@@kiillabytez yes and know and that’s why I’m shaking my head. The details in this game beats most, even when you shoot fish tanks and how the water slowing pours out that hole
@@TylerInTraining Used to do it for fun as a kid still in elementary school. That was however way before any Splinter Cell or Tom Clancy game even existed. Just figured out I could chimney myself up on a tight enough doorway. Used to scare the shit out of my older brother doing it, as we lived in an old house with very high ceilings and I managed to climb up so high he didn't spot me until I made a sound. When I played the first SC and saw that jump I was like "oh yeah, used to do something similar... but not in a single jump"
I remember when Ghost Recon Wildlands had a Sam Fischer mission and I was so excited. Then it played out in 2 parts. The first part was getting to the meeting point undetected where if you get spotted you fail the mission and have to restart. Then for the second part as soon as you meet Sam Fischer you lose all stealth options and get thrown into a loud fire fight. That was the whole mission. That was so lame. I miss the old Splinter Cell games.
Splinter cell one of the best video games ever sold millions yet they stop making them,just like days gone the games we want are the games they don’t give us
Company starts making generic low stakes, high profit games Gamers: WHY DON'T THEY MAKE GOOD GAMES ANYMORE? I'll buy this, but only on sale. Ugh, yeah, I guess I'll buy the season/battle pass too. Company: Does a trial run of a riskier game, innovative but expensive Gamers: Cool, can't wait to buy that on a 75% off sale That's why. There's really no incentive. Your wallet decides what companies will do with their time and budgets. You want to cut corners, and so do they.
There waiting so in 3 or 4 years can say there ground breaking and next gen and just add back all the stuff games Fr m 10 yrs ago already had so they don't ever have to make a super good game that we have been waiting for .
@@ledumpsterfire6474- Yep!!! I hear that all the time in that a great game comes out and nowadays, fans will opt for a sale before buying the game they claimed they wanted badly. I usually wait for sales for games I either had no real intent on buying and could live without or if I just discovered a game after it’s been out for a while and would just wait for the price to drop dice the game has been out for a long time after launch. My mindset has always been that if a game is well developed, has the complete game on the disc/Game Card it shipped on, is reasonable lengthy, I will buy on day-one.
Chaos Theory was hands down, when the best games I’ve ever played. It’s sad that this license belongs to the inept Ubisoft. They were once a good gaming company, if you can believe that Whats sad is a game like Splinter Cell wouldn’t work today, due to people having worse attention spans than gold fish
Yea that's the saddest part. We may never get another SC game and that hurts. The closest we'll get at this time is Breakpoint, and that's only because you have the stealth aspect, can move bodies, and have gadgets similar to what you'd use in SC. Story is dog$hyte but the gameplay is like an open world SC lite.
The thing is, I don't disagree, but there is an audience for it. If the latest versions of Hitman were released one game/season at time instead of by maps, I think it would have had much better sales.
People have been complaining about the kids these days attention spans since TV became mainstream. It's nonsense and untrue. Literally Socrates made this same dumb argument centuries ago.
@@ThePowerOfOneThePowerOfTwo We did get Double Agent on the PS2 and OG Xbox which was made by Montreal, that's probably the closest we'll get to a CT sequel.
@@raddudeski2745 They’ll turn Sam Fisher into Samantha Fishnets, the non-binary nightstalker. Ensuring they check all the right boxes on their alphabet checklist.
I've played the whole Tenchu series, but as caffeine as level design and repayable fun, I actually genuinely loved Tenchu Z. Customizing your own ninja and abilities and running through that game was very fun. Beat it on hard and it was one of my favorite achievements in stealth games.
I always wished Tenchu were better, but I think Chaos Theory and Thief spoiled me for really good stealth games. Shame there's no other ninja stealth games.
I love how slow the gameplay and the animations were(gone in the newer game that you showed). Gave you time to think and take in the atmosphere of the environment. Splinter Cell, Hitman and the original Thief all games I deeply enjoyed as a kid. The oldschool concept of a mission brief, a problem to solve (infiltrate a facility) and then you are left on your own to solve the puzzle.
