Just a correction! Ignore the pistol elementalist mod on my cestra build, its a mistake! Switch it for something else. These all dropped at midnight my time and by the time I had them all unlocked, formad and modded my head was fried. Dumb mistake but still a mistake 😂 Which Incarnon Looks Best For you? Okina is my Fav so far!
@@TacticalPotato So far I'm loving the Sybaris. I don't know if the 4th tier choice that adds 20% damage when you land a full burst is faction damage or some other unique effect, but in my tests it seemed to perform admirably. Of course I was up till 3am testing the weapons so my brain might not have been firing on all cylinders lol. I have noticed though that the multishot choice and the land a burst one both work in Incarnon form, which I honestly wasn't expecting... DE has some choices that don't at all affect the Incarnon form, and I was pleasantly surprised these two did. I personally don't run punch through anymore on my Sybaris because the guaranteed blast status seems to scale off the total damage of the shot since it doesn't deal blast damage. The Heat + Viral build I gave it seems to synergize very well with the way the Blast status is scaling on it.
Dera incarnon is really good in performance but man the vfx and sfx are definitely bugged, right? They're so abrupt and cut off sharply, I thought it was meant to be full auto at first
Sybaris Prime was my most used weapon, but it fell behind over the years. I've been playing with its Incarnon and found boosting its max ammo and the damage boost to be really good on it. Landing a full burst and the multishot picks do work in Incarnon form. Also it doesn't deal blast damage on the shots themselves, but makes the weapon do guaranteed blast status
im using normal angstrum with yareli. if baro sell i will buy prisma angstrum too. Yareli + Loyal Merulina +Torid+Angstrum (cascadia overcharge for %300 more crit change )+Rakta dark dagger for shield regeneration is so good for play.
Angstrum Incarnon is really very strong and definitely a solid pick for Yareli. It still frustrates me that her 'signature' doesn't synergise with her in the slightest... Except a niche interaction with her Aquablades augment of all things.
the sybaris was my long time warframe weapon when i first started so i'd be a bastard if i didn't give my true love an incarnon. also the okina being a mincer now is chef's kiss. that's how deadly sai weapons are supposed to be.
"The Cestra is probably the worst" - I cry. "But its still a huge upgrade on the base" - Yay Cestra was my go to secondary for ages after i got an absolutely cracked riven for it. Been hoping for a chance to use it again in the modern game.
I still have added zero forma to my Okina still takes out elite DA enemies no problem, the incarnon is beast, literally insta freeze, and it gets a good chunk of crit too
They specifically stated they're not nerfing the disposition on stuff anymore, their line of reasoning being they would prefer to hit an OP weapon before trying to fix it by hitting the disposition of it's rivens.
slept on? there was once a time when it was Notorius because the sicarus prime came out at a time when DE was still having the new variants inherit the base weapon's riven disposition. this created a ridiculously OP situation since the base weapon was so bad. and was a factor in why they changed how disposition works
@adriansue8955 tell me how many people you run into in Randoms using Sicarus P? Not many. It's had its history sure, but yeah, no. It isn't even close to being popular.
@@ExperimentalProfessor the worst thing is that the incarnon itself is probably gonna be nerfed heavily. i was happy that my favorite weapon were getting an incarnon and it was strong but yeah.
Dera incarnon beams seem to have punch through but only for enemies (doesn't work on objects or grineer shields, etc). Situational. But feels so nice to line up.
De has a weird aversion to dual pistols smh. I am reminded of this every time I check the store for a new dual pistol skin only to be disappointed by the one that comes with Mesa deluxe smh
@@jjwardyjj I guess but dual pistols are better just for the badass factor despite the impracticality of dual wielding firearms IRL, so why not just let use dual pistols with weird space magic merged with them? Cause it's cool!
please note that the scarius damage is massivly drops when you reach the lower end of the incarnon magazine say 20 bullets remaining in the incarnon magazine, its even clear in your video that at the start you did about 500k at the initial bullet impact and at the end you did like ~100k
my god we already have 40 incarnons? Absolutely choosing the Sybaris. My 6 forma dex sybaris has been crying in the corner for just barely not working well enough
I'm choosing dera and cestra first because I've been WAITING to use my rivens for those for ages. I want the guns to be good so hoping the incarnons give them some actual stats worthy of killing anything above level 60. I love the Dera, just wish its vandal variant had better stats. It really needs more critical chance and the like to shine...I have a fondness for corpus weapons...so the choice is obvious
The Dera Incarnon form feels... Wrong, to me? The laser sound and visual effect are so insanely brief that I had to spend several minutes trying to ponder if it wasn't meant to be full auto. The performance, however, is SUPER good, especially on Qorvex who can line enemies up and headshot them all at once
I'm using Caliban as a melee frame which might sound strange, but his Defense Strip + Damage Vulnerability against enemies, together with the Okina Incarnon form is an absolute monster combination!
I got a busted Rivne for the cestra , 300 cc , red crits all the time , probably the strongest gun I’ve got now after like 7 forma , planning to do my first level cap run with it
on warframe wiki, it says that incarnion cestra has increasing damage, critical chance, critical damage and status chance the longer the fire is held. i really like this type of thing, i still miss a proper minigun in warframe, where the longer you fire more menacing it gets.
