Have you tried move-ordering the MIG-23 AT to stay at absolute max range instead of attack order, kind of like SEAD micro? Makes it really hard for any AA to hit the plane except for radar AA which you can then SEAD. It makes them usable even in 10v10 which is an absolute shitfest of AA "We're not going to attack" -> "the best defense is a good offence" lol
Ok so it's not just me. I can't see things I should be able to in this game. I desparately want to like it but it won't let me. Maybe Broken Arrow will get it right...
@@hippiehippiehippiehippie You are correct in your statements about the game. The way units are spotted in this game is frustrating and holding back the game. Units should not be invisible when they are in combat and should remain visible until LOS is lost or they relocate. If Eugen really wants WARNO to overtake Wargame they need to change the way recon, spotting and infantry in buildings work in this game. Compare attacking in WARNO with Wargame and you can see a world of difference. Also why don't any T-72s get ATGMS? :(