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Virtual Production at Home with an iPhone and TV - Unreal Engine 

Max Rovensky
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I figured out how to do a basic virtual production setup at home without expensive VR trackers, using just your iPhone
I think it'll be incredibly useful to me personally so I'm sharing it with all of you, cause currently you need to get pieces of information on this from a whole bunch of places that aren't all up to date.
Enjoy!
Follow me on Instagram:
/ notquitemax
Timestamps:
0:00 - Demo
0:30 - Intro and Foreword
1:33 - Installing Unreal
2:03 - Project Setup
3:12 - Environment Assets
3:55 - Scene Setup
6:29 - iPhone Setup
7:53 - Magic!
8:12 - One Last Thing
8:33 - Filming Setup
8:58 - Zero-G Acting
9:13 - Foreground
9:32 - Making the MCRN Cup
9:53 - Foreground Challenges
10:30 - Final Thoughts

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20 июн 2024

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Комментарии : 193   
@J_Costa15
@J_Costa15 5 месяцев назад
this is incredible! That fact we can get so close to the quality of a volume at home, so freaking cool
@Mikegpine
@Mikegpine 5 месяцев назад
dude - that error fix!!!! WORKS!!! finally!!!! took about 6 month to finally get her - thank you
@estrangeiroemtodaparte
@estrangeiroemtodaparte 6 месяцев назад
Keep up the grind, mate. I'm glad I found this channel.
@3dchick
@3dchick 6 месяцев назад
THANK YOU for this! So much more straightforward than most of these! ❤❤❤
@Jed_Herne
@Jed_Herne 6 месяцев назад
This is insanely cool. Going to give this a try for my videos in the future.
@rico5818
@rico5818 6 месяцев назад
This channel is criminally underrated. Holy jeezus. I swear it's always the best channels that have less than a 1000 subscribers.
@MaxRovensky
@MaxRovensky 6 месяцев назад
Thank you 🙏🏻 😌
@_justnick
@_justnick 3 месяца назад
The best channels have less than 1k subscribers because they haven't tasted monetization yet. Which means they only have to output good stuff to get recognized. As soon as they start earning more and more money, enshittification ensues and they start caring more about the money, because by then, they can.
@MaxRovensky
@MaxRovensky 3 месяца назад
@@_justnick I’m eligible for monetization as of this morning. I’ll continue to only make videos when I have something valuable to say 🤷🏻‍♂️
@alexeypankov1999
@alexeypankov1999 6 месяцев назад
Awesome tool. Look forward to trying it.
@vidaveo8666
@vidaveo8666 Месяц назад
Great vid. Your advice about prioritising the importance of the foreground 'stuff' was invaluable.
@weeliano
@weeliano 5 месяцев назад
I love this! I managed to use Connectify to directly wifi connect between my iPhone 14pro and my windows laptop and this works like a charm with very little lag I might add! Thank you so much for figuring this out! This is an excellent setup to teach Virtual Production to my students and very little cost!
@MaxRovensky
@MaxRovensky 5 месяцев назад
That's awesome! Glad I could help 🙌🏻
@Husmanmusic
@Husmanmusic 6 месяцев назад
Dude this is next level!
@MaxRovensky
@MaxRovensky 6 месяцев назад
Thanks! 🙌🏻
@GiancarloBombardieri
@GiancarloBombardieri 6 месяцев назад
wow! it looks amazing!!
@Fearlesskirii
@Fearlesskirii 6 месяцев назад
the acronym too! god damn. You have such a good eye for visuals and god you are talented. Thank you so much for sharing your knowledge!
@MaxRovensky
@MaxRovensky 6 месяцев назад
It's the most sci-fi clothing item I own 😁
@Lalambz
@Lalambz 3 месяца назад
welcome to the new era of youtube! Your sir are one of the fore runners!
@leoribeirop
@leoribeirop 5 месяцев назад
great technical and content quality my dude
@charzulu
@charzulu 4 месяца назад
Very cool, thanks for making this entertaining
@Geck0n
@Geck0n 6 месяцев назад
Thank you mate! It’s just awesome. I just start to research vp. Thanks!
