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What came before Street Fighter ? | MVG 

Modern Vintage Gamer
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Street Fighter was Capcoms first foray into fighting games all the way back in 1987. But as early as 1982, fighting games were being developed and offered game mechanics that are still used to this day. In todays episode we take a deep dive and what early fighting games looked and played like before Street Fighter.
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12 сен 2024

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Комментарии : 521   
@coda31313
@coda31313 Год назад
I just love when MVG makes these "historical" videos, awesome.
@MoultrieGeek
@MoultrieGeek Год назад
Same here, they're some of my favorites on his channel.
@rayanm2175
@rayanm2175 Год назад
I just love mvg talking
@KnightsDisillusion
@KnightsDisillusion Год назад
1985 really was a crazy year for fighting games. Karate Champ's title theme sticks with me to this day. Happy to see a fighting game history video about the 80s. Great video as always.
@rafaellacerda5839
@rafaellacerda5839 Год назад
No footage of Karateka by Jordan Mechner of Prince of Persia fame? Quite solid game! Great video as usual MVG
@ultimateman55
@ultimateman55 Год назад
Karateka was awesome (as a kid I used to beg my dad to sit on his lap while he played it on C64), however I think most people would consider it more of a beat-em-up. It does blur the lines, however, since you're always fighting one-on-one. Because it's a one player game it can't be considered a fighting game in the same veins as the others mentioned here.
@Toby_Kat
@Toby_Kat Год назад
Man, I came down here to say this! Seems the game was pretty important to the folks who played it :3
@boarMcberry
@boarMcberry Год назад
same here. Karateka actually plays quite well, & kinda aged like fine wine.
@CantankerousDave
@CantankerousDave Год назад
Having to time my moves a second in advance due to its sluggishness on my C64 made it impossible to get very far...
@lunchZA
@lunchZA Год назад
I enjoyed Karateka but man as a kid I struggled to get very far. I loved the vibe though, running into opponents 1 by 1 gave each encounter more of an epic feel
@spacechannelfiver
@spacechannelfiver Год назад
Glad you mentioned exploding fist and IK, both classics. IK+ really iterated on that template. About halfway through loading Exploding Fist from tape it would make a really loud sampled Karate shout thing which made my jump the first time.
@markheselhaus5125
@markheselhaus5125 Год назад
Just for completion I'd like to mention, that there was a successor to "Way of the exploding Fist" called "Fist 2". And Melbourne House even returned the "plagiatism favor" with a third part of Way of the exploding fist, which had 3 fighters at the same time too (just like IK+).
@goddessesstartrekonlinefle3061
I also thought IK+ needed a mention. I guess it maybe didn't add anything new to the genre but its influence (to me) seemed massive.
@XtreeM_FaiL
@XtreeM_FaiL Год назад
IK+ code was on its own level. So much faster.
@KarlRock
@KarlRock Год назад
This was my favourite arcade game as a kid. I’d beg my parents for $2 so I could go play a few games. It was 40c a game at the time. I’d always choose Guile or Ken. Sometimes older kids would come along and enter the game and smash me 😂 Good memories.
@chrisharrington1372
@chrisharrington1372 Год назад
I agree that 1984's Karateka would be worth mentioning too. You could do three different punches, three different kicks, run and fight so many different enemies. I guess you could argue it was almost like a proto-Final Fight, but for the fluid fighting graphics, hit point graphs and the bosses it certainly seems very influential.
@Colin_Ames
@Colin_Ames Год назад
I actually don’t play fighting games, but still thoroughly enjoyed this history lesson. Great video.
@R3TR0R4V3
@R3TR0R4V3 Год назад
They're not my "thing" either, but I love anything to do with 8 bit consoles & retro gaming. 👍
@joezar33
@joezar33 Год назад
You missing out .. if u did try 1 go with any Tekken game .. it pretty easy button masher a group of friends can easily get into ...
@Colin_Ames
@Colin_Ames Год назад
@@joezar33 Thanks for the suggestion.
