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Wall destruction simulation in blender 

FxForge
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What effect would you like to see next? Don't hesitate to leave some feedback if there's something about this format you'd like to change.
Feel free to download the scene and the smoke elements here
/ granitefilms
Music by Egon Edman
/ @alsoegonedman
Timecodes
0:00 - Intro
0:40 - Building the bricks
3:45 - Breaking the wall
4:24 - Adding plaster to the bricks
6:22 - Building wooden structure
7:55 - Adding plywood
8:10 - Downloading textures
8:54 - Texturing
9:41 - Wood splinters
10:51 - Plaster particles
11:30 - Simulating smoke
13:06 - Importing open VDB
13:26 - Shading the smoke
14:27 - Putting everything together
14:43 - Final render

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26 июн 2024

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Комментарии : 154   
@Smooth_Shading
@Smooth_Shading 2 года назад
At the end, you asked for suggestions on improving the quality of your video format. Honestly, brother, I'd be surprised if you get any. The quality is already through the roof! The result is incredible, the pacing of the tutorial is engaging, the narration is clear and concise. Your style is humble but skilled and confident. You're doing a fantastic job at creating these videos. Just keep up the great work man!
@AlbinThorburn
@AlbinThorburn 2 года назад
That's awesome to hear. Thank you! Made my day
@crypt0sFX
@crypt0sFX 2 года назад
That's one tough wall. The chipping really complimented the effect.
@AlbinThorburn
@AlbinThorburn 2 года назад
Swedish build quality ;)
@alsoegonedman
@alsoegonedman 2 года назад
You’re saving a lot of peoples time that’s for sure. Good job!
@jimbo_t
@jimbo_t 2 года назад
Amazing tutorial! I didn't find anything as good anywhere else! I'm really grateful you did it, and Keep up the good work!
@BorisBrodski
@BorisBrodski 2 года назад
Amazing work, amazing explanation. Just what I was looking for for a long time...
@JayPalacpac
@JayPalacpac 2 года назад
This is such a great tut! looking forward to see next ones! :D
@stuartyounger5801
@stuartyounger5801 2 года назад
Brilliant work, love these tutorials 👍
@spearcy
@spearcy 10 месяцев назад
I won't lie. I had to replay often, but I learned a lot. I think there are many steps that would be easy to forget about if one didn't do this kind of effect on a regular basis.
@andrewgil2850
@andrewgil2850 Год назад
Your channel is amazing quick tutorials with no bs it’s just the best sort!
@quadronaut
@quadronaut 2 года назад
Dude. I LOVE YOUR DESTRUCTION VIDEOS!!! Please make more and more!! I love them and I love the way you teach.
@AlbinThorburn
@AlbinThorburn 2 года назад
Thank you :D
@noobish
@noobish 2 года назад
this is a top tier tutorial dude its so straight to the point, very nice
@AlbinThorburn
@AlbinThorburn 2 года назад
Thank you!
@christophschmitt4600
@christophschmitt4600 2 года назад
Since you've made the two best cinematic cell fracture tutorials, I'd like to challenge you by suggesting you to make a tutorial where a projectile enters a material or ricochets in slow motion. It would be great to see such a scene where you can see the impact in as much detail as possible, with sparks, deformation of the projectile etc. And all that in slow motion and depth of field. This would certainly put the focus on the details as there is a lot going on in slow motion here. Just a suggestion! 🙂
@AlbinThorburn
@AlbinThorburn 2 года назад
Definitely writing that one down. That would be so cool! :D
@SergeVolkovMusic
@SergeVolkovMusic 2 года назад
Reminded me a scene from Crysis 1 trailer when a bullet hits nanosuit in maximum armor mode
@MajinMuu
@MajinMuu Год назад
That begining demonstration is all i need to see to subscribe
@notesfromnature
@notesfromnature 2 года назад
Very clear tutorials! Thank you!!👍👍👍👍
@taishi00
@taishi00 2 года назад
Wow!! That’s awesome!! Thanks for your great tutorial 😍
@AlbinThorburn
@AlbinThorburn 2 года назад
Glad you liked it!
@ninthjake
@ninthjake 2 года назад
I actually really love your tutorials. You have a near perfect format of showing exactly as much of the process as you need to get the point across but not so much that it gets tedious. Bra jobbat! :) I do have a tip though. Instead of having to right-click every field and copying it to the selected objects you can just hold "Alt" while clicking a box or changing a value and it will get replicated to all the objects that you have selected. I think it will save you a bit of time.
@AlbinThorburn
@AlbinThorburn 2 года назад
You just saved me a lot of time XD THANK YOU!