Honestly, for end game players, who already have tones of powerful weapons, i'm more excited to get powerful upgrades to the weak weapons! Makes any endgame mission with specific or restricted loadouts (like duviri but specifically the Lab missions on deimos) waaaaay more enjoyable when the arsnel as a whole has its weak links buffed up. Cestra will be the first i go after.
All you need to know is focus on headshots with the Sabaris and it becomes a word crime. I did the challenge to get 40 headshots on Mot steel path and i swear it took two mins.
Yeah, with no evolutions, missing a mod, and no riven, i was yellow criting unstripped SP corrupt heavy gunners for 6M using the sicarus prime. It was NUTS.
Do elementalist mods work with status with no secondary damage (seems to be a waste to use it for the small slash damage on the weapons you shown (corrosive and viral has no secondary damage))
at least the cestra incarnon is more of an upgrade than the soma incarnon. Also, add me to the list of people questioning the addition of rifle elementalist without any source of dot.
I have both the Dex Sybaris and Sybaris Prime but from what I can tell the Dex sybaris I already invested in seems better in some way but incarnon version may make the prime better anyway so I don't know where to put the genesis on.
I feel underwhelmed bu the Sybaris Incarnon. Dybaris eas my favorite gun for a long time purely for style so I was excited when they said it was getting an Incarnon. A 4 shot burts is cool but the garunteed blast proc doesn't exactly make it AoE because we can't scale the AoE with mods and it's only 5 meters. So mobs have to be grouped for it to feel like an AoE weapon. With that it more feels like s single target weapon but I would expect a single target Incarnon gun to hit much harder. Maybe i was just hoping it would be like my other long time favorite gun, Latron. That thing shoots a explosive ball thet bounces and armor strips with easy red crits why Sybatis incarnon has 5% less crit than the base form and just does blast status.
so I'm using the Sicarus incarnon doing the challenges and it is bugged because I've awoken it 2 times and it progressed the Okina progress which was only at 2 now it's at 4 so somethings clearly broken there XD cool bug though
I'm definitely going for Cestra...the weapon holds a special place in my heart because it was my first main secondary, and I loved playing it at the time 😭
How many weapons we have in this game that can kill an entire room well we have a lot of them ,abilities from warframe again that they can kill an entire room , so I don’t see what’s the problem with sicarus ?
Older player whos returned recently, I noticed a lack of mods like Serration for example that increases overall flat weapon damage, any particular reasoning for that that I'm unaware of or is this just something Incarnon weapons don't need to worry about?
Galvanised mods, arcanes and bane mods can allow you to drop serration, hornet strike etc. Just keep killing to keep their buffs steamrolling your damage
@@TacticalPotato Odd but interesting, I’ll have to give that a go for the next weapon I start dumping Forma into, thanks for the reply and keep up the good work!
What is with this slow release of potential goods 🤨 If we only get one dual incarnion and that’s it It makes no sense If DE wants us to use the weapons Either buff the stats on most under used or actually touch them with incarnions
You run weekly missions called the circuit that you lock in 2 incarnons per week and then run the missions over a few times until you unlock them. This gives you adapters you then put on existing weapons and Then complete minor mission challenges to evolve the weapons making them much more powerful. basically end game weapons.
Am I not understanding something? Sybaris final perk you can either have 5% status that turn into 10% when it’s incarnon or you can have 10% status with no condition and 5% crit on top of that?
The regular one gets +15% status chance (becomes 30% in incarnon), and the Dex variant gets +10% (becomes 20%), so it's definitely better suited for those variants than the prime
<a href="#" class="seekto" data-time="444">7:24</a> : Wait a minute... didn't you pick the -60% recoil from the incarnon evolution already ? With Primary Deadhead, you exceed 100% recoil reduction already ! Stabilizer is literally useless here ! Or am I missing something ?
I wish there was a single content creator out there that tests weapons on BODYSHOTS and not only on headshots. We generally don't play like a terminator and headshot every single enemy in range
Between the deadshot arcane and the recoil exilus you can negate recoil entirely so there's never any need to pick recoil on things for secondary such as the Cestra. None of them look particularly great outside of the Okina, but I prefer the Kuva hammer turned into Magnetic/Gas slam slam cm'ere arcane for making everything suffer a death by dutch oven
<a href="#" class="seekto" data-time="600">10:00</a> bruh just switch out elementalist for a firerate mod the elementalist is only good on DOT weapons. ur killing them off base dmg alone not with status
Okina is also bugged. One of the evolutions is supposed to pause the combo timer when holstered, but using Whipclaw just completely kills all combo instantly, especially if it's not holstered.
That unfortunately, is not a bug. DE made any combo pausing melees clear all their combo when used with semi exalteds, because permanent 12x combo on frames like khora from using Xoris back in the day... was apparently unforgivable
that's normal behavior all exalted/statstick melee abilities wipe out combo meter on 'pause combo' weapons; DE made that change a while back to keep people from exploiting them. -see also, the Tenet Liva, etc corpus 'pause combo' weapons.