@grn1
@grn1 Год назад
Also not a big fighting game person though I have played a little bit of Tekken and related games (Hyrule Warriors) and found them far more enjoyable than most fighting games. Still not my go to for solo play but great for co-op (now I just need some friends).
@jeremybriggs6951
@jeremybriggs6951 11 месяцев назад
Not every fighting game plays the same you got find the one that you do enjoy and stick to it for the time being.
@salvatronprime9882
@salvatronprime9882 Год назад
Karate Champ was awesome, there were some big crowds and great competition at the arcade. Fun times.
@yellowblanka6058
@yellowblanka6058 Год назад
Was also in the movie “Bloodsport” briefly.
@lordmuaddib
@lordmuaddib Год назад
c64's barbarian is a must, with an iconic fatality, rudimentary parry guard
@SpeedyGoneFroglegs
@SpeedyGoneFroglegs Год назад
I loved that one, I had the renamed Amiga port, Death Sword.
@BrianJones-wk8cx
@BrianJones-wk8cx Год назад
While not really related, a fun simulation to check out is Budokan: The Martial Spirit by EA (yes, EA!) for MS-DOS in 1989. It was also released on Amiga and later Mega Drive/Genesis. It’s interesting for a number of reasons-an array of styles/weapons, a built-in training mechanic, and variety of moves based on stances and controller motion/key presses.
@Acid_Brad
@Acid_Brad Год назад
As a fighting game dev it's nice to see the roots of the genre!!
@ebls2000
@ebls2000 Год назад
That's a great historical video! I first played Karate Champ in 1986 here in Rio de Janeiro, Brazil (so long ago, feels like another life...), and I loved it. I was so moved by that game that I began to study martial arts months later (TKD first, Judo and Kickboxing until today). I've played Pit Fighter, Street Fighter 2, MK, Fatal Fury, and a lot of other fighting games when released. Today Street Fighter, MK, Tekken and Soul Calibur are my favorites. But I still remember the Karate Champ as the OG.
@retropuffer2986
@retropuffer2986 Год назад
My first was boxing for the intellivision. But the one that always sticks out is Karateka for the Apple II. The idea of making a fighting game into an adventure game was mind blowing.
@SpeedyGoneFroglegs
@SpeedyGoneFroglegs Год назад
I see you are a man of culture as well. I loved Boxing! 🥊
@hangonsnoop
@hangonsnoop Год назад
I studied Yoga for years and nobody would teach me how to do Yoga Fire! It was very frustrating.
@dinkyflix
@dinkyflix Год назад
One detail not mentioned about Karate Champ is that on the player 2 side, the controls are reversed with left joystick controlling the attacks and right controlling the movements. This makes it all the more challenging to master on both sides.
@prawnk1ng
@prawnk1ng Год назад
IK+ on c64 is where it all started for me. Fun times The music gave me nostalgia, quite similar to Last Ninja music.
@FR4M3Sharma
@FR4M3Sharma Год назад
You good sir, are old.
@gamecat666
@gamecat666 Год назад
IK+ on c64 and Amiga is still fun today. And one of the rare (or only?) fighting games where there are 3 players!
@carn9507
@carn9507 Год назад
@@gamecat666 I seem to remember having Dragon: The Bruce Lee Story on SNES that could be played in 3 player mode (if you had the multi-tap). So that's at least one other. Oh and Guilty Gear Isuka on PS2 and XBox could go up to 4 player.
@gamecat666
@gamecat666 Год назад
@@carn9507 Ah I didnt know that about Dragon, and it looks pretty good!
@DoomRater
@DoomRater Год назад
Urban Champion is a lot more clever than it first appears. For example, the win condition is to push your opponent off the screen, which is more in line with Smash than it is with traditional fighting games. High and low attacks that must be blocked correctly and not just on reaction. No traditional health either, and I'm not sure how the police car mechanic works at the end, but it's definitely left me with the meme "Meet me behind the Discount Shop and we settle this once and for all"
@dbnpoldermans4120
@dbnpoldermans4120 Год назад
Wow, blown away. Very interesting. I think about this from time to time. I did not know any of the titles before yie ar kung fu. Would you consider doing a follow up video of the period between street fighter and street fighter II?
