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WATCH THIS Before Picking Your Lights in Blender! 

Ducky 3D
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In this Blender tutorial I will breaking down in detail each default light in Blender and discussing what that are best for!
Patreon - www.patreon.com/user?u=9011118
Website - www.ducky3d.com/
Twitter - / ducky3d
Instagram - / ducky3d
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28 окт 2022

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Комментарии : 108   
@DouglasAEdwards
@DouglasAEdwards Год назад
Please do the mesh lights and HDRI lights with reflections video! These videos are so helpful!
@emurse7497
@emurse7497 Год назад
dude this is why you are the best. first minute in: "point light is blah blah blah let me give you MY definition" simplifying it for us and making this program so much easier to understand
@SPQRxUSAxNUSA
@SPQRxUSAxNUSA Год назад
The automatic Sky at the end was awesome and all I needed, thank you.
@michaelfae
@michaelfae Год назад
We don't have that many videos on Blender lighting, so more is always appreciated. Thanks!
@alberteinstein9626
@alberteinstein9626 Год назад
Wow highly recommend doing such tutorials and giving details to new comers in blender, don't wory nathan bro there are many newbies to blender so no matter to consider experts commenting '*oh you have to do that *no that is so simple etc., | Love you ! 👍🏻
@aspermypreviousemail5907
@aspermypreviousemail5907 Год назад
Yes please, do a follow-up video about custom lights and reflections!
@pranavkaushik9964
@pranavkaushik9964 Год назад
I really enjoy watching your blender tips videos plz keep continueing these vids
@winstonsmith8597
@winstonsmith8597 Год назад
I want to thank you for all the Blender videos. For me they are the best teaching videos. You don’t rush through and you explain the how and why’s ❤
@TheDucky3D
@TheDucky3D Год назад
I’m glad you like them man!!
@Studioimageron
@Studioimageron Год назад
Great work! Thank you for your time and expertise as always.
@TimWells745
@TimWells745 Год назад
I'd love to see more on how to setup and use mesh lights for sure. Thanks.
@mohammad_prh6984
@mohammad_prh6984 Год назад
It just helped me a lot specially the real world calculations that I didn't know about them, Thank you so much I appreciate it.
@ShebanFPV
@ShebanFPV Год назад
Love all your tutorials! Thanks a TON! I'd love to see more tutorials about lights and particles, volumes, and everything about super cool lighting. Also bought your "realtime materials" and they are FANTASTIC! but ))) I am having a problem with animated subjects, my principled texture shifts, please be kind to do a tutorial on how to bake principled textures ;) Thank you!
@jimsmind3894
@jimsmind3894 Год назад
I noticed there's a "use nodes" option for lights in cycles but I've never used it, would be cool if you covered that. I also find the sky texture really useful.👍
@TheDucky3D
@TheDucky3D Год назад
Check out this video I made about that ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-OQStcEoOVIg.html
@oodoodoopoopoo
@oodoodoopoopoo Год назад
Mesh lights, reflections, HDRIs... Could be valuable additions to your catalog of tutorials. I'm sure you could tell us some things I don't already know.
@habibo.akande4275
@habibo.akande4275 7 месяцев назад
This are so helpful. thank you
@venky193
@venky193 7 месяцев назад
this is good man.. thansk for making the vid and sharing knowledge ✌
@hardwire666too
@hardwire666too Год назад
I'd say mesh lights and emissives is pretty important followup to this. There is a lot to learn there.
@jkyoo8330
@jkyoo8330 10 месяцев назад
Thanks for sharing!
@keshaunspencer
@keshaunspencer Год назад
can you make a follow up video to this by making a realistic day time and night time city render? maybe even show a day/night cycle as a bonus? the information in this video really helps🙏🏽 thank you
@iuriigarmash3285
@iuriigarmash3285 Год назад
Really nice explanation. Thank you!🎉 Reflections! Todo! Really nice explanation manner. Waiting for reflections ;)
@55lotechnotch
@55lotechnotch Год назад
Thanks for this. Really like your tutrorials. Please do the mesh lights and HDRI lights with reflections video!
