Some changes I would make on the combine would be: - Larger front tires (as you said) - Possible hatch at the top that opens via a button (similar to newer combines for the grain tank) - White, Silver or Black stripe going along the side (similar to Case IH harvesters) - Bring the cab slightly forward to eliminate that "flat" front - Rear Lights
He could make a John Deere harvester but yea, I agree with everything you said. I think it would be difficult to have a grain tank in this game but yea. Also, for the interchangeable headers (front end) you could use it as a real combine and use it to farm a huge field
At least one light on each side too, but that's mainly how i build more than traditional harvesters, but i think they sometimes have lights on the side that face outward.
Not sure how the harvester would react, but it looks like you could add sawblades inbetween the drill bits and be able to cut timber with the drills folded.
The mechanism between the drill arms and the body is too small as well, IRL its a huge thick metal connection that gives the front some depth. Maybe adding more bulk and the mechanism to lift and unstick the pistons might make that look better
Part of the problem with multiple wheels is that the ground in scrap mechanic doesn't deform like real dirt, it's like driving uphill on a giant uneven smooth rock while trying to push into another rock to mine. So if you simply add wheels to the side of the existing wheels they don't increase your contact significantly with the ground unless its flat, and one wheel is fine on flat ground. Then trees and corn (especially corn get more and more obnoxious the wider your vehicle is.) To compensate for the immutable ground, you have to have a suspension system for each wheel which is going to further increase your footprint and lag. My solution to this problem was to use piston arms that grab a rock formation and pull my vehicle towards it or also pulls loose rocks towards my vehicle. It's a little finicky as everything with scrap mechanic, but I don't have as much problem with sliding wheels.
Idea for multiplayer Monday Piston only race: the body is made out of pistons and the wheels too. Seats, button, bearings and switch is only thing different you can use EDIT: you can use blocks but the body has 14 blocks then all of the other things are pistons EDIT2: you can use how many seats, button, switch and bearings Submarine race in Scrap mechanic: race in survival because there's water Manual boat race: you don't need seats only buttons
for the piston only car, you can't have one made of just pistons, seats, button/switch. You need to put a piston on a block, so you'd how to alternate blocks and pistons
Yay I’m back on time Also To make it look better maybe make it asymmetric where the cockpit is on the left and you could have stairs on the right to get in And also maybe have the cockpit jut out forward more
as someone from the wonderful state of kentucky, i can tell you 3 thing you need to make it look more like a combine: 1) BIGGER WHEELS in the front 2) the cab should stick out more. 3) you need an auger. the pipe big pipe thing that hangs over-top, parallel to the combine.
4:18 Sometimes in the hay field biome there are small shacks with big tanks. These tanks are bigger than the big wheels so if you want bigger wheels they are perfect.
it's a underlining issue of the games physic system for handling friction. if it was using actual friction physics we wouldn't be sliding around at all. also the hills in this game are farrrrrrr too steep, hills don't form like that in real life. so not only do you have a flawed physics simulation but also just poorly designed map tiles that are too steep. i mean have you seen some of the roads? some go up at a 150 degree angle.
For the slipping, I suggest making cacti and piston legs that extend or just push the cacti down because of the cactus's friction, I believe scrapman did something like this
Nice one works reasonably good. The tires are a pain in the a.. Their friction have nothing to do with friction of tires in reality it is always like driving on ice. It doesn't matter what terrain. Gras, concrete, asphalt, dirt it just doesn't make a difference. Fun fact: The scrap tires have 7 friction instead of the 6 of the normal tires.
When you built the parking lot you should build I'm sort of collection system to pump out materials from the combine and trailers then I can go into a storage area.
You could probably put a vertical shield to help prevent rocks from getting caught on top of the pipes behind the drills. You should also put some blocks that limit how far the arms can bend downward, so that they are less likely to fold under. Also, if you are going to fight farmbots with that thing, you should definitely invest in some stronger materials. It would be a shame if a farmbot managed to break the refineries because of a lack of armour.
I sad it in the last video, got no attention, but when you do a second row of drills, you should be fine with the rocks, that fly over the first row. Second row should be attached at the tip of the Piston
i love the design. i'm not fussed about bodywork for my vehicles, most of them are open or have blades around the sides. i'd love to see a 'How to' video of the front drill attachment, like you did with the motorbike ,which i still use :). keep up the great work, kAN
I love the rear steering personally, because most combines actually do steer in the back, similar to forklifts and some front loaders. Some suggestions: 1. add lights to the rear and sides. 2. Add a set of pistons to lift the entire front assembly slightly, and possibly a set to clear the mechanism (kinda like a brush to clear between the pipes) 3. Move the cab slightly forward and to the right 4. Add a small hatch to the top so you can access the refineries if necessary 5. Add one of those pipe things that are on the top/side of irl combines, where the grain or whatever is pushed out into the trailer or whatever. Even if it's not actually functional in any way, it would help with the weird flat sides and stuff.
