Тёмный

Unreal Melee Combat - Enemy AI Sight Perception - UE4 Open World Tutorials #56 

CodeLikeMe
Подписаться 90 тыс.
Просмотров 16 тыс.
50% 1

Project files : / 23998422
In this episode, I am going to add an enemy character to our melee combat system developed with unreal engine 4. This enemy AI character can see the player character with AI sight perception. When the enemy character see the player character, he will equip the sword and walk to the player.
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
/ codelikeme
►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits
Full open world series playlist : • Unreal Open World Tuto...
Like my facebook page for more content : / gamedevelopersclub
Follow me on twitter : / codelikeme2
Follow me on reddit : / codelikeme
#CodeLikeMe #unrealengine #ue4 #indiegamedev

Опубликовано:

 

25 дек 2018

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 48   
@HaramiAMV
@HaramiAMV 5 лет назад
Thank you so much for this I'm glad that you did all of this :)
@marcellemarais7610
@marcellemarais7610 4 года назад
Thank u
@PuertaGiratoriaArgentina
@PuertaGiratoriaArgentina 3 года назад
First, thanks so much for all the tutorials, this rpg serie is the best in youtube, i can do real a dream on my childhood. Second, Have a nice day!
@CodeLikeMe
@CodeLikeMe 3 года назад
Glad you like them! you too, have a nice day and good luck with your dream project
@dylankelly8049
@dylankelly8049 5 лет назад
Thank you so much for the tutorials, do you ever plan to create enemy AI using a different mesh but same skeleton?
@TolisPiperas82
@TolisPiperas82 4 года назад
I OPEN CH ENEMY AND IN THIS BP DONT LET ME CHANGE THE MESH.AND WHEN I GO TO CH HUMAN TO CHANGE THE MESH MY BP CHARACTER CHANGES ALSO.so i cant change the enemy mesh. please help. i m stuck
@fooxy8459
@fooxy8459 4 года назад
When i create the get team in the BPI i have a problem " Found More than one function with the same name GetTeam; second occurrence at Get team"
@juliuszamora9082
@juliuszamora9082 3 года назад
I did follow the video but why my CH_Enemy is not drawing the sword, The animation play but the sword is still in the back of the AI
@TolisPiperas82
@TolisPiperas82 4 года назад
i solved it i think.i put the game the enemy i created as you say i select it in game and in the right column let me to change the mess
@baderalqahtani730
@baderalqahtani730 4 года назад
Where can I find interfaces at 9:44? Can't seem to locate it.
@CodeLikeMe
@CodeLikeMe 4 года назад
I added them in previous episodes.
@geoffrey3668
@geoffrey3668 5 лет назад
Thank for the video! What about a behavior tree in the future?
@CodeLikeMe
@CodeLikeMe 5 лет назад
yes, I want to do that
@digitalends
@digitalends 4 года назад
This might be a long shot given how old this video is at this point. Enemy Sight Perception and basic animation is working perfectly. However, the sword does not change to the hand socket on the CH_Enemy. Everything else is working perfectly. Any suggestions on this?
@leventetoth3919
@leventetoth3919 4 года назад
when the sword is on a socket, change the sword location and rotation both to zero, and adjust these settings only on the sockets
@digitalends
@digitalends 4 года назад
@TheGamer Susi never did
@don6019
@don6019 3 года назад
I know this is old but I had the same issue, maybe it will help someone else. Make sure to check the "equip" box on toggle sword in the pawn sensing graph.
@sukshamkapuria6981
@sukshamkapuria6981 4 года назад
getTeam number method in my project is returning '0' I don't know why, please help. I changed the value of var team -1 in Ch_Player
@CodeLikeMe
@CodeLikeMe 4 года назад
did you implement the get team number function in ch_human?