@TiagoRamosFullsix-jr5wt
@TiagoRamosFullsix-jr5wt 2 месяца назад
Thank you so much for this! this is awsome!
@daemonjofficial
@daemonjofficial 5 месяцев назад
Love this! Nice job!
@Dominik-K
@Dominik-K 4 месяца назад
Great video, really cool stuff!
@rne1223
@rne1223 3 месяца назад
That was cool. Nicely done sir.
@salazar665
@salazar665 5 месяцев назад
Woh.. Subbed.. need more. Amazing job
@moisesdelcastillo6703
@moisesdelcastillo6703 5 месяцев назад
Love this bro!
@rafu2
@rafu2 3 месяца назад
At 10:17 you caught me off-guard and that reminded me some hazardous installation I also had in the past 😂 Brilliant video nonetheless, thank you for that!
@flaviomasson
@flaviomasson 6 дней назад
amazing tutorial! ☺
@studio500
@studio500 6 месяцев назад
This video is AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Thank you so much!!!! Your jokes are top notch, totally lmao 🤣🤣🤣🤣🤣 I am going to try this at home. Thanks again!!!!
@fluffykeebz
@fluffykeebz 6 месяцев назад
Your c-stand has so much character 🤣
@chosenonemedia8337
@chosenonemedia8337 6 месяцев назад
WOW, this is cool!
@smfknj6010
@smfknj6010 5 месяцев назад
Now that’s cool. Thank ya
@mariorodriguez8627
@mariorodriguez8627 5 месяцев назад
Great work!
@DarrenMonks
@DarrenMonks 4 месяца назад
That was amazing
@Alice8000
@Alice8000 4 месяца назад
dude i like your STYLE BOY
@brainsconceptnetworksstudi4916
@brainsconceptnetworksstudi4916 4 месяца назад
this guy just changed my future... subscribing is not enough... how can i support you BROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
@MaxRovensky
@MaxRovensky 4 месяца назад
Stay tuned 😉
@LydiaSalem
@LydiaSalem 5 месяцев назад
i did something very similar to this many years ago using johnny lee's head tracking system using a Wiimote. Very cool stuff! ty for sharing!
@MaxRovensky
@MaxRovensky 5 месяцев назад
Wiimote was ahead of it's time
@StasyIce
@StasyIce 6 месяцев назад
That's awesome! And your haircut is not that bad, btw.
@saitamassj2475
@saitamassj2475 26 дней назад
Doods even got the custom thumbs! lol, what a legend..5k subs should be 5 trillion subs fr.
@joseeduardobolisfortes
@joseeduardobolisfortes 4 месяца назад
If you hava a Datashow and a reverse projection screen, you can enlarge the background to a big wall. Need just space enough behind it.
@samgreenfield3641
@samgreenfield3641 5 месяцев назад
One of the best step by steps i've found been trying to learn unreal engine hopefully you do more longer tutorials on unreal film making and more also if you recommend any other videos to watch or paid courses that would be great.
@MaxRovensky
@MaxRovensky 5 месяцев назад
There's definitely more coming, but I want to get more familiar with the engine stuff first I feel like the second video I made is as far as I can take the current "stretch the viewport" setup and I need to look into the proper ways of doing things more The best sources of info I've seen are the official Unreal Engine channel, Epic Games forums (helped me figure out the pixel streaming vs. remote session issue) and just random people on Reddit :D
@guillermonippermedia5595
@guillermonippermedia5595 3 месяца назад
Nice thanks!!
@CompositingAcademy
@CompositingAcademy 3 месяца назад
$100 green screen sheet and you can do full body shots, I think it’s still better than rear-projection especially for indie creators
@MaxRovensky
@MaxRovensky 3 месяца назад
Yeah but I like the in-camera approach cause all I have to do is grade and deliver, I don't need to spend time cleaning up spill 🙂 Green screen will eliminate reflecting though which is an issue on consumer TVs
@MrWhitehawk67
@MrWhitehawk67 3 месяца назад
I liked that hit button
@bossekoch1264
@bossekoch1264 6 месяцев назад
this video is fucking great! I have the excact projector u showed and mainly use it for rear projection but ur method looks super interesting… definitely gonna try it out!!