You could use 8-12 cacti offset with bearings and controllers for wheels with good traction. It would also come with the added benefit of allowing you to have the wheel as large as you need it to be.
@kAn, u can use pistons and sensors to transmit button presses between Attachment Tool Grids like ur drill. then u dont need to wire something ;) only the weld
Maybe if you want to add more attachments to the combine have pistons or something come out of the front of the combine, and sensors lined up to the pistons on the attachments, have the switches hooked to a different piston each, and the sensors that activate when the pistons extend will do what ever you have the switches currently doing, so then you can just disconnect the attachments and weld others on without having to use the connect tool
Idea for speeding up oil gathering: use bubble plastic to make a boat and thrusters to control it and have stacked pistons to push you up and down to submerge or raise a kind of tethered vessel in the end you should end up with a "mothership" boat and a submarine which can basically help you move faster through the water
For the front you could cut out a ‘chute’. In real combines the front does have an opening. Also you could turn the attachment into a stick rake with a buffer on top of the drills to prevent rocks from getting caught up
Was mining once and accidentally hit a big rock with my sledge hammer and broke it but when it broke the smaller rocks went flying but the rock remained there I destroyed the rest of the rocks there and got double the stone and metal with just my sledge hammer
I think it would be cool to make a vehicle that can pick up hay bots and maybe has like a crusher in the back or sometching you could put them in to make them...despaw
This lag reminds me of when you'd leave autominers going on TerraTech for hours, then return to find hundreds of resources pilled up around them, all with collision.
You need a storage tank, the simplest one would be to cut out some of the concrete above the refineries and tilt it upwards at an angle, you should also maybe make the combine wider on the sides by extending the sides but shape it to look like chicken wings so that it's like a combine. You could also make these "wings" fold upwards so u can see inside. Finally you should make what's known as an auger with pipes which is basicly the tube that stickes out and hangs out the back a mile. To really help things you should make the combine slightly longer which would also make room for collectors for collecting component kits and circuit boards from bots.Finally you could try making tracks which would like slightly better than the wheels.(btw I live on a farm that raises animals in ireland so I've never seen a combine anywhere apart from shows but I watch farming simulator the whole time so I know what they look like)
Ok picture this, a oil collector. You would place it on a oil rock thing, then you just gotta hook it up to tubes and then to a chest and boom it pumps 1 oil every 10 seconds (10 in game minutes) you could if you have enough set a craft bot to loop craft oil and pump the oil straight into a chest connected to the craft bot!
Use controllers to turn the wheels and do like double bearings going the same way! It will stack up the speed of each bearing, so do that! And it takes no power!
I think you need to raise the whole drill section up on the front of the vehicle. I'm pretty sure that would solve a lot of your problems Edit: raise it up and point the drills back towards the ground
I’m finally on time for commenting on your new vid! I’m so glad I got the notification this time! because RU-vid bugs out and I don’t get the notifications some times😥
A bit costly, but maybe make the combine body out of metal 1. It's the same durability as concrete at half the weight. Also you could put one or two of those air con units (from the small scrap towns) on the sides to break up the flatness.
Unrelated question: What are your two favorite fight scenes from anime? My first would have to be Izuku Midoriya vs Overhaul, the Infinite 100% battle. Then my second would be when Maito Gai opened the 8th Gate, the Gate of Death, in the battle against Madara Uchiha. Both badass battles with ideals and virtues on the line.
You better always keep a extra controller attached on your vehicles kAN so that you can connect wheels on it when you run out of gas better than dragging it with a lift.. I still suggest a Multiplayer warehouse run, that will be awesome..
Kan what if you made a rail system between farmer and your base? Something like squids but it’s a train. Of course it’s really hard and you have your truck but it just seemed like a idea with your trucking kinda theme
the soapy terrain in SM really annoys me, the game doesn't like heavy vehicles at all. It's no fun if you have to go and fish your vehicles out of the nearest body of water or recover it from the nearest cliff. And then there's the fuel, considering how annoying it is to gather fuel even after the recipe changes, it's still a pain to get enough fuel to keep a massive creation running for extended periods of time, let alone thrusters as a whole.
All you said (too heavy (so slow too), 30° in hills, sliding, too big refinerys Bots and more)..., I have the same problems. I have smaller mining vehicle (half capacity of your car), but maybe heaviest than your. Maybe I will update this message with some links to it or blueprint (from Discord, I think any problems with this, just best way for me how to share), and yeah, it is builder with God mod. And the idea make it multiple is cool. And one more thing. I will put here no motor but controller to drills, thank you for idea! 😉 And make trailer for it to double capacity (with refiry and next 2 boxes for these rocks (I don't know names, sorry)
It’s looking REAL bulky now. Lvl 5 controller a good idea but I think I prefer my extendable fly swatter approach, tho my vehicle is if anything way too light (and front heavy) for the job at hand, that said its only 4 screws so far. I probably need 9-12 in a rectangle grid pattern but I wanted a design I liked before going all out on the spend. A combine is better for long rows of flat surfaces (e.g.wood, corn) off-road and hilly terrain needs something a lot more me ha iCal arm/piston based with how slippery the terrain is.
