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Unremarkable and odd places in Twilight Princess 

Any Austin
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#twilightprincess #zelda #wii #gamecube #wiiu #liminal #strange
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9 июн 2024

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Комментарии : 978   
@GANONdork123
@GANONdork123 11 месяцев назад
The hole in Lake Hylia is a shortcut that can be accessed through the Kakariko Graveyard. You're meant to use the water bombs to open the shortcut after obtaining the Zora Armor.
@SECONDQUEST
@SECONDQUEST 11 месяцев назад
Oh wow I completely forgot water bombs existed
@HalfDuck
@HalfDuck 11 месяцев назад
Yup this is correct
@silentdrew7636
@silentdrew7636 11 месяцев назад
​@@SECONDQUESTand they look like weird fish
@thelokinator7267
@thelokinator7267 11 месяцев назад
I remember discovering the shortcut as a kid and being really excited about it. Even as an adult now it still excites me. It's just really neat being able to get the zora armor and then immediately being able to go to lake hylia through there, and I love the way the force of the water pushes you out into the lake.
@thesmashfloydian
@thesmashfloydian 11 месяцев назад
@@silentdrew7636who knew Thom Yorke was such a big Twilight Princess fan?
@mitwhitgaming7722
@mitwhitgaming7722 11 месяцев назад
I work at a hospital in the basement. There is one long hallway that is probably a quarter of a mile long, its almost always completely abandoned and on the weekends half the lights are turned off. Every time, I can just hear your echoing, "this place is weird," in my head.
@sterlingpratt4901
@sterlingpratt4901 11 месяцев назад
Oh I'm glad I'm not the only one who has this happen.
@kricku
@kricku 11 месяцев назад
Culvert
@JrIcify
@JrIcify 11 месяцев назад
You should sabotage the connections on the lights so they'll flicker
@mitwhitgaming7722
@mitwhitgaming7722 11 месяцев назад
​@@JrIcifySeriously. I have already decided that if I'm there on the weekend and lights start going out one-by-one, I am taking a brisk walk out of the building.
@samgoggin7593
@samgoggin7593 11 месяцев назад
A quarter of a mile? Like a whole lap around a track stretched into a straight line? I want to see that
@Dudeman23rd
@Dudeman23rd 11 месяцев назад
God I love Twilight Princess's environmental design. It's like the entire world is a creepy empty liminal space that's had something removed from it. Some people probably find it boring or lazy as a result; I think it makes the tone 10 times more effective.
@Levacque
@Levacque 11 месяцев назад
More NPCs would completely negate that feeling, I think. It feels as if each area stopped loading partway through, so that only enemy mobs spawned.
@Fer-fy8dx
@Fer-fy8dx 11 месяцев назад
I’ve always thought of it like this and didn’t know quite how to explain it. I’m glad someone else sees it the way I do!
@chuychongas
@chuychongas 10 месяцев назад
there was a lot of content removed from the game during development.
@clouds-rb9xt
@clouds-rb9xt 10 месяцев назад
@@chuychongas Like?
@micahsouza8016
@micahsouza8016 10 месяцев назад
Im a pretty glad about it too. The feel of twilight princess empty ness does feel very liminal space like. It totally sets the mood
@Your2ndPlanB
@Your2ndPlanB 11 месяцев назад
Twilight Princess always gives me similar vibes to Shadow of the Colossus. But it also feels 'fractured', like all the pieces don't necessarily fit together.
@Dudeman23rd
@Dudeman23rd 11 месяцев назад
I was just thinking the same thing
@Pollicina_db
@Pollicina_db 11 месяцев назад
Fractured is a perfect word to describe this games world
@spoon7053
@spoon7053 11 месяцев назад
that is such a good comparison!!! similar gloomy atmosphere and empty world
@MrCantStopTheRobot
@MrCantStopTheRobot 11 месяцев назад
Low key absurdist or surrealist horror game
@Sazed0
@Sazed0 10 месяцев назад
I think you would all enjoy Dark Souls 2, it has a very similar vibe.
@Totxameeee
@Totxameeee 11 месяцев назад
I think one reason you can justify the emptiness of lake Hylia with is the fact it was dried up and empty until "recently" so there's veen no time for flora and fauna to fill it. Meanwhile, the hole in front of the temple was filled with water even after the lake was dried up, so there's animals and plants there.
@overlorddante
@overlorddante 11 месяцев назад
Still ironic that the Zelda games with under water areas are barren yet in BOTW, the game where you can't swim underwater, there's tons of life and flora you can't really see. Particularly in the ocean
@ar.ninetysix
@ar.ninetysix 11 месяцев назад
​​​Skyward Sword is probably the only one to consistently have nice floral sections underwater and it doesn't feel quite as barren either with the exception of maybe.. the water dragon's room. But even by the time you get there, you'll probably fixate on talking to her for the main quest stuff instead of exploring Edit: I take back what I said about the Water Dragon room, it's fairly nice as a home area for a bunch of the new squid/key race. If this was the least memorable underwater area in Skyward Sword for me, the game did underwater areas pretty well imo
@SoIstice
@SoIstice 11 месяцев назад
@@overlorddante Underwater models are subject to way less scrutiny when you can't get up close to them. Plus, all other Zelda games are on extremely underpowered hardware compared to BotW, so BotW can afford to put really detailed flora everywhere.
@overlorddante
@overlorddante 11 месяцев назад
@@SoIstice yes. I'm saying it's unfortunate to finally have beautiful underwater landscapes but we can't explore them
@OtakuUnitedStudio
@OtakuUnitedStudio 11 месяцев назад
@@ar.ninetysix They're actually seahorse jellyfish people
@xxcorrinxx6299
@xxcorrinxx6299 11 месяцев назад
Twilight Princess is certainly very dreamlike in the sense that (and I say this lovingly) so much of the world feels like the suggestions of places and landscape rather than the thing itself? So much feels at least a little off in juxtaposition with the realism and scale they achieved otherwise. It's the kind of thing I never noticed until I was going around gathering poes and bugs, once i wasn't distracted by moving forward in the story.
@fauxglow3967
@fauxglow3967 10 месяцев назад
I agree, and I also wonder if it unintentionally emulates actual fairy tales that one may imagine in their head by being so dreamlike and a lot of geometry/architecture not making sense... and there's so many areas and ideas that would be cool to see in the game, but we can't!
