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Unreal Engine 5 : Parkour Series- Roll, Dodge & Air Dash 

UE4 Poseidon
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You can purchase the roll, dodge, dash project files here:
/ ue5-roll-dodge-108504772
You can purchase the completed parkour series project files here:
ue4tutorials.g...
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Mixamo to Unreal Converter tool: terribilisstud...
Welcome back to my parkour tutorial series. For the thirteenth tutorial I will be creating an advanced roll, dodge and air dash system. It covers:
- Roll in input target direction (while moving & idle)
- Sprinting roll
- Land to roll
- Adjusting capsule to roll under objects (crouches if no space to stand back up)
- Dodge
- Air dash if dodged while in air (with trail effect)
- Air dash procedural leaning
- Adjust dodge and dash to be directional or not
- Cooldown timer
- Parkour series integration (dash into wall run/slide/climb, after double jump etc)
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Parkour series tutorial series playlist: • UE5: Parkour series
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Patreon (Project files and more): / ue4poseidon
Ko-Fi (Donations/Tips): ko-fi.com/ue4b...
Gumroad (Exclusive project files): ue4tutorials.g...
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/ @ue4poseidon
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22 сен 2024

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Комментарии : 7   
@789alizaidi
@789alizaidi 2 месяца назад
Wow this is now taking a shape of a proper game
@UE4Poseidon
@UE4Poseidon 2 месяца назад
@@789alizaidi Thanks! I’m planning to make the last two videos tying the whole project together and final additions and bug fixes so hopefully it feels like one
@SGD_GO
@SGD_GO 2 месяца назад
OMG, another precise tutorial that I’m looking for, thanks a lot!!!!
@oguzhanboz54
@oguzhanboz54 Месяц назад
You are absolutely amazing bro!
@azura7709
@azura7709 2 месяца назад
ive seen ur older vaulting system for traversal which was very helpful, but i was wondering if there was a new way of doing it with ue 5.4?
@UE4Poseidon
@UE4Poseidon 2 месяца назад
@@azura7709 I haven’t tried ue5.4 yet but I’m assuming it should work for that too.
@azura7709
@azura7709 2 месяца назад
@@UE4Poseidon Can u make it work with motion matching?
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