i have another video showing how to make apo on summon 5 without your normal summon - you can look at that for playing around nib specifically you can also play traptrix rafflesia so if they droll/nib you chain rafflesia sending grave digger's traphole to negate it and burn them for 2k
iris is a flex spot in any build, tho a bit better in centurion. fiendsmith in practice doesnt really lead to more synchro 10 plays as youre trying to make fiendmsith cards or apo with them most of the time
Droll has always been a menace in the early days of a new format. It’ll find its way out eventually because the best decks play through droll like nothing.
@@boraaksitozgun9912 those were very bad formats though and droll stops them in their tracks. It was also before we had IP into SP and now moon into Fiendsmith combo. The only reason droll was broken in those formats was because it ended their turn. If it doesn’t do that then it’s not worth playing most of the time which is why it usually finds its way out of more recent formats once they are settled.
ive heard people say that cent version isnt that good and that WW toy is better becouse of more non engine space, and appearantly drawing any of the cents is bad but like man
toy and cent arent mutually exclusive; there's no version that stops you playing toy. the cent bricks are gargoyle, wake up, and phalanx. wake up and phalanx are not necessary, but gargoyle is a part of the calamity lock combo - technically you can still do it without gargoyle, but then you need to play iris swordsoul and search it off rciela or use multiple toy bodies for cent if you play oath, its an excellent draw. stand up is a great starter/extender too but discarding isnt good. trudea/primera are just okay draws cuz they are combo but they use your normal the smallest engine you could play would be 1primera/1trudea/1standup, but 1 garg is recommended without iris
Sorry but the guy could do WW trap into diabelze e when u special silvera and then a chaos angel with light and dark It would be a more effective counterplay o that lurry was TOO much important to remove fast as possibile?
im not sure if evreyone knows about the Fiendsmith combos with necroquip, so he may have thought he was shutting down the fiendsmith engine by banishing lurrie however, the problem with the line you suggest (woes special tuner, standup sync tuner+trudea into diabell) is that i can force the diabell to bring out silvera by turning lurrie into requiem and either continuing fs line or turning nib+req into little knight, targeting diabell or box etc i still have full combo in hand after that, so realistically his one interaction had to pray i had no extension