@TheLazyBot
@TheLazyBot 11 месяцев назад
God I love going back to Twilight Princess every so often. That game had a powerful vibe that nobody's captured since. Straight magic
@Nen_niN
@Nen_niN 11 месяцев назад
The Ranch actually has a few reasons to pay it another visit. You can pet the goats, and even if you dislike the minigame, you can earn a piece of heart there. There's also a hidden underground cave (accessible through digging as wolf in the building) that cointains one of the few instances of Rare Chu (I believe there are only 3 or 4 in the entire game).
@tmsplltrs
@tmsplltrs 11 месяцев назад
One thing I found out recently is if you go to the ranch as a wolf and approach the sad man, the goats will defend him by attacking you
@olivebunny
@olivebunny 10 месяцев назад
@@tmsplltrs that's so wholesome 🥺
@tmsplltrs
@tmsplltrs 10 месяцев назад
@@olivebunny I also found another cute detail: if you go to the room of the mayor of Ordon village, you'll find a brush on his desk. Since he's bald this means he uses the brush for his funny-looking mustache.
@DroolRockworm
@DroolRockworm 10 месяцев назад
@@tmsplltrs Amazing
@DarkMirria1
@DarkMirria1 22 дня назад
@@tmsplltrs His name is Fado.
@Sonnance
@Sonnance 11 месяцев назад
You mentioned the lonely feeling that the chasms give, and honestly that’s one of my favorite things about TP’s atmosphere. The Hyrule of TP is a kingdom in decline, and you can feel that in every corner of the game. The world is big, and barren, and lonely throughout. The land doesn’t have the vibrance that most Zeldas do, but it’s also not exceptionally hostile. It’s just… Lonely, and desolate.
@timotheatae
@timotheatae 2 месяца назад
Like the UK!
@MAIMEDWOLF
@MAIMEDWOLF 11 месяцев назад
I swear this game is the most dreamy and odd game Ive ever played. I remember playing it when I was 14. I got it on the wii, and I played it during winter. I felt to isolated playing that game. Isolated from the world because it was winter and isolated in a video game, at the most depressing time in my life when my parents were going through problems. And it just is INGRAINED into my head as just a WEIRD GAME I played at a very WEIRD time in my life. One of my favorite games of all time by far.
@elise_g
@elise_g 8 месяцев назад
Funny, I also played this for the first time during the most depressing isolated time of my life
@papi105
@papi105 Месяц назад
Same here
@Red1Ribbon
@Red1Ribbon 11 месяцев назад
When I was a young kid I played this game but didn't have the video game savvy to realize I had to summon the hawk. So I spent tens of hours in the first part of the game walking around Ordon Village and minding my own business like I was any other resident. Definitely the most odd and unremarkable video game experience I've ever had. I have no idea why I spent so much time on it.
@jasoncporter
@jasoncporter 11 месяцев назад
You should definitely do a Part 2 for this area with the later game areas. Gerudo Desert is massive and has a ton of empty spaces, the path to Snowpeak is desolate AF, the lost woods leading to the Temple of Time are super weird…. And the Twilight Realm Palace is also like something out of a dream. Would love to see you find more cool areas in the later game!
@vcdonovan5943
@vcdonovan5943 28 дней назад
Man, Gerudo Desert in TP is the most disappointing aspect of it. It's so devoid of anything and lacks any of OoT's desert's mystique. Sure, TP's desert is larger but OoT's version obscures it with sandstorms and just makes it feel like there could be so much more OUT THERE on the farthest known fringes of Hyrule. TP's desert is just this wide open space squared off by obvious fence cliffs, a few rock outcroppings, a 100 level cave and the temple. I was looking forward to seeing the Desert Colossus and the Gerudo Fortress but noooo.
@OGR-4394
@OGR-4394 11 месяцев назад
I've literally thought about 2:25 every time I go back to an old game. I was replaying a Fallout 3 DLC the other day and found a nothing NPC in a cave at the edge of the map, stared at them thinking "how often do people even see you these days?"
@ethanbaileylol2283
@ethanbaileylol2283 11 месяцев назад
seems like a lonely fellow.. maybe a stranger of the mysterious variety?
@JrIcify
@JrIcify 11 месяцев назад
​​@@ethanbaileylol2283ossibly the loneliest person in all of fallout 3
@qwopiretyu
@qwopiretyu 11 месяцев назад
​@@JrIcify he has a son and therefore got bizay. Not forever alonely
@qwopiretyu
@qwopiretyu 11 месяцев назад
What the kid in Point Lookout?
@OGR-4394
@OGR-4394 11 месяцев назад
@@qwopiretyu Yes!
@crunglemcbungley
@crunglemcbungley 11 месяцев назад
Lake Hylia being so dead makes a lot of sense, though. When you start the game, as far as we know it's been nearly empty for a while, with only the lake temple entrance still having water over it. Depending on how long the bed was dry, there's a good chance there just wouldn't be any life other than fish coming from upstream. Also that would be a lot more annoying to handle map and model wise.
@trequor
@trequor 11 месяцев назад
Yeah it really does make sense in context
@Slyfox2235
@Slyfox2235 11 месяцев назад
There were a bunch of things I never thought to look at, especially the weird PNG mountains ?? I think Twilight Princess the the perfect candidate for these types of videos because it feels a little overly ambitious with a huge world but several areas were there just wasn't any way to fill it one of my favorite places is the path from zora's domain to snowpeak
@daniel_361
@daniel_361 11 месяцев назад
I think you have to take Twilight Princess as a product of its time. In the time before the releases of Skyrim and GTA V, video game developers were boasting about their _sizes_ of the game. Back then you had these weird comparisons (our game world is 22.4 square kilometers, that's 5 more than the competitor's world!). Naturally, Zelda wouldn't be exempt from it, and therefore TP has these huge areas with absolutely nothing in them. Thankfully, a long series of mediocre open worlds between 2013 and 2017 made the industry change, and now they're more focused on making fun worlds instead of gigantic ones (mostly).
