The hair clips, they amuse me, they confuse me - look if you want to take them off ever, I think that's fine btw... It's impressive, I think? You do you...
I do this all the time. I have a gallery of just back back places or off route places. I don't know I'm just fascinated by those places. i also like climbing in every game until I find the edge of the game.
As a mechanic apprentice, how tf is that not a job!? Bro im sitting here at 12 am mad as an employed apprentice that youre calling me an in betweener. the black smith is looking to be a BLACK SMITH WYM hes not looking
I personally find it interesting for similar reasons. I like imagining what the places are like where a river begins or ends. I also just like the journey of having explored something as a whole, finding it's concrete beginnings and endings as all things have, like tying off loose ends. But there will always be something else that begins as other things end. Something in my brain also just finds object permanence fascinating. The fact that something exists independent of my own ability to perceive it. It's just a little dose of wonder.
There was something uncanny about this until I realized that this kind of video is the way RU-vid USED to be. These kinds of videos is what made RU-vid a place you wanted to be, back in the day, and only after pondering how much things have changed did I realize that this kind of video is what made RU-vid worth being around for. Thank you for reviving, for the briefest of moments, what RU-vid used to be all about.
I do this in most open world games with rivers tbh. Well not as extensively to map out the entire system but I do like to see if the devs were meticulous with such things.
The wait for Elder Scrolls 6 really are making players desperate for new content... Jokes aside, I love videos like this. This is the type of stuff I do with games I love. I love breaking boundaries and searching for the cracks in the walls.
The environmental artists for this game don't get enough credit. If you check out the types of potions you can make with just the reagents you find in a zone, those alone can tell you a lot about the zone itself. There's a lot of Persuasion and Thievery related stuff near Riften, Antimagic near Whiterun tying in with the hall being used to bind dragons, all the battles and mass graves in Falkreath have the area saturated with deadly ingredients. It's also neat when you start to figure out where specific ingredients can be located like Fly Amanita spawns where a guard would take a piss, White Cap where ppl drop a deuce, Milkthistle grows outside a lot of houses and barns and is often used to settle stomachs irl...shit like that. I was curious how water even has a chance to form rivers with something as big as Blackreach beneath all the mountains. You'd figure structures like that would severely limit the space for aquifers.
😅 The split can be explained by snow melt. Where there’s too much melt to flow in one direction, so there’s sufficient back flow to push it the other direction. The lake at rifted can be catchment for rain water or a spring. But they didn’t build a spring in it. When clouds move into an area which has sufficient cold, the water recondenses and becomes rain. Canonically, falkreath and riften are the warmest parts of Skyrim so they’d catch the clouds moving north over the Jeralds. It rains. Then you get catchment. So I like the game too much, that I’m gonna make excuses for it.
It's the modders that deserve credit, if it wasn't for them I'd have finally quit Skyrim for good after my first playthrough. Skyrim doesn't hold a candle to the originality of Morrowind and Oblivion. Bethesda has gone downhill since it broke up with Zenimax! Just compare Vivec city or the Imperial cith with Solitude and Whiterun! That lighthouse is just a sign of Bethesda not doing a thorough job. A lighthouse is put in regions to guide ships away from rocks and shallow regions of the ocean, it would've made better sense to put it near the docks. Plus it's directly in front of rocky shoals!
I always thought it was cool to stare at the water wheels in all the towns that have them and notice the little details like the water flowing in the right direction etc. so I know where you're coming from
The most odd places in Battlefront for me are the “Rhen Var” maps, bot the citadel and harbor. Afaik they don’t really exist in the Star Wars canon outside of Battlefront, and it’s interesting to me that Battlefront has all of these iconic and important locations from the movies but also these random locations that they made up, which are essentially icy frozen wastelands way out in the outer room. Even as a kid I wondered why any faction would need to fight over that territory.