@remakeyourself
@remakeyourself Год назад
Great video, I would LOVE to see you cover the genre "through the ages". This format was perfect for me as it featured cool tidbits and respected the games for what they were/are, without going too deep or using FGC terms I wouldn't recognize ('canceling' is about as far as my lexicon goes lol). To think, if you kept going, we'd probably get to the "SNES vs Genesis Street Fighter 2" or "Street Fighter 2 clones" era followed by SNK's dominance. Would LOVE to see videos like that from you!
@yvesrn
@yvesrn Год назад
I'm a bit surprised Karateka wasn't in the video. I understand this wasn't to be all inclusive, but Karateka was really huge in the early 80's and it was ported to a lot of platforms. It was a C64 (Commodore 64) killer app. It may also have been the first fighting game with a story. The first time I played it I was blown away. The movements seemed real and the fighting accurate (for the time). The graphics still hold up today! I hope this gets included in a future video.
@markheselhaus5125
@markheselhaus5125 Год назад
Yeah....I still really like this game. It was one of the most impressive C64 games at the time. I found out just but recently, that it had a copy protection ingame which prevented the player of finishing it, if you had a pirate copy. And I was always asking myself at the time, why I just couldn't walk through a door....
@andrewdunbar828
@andrewdunbar828 Год назад
Karateka (Apple II, 84), Way of the Exploding Fist (85), and International Karate (85) definitely all played their parts. Woah I forgot about Karate Champ! I would actually trace back to Swashbuckler (Apple II, 1982) as well even though it was swordfighting rather than punches and kicks. There were also boxing games but they tended not to be side-view games so makes them more different IMHO. My personal favourite when I was a kid was not an Eastern Martial Arts fighting game, but Rock'n Wrestle on the Speccy. It was published by Melbourne House, an Australian company, and I had a Speccy coding friend with a connection there who used to tell me about it while it was in development.
@acarajeh
@acarajeh Год назад
Swashbuckler was a classic!
@KurtWoloch
@KurtWoloch Год назад
But there were side-view boxing games already as early as 1978, though only for off-brand systems... see here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Et_G-klWoRY.html. I would say that they did lay the groundwork for the later wave of Karate games, only the moves are different and maybe less varied.
@EtaYorius
@EtaYorius Год назад
Kinda agree, i don't usually play them and find most of them frustrating. The only ones i actually enjoy is Killer Instinct, Mortal Kombat 1 and 3 and King of Fighters from 94 to 2k2. I kinda like SF because i remember it a lot specially sf1 and sf2 on the arcades.
@MerelyAFan
@MerelyAFan Год назад
Interestingly enough, what's considered the very first fighting game ever was made by Sega in 1976 with their boxing title Heavyweight Champ. Not only is it considered lost media, with no working arcade units known to exist, but we didn't even have footage of it until this year when a San Diego news channel posted a 1977 video report on a local Sega Arcade on their RU-vid channel. Sadly another case one of those early pioneering games lost to time.
@Swapzter
@Swapzter Год назад
I grew up playing IK+ and would love to see a in depth video about those games in some way. These historical videos from MVG are really something and my only complain about them are that they always feels a bit too short.
@BlackMoore82
@BlackMoore82 Год назад
Karate Champ was the first fighting game I played growing up. I wasn’t any good at it but didn’t care, just had fun playing it. Yie ar Kung-fu also features Star, the First Lady of fighting games.
@glitchy_weasel
@glitchy_weasel Год назад
I never been a big fan of fighting games, but looking back at where it all started is definitely interesting. Would love for more videos about video game origins.
@hakewinterbottom6986
@hakewinterbottom6986 Год назад
I would say 4D boxing (PC MS-DOS) is worth a mention. The mechanics were good and they are still used today. More stamina more power in punches and full 3d movement. Also a wide range of punching options.
@EBCHILL2
@EBCHILL2 Год назад
Karate Champs is a great game. Made a cool cameo in Bloodsport.
@ultimateman55
@ultimateman55 Год назад
Ah, Bloodsport. Great movie with a phenomenal soundtrack!