@MetroAndroid
@MetroAndroid 11 месяцев назад
I thought for sure he would cover the Snowpeak area! Especially with all the weird little areas you can get to while snowboarding and the beautiful music. Probably too late into the game, and he didn't get to it.
@SoIstice
@SoIstice 11 месяцев назад
@@daniel_361 Twilight Princess is also designed around using a horse. It makes a lot more sense to make the world bigger to accommodate the speed of the horse rather than slow it down to make it fit into a smaller one. I really doubt they were focused on world size comparisons, rather than just wanting to make the game feel like a grand adventure across Hyrule in a way no other Zelda game had done before.
@laurihavukainen7747
@laurihavukainen7747 11 месяцев назад
Twilight Princess was my favorite game to search for stuff like this as a teenager. I for example tried to find fishing spots in places you would not necessarily look, like the dungeons. Turns out you can find fishing spots in about half of the dungeons, multiple in the first two (including the boss room, at least in the original Wii version).
@Levacque
@Levacque 11 месяцев назад
It's worth noting that the ranch SHOULD feel odd. It's the furthest point from the rest of Hyrule and is up in a mountainous area. It should feel oddly isolated, so it's lucky that the tone of the game design just works so well for that location. I also don't understand why that big chasm bordering Hyrule field didn't simply show the water at the bottom of it. At least half is the chasm is simply the Zora River. So show it!
@tuliobednarczukpecinemisko5606
@tuliobednarczukpecinemisko5606 10 месяцев назад
Maybe is so that Players dont try to swin in there
@Levacque
@Levacque 10 месяцев назад
@@tuliobednarczukpecinemisko5606 bah! We still pitch ourselves off of ledges out of curiosity anyway!
@RTU130
@RTU130 Месяц назад
Right
@JustAnderw
@JustAnderw 11 месяцев назад
I'm grateful you always ask permission to take us to these odd places. It makes the trip more comfortable and pleasant
@SlenchFan
@SlenchFan 11 месяцев назад
I like it too but isn’t it funny we don’t have much of a choice!! Unless we click off the video which I’d never do since twilight Princess is the greatest art ever made
@SatiricalSarah
@SatiricalSarah 11 месяцев назад
I know what you mean! I like it when people do that in ASMR too lol the like "may I touch your hair if that's alright with you? Okay? Okay great." So many tingles lol
@jonathanwilliams1271
@jonathanwilliams1271 11 месяцев назад
I miss the consent forms from before lol
@Sifeus
@Sifeus 11 месяцев назад
He doesn't have my consent I'm leaving
@grammarmaid
@grammarmaid 11 месяцев назад
I have to agree. I was thinking that while watching, as well. When he asked, "wanna see another weird place?" it occurred to me how used to the average video format I am, that I found it weird that somebody would show common decency in a presentation. I think that says more about the state of media than it does this channel in particular, but that's a different story entirely. Anyway, it was nice. At around the point where he asks I was thinking of watching something else. But it was kind of like, "oh, since you were so polite, I suppose I'll stick with you for a while more."
@mistahchad220
@mistahchad220 11 месяцев назад
I adore this series as a whole, but this video in particular feels perfectly tailored for me. I felt like the only person in the world who did this in Twilight Princess, and it feels so cathartic to finally see someone else appreciate those inconspicuous little pockets of the world as much as I did as a kid. ❤ Wonderful vid, keep up the good work!
@samreddig8819
@samreddig8819 11 месяцев назад
In the contrary I searched what felt every inch looking for heart pieces. I refused to use the fortune teller because I was stingy.
@grammarmaid
@grammarmaid 11 месяцев назад
Typical opinion from a guy who spends all his time trapped within Princess Peach's castle walls!
@mistahchad220
@mistahchad220 11 месяцев назад
@@grammarmaid Geez, can't a fungi admire architecture without being accused of being stuck in bricks, nowadays? We toads have other interests too, you know!
@fantomflasch2289
@fantomflasch2289 11 месяцев назад
I'm glad you gave a shout out to most bizarre landscape asset in all of Zelda, the weird floating molten cabbage used to represent Death Mountain.
@uponeric36
@uponeric36 10 месяцев назад
I feel like it needs to be looked at on CRT, my feeling is that a little bit of pixel blending and softening made it blend into the background better and look more natural when it was designed.
@RTU130
@RTU130 Месяц назад
Ye
@BathroomTile
@BathroomTile 11 месяцев назад
I love the way you look at the actual spaces in games. Most people have a very utilitarian aproach to the spaces in games, except for places where the intended purpose is exactly to marvel at a vista. But I really identify with how you really seem to savor every single nook and cranny. I didn't grow up with Zelda but I remember doing this in some of the games I played, just finding an unremarkable corner that someone had to model and taking in the vibes. I feel like I did this a lot in Soul Reaver 2.
@yourehereforthatarentyou
@yourehereforthatarentyou 11 месяцев назад
i did it in sonic adventure’s hub worlds
@connordarvall8482
@connordarvall8482 11 месяцев назад
I have to admit, I started playing Spyro recently and watching Austin has made me just appreciate being in the space. I haven't just appreciated a space in 10 years. Speaking of, we gotta get Austin to play some PS1 3D platformers. They have oddness and unremarkability down to a science.
@yourehereforthatarentyou
@yourehereforthatarentyou 11 месяцев назад
i always thought kakariko in this game fit the “unremarkable and odd” bill. like, the entire village. it’s just got a strange feel. the inn with the weird ramp outside leading up to the second floor and the sign that says “do not jump across this gap” on it especially gives that unusual vibe
@tomwells5698
@tomwells5698 11 месяцев назад
The village is also huge and only has 3 residents (originally). 2 of whom have their own culture, which fits the village, but with no one else around. Even in OOT Kakriko had a number of native npcs.
@burnsideex5949
@burnsideex5949 11 месяцев назад
@@tomwells5698 I believe most of the residents were killed/ turned into shadow beasts during the twili invasion correct?
@tomwells5698
@tomwells5698 11 месяцев назад
@@burnsideex5949 Just searched it but yeah. As a kid thought it was weird nobody was there. Still quite dark
@vcdonovan5943
@vcdonovan5943 28 дней назад
I'm kinda miffed that they went for an American wild west aesthetic instead of the traditional medieval aesthetic for the town. OoT's Kakariko is so much more fleshed out with secrets and lore.
