How can you safely place your boats in the water without allowing any water to seep in? Watch this video!
This shader draws faces that are invisible, but which still appear in the depth buffer. This allows you to prevent objects from being drawn where they are occluded by the mask.
➡️Bridges Pack: assetstore.uni...
➡️DepthMask Wiki : web.archive.or...
➡️Z-buffering: web.archive.or...
🎵Music future bass trap: pixabay.com/mu...
🔥Null Testing - Unity Performance Tip - Optimization: • Null Testing - Unity P...
🔥Simple Trajectory Prediction 3D/2D Unity - Without LineRenderer - Perspective and Orthographic: • Simple Trajectory Pred...
🔥Flora Assets Review - Ultimate Vegetation Solution for Unity - Render millions of instances: • Flora Assets Review - ...
🔥Setup Local Volumetric Fog In Unity HDRP: • Setup Local Volumetric...
🔥Create Simple Fur for your Animals - Unity HDRP (URP - Built-in Amplify Shader): • Create Simple Fur for ...
🔥Dots Grid - 3D Grid And Mesh Space - Unity Visual Effect Graph: • Dots Grid - 3D Grid An...
🔥Custom LOD Cross Fade Dithering Unity3D All Pipelines - Shader Graph And Amplify Shader + Speed Tree: • Custom LOD Cross Fade ...
• Don't Forget to Subscribe:
/ @gamedevbox
If you have any questions post them in the comments and I'll do my best to answer them 🙌
#gamedevbox #Unity #gamedevelopment
1 окт 2024