@ivonmorales2654
@ivonmorales2654 24 дня назад
Thanks friend for your tutorial. One question, can this be done with a DSRL? A nikon D810... Thank you.
@James-op6ls
@James-op6ls 6 месяцев назад
Those reflections weren't too bad with just the talking headshot! Would love to see another video on this, optimizing out those reflections.
@MaxRovensky
@MaxRovensky 6 месяцев назад
A projector would basically solve it, but with a TV the lights might need to be pretty far away depending on the shot, which isn't always viable
@asolidmindproductions
@asolidmindproductions 6 месяцев назад
@@MaxRovensky Hey, great video! Would a polarizer filter on your camera perhaps help with the reflections?
@MaxRovensky
@MaxRovensky 6 месяцев назад
@@asolidmindproductions it would, but depending on the TV it could also help with removing the picture from it 🫠
@asolidmindproductions
@asolidmindproductions 6 месяцев назад
@@MaxRovensky Haha true. Guess we’ll just have to test it out! Again, great video and thanks for the tutorial, its really appreciated!
@BradleyInghamiom
@BradleyInghamiom 6 месяцев назад
Thanks for showing the process! Would a polarizer filter help you with reflections on the TV? That's the only thing that I found jarring about it
@MaxRovensky
@MaxRovensky 6 месяцев назад
As I mentioned in the other comment - it might, but depending on the exact TV you have, it might also remove the entire image from it :D Mine is a Samsung Frame 75" and it goes black with a polarizer while retaining like 60% of the reflections 🤷🏻‍♂ Your mileage may vary
@CONTACTOLAB
@CONTACTOLAB 29 дней назад
Hi dude, great video. How can you do to output de video from the unreal engine to the tv. i only be able to do it using another visor. what i'm doing wrong?
@rmanj2300
@rmanj2300 Месяц назад
really cool hack!
@motoristube
@motoristube 3 месяца назад
Love your work man. recpect . do you think this might work with gyro system in Blackmagic cinema pocket too? 🙌
@MaxRovensky
@MaxRovensky 3 месяца назад
I don’t think there’s a way to stream gyro data from it in realtime and even then UE needs a specific flavor of data to be streamed It’s possible to run the clip through Gyroflow in post and export the motion data in its format, so there’s a chance someone will engineer a way for UE to ingest that and apply to a camera path, but I haven’t seen such a solution and it would definitely not be realtime 🤔
@motoristube
@motoristube 3 месяца назад
Would it be possible to record the virtual camera in UE without all the gizmos and details of camera on the screen? Thank you @@MaxRovensky
@MaxRovensky
@MaxRovensky 3 месяца назад
@@motoristube Check the followup video for removing gizmos. As for recording in UE - it's definitely possible, but I haven't looked into it yet
@MuhammedBasil
@MuhammedBasil 4 месяца назад
Wow !!!!
@Shauny_D
@Shauny_D 4 месяца назад
I spotted those fpv drones on your desk! Next is tracking an fpv drone in unreal... I have tried with a different approach but didn't have a big enough drone to carry a phone at the time... haha
@MaxRovensky
@MaxRovensky 4 месяца назад
I mean, it probably makes more sense to just make a motion track for the camera in Unreal at that point 😁 The selling point of FPV drones is they let you get angles only possible with CGI, but if you’re already doing CGI - might as well go the easy way haha
@Shauny_D
@Shauny_D 4 месяца назад
yah but you wouldn’t have the bragging rights
@HariBonda
@HariBonda 5 месяцев назад
Nice video :) What screen recording software do you use?
@MaxRovensky
@MaxRovensky 5 месяцев назад
Screen Studio by Adam Pietrasiak
@smepable
@smepable 6 месяцев назад
Came from FilmRiot, ...amazing Tutorial! So you need to correct perspective in UE5 because the iphone is a bit over the camera sensor?