@harlslayer69
@harlslayer69 11 месяцев назад
15:15 There is actually a building in castle town behind the people sitting at tables, climb a bunch of stairs and go out on the balcony and you can go into first person there too; the whole building is also odd and remarkable in itself and was expecting to see it when I heard castle town
@Glockenspheal
@Glockenspheal 11 месяцев назад
It's interesting that that big botomless canyon in Hyrule Field is even featured on the title screen, always gave me weird vibes. Another place that always fascinated me was Link's basement. Great video, I love these videos.
@Real1Gaming
@Real1Gaming 11 месяцев назад
Spheal!!
@ScrawnyTreeDemon
@ScrawnyTreeDemon 11 месяцев назад
The basement is another good one! So odd that such a dark, obscure place should be right in Link's house.
@fauxglow3967
@fauxglow3967 10 месяцев назад
I love Link's basement, cause it feels like there should be more in there (but also not..?), and also in the original Wii version I liked to scare myself by looking at "Dark Link" in the mirror with all the lights off.
@RTU130
@RTU130 Месяц назад
Ye
@jindraws
@jindraws 11 месяцев назад
The main room of Hyrule Castle also just feels extremely weird. You come in from the main doors & it’s an immediate dead end room with nothing there except for a small wooden staircase in the middle, with only 3 steps leading to nowhere. Then you have a bunch of balcony’s but only 1 has a door (which leads to another weird room) with the other ones being inaccessible besides using the claw shot. The whole castle just makes zero sense in general & feels like a weird fever dream?
@HellPe
@HellPe 11 месяцев назад
And it gets worse when you consider the layout of the castle rooftop at the beginning of the game. Also, have you you tried going into first-person view from the balcony just before the Ganon encounter and zoom at the horizon? Twilight Princess and its broken setpieces gave me the itch that Breath of the Wild finally allowed me to scratch (especially the snowpeak summit where you couldn't see anything below, while OoT Death Mountain at least had the courtesy to give you a glimpse of Kakariko Village lightning up at dusk)
@andersonferreira669
@andersonferreira669 11 месяцев назад
The people resposible for the design of the dungeons sometimes forgot to make something that feels functional even for a regular person.
@_xddd_
@_xddd_ 10 месяцев назад
​@@HellPeYou can actually see the rooftop from the beginning of the game in the eastern courtyard of Hyrule Castle (or western courtyard if you're playing the Wii version). If you look up you can see the scaffolding, towers and doorways that you crossed as wolf link.
@pete7101
@pete7101 11 месяцев назад
God I love this series! I feel like you could easily do a dozen more episodes on just Twilight Princess there's so much empty space in that game from Hyrule Field to all those one-off areas like the hidden village where you meet Impa. Anyway, keep making videos they're always a highlight!
@hyparpax
@hyparpax 11 месяцев назад
The bottomless pits in the forest temple freak me out so much for some reason lol I am glad to see them get some attention Twilight Princess has really good environments. I love Ordon Ranch. The entirety of that opening village sequence left such a big impression the first time but also sort of sets a bar for "livelihood" that the rest of the town-like areas never live up to which is unfortunate
@Neptunequeen42
@Neptunequeen42 11 месяцев назад
twilight princess always felt like it had huge, lord of the rings esque ambitions that translated super awkwardly onto a gamecube dev kit. It feels like they really strained against the limitations instead of working with them like they usually do, but it just adds to the incredibly stank vibes of the entire game and makes it super intriguing and memorable imo.
@thelokinator7267
@thelokinator7267 11 месяцев назад
Twilight Princess is just unremarkable and odd places the game. And I'm saying that out of love, because this is still probably my favorite Zelda game. I remember actually going back to see what was in that water in the boss room of the forest temple when I was younger, and I was so surprised when I found the weird white void in there.
@vcdonovan5943
@vcdonovan5943 28 дней назад
Similar to the Water Temple's boss room. I love standing at the bottom after you defeat the boss, looking around, and just marveling at the sheer scale of it and wondering why - in the context of the world - would anyone put forth all the effort into constructing such a vast space. It also gives me time to soak up the SPECTACULAR post boss music theme that I always have to stick around and listen to :D
@BingFox
@BingFox 11 месяцев назад
The thing about Lake Hylia that always struck me as odd is there's no path down to the lake for Hylians and Gorons. Link gets down there either by water, dropping from the bridge, flying, or that cucko mini game.
@trequor
@trequor 11 месяцев назад
Yeah i always found that super bizarre! Like normal people have to come down from the treacherous Zora River, then leave via cannon.
@MrCantStopTheRobot
@MrCantStopTheRobot 11 месяцев назад
Zelda games are chok full of worlds that don't work, or over-stretched contrivances. It makes me not a fan of playing, but I enjoy looking at them as art.
@schnek8927
@schnek8927 4 месяца назад
That did always bother me as a kid. Like, HOW are people supposed to come down here??? There's almost no way to do so besides the cucco method. There's no road at all. The only option i could see would be to travel all the way north to zoras domain, travel by boat down a long and extremely dangerous river, and then drop down a waterfall just to get to it... I absolutely adore the world of twilight princess overall, so this oddity always stood out as quite bizarre to me.
@vcdonovan5943
@vcdonovan5943 28 дней назад
There's even talk of a path to Gerudo Desert from Lake Hylia being blocked, which is why you have to use the canon. Except no such path physically exists in the game. But since it's mentioned, canonically it exists. You might, then, assume that such a path also exists from Hyrule Field to Lake Hylia.
@clay2889
@clay2889 11 месяцев назад
I absolutely love how existential these odd places videos get. Like that segment staring into the farmers eyes and relating him to numbers on a disk was gold.
@vaguevague
@vaguevague 11 месяцев назад
As a kid I would go to a children’s museum that had a forest themed play area, and you mentioning the indoor/outdoor vibe of the forest temple reminded me of it ❤
@WilfredCthulu
@WilfredCthulu 11 месяцев назад
I remember hearing of people trying to find the beta forest and such. It made me really look at all the odd cliffs and ends you could reach in this. Something about opening up and going to the oddest out of the way places in this game just hits different it feels more special and tucked away.