@marco_martin
@marco_martin Год назад
Literally the perfect tutorial that a beginner should expect. Keep up the great work man we appreciate soooo much 😀😀❤️❤️🤗🤗
@AlbinThorburn
@AlbinThorburn Год назад
Thanks! I'm glad you liked it:)
@MadManTnT
@MadManTnT 2 года назад
Really great. Thank you!
@zitongxu6007
@zitongxu6007 Год назад
thank you, bro , this looks very nice
@xzombiefx
@xzombiefx 2 года назад
Wow wow wow, another amazing and good quality blender tutorial, ty for this amazing tutorials. I realy want to see how this tutorials and your channel improves by the time ❤️❤️
@AlbinThorburn
@AlbinThorburn 2 года назад
It'll be fun to have you around! :D
@MACHINEBUILDER
@MACHINEBUILDER Год назад
This is amazing! No idea why I'm only finding it now, but it's really well made. One suggestion for improvement (not in terms of the video format but rather final render) would be the scene lighting- it would make the final product even more enticing for people to try recreate. Other than that though, awesome video!
@PedroGonzalez-oh8sb
@PedroGonzalez-oh8sb 11 дней назад
Outstanding
@GUL3DWORLD
@GUL3DWORLD 2 года назад
very very useful tutorial. thanks bro.
@davidthorburn7127
@davidthorburn7127 2 года назад
Awesome demolition! I especially enjoy how your different layers work together and that they don’t fall all at once. I personally wouldn’t mind a slightly slower pace though ;) Keep up the great work, truly amazing!
@AlbinThorburn
@AlbinThorburn 2 года назад
Tack farsan!
@Levi_Zacharias
@Levi_Zacharias 2 года назад
Love this tutorial, thank you so much!
@AlbinThorburn
@AlbinThorburn 2 года назад
You're welcome! Glad you liked it
@redpillblupill
@redpillblupill 11 месяцев назад
1:48 - !!!!!! YES !!!!!! that has saved me probably DAYS - I had a OSM object that contained all of the buildings - but they weren't INDIVIDUAL - EDITABLE objects - so I was in the process of learning landscape and building creation .... but not now!
@horiamoldovean6074
@horiamoldovean6074 2 года назад
so cool , keep it going!
@AlbinThorburn
@AlbinThorburn 2 года назад
Thank you! I will :D
@user-vu3on1fx6e
@user-vu3on1fx6e Год назад
本当に助かりました。良い動画をありがとう。 this is most useful tutorial. thank you for this nice work.
@user-oq8bb6xb3z
@user-oq8bb6xb3z 2 года назад
Nice work
@ryanberry2828
@ryanberry2828 Год назад
Great Job
@scyclad123
@scyclad123 Год назад
great video thanks
@maamangalaxerox3645
@maamangalaxerox3645 2 года назад
Wow nice bro 👌👌
@petrprochazka2977
@petrprochazka2977 2 года назад
you improved my skills. Thanks for giving me the chance of being successful man in my life
@AlbinThorburn
@AlbinThorburn 2 года назад
Great to hear. Keep learning!
@digitalvectorONE
@digitalvectorONE Год назад
The content and mastery of the subject you have dealt with is unique in thirteen years studying blender. The quality of the video does have certain defects that can surely be corrected and optimized with the capture and editing program you use. Thanks and greetings from Cuba
@AlbinThorburn
@AlbinThorburn Год назад
Awesome, thanks! Greetings from Sweden
@samarpanchal2218
@samarpanchal2218 2 года назад
Very Good Bro
@BugNotice
@BugNotice 10 месяцев назад
Tack! Otroligt behövande :)
@NoNNNNN
@NoNNNNN Год назад
I love how i watch this video when barely knowing how to insert a cube into blender
@sourabhmahali9140
@sourabhmahali9140 2 года назад
superb its helpful thank you brother
@sbuhtech818
@sbuhtech818 Год назад
Nice video
@JSM11140
@JSM11140 2 года назад
this is what i looking for
@user-ch6gn8jk2z
@user-ch6gn8jk2z 2 года назад
it's great tutorial... that's amazing..thanks..
@carloscastaneda9687
@carloscastaneda9687 2 года назад
very cool learning material. subscription) keep up the good work
@AlbinThorburn
@AlbinThorburn 2 года назад
Thank you!
@ehnmusik
@ehnmusik 2 года назад
amazing looking to make a building blow up!
@user-wh8hw8hv6y
@user-wh8hw8hv6y Месяц назад
that is cool
@sambabassesoumare798
@sambabassesoumare798 2 года назад
Cooool.