@MaxRovensky
@MaxRovensky 6 месяцев назад
I think it would only matter if you're using a longer lens At 35mm the distance between iPhone and sensor isn't noticeable enough to matter but at 50mm+ it would probably affect the shot Alternative solution is to attach the iPhone directly to the back of the camera with like, electrical tape 😁
@michaelb1099
@michaelb1099 5 месяцев назад
Do you have more tutorials on this subject as I find you very clear and concise only question is how to get the background on to the tv screen is this just using casting like we use for youtube videos to tv??
@MaxRovensky
@MaxRovensky 5 месяцев назад
I filmed one for how to do a more real-world project with this, coming soon, hopefully this weekend 🙌🏻 Re: getting it on screen, I did it via HDMI cable for this one and via AirPlay in the upcoming one. Cable has less latency so that's preferred Also I'm not doing it the "proper" way, there's more setup for that that I haven't gotten around to (nDisplay and all that), so I'm just moving the Unreal window to the TV display and collapsing all panels so the viewport is as large as it can be
@michaelb1099
@michaelb1099 5 месяцев назад
@@MaxRovensky ok I understand now. I did see tuts on that nsai or whatever but they do lousy tut where you explain things so well. I look forward to the upcoming video tut. Thankyou
@1000pointsoflite
@1000pointsoflite 3 месяца назад
just saw this reply. will try this@@MaxRovensky
@ivonmorales2654
@ivonmorales2654 24 дня назад
What if you just put an FBX or USD cup without gravity floating and moving naturally? It is simple to insert objects. Thanks again.
@inaltavamos1967
@inaltavamos1967 3 месяца назад
Fantastic! Thank you. I now need only to change my Android for an iPhone or to get a PC if I understand correctly? 😀
@MaxRovensky
@MaxRovensky 3 месяца назад
The OS that runs Unreal doesn't matter, but at the time of making this, the LiveLink VCAM app was only available on iOS That might have changed though, I haven't looked
@sanilalkuttimon1755
@sanilalkuttimon1755 6 месяцев назад
❤❤❤
@Chitown_cookin
@Chitown_cookin 4 месяца назад
If you're ever in Chicago, you'll have to let me buy you a frosty pint of thank you!
@TriSutrisnowapu
@TriSutrisnowapu Месяц назад
Supercool
@Paxmet
@Paxmet 11 дней назад
порекомендуй айфоны между iphone xs и iphone 11, у которых из них лучшие датчики вроде гироскопа итд?
@lucaia9710
@lucaia9710 5 месяцев назад
Excellent video, thanks for sharing it, how do you send the image to full screen without all the information on the screen? do you run ndisplay?
@MaxRovensky
@MaxRovensky 5 месяцев назад
Not yet I just fullscreen the window and collapse all the panels, so the viewport takes up 95% of the vertical space and 100% horizontal You also need to disable sprites, see my latest video. It doesn’t show up in this environment, but likely will for whatever you’re using as your scene
@lucaia9710
@lucaia9710 5 месяцев назад
@@MaxRovensky Thank you very much for your response, I will watch your latest video, thanks again
@lucaia9710
@lucaia9710 5 месяцев назад
What I don't see is how to remove the rule of thirds graphic and the other icons from the Vcam actor
@MaxRovensky
@MaxRovensky 5 месяцев назад
@@lucaia9710 8:12 🙂🙏🏻
@jjhosseiny
@jjhosseiny 4 месяца назад
Great video. Super funny. Cut the dialogue (not tutorial) faster, less silence makes the pace easier to follow
@woodswork
@woodswork 5 месяцев назад
I like the idea of using the iPhone as a live view camera tracker. I’d like to use the same idea but using a green screen so I have no reflections. So basically shoot in real time with a film camera against a green screen with the iPhone mounted on top but displaying the unreal image via a monitor. Now that for me would be very interesting
@MaxRovensky
@MaxRovensky 5 месяцев назад
That's what I've seen a lot of people do with Unreal - record the motion track, render out the scene offline and composite via green screen. Might explore it in the future since apparently I am an unreal engine channel now 😅
@woodswork
@woodswork 5 месяцев назад
I’m actually following an account who does it in real time on a green screen. I’ll find out how’s it’s done and share
@andrewwelch5017
@andrewwelch5017 5 месяцев назад
Have you tried using a polarizing filter on your camera to eliminate or minimize reflections?
