I imagine that limited playtime and coins are there so that people keep moving. Without it, you'd have people camping the attractions all day, everything would probably be a long wait
Definitely, I think it's just something they have to do logistically instead of it being "le greedy evul Nintendy". It's almost like a tiny amusement park inside a museum.
That makes sense, still not thrilled about the idea of a museum where it's designed for you to not be able to experience everything in one go. Especially since a lot of the clientele presumably will be tourists, where they don't have the luxury of coming back as often. Maybe if the tokens were on a cool down timer and regenerated while you were there? Or maybe if you could buy more or something. Just the idea of paying to go to a museum where it's arbitrarily decided how much of it you can experience per visit sort of rubs me the wrong way.
12:45 This is actually the second person to play co-op Mario here with Miyamoto. Not shown is the first woman they had control the buttons failed to jump by where the hidden 1-Up block was, so he executed her with the Master Sword.
Hey, thanks for crediting your friend group for this comment and not just stealing it for likes on the internet. I'll be sure to think of them when I have this thought
I am a museum studies major and museum assistant, so I find this direct quite interesting. I worry about the over reliance on phone apps because it creates a greater divide in accessibility, but also adds to some. For example, the cluttered display cases on the second floor could never provide enough signage space to accomodate more than one or two languages, but using QR codes, with an app already set to your language, you can more easily get the info and step back to read. However, people tend to be spacially stupid and there is a high chance of even further blocking of the cases and people try to scan the QR codes and then just stand there reading. The interactive elements are, as expected, the biggest draw. I can appreciate the large controller games for both their visual appeal and how it allows more people to get a turn with the exhibit than their single-occupancy experiences (such as the very cool psuedo-batting cage). The large surfaces are also far easier to clean.
For the big display, maybe they'll have just a single code placed multiple places that takes you to a list or picture? Then you just click on the item you want more info on. Also it looks like they have smart devices they provide for the Hyakunin Isshu game, that might something they can provide for the whole museum.
QR codes not really necessary! At the museum I work at, we have an app (through Bloomberg Connects) where you simply choose where you are, it will tell you whats in that room and lead you on a self-guided tour if you like. Items are also numbered, so they can be searched directly. Nintendo could easily make their own in-house version.
QR codes aren't even needed! The museum I work at uses an app which will tell you everything in the room you are in (and provides self-guided tours), and every item has a number on its plaque which you can use to search it directly in the catalogue. Nintendo could have a lot of fun creating a proprietary version of this.
Dammit! That exercise bike we saw was the Exetertainment Life Fitness system that was supposed to be released around the same time as the N64. One of the games it was supposed to include was Pac-Man and now it pains me to think about it.
6:11 "But what would the NES look like in a typical house in the 1990s? Here we have our American home exhibit. Piles of junk, complete with a loaded gun hung on the wall."
Considering how popular Japan is as a tourist spot for Americans now more than ever, just give it two more days and the result is gonna be the same lmao
Let's all buy our tickets to visit and leave positive reviews online but also ask nintendo if they'll find it in the kindness of their heart to get rid of the account requirement, pretty please with sugar on top?
Imagine the long wait lines just to play games with one of the humongous controllers with a friend or lover, which one would you choose? What if you could only choose one for the entire visit, better make it count.
14:44 .....Who's going to tell him about japanese "Hamburger"... it's served on a plate without buns, kinda like meatloaf but different taste. Very popular Kids food.
It's a bit more complicated than that. The confusion comes in translation, where two distinct words, ハンバーガー (hambāgā) and ハンバーグ (hambāgu), are both equated to "hamburger" in English. Hambāgā does refer to the normal idea of a burger. Hambāgu, on the other hand, refers to a Hamburg steak, also called a Salisbury steak. For reference, Miyamoto says "hambāgā" there, so he is very likely referring to burgers as we know them.
I entered the drawing to buy a ticket this October since I'll be in the area. It'd be a fun addition to the weekend I've got planned so here's hoping 🤞🏻
Normally I would say wait until school starts back to go to the Natural History Museum since a lot of the kids would clear out, but I'm not sure if that's still the case these last few years
Yet another reason I can't wait to go to Japan! If you're into anime/games, the place is heaven to visit, my sister had the time of her life over there
Oh man, all the surviving material from the live action commercials would be awesome. I’d love to see if the stop motion Samus survived. Maybe Zelda dance video props
My discovery centre had retro gaming thing with giant controllers. I don't remember much about the N64 controller except that it was missing L, R, and Z and had SM64 set up 😭
I think the reason for the tone of both this museum is this direct is that Japan is like one of the museum capitals of the world and they treat Museum and historical artifacts with a huge reverence. Hence why every time Nintendo has partnered with a foreign Museum. They've done it through separate branding and they take what they're doing very seriously. I also don't think he will ever get to see prototype or beta stuff. Maybe a machine or two that was never released because the biggest asset both a development and money-wise of Nintendo similar to Disney is the huge vault that they have. And there's a lot of video games they make today that are resurrections of concepts they've came up with 10/20-30 plus years ago. I do agree the E3 artifacts would be really interesting and I wonder if like maybe 5 to 10 years from now, they'll create that promotional stunt they did with the switch where you go into that little room or when you picked it up the walls opened up and you're in a completely different environment? And while in my wildest dreams I would love to see her recreation of the love hotel they built. It would be a very nice touch if in the food court they've made in addition to your customizable burger, you can have modern versions of the instant Rice they used to make. Wonder if also at some point even As an Easter egg if the NB blocks will show up?
Miyamoto is ambidextrous, so he seems to lean mostly towards using things with his left hand, but switches to his right one when using other objects like the baseball bat.
I'm left-handed and I sometimes use right-handed stances for activities. Being a southpaw, esp. an older one, often meant you were forced to learn certain things right-handed to accommodate right-handed teachers or fellow students (teacher doesn't want to explain everything two different ways)
7:15 Classic Nintendo...they have to do at least one small thing that will become an inconvenience to their customers and then say that it was intentional. "Signs? What do you need those for? You don't need to know anything about these items!" "Joy-Con drift? No! Its all in your head, silly!"
@@squiddu I mean, that's... just the job of a museum. It's tedious work, but the whole point is to preserve that stuff, show people what it's about and thereby provide context on why it's worth preserving.
@@cookieface80 Museums all around the world have to deal with providing materials in multiple languages. There are many different methods to approach this, both new ones (mostly digital) and those that have existed for literal decades
@@sonozaki0000 I mean hey, they did say you can use the smart device thing to play games and interact with the museum. So maybe it can also be used to provide context to certain items? Maybe a QR code that can give info and translations? Miss opportunity. Even if it wasn't in English I still don't understand why.
Those directional speakers look just like the ones Linus Tech Tips showed off the other day. They said it would probably best be used in a museum. They were 100% correct.
I was lowkey having a panic attack in the museum of natural history and I looked up and saw someone who looked like vinny and was like nah no fuccin way.
Looks pretty interesting... but, you know what would also be pretty interesting? The Defunctland episode on it. Hopefully that doesn't happen any time soon.
I wonder if they have a Virtual Boy in there lol (I would totally go here, but that's because I want to visit Japan someday anyway, so this would be one of the stops I would make, along with the Studio Ghibli museum)
I just wish they would show some of their game prototypes and cut ideas for games. I still want to see the cabbage game made by itoi miyamoto and ishihara.