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Vertex animated textures (VAT) in games for VFX - Pawel Margacz || PeopleCanFly 

Game Industry Conference
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VAT (Vertex animated textures) are being used in games industry more often. Together with Krystian they would like to present different ways to use it. They will start with simple examples and later they will dive to more complex aspects like liquids, destruction and environmental effects. There will be section about the limitation and problems they've encountered which hopefully will be resolved in the future. At the end they plan to have Q&A where audience can ask us anything.
Talk recorded at Game Industry Conference 2022!
#GameIndustryConference #ue5 #Vertex
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14 фев 2023

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@matka5130
@matka5130 8 месяцев назад
Cool ideas, thanks both to GIC and PCF guys...And congrats Krystian for first talk, audio was actually OK. Subbed
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