@Esteflozada
@Esteflozada Год назад
I really like this boy!!! ❤
@stevegamer4683
@stevegamer4683 Год назад
As a photographer my knowledge of light's helped me a lot in 3d design
@MagesMedia
@MagesMedia Год назад
Thanks Ducky this was useful. An idea for a future video - how to make and play with fog (principled volume boxes)?
@lidiatorresprado
@lidiatorresprado Год назад
Thanks for sharing all your knowledge.
@bornildihingia1252
@bornildihingia1252 Год назад
Super useful vid!!
@TheDucky3D
@TheDucky3D Год назад
Thank you
@secretstudio7974
@secretstudio7974 Год назад
great recap
@marcosbodi8128
@marcosbodi8128 Год назад
Yeeeah we want a vídeo for mesh and hdri lights❤
@tsunchoo
@tsunchoo 7 месяцев назад
Nice vid - clear, get it done.. not too long
@WW_Studios
@WW_Studios Год назад
You can actualy use negitive values to take light out of your scene... can be a sort of cool effect sometimes :D
@FranFyrhart
@FranFyrhart Год назад
Custom mesh lights and HDRIs would be amazing!
@mudasarali8148
@mudasarali8148 Год назад
Your tutorial are very good
@TheDucky3D
@TheDucky3D Год назад
Thanks
@kovalevskyalex
@kovalevskyalex 2 месяца назад
Light reflections is really interesting topic
@user-ny1kn7uv1p
@user-ny1kn7uv1p Год назад
yes plls Mesh lights, reflections, HDRIs... awesome videos
@basspig
@basspig 5 месяцев назад
That's interesting about the way blender measures the power of light sources. It's like the way we measure the power of the Sun in watts per square meter for the purpose of determining solar panel optimal efficiency. And we have special meters for measuring this. For reference at equatorial regions the sun's power at ground level is typically 1,000 watts per square meter.
@basspig
@basspig 5 месяцев назад
In addition there are IES files which emulate the distribution of light from various types of light fixtures. I believe there is an international standard for these light fixtures and these can make very realistic looking lighting for architectural work. And one more thing you can make any object a light emitter by using an emission Shader or by using the default Shader and just turning up the emission value. You can make a long thin cylinder and turn up the emission Shader and you have something that looks like a fluorescent tube.
@Winsomnia
@Winsomnia Год назад
Daddy Ducky fill me up with these educational juices🤤
@user-fs3gt3go7v
@user-fs3gt3go7v Год назад
tysm
@ibrahimsyed5092
@ibrahimsyed5092 Год назад
for making solid lights disappear in reflections or refractions, toggle multiple importance!
@labmesh
@labmesh Год назад
🔥
@Photodeus
@Photodeus Год назад
At 7:10 there's a big missed opportunity to mention the Blackbody node which you should use as the color source for the emission shader for realistic color temperatures.
@lassekalhauge4801
@lassekalhauge4801 Год назад
Great tutorial! I recently switched from Cinema 4D to Blender and so far I'm very happy with it. One thing I haven't been able to manage is how to include/exclude lights from hitting objects. If you want for instance 8 different spotlights to hit only one specific object - not other objects (they are hit by other lights) next to it in the scene. A tutorial about how to solve that would be appreciated. Best regards from Denmark 🙂
@Arjjacks
@Arjjacks Год назад
What you're describing is called light linking. Unfortunately, Blender does not natively have anything like this, despite being a feature request for many, many years. Apparently, it's extraordinarily complicated to implement. Lightgroups for compositing recently arrived, though, and the same developer is running a module on light linking, so there is hope.
@lassekalhauge4801
@lassekalhauge4801 Год назад
Thanks for answering 😊
@Haze_Nexus_real
@Haze_Nexus_real Год назад
Okay, I haven't even watched this yet, BUT GREAT JOB ON THE THUMBNAIL! ITS SO GOOD, LOL
@TheDucky3D
@TheDucky3D Год назад
Thank you!
@Haze_Nexus_real
@Haze_Nexus_real Год назад
@@TheDucky3D You're welcome!
@GaryParris
@GaryParris Год назад
Great video. One that you haven't mentioned which for others who want further realism is the IES light, which you add with nodes and which is specific to all lighting companies and free to download many of those ".ies" files to use in Blender. but for whomever wants to understand them and why use them there are some tutorials on youtube, you might want to checkout.
