Ready for this new competition? Like and Subscribe for more original Car Pal content :) and follow on instagram for even more content :P / revvypal music: • Like it Hot - Swing Ho...
The best angle is always 45°. The maximum length travelled is reached when sin(2x)=1, where x is the angle. So 2x=90° and x=45°. And yes, I am fun at parties.
A large portion of the speed is lost when the car hits the ramp, especially if it isn't curved at the start. You could have used a longer ramp so the the angle change won't put stress on the suspension. You could design a ramp which is about 50 or 100 meters long and see how much these records improve. Also, you can curve the lip of the ramp so it will increase the chance of the car to fly on a straight line rather than flip.
The optimal angle is 45°, provided the collision with the ramp doesn't slow the car. The only factors are the angle and the speed at which the car leaves the ramp; that's a known physics fact. You'd need a much smoother ramp transition to ensure that the car maintains its speed, though.
Gotta factor in the aero drag when airborne. If the angle is too high, the car's nose will either pop up or down thus increasing the aero drag and cutting the distance. Given the same speed for the same vehicle,a lesser angle CAN result in farther jump because it allows the car to remain somewhat horizontal and aerodynamic vs vertical and a parachute.
most people think "he he funny car goes crash" but if you think about it since beamng uses realistic physics and vehicle composition his data and "research" could be used in real life