Sorry for the voice audio not syncing with my video. It's a slight bit out, my pc was dying when recording, editing and exporting this. I've since got a new PC so it should no longer be an issue for future videos 😊
Sonic Riders is like an euro game: when learning it seems hard, overwhelming and daunting, but when you play a few times, you realize its not that bad and then you get used to it and really have fun. The game needed a "tutorial phase" to ease the player up to its mechanics and not a video essay as they did (tho I loved to watch it when I was a kid).
100% agree it needed a tutorial, but still a super fun game. Apparently the sequel fixed a lot of the issues found in this game? Not sure, never played
@@PixelShaun Neither did I. I only know some people think it lost some of the magic of the first riders. I always think about what a riders remake could add and change to become the game of mu dreams and thats why when I saw your vid pop up i insta clicked hahaha Its rare to see a riders video.
@@PixelShaun As someone who grew up with Riders 2 and then only played the first 1 about 2 years ago, Zero Gravity has the better graphics and arguably music as well as a final boss that isn't a joke though in this case unless you don't do something specific at the start of every lap you will be there for a while and ofc it's tutorial. Where Zero Gravity fumbles the bag though is in its mechanics because it's kinda piss easy (aside from the final level). Best way I can describe the Gravity system is that it's an over correction of the air system from the first game but I do so of get why that happened, it's a Wii game ported down to the PS2
I loved playing it as a kid. It was challenging and very fun to figure everything out by yourself. It took me years to figure out how to grind on the rails.
Riders, being a blast to play and needs ports, was infinitely easier to play _after_ I read through the controls in the manual. And learned I can't drive the tight cornering cloud.
The problem with the no tutorial is that the game does have a tutorial... but it's hidden away in the options XD If I had to guess, it was probably supposed to show you before you start playing the game, but it doesn't show up (maybe an oversight)
I remember playing it as a kid and getting a tad frustrated at the game, still managed to beat both stories for it. But if sonic riders had a proper tutorial about the mechanics and not a "tutorial video" so deep into the settings options it wouldn't be so rough to get into.
I love this game cause it didn’t stick to the typical kart racer format it shocks me to this day that we’ve never gotten a racing game out of an established franchise that wasn’t a kart racer besides a select few. Or at least spice up the karts and locations it’s sucks even more cause we haven’t really seen a lot of franchise do spin offs since the the ps2 era of consoles . Even the kart racers while I do think they lacked variety they were always a nice cheap fun alternative to the main series games you could play with siblings and friends much like a Mario party or Olympic Games well game.
can you do a side by side of the Wii sports UI they look the same but maybe that's my old brain merging childhood memories but this game was difficult but went unnecessarily hard.
@@PixelShaun it hardly matters anyway as the tutorial doesn’t do a very good job explaining the mechanics. It doesn’t even explain all the mechanics like holding forward or backwards on the control stick before jumps to alter your distance