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WARNO: Army General - NATO campaign part 4 - HARD / No Losses challenge - withdrawing to Asfeld. 

TheNewChallenger
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Warno: Army General NATO campaign Part 4, played on Hard difficulty, No losses challenge.
My strategy in this campaign is to inflict many casualties as I can and hold Warsaw forces long enough for reinforcements. despite the risks this strategy we'll help me destroy their battalions easier later. and achieve victory. i can estimate between 4 and 5 days of war if it took longer.
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Chapters:
Intro: 0:00
Battle: 0:16
SCORE: 31:35
map - withdrawing to Asfeld: 32:23
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#warno #wargame #armygeneral #warsawpact #coldwar #eastgermany

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9 июл 2024

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Комментарии : 7   
@Danieltrotti
@Danieltrotti 2 месяца назад
How is it possible to play it sooo well? Great camera movement, strategy and f%$#ing everything else mate. Keep them coming and Thank you.
@thenewchallenger1
@thenewchallenger1 2 месяца назад
Thank you for the compliment Daniel
@alexwycc7334
@alexwycc7334 23 дня назад
Bro how the fuck did you calc the perfect position for that second arty strike?
@thenewchallenger1
@thenewchallenger1 23 дня назад
Just getting used to estimations after a couple of practice 😅 the cross road can be a good spot for a barrage
@212h2
@212h2 3 месяца назад
why is it that when you destroy Soviet tanks and fighting vehicles with artillery fire and missiles you are always accurate and precise in destroying Soviet enemy tanks and vehicles in every battle? This reminds me of Ukrainian troops who always use Alteleri weapons and missiles to destroy Russian enemy tanks and vehicles with precise and very accurate targets.
@thenewchallenger1
@thenewchallenger1 3 месяца назад
The more you have of artillery batterie the more damage you can inflict. Targeting comes when you get used to artillery preparation timing and enemy movements. Overtime you can estimate the right area where the shells can hit the targets
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