Finding this channel is my biggest joy this week!....i noticed yuh XR courses....it trains on the unity engine.....is this an implication you are on the unity side of the unity/UE debate?....if so why?....i already started on UE...im not too far in, so i can quit and switch altogether once i hear yuh reasons, u sound very knowledged on the XR space
Both are perfectly fine and in the end it comes down to personal preference :) Try out both and see which one you like more. You can't really go wrong with any of those 2
12:07 Opens up my eyes. I am in the tech stack just to crack the solutions of current technology as a service provider, now I am more aware and will find my valuable and individual contributor. Thanks for this.
Great video, very nice breakdown of the business case for VR. I am creating safety training in virtual reality for construction companies. For training workers to be aware of hazards, this is AWESOME. We get great responses. And training is fun! But I have to be very clear that is safety training NOT skill training. Teaching someone to use a hand saw or spot weld, does NOT work, those fine-tune skills that require hand feel--can't do it in VR. At least not yet--I am watching and waiting for more advances with the haptic gloves.
Indeed that's what she said! 1. Great suggestions on possible use cases. 2: Nice grading and edit. I would like your opinion on something. Is it worth creating a VR video as a media, where the visuals are vfx grade and of high detail/fidelity, or creating a VR application that serves realtime experiences, although with lesser visual fidelity? I know, this depends on the use case, so lets consider education. What kind of training will encourage students to put on a headset, and would it be practical to create a video via the post production & vfx route, or via developing an app route? Video Route: High effort, High technical knowledge, Definitively Higher visual quality, new iterations take some time, deployable only on RU-vid(afaik). App route: High effort, High technical knowledge, Definitively lower visual quality, new iterations can be programmed and deployed as an app. I created my first VR video almost 5 years ago, and if you reply, I will share the youtube link here. It was done as a prototype so its not at the visual level it can be. It has particles and an equalizer :)
@@My_name-t7s You can start just by yourself or with 1-2 co-founders. You need a CEO doing the business development and pushing the vision, a tech guy, building the experience and a designer can be really helpful too.
@@DineshPunni thanks sir i was asking couz i actually don't have any special experience with programming and coding. But im intrested in it. I can manage business assets.