@MaxRovensky
@MaxRovensky 5 месяцев назад
@@andrewwelch5017 yes, doesn't work in my case (see my last video) but your mileage may vary
@BrianHuether
@BrianHuether 4 месяца назад
​@@woodswork Hi, is there a video somewhere showing this green screen approach?
@demonhogo
@demonhogo 5 месяцев назад
Great video btw, even if my misophonia was raging with the swallowing spit sounds 😩
@MaxRovensky
@MaxRovensky 5 месяцев назад
I did not realize how audible it was until it was already uploaded it 😅 It'll be better next time!
@demonhogo
@demonhogo 5 месяцев назад
@@MaxRovensky noo! You’re totally fine, it’s us with this condition. It’s maddening. Your video was excellent and helpful
@ITSEGFILMS
@ITSEGFILMS 3 месяца назад
Looked amazing.... except for your reflection on the TV screen. How would you do this exact process using a screen and a projector? Would it cast a shadow on the screen?
@MaxRovensky
@MaxRovensky 3 месяца назад
At that point you'd probably want an ambient light rejecting screen, which counters that issue, and because the projector has to be short throw for this to work, the screen would _technically_ be a light emitting surface that would counter the shadows, unless you put a light that's brighter than the screen such that it casts an obvious hard shadow onto the screen
@ITSEGFILMS
@ITSEGFILMS 3 месяца назад
​@MaxRovensky So I'd be better off with a 75-inch TV, then...How would I get rid of my reflection on the TV then? I saw yours when you did the two passes before going off the screen...
@MaxRovensky
@MaxRovensky 3 месяца назад
@@ITSEGFILMS you _might_ be able to use a polarizer, but it depends on your TV As I’ve shown in my follow up video, in my case the polarizer cuts the image from the TV before it cuts reflections, so your mileage may vary The approach that worked best for me so far was to use a scene that’s less dark and place lights at an angle that points away from the TV more
@sonidojamon
@sonidojamon 5 месяцев назад
Now you keed to get a "reflection free" TV, and you're set!!
@romanbruni
@romanbruni 4 месяца назад
brilliant ! why didnt you shoot w the iphone ? loved the story too... cheers from Rio !
@MaxRovensky
@MaxRovensky 4 месяца назад
I not sure if the app will stay connected to Unreal when in background, haven't tried it 🤔
@scottdpeterstv
@scottdpeterstv 3 месяца назад
So you are using on a Macbook Pro then correct? I've been really weary about switching to Mac because I've heard horror stories about using Unreal with it. Can you tell me your experience please? Thank you! Great vid!!
@MaxRovensky
@MaxRovensky 3 месяца назад
Complex scenes start dropping frames after about 10 minutes (baseline M1 Pro) I just upgraded to M3 Max, haven’t tested it yet, but should be much better
@scottdpeterstv
@scottdpeterstv 3 месяца назад
@MaxRovensky if you could do an M3 Macbook Pro review of how it handles UE5 you'll be like the first online to do so.
@allago11
@allago11 6 месяцев назад
Its cool to me
@VladMolodetskiy
@VladMolodetskiy 4 месяца назад
Nice 😂
@MikeyNavarrete
@MikeyNavarrete 3 месяца назад
Hello there! Thanks for this wonderful tutorial. But you said at the last part that I just need to plug in the tv. So I assumed that when I do that the virtual background will just go full screen automatically on the TV but mine didn't work. Am I missing something? Thanks for the help :)
@MaxRovensky
@MaxRovensky 3 месяца назад
Nope, what I'm doing is just expanding the viewport as far as I can, it's still showing the engine's "shell", I'm just filming underneath it There is a "proper" way but I'm still investigating it, tutorial coming in the future
@MikeyNavarrete
@MikeyNavarrete 3 месяца назад
@@MaxRovensky Hi thanks for the reply. So what you are saying is I need to drag the whole UE window to the extended monitor/TV?
