I think the Warmogs nerf is probably targeted at squishy supports rushing it as a first item due to its synergy with roaming and keeping them healthy and beefy enough to survive dangerous earlygame roams. For tanks, 1500 is hardly a difference. Grabbing an extra ruby crystal between grasp, overgrowth and scaling health runes will easily keep the playstyle available to them.
Just a slight technical improvement, you can get a tiny bit more damage if you auto - titanic - E instead of Auto - E - Titanic, due to the fact that if your E kills it also shoves the dead body and hurts the rest of their team, adding insult to the injury of killing their ADC in 1 sec.
Alois I just want to thank you for being an absolutely incredible teacher and player. Today I just hit masters for the first time after starting league last September. Without you, it wouldn’t have been possible and it shows the FUNDAMENTALS works!
Thanks bro, I got inspired, played 3 games in a row. First one against a Vladimir, second one a Kayle, third one a Nilah Viego with ruined king. Had such a good good time bro
passive health threshold up 200 hp doesnt seem like much of a nerf to any bruiser/tank champ with decent base health, and even still a support may not rush it as fast but can still get it with one additional health component or 2 health runes
"This is how I use fundamentals to win (and also challenger-level pinpoint mechanics the moment I get into any trouble or have a chance to get an early lead)"
"thats what happens if you walk up for a last hit, your ass gets blasted! So what you do is put 3 points in your q and then max e what I want camille to do is to push the wave into me" BARS
I actually blind picked Mundo top in a ranked game after not playing ranked or normals in over a year and not playing top lane in over 5 years. Even after going 0/2 from tower dives I kinda smurfed in team fights at platin/emerals elo. Also I didnt write ez when we won the game! You have to be insanely skilled for Mundo not to work xD
Have you considered getting zekes on mundo as a 3rd item? gives u both mr and armor + the effect is pretty good with your R and approach velocity + very cheap
Caulfields has 10 cdr which is 500 gold.. and EVERY single stat Item that costs more than base is cost effective. BLasting wand, Needlessly, BF sword, Pickaxe, Giants belt. Where the hell can I get some of what you're smoking hahaha Good content though much love!
Aolis.. i really cant seem to climb very well... i play lane phase decent enough but i cant play the late game very well. when i do climb, i end up losing more than what i have and get demoted. ppl say its because of the league ranking system and its designed to make you stay just out of reach of your goal that way it hooks you in more deeply. i refuse to believe this is the case. i understand that smurfs to exist. but they cant be affecting most of my games. theres no way. it would be awesome if you could give me some ideas on what i need to do in order to consistantly climb. i'd even pay you to review one of my games.
wtf kind of low elo is this? yi doesnt R as soon he spot you at top lane? 0 ganks by yi even when u hitting second turret? and your bot isnt 0/8 by min 15? in my games, yi at this point has 6 kills from other lanes and obliterates me as soon he spot me.
idk about top warwick but as a jungle warwick, a lv 11+ mundo is almost impossible to kill even with anti heal and botrk, you only win 1 vs 1 and that's if the mundo is bad and misses his q, else mundo kites warwick all day long
Play completely safe until warmogs, then don't ever look to 1v1 him unless you poked him down low enough to auto + e combo him. As for 2 items+, you can't really lose a 1v1 against him, even if he has BORK as long as you know how to use your W. Try to stay above half health for as long as possible because he gets stronger the lower you are. Basically, it all boils down to champ knowledge. If you're that scared of WW, just ban him. It's always better to ban a champ that you know you're scared of, rather than a champ you have knowledge on. Even if that champ is abysmal against you, you can still always lose if you have no knowledge about the enemy matchup. Play safe my friend, and may the odds be ever be in your favor XD
bounce is when minions impact one of the turrets and then it "bounces" back, basically just a way of saying that the lane will push the opposite direction after a wave is pushed under turret
Hey Alois, really enjoy your vids but please stop whistling into the mic. It's really uncomfortable on the ears. (Whistling on stream or into mics in general, not your whistling specifically). Thank you kindly.
Uhhh.. spacebar? And it's not a hitbox indicator. It's just how the game shows you that you're, well, you. If you play different champs with different hitbox sizes, it doesn't change the size of said hitbox. It looks the same on every champ.
if by hitbox you mean auto attack range that's the 'A' key its a feature that a lot of pros and high elo players use to kite and space; if you ever watch gumayusi play he's actually spamming it like crazy at all times
@@Shadowmon799 oh. Yeah its spacebar im stupid. I thought the radius would be based off hitbox since they recently changed alot of them at once mentioning the radius around the champ
@COZwei. I might have been mistaken, but I do believe that the circle you see is known as a "player mark." It does scale with champion size, but I don't believe it's a totally accurate hitbox marker. Feel free to fact-check me, though. I'm just an iron player :) (I say, as I have played ranked a grand total of 10 times with friends of mine who got banned for griefing too many games XD)