I really enjoyed the later ones like Conviction and Blacklist, they played a little different but they were fun. Felt like I had more options of how to play out levels/areas
Splinter cell isn't just a great steapth game, it is one of the greatest franchise period and i appreciate gamingbolt so much for creating this video keeping the legendary games relevant
Splinter Cell, Manhunt, & Tenchu: Wrath of Heaven. These three games shaped my childhood. Even though Tenchu: Wrath of Heaven lacked the shadow element, it was still an awesome stealth/stalk kind of game.
shame on you ubisoft, we all wait for this franchise over 13 years and still nothing, you spend almost 8 years to create that skull and bones, to me splinter cell is the best game ever made until now but sadly we never get the chance to get new one again from ubisoft
Splinter cell prince of Persia all franchise ruined by ubisoft.their only interest is boring assassin creed.when rockstar games itself has become greedy imagine the pathetic state of games industry
Double Agent is underrated and also phenomenal. Despite its flaws it was still a great game with very interesting gameplay ideas, a dope soundtrack and an engaging story. The last true Splinter Cell to me.
@@LuckyBidetbh I hated double agent after playing chaos theory so many times. It felt dumbed down. But after trying (and failing) to play through Conviction, I grew to appreciate Double Agent
Don't get mad at me but Blacklist have superior gameplay of both stealth, combat, and levels compared to Chaos Theory. I tried hard to like Chaos Theory but the boring linear levels and many annoying bugs really annoyed me so bad but the lightning and graphic is better though and the first level is pretty good
Me too, but I have zero faith in Ubisoft and I can't do another Splinter Cell without Michael Ironside. If I had one gaming wish, it would be that they brought Michael Ironside back for one last game and then they retire the Sam Fisher character/storyline. Introduce a new agent voiced by Troy Baker. I think he's the only voice talent that could follow Michael Ironside's Sam Fisher and create a new agent that could hold an audience.
i was such a nerd for this game that i had done a play through on the exact dates and times the missions were set in due to the fact this game came out 2 years before the dates featured in the events in the game. So when sam went to Georgia to shoot nicolads i had 2 years of practice to make sure I was lined up with the real time it took place in.
One thing I miss about older games is the lack of atmospheric effects and lighting helps make it easier to see what your doing and where you are going. I guess the simplicity of it was kinda nice. I remember playing Splinter Cell 1 on our neighbors garage with a projector. It was funny when the flames effects were going looked like his garage was on fire. 🤣
First thing i do in every game is test controls, shoot lights, see what all is destructible or actually physics based in the environment and then shake my head when im left in disappointment. Only games i really see that make me feel like there's any real physics now days are teardown, gta, and fallout 4
I still remember the first time i saw Splinter Cell in a magazine. It was jaw droping. When i downloaded a demo (that my PC struggled to run but did with low fps) i couldn't believe that was a game. The shadows used to be so realistic. By that time there was nothing like Splinter Cell.
I mean you can still bring the stealth skills to modern day gaming. I have solo camped objectives on opposite sides on Battlebit and Battlefield 2042. Running/smoke is your friend.
@@callumward7503 that's what I'm saying - stealth is implemented in every game, and players love to utilize it, so it's time to make a solely stealth game again.
Best game both technically, mechanically etc of the genre. Can like MGS all you want, but Splinter Cell has always been leagues ahead of a stealth game and actually fun game. Tired of hoping for it to come back..
Splinter Cell was an insanely hard game to make. Combining the tools/gadget mechanics with A.I, lighting, sound, and physics must be a demanding task to balance. Perhaps this is why we get NO stealth games, anymore. I think its also why Ubisoft are taking so long with the remaster.
I say that I think Chaos Theory is the masterpiece in Splinter Cell series. First game started it all and it was kind rough but 3rd game polished it out.
One of the first game that done 3d camera right ,if not the first. was ahead of everything out there, amazing game. when ubi were at top of their game.
The mid 2000s were the peak of the industry. The garage band studios had money behind them, and complete freedom to create. Ubisoft, IBioware, Blizzard, Bungie, Rockstar. All small devs built from the ground up to make something great for their audience. Now, the guys who built the industry are mostly gone. And what's left is a corporate shell with every line of dialogue and every character created filtered through consultants. Marketing teams work with the dev teams to figure out how to extract maximum profits. It sucks to have been there from the beginning, to the end. But hopefully there is a rebirth.
Splinter Cell literally changed my life, along with the SOCOM series. I played through both series numerous times in middle school and high school and then tried to join the Navy as an intelligence specialist. The Army ended up giving me a better contract and I went there and became an intelligence collector.