Replace pistons with springs and use bearings to raise/lower the drills. Springs have less range than pistons and they are adjustable so you won't have the issue of folding the drills.
Awesome video as always kAN! I have a similar miner and found a 6-wheel configuration made a massive improvement to handling - Front wheels steering only - Middle pair drive only - Rear wheels steering and drive - Wood 3 for weight reduction, it looks really good painted For your base wall, add a strip of concrete 2 to the outside and tote/hay bots wont be able to damage it at all, they don't even try. I don't use any other defenses and just let the bots run off on their own eventually when farming and never had an issue with it. wood 3 and metal 2 also work, anything with 6+ durability cant be broken by anything but big reds, but a single large gas canister will kill them
Combine suggestions: Materials: to combat the top heaviness of it, use metal 1 for the upper half to 2/3rds, maybe sheet metal, but I don't like it's texture, same goes for rusted metal. If the texture really does not matter, use wood 1 instead. Also mount your gas tank lower, they are kind of heavy as well. Not sure bigger wheels will help all that much, the stuff available in the warehouse actually has very poor traction/friction so they slide worse than the current ones, they are bigger though. I've also tested the grip/friction of other materials in creative, and the standard wheel actually has better traction than making your own. Edit: Watching you drive that, you MIGHT want to widen your wheel base. And While your controller can spin the drill fast enough to break rocks, but the faster you spin the drill, the faster the rocks break. Probably the main reason I started using electric engines for my tool power. It has more torque than a gas engine. If you are going to keep using the controller, you can actually remove the suspensions as they should be there to prevent the drills from getting stuck, which controllers have enough torque on their own to prevent. This is all my opinion Edit: good lord your aim.
kAN, maybe try to make 2 push bars (one on top of the attachment and one below). They'd serve the purpose of clearing away any debris ontop and hopefully unjamming any drills underneath. Safe to assume these mechanisms would work best if powered by Lvl 5 pistons.
Oh my, how did I never think of using controllers to spin drills and sawblades? I've probably spent a net of 80 fuel on that >_> Edit: Why is your hotbar slot #3 mapped to the F key? What happened that you need to pay respects that often?
It is an actual Combine, combining the roles of harvesting and refining into one machine Combine refers to Reaper/Thresher combine. Combining the roles of Reaping (picking) and Threshing (removing kernels/seeds/beans) The first Combine was horse drawn and require a 30 horse hitch.
for bigger wheels the easiest option is just using the Generator Coil Corner you get at the top of warehouses. they're quite heavy though, so I'm unsure how effective it is. Worst case scenario you can always use the 45 degree offset (+ and offset x) boot-wheel design, as boot has better grip than wheels and you don't need a shock absorber on each spoke. Or you can use sensors instead as they have the same amount of grip as a boot but are 1block in size xD
I like to use the I-beams to help break up flat surfaces, also the long I-beam piece has a grate in the middle which can be used for some cool back lighting. Nice big window in the front for first person, I also like to doll up my cabs by putting the engines, controllers, seats, switches, buttons, lights, etc. with prop piping and wiring. Overall awesome build, just needs a new day to work on some cosmetic stuff to pull it all together!
tbh, I am not too big a fan of the set up. I copied it in my survival world, and it wasn't really cutting it for me. If you like it, though, keep it. I have a tiny mining vehicle with three drills, one in the center and two on controller arms that fold inward. Despite its simplicity, it works faster than anything I've tried yet. So I mine out 2-3 nodes with it and come in later with a dedicated refining vehicle. A lot of combines have a large funnel hopper and exit pipe in the back. Maybe that's what is missing.
I have an idea for a use for oil, imagine if the pistons worked using oil because if they get jammed and don't move anymore then you add oil and then it works again
Hey, in regards to the combine, It should be a little higher off the ground, and the back end extended and narrowed (as in it's fine like it is, but for aesthetics add a narrower empty space to the back, you could probably do some internal tubing and run your chests to the back of the machine). To fix the issue you're having in the front, put like a 2-4 block extension off the front of the vehicle as an attach point for the different headers (headers being the different harvesting attachments). unfortunately without the corner blocks or w/e they are, it isn't going to look the greatest.
Like someone else said, bring the cockpit forward slightly, but also 2 other things- 1. The top of the cockpit is usually _lower_ than the top of the main body, so maybe you could lower it AND bring it forward. 2. The main body section, mainly around the front wheels, goes too far forward here. On real ones, the main body of the combine is usually entirely behind the center of the front wheels, and then the cockpit just sits on the front of the main body, rather than being integrated into the main body as it appears here. Hope this helps