I’d say moonview was one of the easiest courses. Because it’s at night, you still see your vehicle’s light on the floor so you always know exactly where you are and can stick to the middle of the road or dodge.
No idea what I was thinking when I made this mod but here is this weird creation, it's surprisingly super fun At first it was 3s invisible 3s visible but I got told by friends who tested the mod that it wasn't evil enough so here we are with 6s invisible 3s visible Also should mention that it's obviously way more balanced when everyone has the mod but it's still extremely luck based
Since the other people aren’t playing with this mod on, I like to think that they’re all playing this like “man what’s up with nick and Troy? Usually they’re so much better than this” 😂😂😂
There was one BAM! Shock Dodge at 15:23 (Scrub Dodge). Shock Dodge wetstreak: 1 ... ... Counting the seconds, it seems you're visible for 3 seconds, then invisible for 6. Bloopers last forever since they seem to only progress while visible. Also, this game mode crashes the music very often.
@@finn464 I think sugarscoot/Bonbon vs cheep charger would be interesting. I think cheep charger is really good for 200cc item rain but idk about 200cc only
Flounder Fest Idea: The Player Names are invisible (also on the result screens) and everyone has to play funky kong and you can only know at the end of the video who won the
@@thomasjager3315 The thing with it would kinda be that they wouldnt know each others position at any point of the races and the end :D would probably get some funny moments where they jebait each other
7:44 Anyone else notice Troy's music just cut off? sucks because that's my favorite of all his custom songs and it cut off before my favorite part lol. It happened again on lap 3. Wasn't paying attention on other races so idk if it was the entire time
When the player models disappear, it almost looks like the game is in first person. But that made me wonder if there's a mod out there that actually makes the game first person bc that would change everything
Well that was certainly an... interesting challenge. Like damn, the fact you actually managed to win a few races with the mod active should be an achievement in of itself. Regardless, maybe this'll be the season where NMeade takes the win overalll!
Hey Troy! I love watching your videos! My city in Mississippi is about to experience 2 hurricanes in the same week so I’m stressing out for my safety. Your videos always make me laugh and reminisce about the good ole days of Mario Kart!
How about every few seconds, you get a random item attached to you (like if you pull a bullet as use it, the randomness will make a Shell on your bullet). Or, every few seconds, your character-vehicle combination changes
Hey Troy! Never been here so early so wanted to leave you a message! Always appreciate how well you are able to commentate and play Mario Kart, and I love your videos! All the best and thanks for the videos!
Maybe next season you can invite creepyproduce to flounderfest. And then you can do some challenges like the last one who touches a fib gets a point on the floundercounter
I have an Idea!! I think you should bring clan wars back, but instead of karts, Its characters. And because there are 6 bikes per weight class, and 6 players per team, you could have one person per team on one bike each. This would show more character and vehicle diversity.
The other races would never have guessed what you did for the challenge this race lol They see you and Nick getting bottom places every race and low GP scores... "But it looked like they were racing like normal. What were they doing??" I bet they wondered
I kept forgetting through this that you don't have sound on. It would have made understanding what's happened to you a lot easier and also make it more reasonable to dodge a blue shell. As for driving in general, though, you're at least given a centered camera at all times, so you have a general idea of where you are. I'd consider invisible tracks to be harder in most cases for driving as you lose all positional information. Of course, the lack of item knowledge and bumping visibility in vs is far worse.