@TheDucky3D
@TheDucky3D Год назад
Yes I totally forgot about those!
@GaryParris
@GaryParris Год назад
@@TheDucky3D All good :) it happens it's the least well known/used of all the lights :O)
@tshetenpool7200
@tshetenpool7200 Год назад
Please make tutorial for product modeling texturing and lighting
@Argyle302
@Argyle302 Год назад
They need to make a “Strobe Light” in Blender also.
@theforest8882
@theforest8882 Год назад
Nice
@michaelpenco546
@michaelpenco546 7 месяцев назад
Ducky, I follow you but my "problem" is accessihg the properties for various lights in blender ver 4. Egsample where do I change th strength og for lights or size ets. It is quitr different from ver 3:6
@danroko9364
@danroko9364 Месяц назад
Say, which is easier/faster for the computer to render with ray tracing, a scene lit by a point light, or one lit by a sun light of same point size?
@jorgeluisgenova5108
@jorgeluisgenova5108 Год назад
I heard once, that some lights are more heavy to process than others, is that right? is area light more lightweight for our processors than spot light (or viceversa) ?
@ibrahimtaylanoto
@ibrahimtaylanoto 8 месяцев назад
What should we do if we want the lights on the stage not to touch the plane?
@scale...3d
@scale...3d Год назад
Please make a video on how to get high quality renders with low noise. What is the workflow that you follow? Do you use cryptomattes? Or do you use 3rd party denoisers? What's your denoising setup and your whole approach towards it?
@TheDucky3D
@TheDucky3D Год назад
I rarely ever denoise, I dont like the way it looks. I usually render higher sample counts or get my lighting better
@smepable
@smepable Год назад
Oh my god thank you for mentioning the real world Watts/Lux thing because as a Filmmaker I was thinking about using Blender to use for previz to See where I want the Lights to be and how much Power they must have...does Blender have real world scale measurent Like Meter scales?
@TheDucky3D
@TheDucky3D Год назад
I’m not sure if they have that real world scale. But if you do some research I’m sure a filmmaker has already made something like that for guys like you
@blacxthornE
@blacxthornE Год назад
do you mean for distance and size? if so then yes, you can use meters.
@btsloverd8478
@btsloverd8478 Год назад
hey does anyone know why the lights won't work? I'm working on a project rn and for some reason the lights in this specific project refuse to work, so when I render the image, everything is completely dark. I think I may have messed with the default settings at one point (but idk fs), because when I start a new project and play with the lights, it works fine in the new project. Does anyone have any idea what I should do (and no I can't restart because I've worked on this project for a really long time so it'd be hard for me to restart completely)?
@rjwh67220
@rjwh67220 Год назад
I wish Blender offered the ability to set the power of the lights in foot candles.
@gubatenkov
@gubatenkov 9 месяцев назад
Make a video how to make a text from a preview 🙏
@jelusxiaz5386
@jelusxiaz5386 Год назад
Please do make a video on those HDRI's
@resurrectedsunlight155
@resurrectedsunlight155 Год назад
How do you make the light itself be visible? Your cone and point lights seemed to show on screen.
@blacxthornE
@blacxthornE Год назад
add a box and use volumetric shaders. make sure the density is very very low (0.01, something like that) so you don't really see the volume much itself, but any light going through it will be visible.
@arthur4128
@arthur4128 2 месяца назад
Light is measured in what ?
@I_am_Spartacus
@I_am_Spartacus Год назад
Reflections are fine in Cycles, it's just Eevee that has the issues....you just need to check a tick box to stop it casting...
@TheDucky3D
@TheDucky3D Год назад
Yes, I’m considering making a video about optimizing reflections in eevee
@akongas
@akongas Год назад
Are emission shaders the same as an area light?
@TheDucky3D
@TheDucky3D Год назад
Not quite, cycles handles mesh lights differently. They create more noise but they have their purposes.
@putinscat1208
@putinscat1208 5 месяцев назад
I love how you refused to read the official Blender sentence at the beginning, but then you went into this long process on Watts. LOLOLOL
@AlbertoSchmidt63
@AlbertoSchmidt63 Год назад
Why are negative values discouraged?
