@Ivan_Balakirev
@Ivan_Balakirev Год назад
На двери появилась вмятина до столкновения. Хаха
@maddiehad
@maddiehad Год назад
there is no such thing as to much destruction happening.
@mliler1405
@mliler1405 Год назад
Man, most of the time it’s unreal realistic to the point where it’s not even fun to watch John Wick in the most recent example is a perfect one, that whole scene where he’s getting hit by different classic muscle cars was all CGI. There isn’t enough particle effects, nor denting to look real. It just looks like some dude getting hit and obnoxiously comical amount of times. Honestly I’m not too impressed with the most recent VFX affects. Most of you guys are either being overworked so you’re creating subpar contacts or you’re just delivering poor graphics in general and people are signing off on it, saying it looks good both of which are obviously problems.
@mliler1405
@mliler1405 Год назад
In my opinion, you guys all need to go back and remember how it starts cause and affect just because you want a bunch of affects doesn’t mean they can just happen. You have to give it a cause to otherwise, it’s eventually just gonna be a bunch of explosions on the screen and we’re gonna need subtitles to see what’s going on. Oh there was an explosion shot by this guy and then blah blah blah 90% of that isn’t being shown it’s just a quick cut of a CGI car hitting some dude and you’re supposed to be impressed. I’m not Jurassic Park looks anything but realistic so that franchise is dead Transformers is another good example the most recent looking one from the trailer looks horrible and it’s all in CGI. There’s no denting on the ground barely any sparks from the metal that is a transformer in the whole thing looks relatively overexposed or matte and it’s coloring. I’m not sure what that is exactly I just know it isn’t good and it’s what keeps me from seeing any of these movies. I was disappointed seeing the newest John Wick, and I have no desire to see anything else with absurd CGI then
@mikeo2413
@mikeo2413 Год назад
thanx for the input bro GREAT JOB
@7WeirdSeeds
@7WeirdSeeds Год назад
Thank you for including limitations/bugs/workarounds!
@JasonSatterwhite-d5j
@JasonSatterwhite-d5j Год назад
This is fantastic, thanks for sharing this technique and putting so much effort into this tutorial. THANK YOU!
@Cpen5311
@Cpen5311 Год назад
I'm confused - you show the car destruction with glass breaking being recorded in sequencer and then say at the end that for particles to work, you can't record in sequencer and need to run the level. how did you do it in sequencer??
@filipefenner
@filipefenner Год назад
when you push the render, the physics starts, right? Thats what i understand, maybe if you record the motion properly with take recorder, and put to play, when it render, will render the broke glass, but i think that never will bem execly equal. I didnt test yet, but this is what i understand
@williamlacrosse9389
@williamlacrosse9389 Год назад
Bro you made my day! This stuff is pure gold! Thx for sharing.
@workflowinmind
@workflowinmind Год назад
I was waiting for that one after your twitter videos! Great insights
@toonanimationstudio
@toonanimationstudio 8 месяцев назад
One of the most amazing video i have come across in ue5
@robsonhenrique4346
@robsonhenrique4346 11 месяцев назад
I'm dying to learn this
@Peluche070
@Peluche070 Год назад
Han always Solo!! Good to see you sharing your knowledge and ideas with the world in 2023. ❤
@fracturedfantasy
@fracturedfantasy Год назад
Super cool. Definitely inspired me to have a look into - seems like someone could have hours of fun creating destruction shots ;)
@Unrealhan
@Unrealhan Год назад
Totally! So satisfying crashing cars!
@ryangame9515
@ryangame9515 Год назад
amazing tut, i spent so much time trying to get this to work a year or two ago with no luck. Thanks!
@Clydiie
@Clydiie Год назад
ur my fav unreal artist hands down its a joy anytime you upload
@Unrealhan
@Unrealhan Год назад
Thank you for the kind words! That keep me going for sure!
@nilechunky
@nilechunky Год назад
Absolutely incredible! Thanks for doing this :)
@CaptainPrice360
@CaptainPrice360 Год назад
This is seriously cash money my man!
@vivektyagi6848
@vivektyagi6848 6 месяцев назад
Looks and sounds Awesome.
@Arthr0
@Arthr0 Год назад
Now this video is the true meaning of a crash course
@HoudiniEnjoyer
@HoudiniEnjoyer Год назад
WOW man! thank youuu!!!! 😍😍😍
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