@Lemon_squee
@Lemon_squee 11 месяцев назад
I was obsessed with finding the beta forest! It's such a shame that game rumours like that can't really exist anymore, because it sure added so much more mystery to Twilight princess
@try2bchilledout417
@try2bchilledout417 11 месяцев назад
Just went through something really rough, and while I was initially processing it I had this video going. Something about how calm and peaceful it was, how genuine the emotions were, really resonated with me and made me feel less alone. Maybe that’s silly, but genuinely, thank you.
@CZsWorld
@CZsWorld 10 месяцев назад
This got surprisingly deep
@dannydewario1550
@dannydewario1550 11 месяцев назад
Another odd spot in Twilight Princess is (from what I remember) just before the entrance to the Snowpeak Ruins dungeon. There's a small hill with a spiral path you can walk up to catch a poe. I just remember thinking did the developers really put this here just for a poe soul? Idk maybe there was something else there and I just can't remember. Also the very top of the mountain where you can snowboard down is another cool (literally) and calm spot. Twilight Princess is full of these places. Would totally like to see a part 2 video covering this game.
@vcdonovan5943
@vcdonovan5943 28 дней назад
I wish there was so much more to the Snowpeak region. I mean, it was a brand new addition to Hyrule. It had never even been alluded to in any previous Zelda game. There was so much they could have done with it especially from a lore perspective but nintendo lazy I guess :/ At least we get one of the most fascinating dungeons in the entire series there!
@WolfWalrus
@WolfWalrus 11 месяцев назад
Twilight Princess has so many of these spaces. It sometimes feels like the whole game exists in a weird, half-remembered dreamlike state, that exists only in the moments between being asleep and waking up. Possibly fitting, given it's a game split between two worlds.
@vcdonovan5943
@vcdonovan5943 28 дней назад
Man that is the most apt description I never could have come up with to describe this game world :)
@ArcherPanda
@ArcherPanda 11 месяцев назад
You ever watch a video and think, "ah, this content is weird." I love videos like that. Thanks for the new video!
@DudeWheresMyJo-Car
@DudeWheresMyJo-Car 11 месяцев назад
Yes two or three 4-secondish clips of the area at the end of each segment would be very cool to immerse ourselves in the oddity of the place before we move on.
@PTSD_Guts
@PTSD_Guts 11 месяцев назад
I didn't exactly need the existential dread within the first 3 minutes but thank you for helping me wake up
@gunstar420
@gunstar420 11 месяцев назад
You really are the embodiment of improvised jazz and im here for it.
@Goldpanda94
@Goldpanda94 11 месяцев назад
The space in front of Hyrule Castle is also weird at some point in the story where its clear and sunny in Castle Town and then when you walk toward the space it starts pouring rain the moment you cross the threshold iirc. Twilight Princess is my favorite Zelda. I could walk through the map and experience it for hours.
@vcdonovan5943
@vcdonovan5943 28 дней назад
That's like how it suddenly starts raining when you approach the back of the cemetery in Ocarina. Always freaked me out!!! D: Also we share great taste in favorite Zelda games :D
@algar6616
@algar6616 11 месяцев назад
I’ve been going to sleep to a commentated twilight princess speedrun for the last month or so, excited to see these places again in a new context, and to return to them later having contemplated what would otherwise be missed
@princeapoopoo5787
@princeapoopoo5787 11 месяцев назад
I was hoping someone would mention TP speedruns in here. I swear any% gives me mild anxiety every time I see any of the Hyrule Field chasms now.
@IOwnKazakhstan
@IOwnKazakhstan 11 месяцев назад
I really really love twilight princess and I think one of the reasons why is because of its graphics. I don't think it would benefit from another revamp. The low quality textures and sound mixed with the story and gameplay give it this weird half-liminal half-alive feeling that I haven't got from any other game. It's like a vibe that would be nearly impossible to recreate. Everything looks diluted. One of my favorite places in the game is in the snow area on the way up the mountain. There are just some random places that are out of the way but have no use.
@harry_kaiser
@harry_kaiser 11 месяцев назад
i definitely think a good stylistic idea for this series going forward would be to start and end each segment with moments of ambience so the audience gets the chance to feel out the area before you talk about it, then when you're done we get to sit with it again after hearing what you've said
@thevideogamer02
@thevideogamer02 11 месяцев назад
love these videos, feels good to see someone else mention these kinds of places. all of TP feels so... translucent. like things exist just because, it's almost liminal, which I guess fits the theme of twilight. I'd love to see a two hour long video on just this game
@Barquevious_Jackson
@Barquevious_Jackson 11 месяцев назад
Abzu has some incredible Sky Boxes and probably has some Odd and Unremarkable Places.
@Gorfinhofin
@Gorfinhofin 11 месяцев назад
I seem to remember at least one deep sea canyon sort of area with some distinctly odd, video gamey geometry to it.
@twinkishdelight
@twinkishdelight 11 месяцев назад
even more than your previous video about hyrule field, this video really made me realize how empty this game’s world is. so many massive spaces with nothing to see or interact with… it truly is a strange and lonely vibe. thank u for capturing it for us :) btw, your music is fantastic!!
@gage_youtube3544
@gage_youtube3544 11 месяцев назад
definitely need a part 2 for the weird places in the gerudo desert, snowpeak, and other progression regions.
@W4iteFlame
@W4iteFlame 11 месяцев назад
Yeah...I also felt slight apocaliptic vibes playing it, but I never formed this thought completely
@joshcarter137
@joshcarter137 11 месяцев назад
Thanks Austin. I would gladly listen to longer improvised philosophical jazz riffs from your mind. I feel lucky to have come across this channel in the last few years. Always looking forward to whatever you come out with next. I’d love to see more longer series like 100 deaths or less, though I’m sure those series take a lot of work to edit/film especially considering an effort/views ratio.
@SECONDQUEST
@SECONDQUEST 11 месяцев назад
I play your music when I'm hosting game nights at my house. Its popular.