Ubisoft used to be the pinnacle of gaming. They actually used to innovate. Now they're a soulless shell of what they once were, only able to follow trends
After all these years I still got box with this game, along with chaos theory. Double agent was also decent outside of many crashes it had. After that it went downhill.
Because Gen Xers left the Video game industry. The Dreamcast, PS2,Xbox and GameCube era was the peak of gaming. That generation of games gave me everything I wanted since the 90s...Big open worlds, do what you want etc. The only thing improved in gaming is graphics. Splinter Cell, Socom Navy seals were some really ground breaking titles. Especially Splinter cell with the level of level interaction. Those of us who started gaming on Atari, Nintendo, Sega consoles etc, almost had to train our brains when playing this game to realize what was actually possible in this game in terms of shooting out lights and stuff.
Splinter Cell is one of the best game series I played, I remember every Splinter Cell being the pinnacle of graphics, gameplay and story until they went against what that series actually was, it was stealth espionage. They turned it into an action game by being able to target enemies ahead of time and take them out either via stealth or full frontal assault. The Splinter Cell I loved was trial and error, not setting of an alarm, shooting every light and hiding every knocked out body possible to get to the goal without an alert. They need to bring this back!
It's so sad how Metal Gear, Splinter Cell, and Assassin's Creed all stopped being stealth games. Hitman is really all we have left. Having hope in Ubisoft with that Splinter Cell remake is almost as foolhardy as trusting in that Metal Gear Solid 3 remake
Splinter Cell my all time favorite stealth series I hope the new game they're working on right now in 2024 brings back the great stealth gameplay and they have to get Ironside to voice Sam.
I had a gamecube demo disc as a kid that had Viewtiful Joe, some 2d fighter with Link from Zelda in it, and Splinter Cell. I replayed Splinter Cell dozens of times but couldn't get my parents to buy it for me because it was a shooter. Always was amazed by the stealth mechanics. I think MGS V is the only game that's taken me back to that feeling
Thank you! Splinter Cell 1-3 were amazing; I enjoyed the later games too, but the slower pace of the originals made me feel like a spy as a kid. I'm playing Metal Gear Solid on my Steam Deck now, gearing up for MGS Delta, but Splinter Cell on Xbox was my intro to stealth espionage.
It's crazy to think that a game from 02 had better lighting effects and physics than almost every game does now. I can't remember the last time a game even let me shoot out lights.
I remember to have played SC: Chaos Theory way too many hours. I’ve dreamt about it even years after playing. I loved it so much, it made my teenage neurons fire up so much, that I even voluntarily gave a presentation on Liquid Crystal "Displays" in my physics class, because of those glass windows in the game, that could be switched electronically from being see-through to being opaque… I got an A for that. Probably the last time I got an A in school 😅
man this past weekend I wanted to revisit this series. I used to have them on my psn account. I figured they'd still be there. I started up my ps4 and went looking in my library. there's no splinter cell games onthere. looked on the psn store. nothing........ SAD. ended up watching a movie instead
Splinter Cell Chaos Theory is peak stealth IMO. Not only does it play with lights and shadow but they tossed in sound to. Just take that as the base for your remake, maybe speed up the movement a little like with blacklist and you have a winner IMO.
Anyone who tells you Blacklist is peak probably just wants an action game with stealth elements and not a pure stealth game. With old SC and MGS, you had to be patient and plan things out. The way these new games play is like they're designed for speed runners first and stealth fans last
Long before the Arkham series, I would say, "Why don't they wrap Sam in a Batman skin and use the parachute mechanics from Just Cause for grappling and cape-gliding?".
If the remake will have Sam sneaking and climbing faster than an average mf runs when late for bus as we've seen in the newest parts of the series then I think I'll pass.
Most fans have Chaos Theory as the best but Double Agent on the original Xbox(Not 360) is my personal favorite of the series. I still play it to this day.
and we never will get games like this again. Theres going to be games that resemble what was loved in the past but know that it will never reach those height for one reason or another. I encourage everyone to go emulate older games, to me they still hold up and guess what there thousands of games to play thats worth your time more so than any modern aaa release.
My favorite was SC double agent for the playstation. I loved the freedom of choice because suddenly you could kill civilians without instant game over. Instead you got your balance of trust between your agency and the terror cell you are working with. You had the choice of blowing up a ship or manipulate the bomb. You could even play and win the whole game with a knive on the hardest difficulty which I did twice: kill them all and knock them up. Also the coop mechanics were fun. My brother and I used to play alot on the 2-player maps.