@blacxthornE
@blacxthornE Год назад
because negative light source isn't really a thing. it's discouraged if you're going for realism and physics based rendering. you're free to use it for artistic purposes.
@Nolimit_Hanji
@Nolimit_Hanji 11 месяцев назад
somehow my light not working like no light came out.
@ricbattaglia6976
@ricbattaglia6976 Год назад
Which GPU do you use? Thanks
@TheDucky3D
@TheDucky3D Год назад
RTX 4090
@ricbattaglia6976
@ricbattaglia6976 Год назад
@@TheDucky3D Thanks! M1 ultra no good?😇
@WillFalcon
@WillFalcon Год назад
Why do you wearing that funny heat?
@TheDucky3D
@TheDucky3D Год назад
It’s my favorite
@3_whynot_d
@3_whynot_d 5 месяцев назад
"Now the sun light is not getting used as much as it was getting used" Me laughing because I have it in every project for the literal *slightest* amount of light to support the HDRI P.S I use Eevee, don't got a GPU, and our sky texture options are.... well they're not as dynamic as the cycles one. Not bad though
@sonario6489
@sonario6489 Год назад
Ironic how Ducky has actually shifted to using Spotlights, meanwhile I hate spotlights with a burning passion because that's all you have in Source Filmmaker Update: I meant meanwhile, not meaning!
@uvrse
@uvrse Год назад
Why don't you use cinema 4D
@TheDucky3D
@TheDucky3D Год назад
Because
@uvrse
@uvrse Год назад
Bro you need to make video on why you don't use cinema 4D which one is better octane or cycles and there is octane for blender as well but that's doesn't work 😤🤣
@blacxthornE
@blacxthornE Год назад
@@uvrse blender is free and all purpose.
@MrNordi999
@MrNordi999 Год назад
Don't have time to watch the video right now, I just came here to asky why the beams on the sun symbol are not centered? This just triggered something very unpleasant in my brain
@licnex
@licnex Год назад
Who is smeef
@TheDucky3D
@TheDucky3D Год назад
Check him out he’s pretty good, his channel is Smeaf
@Show-wi7cw
@Show-wi7cw 8 месяцев назад
un😊😊😊😊
@FalconWingz88
@FalconWingz88 Год назад
in some occasions i crank up the wats to 5000000 (5 mil), wonder how it translates to real life object hahahahaha
@rondemkiw4492
@rondemkiw4492 Год назад
There is no such thing as wattage. In physics, optics and electrical engineering, there is Power Rating, in units of Watts. "Wattage" is a non-scientific colloqualism.
@shawnhollahan590
@shawnhollahan590 Год назад
I think you could improve your tutorials. I have seen many from you about generic topics like this. Its like they're all geared for newbies for the clicks. Where is your advanced stuff ?
@blacxthornE
@blacxthornE Год назад
that's not an improvement. that's just different content. the topic is not generic, it is very specifically about default light types. believe it or not newbies do exist. no one owes you content.
@DJShadesUK
@DJShadesUK Год назад
Please don't say "clicker" when referring to a checkbox. There is a reason we use standard terminology, doing otherwise runs the risk of confusing new-comers. Imagine a newbie having a problem, taking to Twitter, Reddit, a forum or Discord and proclaiming "I tried all the clickers but nothing happened"... 100% of people would be like "WTAF are you talking about?" and then the next 30 posts will be about trying to decipher what a "clicker" is, the next 10 will be taking the p*ss out of using the word "clicker", and anyone else who had any remotely useful suggestions to the actual problem would have lost interest 20 posts ago.
@ohimarc9983
@ohimarc9983 Год назад
Lol wouldn't rock up to Australia then. No word is the same, plus we use metric instead of fractions of a dog's ball divided by its head circumference.
@DJShadesUK
@DJShadesUK Год назад
@@ohimarc9983 Considering "no word is the same" in Australia I just managed to understand every word you said. Weird!
@cara4969
@cara4969 Год назад
That is a valid point! Thanks.
@joshuagreen2320
@joshuagreen2320 Год назад
Checkboxes are out, clickers are in.
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