@any_austin
@any_austin 11 месяцев назад
Hey thanks
@ivu1303
@ivu1303 11 месяцев назад
This whole game always gave me eerie uneasy vibes. I remember watching my big brother play while I read the game guide to him and it was like watching a creepy movie
@Bostonedge
@Bostonedge 11 месяцев назад
Still my favorite 3d Zelda 🤷🏼‍♂️
@LaddnRad
@LaddnRad 11 месяцев назад
There's just something about it
@mitwhitgaming7722
@mitwhitgaming7722 11 месяцев назад
It's that 2000s aesthetic we don't get much anymore outside of a Gamestop.
@winterlogical
@winterlogical 11 месяцев назад
Mine too. Something about the game's atmosphere, aesthetics and gameplay (however 'formulaic' that gameplay may be to some people) all keeps me coming back to it every couple years, more-so than any other Zelda game. There really is a charm and grit to its characters and story that most Zelda games after never recaptured for me.
@schnek8927
@schnek8927 4 месяца назад
@@winterlogical The attention to detail is also unmatched, in all those areas. (atmosphere, aesthetics and gameplay) There's so many neat little interactions and details, in both the world and what Link can do to interact with it. It just feels so complete, despite some areas arguably having been rushed. There are some problems, like the empty fields (one big field was enough...), the combat being held back from it's full potential to appeal to a wider audience (kids), and some other smaller things i can't recall. Still, nothing else comes close.
@alecgarza1160
@alecgarza1160 11 месяцев назад
the oddly more-detailed and realistic mountains were really neat
@harveyweinstein349
@harveyweinstein349 11 месяцев назад
Easily your best one yet. Great commentary, the mountain pic discovery got me
@mackenziesigmon898
@mackenziesigmon898 11 месяцев назад
Another weird spot is in the main fountain area of castle town, if you go over to the little area where people are sitting at tables, there’s a door there you can enter through that takes you to this weird, dank, dungeon-like little building. There are gorons inside who will sell you potions and arrows, but there’s also a little balcony you can walk out onto, where another goron will mention the twilight shield. Easily missed
@zachmacintyre5474
@zachmacintyre5474 11 месяцев назад
I love these videos, and this game. I know for a FACT there are a ton more unremarkable and odd places in this game that I've never visited. Part 2 someday? Regardless, keep up the good work.
@overdrive112
@overdrive112 10 месяцев назад
I learned so much as a kid from this game. Being there for my friends, and when I thought I couldn’t do something I thought of tp link and i got a irl buff. The Zelda series is so special. To be able to play and experience such a masterpiece at such a young age and actually understand it is so awesome.
@vcdonovan5943
@vcdonovan5943 28 дней назад
Bruh
@SsnakeBite
@SsnakeBite 11 месяцев назад
I really like this series because, well... it's the kind of stuff I like to do myself when playing video games. Checking out weird, out of the way things just out of curiousity and consider what it could be in-universe. It's also why I love Immersive Sims so much, because those are filled with this kind of stuff and encourage exploration. Would love to see a video on a Hitman, Thief, Tomb Raider or Dishonored game. Any of the games in these franchises, really.
@vcdonovan5943
@vcdonovan5943 28 дней назад
I always thought it was just me! :D
@theartshow1476
@theartshow1476 11 месяцев назад
Dude! I used to go back to the second spot in this video all the time during late game because that whole room always gave me such a vibe. I’d pretend to live there and I’d just leave my tv on in that spot and relax to the ambience.
@musicbykurt
@musicbykurt 11 месяцев назад
in a way, you really were living there
@justdavey7718
@justdavey7718 11 месяцев назад
Yay! My favorite video series of yours, on one of my favorite games. Warms the soul (Also that underwater booty hole is the shortcut between the Kakariko Graveyard and the Lake)
@MetroAndroid
@MetroAndroid 11 месяцев назад
Please do a part 2 of Twilight Princess! (maybe a hidden part, like old times...) The courtyard in front of Hyrule Castle, the room directly after you enter the final Ganon boss door but before you actually start the battle where you're locked in, the stairs you walk up when first getting to the mirror of twilight in Arbiter's Grounds that you never really have any reason to return to, Morpheel's boss room after beating it (all the boss rooms really, I bet returning to Zant's is weird, no reason to ever do that).
@blumpus8150
@blumpus8150 11 месяцев назад
I always loved the backgrounds in this game. Especially the hills around Ordon for some reason, something about them just feels so cozy and I wanted to walk around on them.
@vcdonovan5943
@vcdonovan5943 28 дней назад
That, and they're on the total fringes of Hyrule and I always love those frontier places where anything could conceivably exist beyond the borders of the known land. The hills and the forest on those extreme edges of the map are just filled with so much wonder!! :D I always love standing on the bridge spanning the chasm leading from Ordon to Hyrule field and looking up the canyon towards the stark grey hills and just wondering what lies beyond ... ~
@Dana_N_Collects
@Dana_N_Collects 11 месяцев назад
I loved this video! TP is my favorite Zelda game, and I feel like there's a LOT of weird places like this! Some more I can think of is: when you look down to the other floating islands from the Palace of Twilight, looking down the mountain from the top of Snowpeak (especially after you've cleared the temple), pretty much any area in the City in the Sky, and I could go on! (also the hole under the watefall in Lake Hylia is the exit from a shortcut in the pond at Kakariko Graveyard)
@dahliawouldbeking
@dahliawouldbeking 11 месяцев назад
i'm honestly surprised you didn't talk about the hyrule castle foyer. it's massive and creepy with the flute of the castle theme whispering in your ear, and for some reason the only way to exit the room and get further into the castle is to clawshot your way higher with the chandeliers
@Lemon_squee
@Lemon_squee 11 месяцев назад
This game was my playground for so many years, its really fun to see your perspective on these little areas that feel so familiar and strange
@chrismetzger6746
@chrismetzger6746 11 месяцев назад
I would love to see one of these videos for Shadow of the Colossus. It might almost be cheating, since the map was actually designed to be unsettling and purposeless, but there are interesting corners to that world that you won’t ever have reason to see if you are following the main path.
@onions831
@onions831 11 месяцев назад
lmao i just commented that too - I think he would love the vibes. to date its the game that makes me most unsettled, yet I still want to come back to it.