@amirturab6989
@amirturab6989 2 года назад
Grate tutorial thanks
@kingdeanvfx
@kingdeanvfx 2 года назад
HAT OFF. brooo 🙏🏻
@AlbinThorburn
@AlbinThorburn 2 года назад
Eyyy🥳
@lylewyant3356
@lylewyant3356 2 года назад
This video is right on time. I was wondering how I could make a wall like this.
@akshay_xolo
@akshay_xolo 2 года назад
Tnks bro❤🔥
@mr_stanton2773
@mr_stanton2773 Год назад
Nice and well done methodology tutorial ! But, to answer your suggestion request at the end of the video, you may need to hit an add-on that display's the devices keys your are using in blender. And maybe subtitles for the very importants quotes and task ^^
@michaelwerkov3438
@michaelwerkov3438 Год назад
This looks really good... I would love to see maybe a way to "define" the material and grain direction with some attribute, and then be able to use geometry nodes and the new simulation nodes, so that you could maybe model a building, with brick wood plaster and glass all defined in the individual object's attributes... and then be able to assign a collider or explosion source in in the geometry nodes, and be able to move the destruction location around without completely re-doing everything
@AlbinThorburn
@AlbinThorburn Год назад
That's such a cool idea! I'm hard at work trying to figure out destruction with geo nodes, I feel like there are some cool opportunities with that.
@sadamundafacts155
@sadamundafacts155 2 года назад
Good
@GhoulSoulToll
@GhoulSoulToll 2 года назад
Hi, Love your tutorials. I noticed that you're not doing any smoke sims on the actual debris itself but rather just bringing in VDBs. Maybe a challenge you can do is actually creating smoke simulations on the debris itself so when the collisions happen there's accurate smoke trails from the shrapnel?
@AlbinThorburn
@AlbinThorburn 2 года назад
I'm sure that would look great! :D
@skywish_post
@skywish_post Год назад
Thanks for the tutorial. Have you detailed information bout texturing this scene. I have some problems with bricks (it always looks not realistic) Maybe you have a tutorial about it?
@Robolord123
@Robolord123 2 года назад
Maybe a video on some metal bending / destruction? Would love to see that!
@AlbinThorburn
@AlbinThorburn 2 года назад
I'm working on a tutorial on bullet hits in slow motion, and I'll simulate some metal in that one!
@Robolord123
@Robolord123 2 года назад
@@AlbinThorburn Nice to hear! Looking forward to it!
@esphilee
@esphilee 2 года назад
I would say if you can add shaking and dust coming off the entire surface of the wall also the ground when the projectile hits, right at the start of the explosion. That is what I notice on some video footage of projectile hitting wall, the shock makes the entire wall emit dust, not just the part that is hit.
@AlbinThorburn
@AlbinThorburn 2 года назад
Oooh I see what you mean. Like when the shockwave hits. Good eyes, I'll do that next time. Thanks mate!
@namishsharma8772
@namishsharma8772 Год назад
Hey there, amazing tutorial. I tried rendering the output in evee but the materials look very weird. At one frame the materials are alright but on the next one the wall just renders as solid i.e, without the textures on some parts. Any help?
@alexanimationgoofy
@alexanimationgoofy 2 года назад
in every simulations in blender there are always some pieces that keep moving in the end in a weird way, also in this, the overall look is quite good but how to easily fix magic pieces that act like that? when you try to keep changing masses, links and so on to fix, everything can go bad easily
@AlbinThorburn
@AlbinThorburn 2 года назад
You can try increasing the simulation steps in the scene tab :)
@kadabra8
@kadabra8 Год назад
Які неймовірні речі👍 Настав час зруйнувати кілька будівель)
@alucardvfx9357
@alucardvfx9357 2 года назад
Great tutorial! But what did you do between 11:57 and 11:59? Im trying to recreate the smoke but im stuck with the shape as seen at 11:57 without the individual puffs like at 11:59 after you cut the footage… :/
@AlbinThorburn
@AlbinThorburn 2 года назад
I'm just animating that emitter to shape the smoke :)
@acidicunicorn8884
@acidicunicorn8884 Год назад
what you did at 6:00 too much skipping is not good, you added rigid body to the plaster and connected what with what? in your animation the plaster comes off with the broken bricks but in my animation entire plaster falls off. Please help
@mitek1qw
@mitek1qw 2 года назад
спасибо добрый человек!
@AlbinThorburn
@AlbinThorburn 2 года назад
Добро пожаловать! Спасибо за просмотр
@mangray
@mangray 2 года назад
Hi a Great workl I have a question.When rendering I see the emitter (sphere). What do I have to set so that I only see the particles but not the sphere.
