Ah yes Animorphs. The kid's book series that vividly describes an alien parasite wriggling through your ear canal and flattening itself over the curves of your brain as you slowly lose control of your body and become a prisoner inside your own mind.
And the sequence in which it is very precisely described how the inner organs of one of the main characters hang out of his body and grow out of it while he transforms into an animal I don't know if that is exactly how it happens, I should read the books tbh
The book series in which they recruit an army of disabled children and turn them into shapeshifters to act as front line fodder while the real animorphs fight the real fight.
The series that ends with one dude suffered PTSD and charged with war crimes, one gal dead, two others disappearing off the face of the earth, and only ONE guy actually trying to get famous and profit off of all their work. And then the book that answered "what if they didn't do what they did in Book 1" with "everyone fucking dies painfully trying to end the war" You know, for kids.
that shit gave me nightmares, and, funnily enough, made me too scared to read goosebumps. Since if this was non-horror books, horror books had to be pretty extreme, by my reckoning, lol
since I know two of these voice actors form another game, I wonder if the VA's were recorded in japan again with little to no voice line direction. Its so weird when u find out that Mitsuki & Jake voiced in the future two characters in an rather rough gem of an RPG, but their voice work there was way more polished then here, luckily!
Honestly, Hideo Kojima's Resident Half-Life looks like it could've been a hidden gem if it weren't for the text-to-speech-esque "Voice acting" and the obvious infringe.
YOU ARENT ALLOWED TO CHOOSE WHAT ANIMAL TO TURN INTO OR EVEN WHEN!?! all the appeal imediately goes down the drain! did they not learn from superman 64 not to restrict a character’s natural abilities? also don’t have a meter to fill up, having a cooldown timer makes more sense. i didnt read the books i saw the first 3-6 episodes up to the oatmeal thing, and i can tell you that this is bull
if my memory from the books 20 years ago is accurate, they could only change into one specific animal each, but for gameplay, I don't see why you couldn't switch characters to switch to a different animal. Limiting the animal sections was really weak too, the whole thing feels like it was cobbled together to cash in on the hype of the time
@@Romanticoutlaw it doesnt feel empowering its just “oh you are a tiger now, did you have fun? because you arent a tiger anymore” like i didnt expect the ben 10 shovelware to handle the concept of separate transformations better than this.
@@Romanticoutlaw no, they could turn into any animal they had come into contact with but each had a favorite battle mode. They could only stay as the animal for 2 hours or be stuck that way forever, and they could change back to an animal again soon after if forced but it used up a lot of energy so they needed a cooldown period before doing it again.
Same, when people say it's awful I don't get it. It's not great but it's OK. I had it as a kid and mastered it and unlocked Vader. Han Solo/Stormtrooper had an OP move where you can knock them down in one hit/thermal detonators so you could just spam those two moves.
I hate the fact that I know that barbie game. I played it when I was little and even back then I knew it was a shit game. It was practically impossible to beat up to a certain point.
It might be delightful to learn that not only is [name]TM in numerous DBZ games, sometimes they put the rights reserved symbol there too. Look up the Budokai 2 character select screen for a good time.
Not only that, but they also pitched this idea, people liked it, they got the rights from Mattel, went through with the spending for that, AND hired people who took it upon themselves to synthesize Barbie Indiana Jones. A+-tier commitment.
If Mattel hadn't been shoo'ed away from the game industry because they were ass game specialists, an Occulus Rift Facebook Gaming exclusive VR remake of that game would probably get at least one pitch
I've played it as a kid. Gameplay was pretty serviceable and fights could get frantic, you had quite a few special weapons, a dodge roll and a melee attack. It had exploration and puzzles too, some better than others. Apart from the texture glitches, the camera could collide with the environment and create a weird shaking effect, and I was fully convinced that it's an intentional "light earthquake" effect caused by the giant worm thing. It terrified me to no end because I expected it to burst out of the ground. The VA has a weirdness to it that made me uneasy. As a kid, I barely knew any English and I didn't understand why they talked in such a creepy way. So all the shittiness added to the horror for me, and some areas and monsters terrified me like nothing else as a kid. I got stuck a lot because the puzzle instruction texts were poorly translated in my language (they're better in English). For many years, it kept bugging me in the back of my mind that I couldn't beat it and see the rest, until eventually, I did. My age old PS1 died hours after I finished. Very flawed game for sure, I wanted to hate it but couldn't let it go. I googled for walkthroughs so many times and all I ever found was "did you mean Chaos Heat? Yes? Well we got no results for that either." Felt like the entire game was just a psychosis of mine. It restores my sanity to see someone play and talk about it.