@Shrek_es_mi_pastor
@Shrek_es_mi_pastor 9 месяцев назад
Definetely
@ar_xiv
@ar_xiv 11 месяцев назад
it's interesting that twilight princess kept the ocarina of time convention of no day/night cycles inside dungeons. majora's mask figured it out (right..? I think the stone temple had nighttime at least). One of the weirdest vibes is the going in the forest temple in oot at night and then it's perma-day in those courtyard areas. I wonder if this was changed in the DS remake...
@Zorae42
@Zorae42 11 месяцев назад
Thank you for doing this for Twilight Princess. It's probably tied with OoT as my favorite Zelda game.
@crimsonhawk52
@crimsonhawk52 11 месяцев назад
most unremarkable and odd place (maybe remarkable by how unremarkable and odd it is) is the chapel in Hearthome City in the 4th gen pokemon games. Only place in the game with no music. No real reason for being there, but it is there and it seems very deliberate.
@InternetPitstop
@InternetPitstop 9 месяцев назад
As a video essayist myself I must say a improvised jazz essayist is the coolest thing ever lol also great concept of showing these weird places in game worlds, would love to see you do this with dark souls 1! I love that world and the little weird places throughout it
@any_austin
@any_austin 9 месяцев назад
I watched your videos a few months ago they’re good I forgot about them until now thank you. I’ll make dark souls content in about 8 months. Would you like to loosely keep in touch by commenting on each others videos every few months?
@InternetPitstop
@InternetPitstop 9 месяцев назад
@@any_austin yes, that would be wonderful.
@etiennegarant7545
@etiennegarant7545 11 месяцев назад
Isn't something that would be considered "odd", be remarkable by definition? I love these series btw thank you for making them its so relaxing to look at and listen to
@Dudeman23rd
@Dudeman23rd 11 месяцев назад
Ah, the key paradox that fuels this series. It is the unremarkable nature of these intentionally-designed places that is itself odd, thereby making them remarkable and leaving you with a confused sense of unease.
@etiennegarant7545
@etiennegarant7545 11 месяцев назад
@@Dudeman23rd That is a beautiful answer, thank you
@Shrek_es_mi_pastor
@Shrek_es_mi_pastor 9 месяцев назад
'Unremarkable and therefore odd places' would be the pedantic title
@rockermetalhead1200
@rockermetalhead1200 11 месяцев назад
Yes! I always felt staring into the twilight barrier shielding the Hyrule Castle and just being around that empty area next to the center of Castle Town is just soooo weird. I'm glad I'm not the only one. For me it always gave me like some kind of strange existential dread feeling being around in that area.
@vcdonovan5943
@vcdonovan5943 28 дней назад
maybe that's why the guards don't go there...
@TheLonelyGoomba
@TheLonelyGoomba 11 месяцев назад
It just dawned on me that I've been watching since the Eggbusters/GoNintendo days. And it's really cool to see you still goin, but also finding success on the platform. Nice to see.
@TheBreadPirate
@TheBreadPirate 11 месяцев назад
I got chills when you walked onto the bridge infront of Hyrule Castle. It's freaky.
@leahallcorn3918
@leahallcorn3918 11 месяцев назад
I love Twilight Princess, this was great, please do a part two 🙏 And I have to say, i kinda miss how you took your time in each place in previous videos, personally I'd love it if you lingered a little bit more
@sophietobin8578
@sophietobin8578 11 месяцев назад
Excellent video as always! I adore these unremarkable and odd places videos! One spot that always stood out to me was the peak of the mountain where you find the Yeti, right before you sled down to snowpeak ruins. The scenery and background of the surrounding mountain range is so stunning for no reason, especially when you only pass through there once very briefly. Keep up the good work! Can't wait to see what you work on next :)
@gullibleglassheart2300
@gullibleglassheart2300 10 месяцев назад
When I was little, I used to revisit boss rooms in Twilight Princess once they were safe after beating the boss just to kind of get lost in the design. The different areas in TP always felt really special to me, even the parts of them that seem unremarkable and odd, so it's nice to see you point out specific areas I can remember just looking at and appreciating.
@Smilifacetf
@Smilifacetf 9 месяцев назад
When I was younger, I used to walk around in game worlds trying to appreciate the work that the designers put into the game. I didn’t want to miss a fish or a butterfly. Glad to see that there’s a channel dedicated to appreciating the little and unremarkable things in games. It brings me back to the old days where games were magical to me.
@jawsfishing5235
@jawsfishing5235 11 месяцев назад
I love this game, super nostalgic.
@krakus_kromkus
@krakus_kromkus 11 месяцев назад
I really like the weird canyon in north hyrule field. I think it's near the place where you catch the female stag beatle? and there's a rail on the wall. It has enemies close by but I remember hanging around there just looking at the cliffs after killing them
@patches5681
@patches5681 11 месяцев назад
i spent so much time just wandering around in this game as a kid. i've seen just about all those places, so this was a very nostalgic look back. Thanks Austin!
@ReitheOffbeatOtaku
@ReitheOffbeatOtaku 11 месяцев назад
The outdoor-indoor disparity that Austin likes to point out in these videos is always such a fascinating topic to think about when it comes to level design in games, and the Forest Temple in Twilight Princess is a particularly interesting example, because it feels pretty intentional imo. The doors, bridges, and other “manmade” structures definitely give the impression that the Forest Temple is a crafted place, but it’s all made of natural materials, so it’s meant to sit in that limbo we love to look at on this channel. It definitely gives Twilight Princess’ Forest Temple an air of mystery, and makes you wonder how it came to be.
@grusfri
@grusfri 11 месяцев назад
Probably the best episode out of this series, hoping for a part 2 from this game
@RyanHaney55
@RyanHaney55 11 месяцев назад
I genuinely enjoy this video series. It's not just an Easter Egg hunt. It has humor, thoughtfulness, and feels like an adventure in its own right.
@DiamondDogVenomSnake1984
@DiamondDogVenomSnake1984 11 месяцев назад
I grew up with the GameCube version of the game exclusively, so whenever I see footage of Twilight Princess that has been flipped (wii/wiiu hero mode) it automatically takes on a level of uncanny for me. I’ve played Twilight Princess more than any other Zelda, so to see extremely familiar maps made unfamiliar with just that simple change shifts the vibe of the whole game for me. I also feel like you could make like four of these videos out of just Twilight Princess, and I would immediately watch all of them. I love this series a lot, keep it up.