@AlbinThorburn
@AlbinThorburn 2 года назад
There is a "show emmiter" box under the render tab on the particle system. Dissable that :D
@YoutubeBobr
@YoutubeBobr 2 года назад
Спасибо
@svarupa4025
@svarupa4025 5 месяцев назад
hey man, awesome content! however, the armature menu changed in blender 4.0 and i am confused since i am a beginner. please help
@oluwayinkaemmanuelajibola449
Please i don't understand 6:00 - 6:05, i can see during the simulation some of your layers are shattered while some on the upper side are still together with the bricks. For me all layers were shattered and falling down, though some are attached to themselves but not attached to the brick. Please what am i doing wrong?
@juligvazquez
@juligvazquez 11 месяцев назад
I love this tutorial but I can't seem to connect all the bricks somehow. I'm disabling collisions and turning on breakable on my constraints but there's one single brick that breaks and prevents the bricks from sticking together :( EDIT: Looks like the floor was messing that somehow. Just moved it and it looks like it's sticking Also. On another blendfile I found out I had some hidden geometry with a rigid body sim turned on and that made the wall explode itself. Just writing it down in case someone's end up making the same mistakes I did.
@alekjwrgnwekfgn
@alekjwrgnwekfgn 2 года назад
Wizard
@vu8422
@vu8422 5 месяцев назад
8:30 texture 12:27 hiệu ứng hòa tan 2:15 3:37 11:32 14:05
@DamielBE
@DamielBE Год назад
Does it work as it is in 3.4 and beyond?
@user-sn6ew1sg5i
@user-sn6ew1sg5i Год назад
hi,How can I get export glb or fbx from this file?
@sepehrmagma7940
@sepehrmagma7940 Год назад
when I click on rigid body connect blender stop working and after long time it make some bricks move together my system is 12700k and 3080ti 16 ram 3200 pls help
@angelinadash2396
@angelinadash2396 5 месяцев назад
Is it possible to somehow PLUG this data into some OTHER game sdk to make walls destsructible in game? Rather than just merely a pre-rendered VIDEO?!?!?
@sauucey3152
@sauucey3152 Год назад
on 3:53, how did you make the cubes and constraints go into one single object in the top right. So its easier to work with?
@sauucey3152
@sauucey3152 Год назад
nvm i see now
@jdchoreographer
@jdchoreographer Год назад
HOW TO render export my video is not playing after exporting video , the video becomes image
@AEArthur
@AEArthur 17 дней назад
mine keeps crashing when i did the connect thing any idea why? ive got a good pc so thats not the problem
@CGSoulMotion
@CGSoulMotion 4 месяца назад
where can I download smoke elements from? can anyone please help?
@chinonsopromise4962
@chinonsopromise4962 Год назад
Bro i'm trying to run a wall destruction sim. but the problem is that i can not get to make the plaster layer to stick to each other until affected by the block animated rigid body. What could be the cause? I've tried increasing the treshold and changing a lot of things but it just keeps falling apart in the beginning of the sim
@AlbinThorburn
@AlbinThorburn Год назад
You can always cheat and change the rigid body world to start at the frame of the explosion! :D
@chinonsopromise4962
@chinonsopromise4962 Год назад
@@AlbinThorburn that's what I did before seeing this reply, thanks And I also used animated instead of dynamic to make it stay before the impact, especially on the edges that will not move
@willlacey359
@willlacey359 2 года назад
Around 2 minutes 40 when you run the first simulation, it runs perfectly fine but when I do it, its slow and laggy even though when I check task manager, nothings maxing out with the biggest percentage being 35% on memory, is there any way I can maximise my PC so it stops being slow when doing the physics simulations?
@AlbinThorburn
@AlbinThorburn 2 года назад
I'm not sure actually, perhaps you could lower the simulation steps in the rigid body world?
@VFxArk
@VFxArk 6 месяцев назад
How to create sand particle simulation in blender
@atharvasharma1284
@atharvasharma1284 2 года назад
How yo added the sound at final render?
@AlbinThorburn
@AlbinThorburn 2 года назад
I used hitfilm and just got some sound effects online :)
@boreeeed
@boreeeed 2 года назад
2 questions 1. When i have duplicated it, i cant select the original plaster again (i can but then i select the brick as well) 2. When i am Lucky and can select the plaster again, i got the problem that i add a rigid body ect. and when i play the animation the original cube flows away together with the other pieces?
