I said texture paint at one part but I meant vertex paint! Also vertex paint works better when you have a mesh with a high vertex count so keep that in mind!
How to make it dynamic in animation? I mean, if i have a sweat effect in color attributes of character, how can i make it (sweat) appear in real time, in animatio?
Not working at all. Mesh not turning black and still cannot paint. Edit: I solved the problem. Also vertex paint only showing up for me with the second viewpont shading mode (from the left) and switching to attribute.
I'm gonna show you how to vertex paint... First, click here, then click here, and then when over here you need to click this, and with that selected click this. Now, we want to click that over there and make sure it's selected, if not, then click it to select it. Once you've selected it by clicking on it, click it again just to make sure it was selected the first time you clicked it. Now... click click clickety click click...