The gameplay was pretty good in my memory. You could explore bigger open areas for codes, lore and resources like limited special ammo. Each area had some kind of puzzle, often to crack a code to enter the next area. There was a speedrun section, a "reaction test" puzzle, a facehugger autopsy, a puzzle where you must explore for dead scientists, and a friggin sodoku. You could backtrack through most areas if you wanted. The cutscenes were terrible, VA was unsettling and incompetent, graphics could get somewhat nauseating. Especially because the camera can get caught up in tight corridors and create an earthquake effect. As a kid, I thought there was a supermassive worm thing digging underneath the facility, causing earthquakes, and this thought sent shivers down my spine every time the camera bugged out. I want to recommend it but it's hard to do that in good faith. If you like the first areas on an emulator and didn't stop at "friggin sodoku", you will enjoy it.
tbfp did a one-off video for one of the shitstorms and i was kind of disappointed that they didn't do a full playthrough. it seems like the good kind of bad.
Batman and Robin the game was one of the first 3D open world games a year before Shenmue came out and 3 years before GTA 3. It even came out months before Body Harvest for the N64 which was made by DMA Designs, the guys who made GTA
@@bolttracks Is that the one in the future when everyone is dead except for robots? I am not very familiar with Megaman lore except for the early stuff.
I was watching a clip from Vinny with a reverb fart, and as soon and the reverb fart played i got the notification that this video was uploaded. Absolute perfect timing. Edit: if you wanna know what clip it was its in the Vinesauce rewind 2020 montage at 38 : 23
I mean, if that's how a Vinesauce video is made then I'm not surprised in the slightest, it fits too much Just gotta add the "HELLO OL' CHUM" at the start
What are you trying to say? That the internet consistently uses words incorrectly and never knows what the fuck they're talking about? Say it ain't so.
When I first saw vinny i was like "damn this is how joel used to sound like? what a difference" BUT IT TOOK ME 3 WEEKS TO REALIZE THEY'RE DIFFERENT PEOPLE
@@krism.6598 I don't know what to tell you man.. I guess you're at that age where we have to tell you that Vincenzo PizzaPasta Jabroni isn't his real name. sorry for your loss
They're surprisingly good, though a lot of them are ghostwritten filler novels. Weird aliens, intense plotlines, lots of really good character moments.
I remember renting the Animorphs game a long time ago. It was...really...really bizarre. They had no idea how to turn the story into a video game so they just went 'Fuck it' and made it into a really crappy platformer.
@@thefaulkness yes. All the disabled kids got brutally slaughtered, a whole race was enslaved, the action girl died in the final battle, one of the kids decided to run away to live as a bird forever rather than be a human, their alien friend who is also the bird's uncle's big brother was slaughtered in the very first book, um I could go on but yeah.
yo that editing wasnt too shabby, theres definitely more highlights that could have fit in this also, correct me if im wrong, but wasnt chaos break the game with the distorted cat meow?
Chaos Break looks like shit but like... almost cool? I can see the potential for a surprisingly fun action shooter kinda thing, if it didn’t seem to have a budget of a couple hundred yen.
shame about the animorphs game, I feel like the concept has a lot of underutilized potential. I think a puzzle/platformer/adventure game would be better than.. whatever it was we got
There are tons of old ps1 game that were easy to get lost in. A lot of ps1 games kinda lacked direction and you end up wandering around in 1 single area until you find some little key that you can barely see.
Batman and Robin kind of looks like a demake of Arkham Knight - the way the camera follows Batman from behind as he walks like he's president of Russia is probably what gives me that vibe.