@MaxRovensky
@MaxRovensky 3 месяца назад
@@MikeyNavarrete yep, and collapse the side and bottom panels
@MotionFriend
@MotionFriend 3 месяца назад
Hi, is it possible to set this up to use the iPhone as the actual capture camera as well? Rather than needing a second camera?
@MaxRovensky
@MaxRovensky 3 месяца назад
I'm 50% sure it will stop transmitting the gyro data when it goes to the background, but I haven't tested it
@MotionFriend
@MotionFriend 3 месяца назад
@@MaxRovensky okay thanks for taking the time to respond. I’ll do some testing in the next couple weeks and report back here if I find anything interesting
@1000pointsoflite
@1000pointsoflite 3 месяца назад
plug in to tv and "film stuff" seems like it's skipping some steps. is that an nDisplay set up or a second monitor ?
@MaxRovensky
@MaxRovensky 3 месяца назад
Nope, expand the viewport as much as you can, collapse all the side and bottom panels and disable gizmos (I mention it in the follow-up video) I'm looking into the proper nDisplay setup, but this was perfectly sufficient for what I was trying to do, only sacrificing about 3% of the top area of the TV
@adityathosar2026
@adityathosar2026 5 месяцев назад
hey, after adding Vactor i coundnt resposition my camera. it just goes in forward and backward direction no right, left, up or down.. how?
@MaxRovensky
@MaxRovensky 5 месяцев назад
You should be able to use arrow keys and mouse, just make sure that proper camera is selected (the one inside vcam actor)
@braudhadoch3432
@braudhadoch3432 2 месяца назад
Why not just use Aero or AR tech ? Would do the same thing with a far less learning curve?
@armondtanz
@armondtanz 5 месяцев назад
Hey just subbed. Was wondering why when u stsrt talking then showing every1 your space ship, something goes wrong. Looks like your not grounded to thd floor. Would live to know how and why this is happening. Its a strange optic that breaks the illusion.
@MaxRovensky
@MaxRovensky 5 месяцев назад
The frame rate drops a bit at that part, the movement is a little behind and choppy It's a hardware issue - I'm using a battery powered laptop to render everything, which isn't a great idea 😅
@BadRadBR
@BadRadBR Месяц назад
I don't have an iPhone but I do have an iPad. Will that work? Thanks!!
@MaxRovensky
@MaxRovensky Месяц назад
The app should work, but it's going to be really annoying to attach to the camera 🙈
@AVISIONMUSICTV
@AVISIONMUSICTV 5 месяцев назад
This will only go so far for a film lol. But backgrounds for a static talking theme, why not lol
@MaxRovensky
@MaxRovensky 5 месяцев назад
The more serious you want to go, the bigger display you need - bigger TV, projector, dual projectors, all the way up to a proper LED wall setup
@davidthomasnewman
@davidthomasnewman 2 месяца назад
How would you use a projector without casting shadows? Seems like an insanely efficient low-cost solution compared to renting an LED Volume for $50,000 / day lol...
@MaxRovensky
@MaxRovensky 2 месяца назад
Ultra short throw, they're set up like 30cm from the wall, you'll pretty much always be in front of it
@YanivCreations
@YanivCreations 6 месяцев назад
is there a lag between camera motion and the projection? were you able to get rid of it?