@AlbinThorburn
@AlbinThorburn 2 года назад
Hmm, that doesn't sound quite right... Maybe you forgot to apply the origin to the center of the pieces? You can change what parts you want to explode away by checking "animated" on the rigid body tab. Leave a new comment if you need more help, that way I can see it here from youtube studio.
@boreeeed
@boreeeed 2 года назад
@@AlbinThorburn yes it did work, but also (idk if its right but it worked) i deleted the original cube after i cell fractured it. There is still one thing i am stuck with tho, and that is when i try to connect the plaster it doesn't show up, the only option on rigid body is: add active, add passive, remove, change shape, calculate mass and apply transformation. wich is strange because it showed up on the brick?
@evanmettlen9286
@evanmettlen9286 Год назад
How do you make the particle emitter disappear?
@AlbinThorburn
@AlbinThorburn Год назад
It's under the render settings on the particle system, there's a checkbox for "show emitter"
@sambabassesoumare1168
@sambabassesoumare1168 2 года назад
@erlon1506
@erlon1506 2 года назад
Cool. But since you made it so realistic then maybe bricks should get destroyed too a bit ... :P
@drumboarder1
@drumboarder1 2 года назад
Tell ya Hwhat, Blender SURE does love crashing a lot doing this
@AlbinThorburn
@AlbinThorburn 2 года назад
Haha yes it crashed maybe two times while filming this video
@drumboarder1
@drumboarder1 2 года назад
@@AlbinThorburn only two? You lucky mofo
@saisondeking8267
@saisondeking8267 2 года назад
🤗
@213SmokeyBadazz
@213SmokeyBadazz 2 года назад
"What effect would you like to see next?" - Any special effects can be good since there is not that much of specific things like you do?
@AlbinThorburn
@AlbinThorburn 2 года назад
That's a good idea!
@W00JDA
@W00JDA 2 года назад
Im shocked how easy it is to get something like that.
@AlbinThorburn
@AlbinThorburn 2 года назад
That's awesome! That's exactly what I'm trying to do, make "scary" 3d stuff approachable :)
@theluc1f3r93
@theluc1f3r93 2 года назад
Tetures and render quallity definitelly, bricks not destruct realistic, wood look quite realistic, wall could have 1 more layer (concreate and stuco). Bt in overal its really nice tutorial, I am out of money, so I am lelearning all in blender...
@makeandbreakgames1791
@makeandbreakgames1791 Год назад
WTF? I've made destruction simulations before and never know about chain by neighbors!
@user-bk6st1ye3f
@user-bk6st1ye3f 2 года назад
How to transfer such VFX from Blender to UE4?
@AlbinThorburn
@AlbinThorburn 2 года назад
I'm not sure, but you can try exporting everything as an fbx file
@advaittripathi865
@advaittripathi865 Месяц назад
I can't bake it
@isfact482
@isfact482 2 года назад
How long time ..you Come
@AlbinThorburn
@AlbinThorburn 2 года назад
HUH xD
@user-ch6gn8jk2z
@user-ch6gn8jk2z 2 года назад
3:48 complication, but I don't know how to blinding "connection pibot?" ...
@AlbinThorburn
@AlbinThorburn 2 года назад
Im not sure how to fix that:/ try going to object-set origin-origin to centre of mass. Cheers!
@SplitPaint
@SplitPaint 7 месяцев назад
Graphics card has left the chat.
@bastianrekiem2925
@bastianrekiem2925 2 года назад
😯😮😶
@BKMistake12
@BKMistake12 2 года назад
Good tutorial, but if you want a sugestion, You talk and explain things too fast, it wouldn't hurt to go a little slower. Other than that, awesome tutorial! ;)
@AlbinThorburn
@AlbinThorburn 2 года назад
Great feedback! I'll take that into consideration :)
@ElmoPlayss
@ElmoPlayss 2 года назад
When I hit P like you did nothing happens??
@AlbinThorburn
@AlbinThorburn 2 года назад
I'm not sure how to fix that :/
@ElmoPlayss
@ElmoPlayss 2 года назад
@@AlbinThorburn I found out you need to be in edit mode 😅
@AlbinThorburn
@AlbinThorburn 2 года назад
@@ElmoPlayss Oh! Yeah that helps ;D
@bastianrekiem2925
@bastianrekiem2925 2 года назад
Este video es brutal, yo sabía como crear y destruir pero mucho de este tutorial como conectar los cuerpos rígidos y otros, no lo sabia y me dejan con un........qué?. Muy genial no
@AlbinThorburn
@AlbinThorburn 2 года назад
Muchas gracias el senior gracias gracias
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