@sukshamkapuria6981
@sukshamkapuria6981 4 года назад
@@CodeLikeMe yes, but the problem is solved, thank you. These videos are really really helpful.
@thegamerloop9901
@thegamerloop9901 3 года назад
Umm..... Hi! Could you please tell me how you changed the cloth color of the enemy!!! I have successfully followed you tutorials till this video but cannot continue due to this problem!!! thanks in advance! BTW Your tutorials are outstanding, fantastic, out of the world....... I do not have words to describe them!!!!!
@thegamerloop9901
@thegamerloop9901 3 года назад
Please help me!! I am just a beginner and don't know how to use photoshop! Please!!
@CodeLikeMe
@CodeLikeMe 3 года назад
duplicated the material and multiplied it with a vector4 parameter with blue
@kirssysanchezmatias9009
@kirssysanchezmatias9009 4 года назад
Can you explain how can I chage the character? I would like to use another mesh.
@CodeLikeMe
@CodeLikeMe 4 года назад
Simply put the different mesh to mesh component of character. But you will have to redo the animation blueprint if it is a different skeleton. Also, if you implement it using the bpi_characteranimation interface, you don't have to do any changes to the character blueprint
@mohamedayman5240
@mohamedayman5240 4 года назад
@@CodeLikeMe please can you make a video explaining that because i have to do that but i still dont know how i will destroy some things if i try that on my own
@seansopata5121
@seansopata5121 3 года назад
@@mohamedayman5240 If you can't figure it out on your own, you need to take a step back and go watch some previous videos. It works exactly the same as creating the character.
@mohamedayman5240
@mohamedayman5240 3 года назад
@@seansopata5121 i already did changed:"D but when i was writing the comment i had less knowledge than now
@mohamedayman5240
@mohamedayman5240 3 года назад
@@seansopata5121 there's a better way than re do the animation blueprints.. you can just retarget ths animation blueprints to your new character and it will work and automatically will retargeting all the animation for you
@grimreapor2545
@grimreapor2545 4 года назад
I HOOKED UP TOGGLE SWORD TO FALSE AND DIDNT DO THE AI STIMULI THING AND IT WORKS FINE. IM USING 4.24
@rezu4783
@rezu4783 4 года назад
YOU'RE A LEGEND!!
3 года назад
THANKKKSS!
@TolisPiperas82
@TolisPiperas82 4 года назад
how can you open a texture from the project to photoshop as you say for your enemy in your video?
@CodeLikeMe
@CodeLikeMe 4 года назад
Right click on texture in content browser and , export
@TolisPiperas82
@TolisPiperas82 4 года назад
@@CodeLikeMe what format?
@CodeLikeMe
@CodeLikeMe 4 года назад
@@TolisPiperas82 TGA
@TolisPiperas82
@TolisPiperas82 4 года назад
@@CodeLikeMe opens the photoshop tga files?ididnt know it
@CodeLikeMe
@CodeLikeMe 4 года назад
@@TolisPiperas82 yes.
@kanavkrishan4922
@kanavkrishan4922 3 года назад
5:53 (bookmark)
@Himanshu-xh1ko
@Himanshu-xh1ko 5 лет назад
can you make advance ai
@Himanshu-xh1ko
@Himanshu-xh1ko 5 лет назад
+Thilina Premasiri thanks man please make advance ai
@ShojikiGaming
@ShojikiGaming 5 лет назад
Thilina. I've messaged you on Patreon. I'm having trouble with my IsEnemy function showing "variable not in scope" for the TeamNumber
@weebhunter694
@weebhunter694 5 лет назад
It must be called as a "message."
@LeonelAmaral14
@LeonelAmaral14 4 года назад
How do you disable that kind of bounciness at 3:20?
Далее
Meninas na academia
00:11
Просмотров 2 млн
IQ Level: 10000
00:10
Просмотров 7 млн
10 Unreal Engine 5 PLUGINS I can't live without!
9:37
Просмотров 498 тыс.
Unreal NPC Characters - UE4 Open World Tutorials #44
19:04
Why I'm Glad I Didn't Use Unity
5:34
Просмотров 612 тыс.