@MaxRovensky
@MaxRovensky 6 месяцев назад
Yeah, shutting off stuff that's out of camera helps, also not using a laptop on battery power 😅 This is purely a hardware constraint, the better your hardware - the more you'll be able to run at >24fps
@YanivCreations
@YanivCreations 6 месяцев назад
oh! I thought it's due to the wireless connectivity. Thanks.@@MaxRovensky
@MaxRovensky
@MaxRovensky 6 месяцев назад
@@YanivCreations there's slight wireless latency, it's kinda immovable because it's using Wi-Fi instead of a custom RF protocol like VR trackers would, but so long as you don't do any super fast pans - should be fine The delay you're seeing in this video is definitelt just framerate drops
@PavanKumar-le4qd
@PavanKumar-le4qd 4 месяца назад
Which iPhone is required? Any iPhone works? Or only iPhone with Lidar scanner (pro models) Please confirm.
@MaxRovensky
@MaxRovensky 4 месяца назад
So long as it can run the app - yes. Any iPhone that can run at least iOS 16 should work, so anything from iPhone 8 up theoretically
@PavanKumar-le4qd
@PavanKumar-le4qd 4 месяца назад
@@MaxRovensky Thanks
@moviedorkproductions9465
@moviedorkproductions9465 4 месяца назад
Does it cross over to PC's and Android phones?
@MaxRovensky
@MaxRovensky 4 месяца назад
PC most likely will work fine, but the LiveLink VCAM app is iOS-only at the moment as far as I remember Though that might change or someone might make a 3rd party one, I haven’t checked
@TheBenjaminBanks
@TheBenjaminBanks 4 месяца назад
This would be even better if i didnt see your reflection in the tv in the final product
@MaxRovensky
@MaxRovensky 4 месяца назад
The scene is mostly glass so it’s technically not awful 😁 But yes, I mentioned it in the follow up video, using a projector solves this
@MrGennadymc
@MrGennadymc 4 месяца назад
where are you based in max?
@gudeandi
@gudeandi 5 месяцев назад
So it's only rotation right? Cause it's visible when you finished setup the iphone.
@MaxRovensky
@MaxRovensky 5 месяцев назад
It tracks every axis, but forward/backward motion isn't as noticeable at 35mm as when you pan
@gudeandi
@gudeandi 5 месяцев назад
​@@MaxRovenskyhm... doesn't looks like moving at all at 08:09 for me... anyway... good work
@MaxRovensky
@MaxRovensky 5 месяцев назад
@@gudeandi it does, but baaaaarely, not enough travel distance to be meaningful
@AwesomeSauceShow
@AwesomeSauceShow 5 месяцев назад
Looks great, to bad you had the reflection of you in the first seconds, that disperses the illusion a bit.
@MaxRovensky
@MaxRovensky 5 месяцев назад
Yeah, it's hard to get around it unless you have a TV that's coated against reflections or a projector. It kinda works here I think cause those are windows and metal beams, which can be reflective/glossy 🤷🏻‍♂️ But yeah, something to keep in mind for other types of shots
@rayge
@rayge 4 месяца назад
The question is can you do it on an android device?
@MaxRovensky
@MaxRovensky 4 месяца назад
As far as I know the LiveLink Vcam app is iOS-only at the moment, though that might change
@ALOKSHARMAMD
@ALOKSHARMAMD 2 месяца назад
can i use ipad instead of iphone? i dont feel invested in iphone.. feels like way too overpriced for the hardware.
@MaxRovensky
@MaxRovensky 2 месяца назад
The app should work, but mounting an iPad to the camera is probably gonna be annoying :D
@ALOKSHARMAMD
@ALOKSHARMAMD 2 месяца назад
@@MaxRovensky yeah, but android have much powerful hardware in same price.. but the app is apple exclusive for now it seems.
@MaxRovensky
@MaxRovensky 2 месяца назад
@@ALOKSHARMAMD I don't personally care about marginal differences in hardware I use iOS because of the ecosystem, Apple Log and software availability (such as this app for example 😅)
@Nic-tg2ei
@Nic-tg2ei 4 месяца назад
I've built a career on trying to do this without any of these things and now you can do it with a TV and a fkin phone! Of course, now everyone can do it, it will make the whole system obsolete and worthless and onto the next thing we'll all need to learn and lose our minds over.
