Really great and beginner friendly tutorial! Is there a way to save your fluid DOP setup as a shelf tool instead of having to modify the grain shelf tool?
Thank you! I think that it’s better to just read the SideFX help here. My explanation would not be better than that: www.sidefx.com/docs/houdini/vellum/vellumvsflip.html
what are u going to do once the AI generate sims with prompts, materials and videos comparable to ur renders and teaching loss its value?. That's a question I ask myself quite often and I want to translate it to u.
Then I will probably use AI to create simulations and teach people how to use it properly. Not everyone will do everything themselves just because of AI. It’s a tool as all the other tools available. It will still need experts to use the tools. But I don’t think that’s going to happen very soon.
Quick Question, how can I further Art direct the fluid by adding a point velocity or some kind of force to push it towards a certain direction? Thank you in advance!
There is a liquid surface node. Or you can use a VDB from Particles to create a volume and then convert it back to a mesh. There is a more detailed tutorial on Patreon.