@crunglemcbungley
@crunglemcbungley 11 месяцев назад
Thanks Austin, Twilight Princess is one of my favorite games. Ever. Of all time.
@Xris_Kinder
@Xris_Kinder 11 месяцев назад
Are there any odd and unremarkable real world locations you're particularly fond of? Its not gaming related, but I personally think that would make an entertaining video (Unremarkable and odd places in Austin's life)
@SECONDQUEST
@SECONDQUEST 11 месяцев назад
I like dog parks at dusk. No doggies, empty field, fenced, surrounded by houses.
@Xris_Kinder
@Xris_Kinder 11 месяцев назад
@@SECONDQUEST that sounds like a pleasant vibe. I'm a fan of oversized parking lots tucked away behind large buildings. Like a movie theater parking lot that was designed to fit enough cars/people to fully sell out every theater in the building, but then that situation is only theoretical and the lots never even come close to being full. So there are multiple parking lots of space just empty and distanced from anything noteworthy. I once parked my car in the far part of a lot, just for fun, while I saw a movie. Car got broken into. Another good example of this is a Walmart parking lot so big they can fit a traveling carnival in it without affecting the general traffic in the parking lot.
@saygoodnighttoghosts
@saygoodnighttoghosts 11 месяцев назад
​@@Xris_Kinderyou've ever had that happen, the parking thing where you're parked a ways off, and someone else just seems unable to resist parking directly next to you?
@Xris_Kinder
@Xris_Kinder 11 месяцев назад
@@saygoodnighttoghosts yes, an oddly high number of times. I almost always opt to park in the back of a parking lot away from other vehicles, even if it means a significantly longer walk. I'm immediately sus of anyone who choices to park near me in this type of situation. I always try to give some benefit of the doubt, and try to imagine a reasonable possibility that might explain why someone made a questionable decision. But I'm just entirely unable to come up with any logical narrative that supports that type of parking behavior. Its truly bewildering.
@saygoodnighttoghosts
@saygoodnighttoghosts 11 месяцев назад
@@Xris_Kinder Same, it's so incredibly sus! I do like the way that you have attempted to parse their intentions, it's a pure way of thinking. I do the same whenever I can. Hanlon's razor, I think its called?
@PepperoniMage
@PepperoniMage 11 месяцев назад
Another wonderful vid! I'd definitely watch another episode or two on this game; my favourite aesthetic in the series and tonnes of places to highlight in their odd and empty unremarkability.
@Thundero13
@Thundero13 11 месяцев назад
I love this video, Twilight Princess is such an odd and unremarkable game, I feel like all those little halls that connect the parts of Hyrule Field are like that as well, it's supposed to be a massive open land but those halls really make it feel like just a bunch of separate enclosed zones, and the game generally has such an oddly dour tone with the muted colours and depressing music
@poky4669
@poky4669 11 месяцев назад
Ambient slideshows of unremarkable and odd places you've covered would make great shorts content! I'd watch that!
@Rottedlucky
@Rottedlucky 11 месяцев назад
Technically a reason to go back to Ordon Ranch. There's a heartpiece if you herd fast enough and also some buried rupees in the shed by the mailman who appears there.
@DarkMirria1
@DarkMirria1 22 дня назад
And the postman is hiding in the barn.
@carlyc2242
@carlyc2242 11 месяцев назад
you're my favorite youtuber. Also, I adored Twilight Princess as a kid, because the music and darkness of the setting made me feel like there was a depth to the story that I couldn't quite grasp. The mystery was attractive, and that mystery was imbedded in the scene/level design. Ohh, mysterious caverns or mountain scapes or chasms, maybe there's something hidden there. Maybe not. It's one of the few games where I was happy to return to places to unlock something new, like discovering a whole nother temple behind the first forest temple. Also, since it came out at the exact same time as Okami, it was very fun to compare the wolf mechanics from one game to the other. Running/digging/smelling/barking as Wolf Link had an interesting quality because it was more stiff, dark, moody and monstrous than the wolf in Okami, which is fluid, silly, light and reactive. I don't know if you played these games together, but there's worlds of fanart and comparison made because the release dates were so close.
@MachFiveFalcon
@MachFiveFalcon 2 месяца назад
15:15 Learning that you can look up at the sky in Hyrule Castle Town in Twilight Princess is the kind of stuff I subscribed for. More please!
@splitfox5027
@splitfox5027 10 месяцев назад
Ordon Village feels so much like North Wales; it’s that kind of foggy scrubby mountainous hills and wooden fences and sparse trees and goats and it’s the kind of environment that makes you feel cosy and safe and at peace. It’s a primal feeling, and I love it to an ineffable degree. It’s the feeling that you are experiencing some kind of unspoken peace with the earth, just you and the quiet fog and the ground you stand on. It’s a truly beautiful thing
@vcdonovan5943
@vcdonovan5943 28 дней назад
especially the goats XD
@pastlink
@pastlink 11 месяцев назад
I love these unremarkable and odd places vids. Especially Zelda/Nintendo
@notkeithb
@notkeithb 7 месяцев назад
Hi! I teach media at a school for neurodivergent kids grades 6-12 and I showed this video as an example to my Content Creation class. They died laughing everytime you use the flip transition and now I am affraid they will use that transition in all of their videos. When I explained your other series on video game unemployment rates, they wanted me to reach out and ask if you have any professional credentials regarding census calculations or mathematics. This never occurred to me, but is fairly on brand for our class. Anyway, great work and great video. Thanks on behalf of your new young fans at our school.
@any_austin
@any_austin 7 месяцев назад
ZERO PROFESSIONAL CREDENTIALS. I was kind of a bad student because I was too anxious to turn in my homework. But I like learning and researching things so I’ve done a lot of reading about the real-life Bureau of Labor Statistics and I actually visited their building in Washington DC but they wouldn’t let me in because they said it was really boring inside and I wouldn’t want to see it. Shout out to the youth. Rock and roll.
@Isaacneedsausername
@Isaacneedsausername 10 месяцев назад
That Goron mine bit just before the boss chamber is my favourite little place in the whole game.
@nanosum1
@nanosum1 11 месяцев назад
I really love your videos man. Thank you for the uploads 🙏
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