@JanWiniger
@JanWiniger 4 месяца назад
10:20 Shitting Rig as best ;-)
@MaxRovensky
@MaxRovensky 4 месяца назад
I call it a g-stand It's like a c-stand, but ghetto
@synbios2009
@synbios2009 3 месяца назад
The Mandalorian bad?
@MaxRovensky
@MaxRovensky 3 месяца назад
It’s visually great, but unfortunately virtual production can’t do anything to help the writing 🫠
@PavelVit-zj6dl
@PavelVit-zj6dl 8 дней назад
Mai
@jamskof
@jamskof 3 месяца назад
Just a couple of steps lol
@crazzylee
@crazzylee 2 месяца назад
A cup In zero gravity in general is questionable.
@MaxRovensky
@MaxRovensky 2 месяца назад
Just make sure it's empty before you cut thrust 🤷🏻‍♂️
@crazzylee
@crazzylee 2 месяца назад
@@MaxRovenskyThe fluid inside a cup In zero gravity would most likely stay inside due to tension. You would have to assume a straw to sip it out because pouring it out is not a option.
@CineRickOfficial
@CineRickOfficial 6 месяцев назад
I am about to have to explain to my accountants why I bought a projector for nearly 5K 😂 also shitty rig for the win
@MaxRovensky
@MaxRovensky 6 месяцев назад
If you do actually end up buying the projector - hit me up 😂
@MikevomMars
@MikevomMars 5 месяцев назад
Why all this click-around through the entire environment? It'd be so much more streamlined if there would be a wizard (or just ONE panel) collecting all relevant settings for such a project 😐
@MaxRovensky
@MaxRovensky 5 месяцев назад
You could definitely have multiple VCam objects set up around the scene and switch between them as needed, but you still have to navigate around the viewport first time around to place them I haven't looked deep enough into it, but if Unreal supports camera switch transitions similar to Unity's Cinemachine, you could do some very interesting things by switching a handheld operated camera to a different perspective I should look into it 🤔
@hansdampf2084
@hansdampf2084 5 месяцев назад
Still no reason for me to buy a apple product😅
@ZwaetschgeRaeuber
@ZwaetschgeRaeuber 5 месяцев назад
You can do exactly the same with any other phone
@hansdampf2084
@hansdampf2084 5 месяцев назад
@@ZwaetschgeRaeuber how?
@demonhogo
@demonhogo 5 месяцев назад
Do you feel edgy now?
@dirtcreature3d
@dirtcreature3d 5 месяцев назад
@@ZwaetschgeRaeuberyou can’t, as of rn iPhone is the only smartphone to have lidar. The iPhone is solving the camera real time using apples in house developed ARKit and the rear mounted lidar sensor. Google has done some limited stuff with AR and basic camera solve but there are no lidar sensors present on any android device and probably won’t ever be as it’s a very niche market
@dimitrishow_D
@dimitrishow_D 3 месяца назад
Dont think so
@stuart6478
@stuart6478 5 месяцев назад
Looks like an iPhone production
@g.o.theseagoat5683
@g.o.theseagoat5683 5 месяцев назад
The unreal engine sure literally said it’s not for mobile devices smh
@nekrophiliak
@nekrophiliak 4 месяца назад
Unreal Engine has had plenty of mobile features for the last decade.
@PopGoesTheWorld2023
@PopGoesTheWorld2023 5 месяцев назад
please don’t start any tutorial this level about how to install Unreal 😂
@MaxRovensky
@MaxRovensky 5 месяцев назад
Hey I'm documenting my own process 😁
@alwayscallingmeblaze
@alwayscallingmeblaze 4 месяца назад
Bro…don’t do this to me…don’t inspire me…don’t make me buy more stuff and start new projects when I have 5 I haven’t finished yet…
@MaxRovensky
@MaxRovensky 4 месяца назад
dewit 👀
@japkodist
@japkodist 5 месяцев назад
lol, this is so bad.. you're diving into a TV, I mean.. your reflections are everywhere wtf
@MaxRovensky
@MaxRovensky 5 месяцев назад
Good thing that windows and smooth metallic surfaces are both reflective 😉
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