@li0nhart4477
@li0nhart4477 Год назад
I remember being hooked on a fighting game called Barbarian. can't remember what it was on as i played it at a friends house. If i remember right you could cut of the opponent's head and a little creature would walk on screen and kick it off screen. It was really cool i thought at the time.
@Metallic-Sun
@Metallic-Sun Год назад
Someone is working on a version of Barbarian for OpenBOR.
@RollingExistence
@RollingExistence Год назад
Interesting topic, excited to see this.
@lawrence703
@lawrence703 Год назад
It’s great to see these 8bit fighting games from my early gaming days. I used to sell them in the UK and I remember those C64 you mention being particularly popular on the “big 3” home computers of the day.
@TheLastLineLive
@TheLastLineLive Год назад
This was a great retrospective. My favorite of the ones I played of these was Yie Ar Kung Fu. Love the pace and the throwback to classic Martial Arts movies.
@shrikelet
@shrikelet Год назад
The first time I told my mum about _Way of The Exploding Fist_, she thought I said "Wayne the Exploding Fish" and to this day I reckon that would be an awesome premise for a video game.
@meetoo594
@meetoo594 Год назад
My choices: IK+ had 3 fighters on screen. Fist 2 had an exploration aspect to the levels, Barbarian had swordfighting (and amazing c64 music) although fighting warrior the weapon based followup to fist1 might have come slightly earlier., way of the tiger on spectrum also had you progressing through a landscape between each fight and the opponents were vastly different to each other.
@jetronico
@jetronico Год назад
Flying Dragon: The Secret scroll for the NES is a port of Shanghai Kid and a very good one. Fighting is polished, frame rate is perfect and it also has 2d platforming scenes between fighting tournaments. It was not my first fighting game but by far the most memorable growing up. Always dreamed to have that kind of game with different gameplay modes aside from fighting in the same game.
@christianb8900
@christianb8900 Год назад
I feel that MVG should've included Flying Dragon. I'm sure he's aware of the game, but he may have assumed that Shanghai Kid 'covers that type of game good enough'. Flying Dragon came out before Street Fighter (in Japan anyway) and was probably the first fighting game to include a super move, including a super meter that builds up like in Super Street Fighter 2 Turbo. The super move in Flying Dragon was even a super flying spinning kick, which definitely inspired Street Fighter's similar move. Flying Warriors is also in the same series, but I won't comment on it too much since I don't really remember it too well. (Edited for clarity).
@jetronico
@jetronico Год назад
@@christianb8900 Absolutely! Let's hope for a part 2, this is a great piece!
@MistahHeffo
@MistahHeffo Год назад
International Karate was my jam as a kid in the late 80's early 90's. Such nostalgia.
@AdamJorgensen
@AdamJorgensen Год назад
Nice to see you shining a spotlight on the history of FGs
@user-or6yn8pm3c
@user-or6yn8pm3c Год назад
The original was insanely hard. It was also competing against Double Dragon which was the most popular game in arcades in 1987.
@RetroCrisis
@RetroCrisis Год назад
This is a topic I'm VERY interested in. Thank you so much for sharing the knowledge
@jamesc8259
@jamesc8259 Год назад
My first introduction to Karate Champ was in the movie Bloodsport with JCVD 😊 I love your channel.
@wettuga2762
@wettuga2762 Год назад
There is a Street Fighter One Remake on MUGEN by a group called Valkyrie Project, which is much more playable than the original. All original 12 fighters are playable, it has counters, super combos, CD-audio music, upgraded graphics/backgrounds, and... Cody from Final Fight!
@kbramlett6877
@kbramlett6877 Год назад
Good morning MVG. When I wake up and have noticed that you have posted a new vid, it makes my day all that much more enjoyable. Keep them coming. Each one is very interesting. I vividly recall playing the version of Street Fighter with the two big rubber pressure-sensitive buttons. The manager stated that there was some sort of hoses that put spurts of air into a meter of some sort. Therefore, the more air the meter received, the stronger your punches and kicks were. Well, the game died and instead of repairing it, it was retro-fitted with SF II. Is it possible that you can do a vid about all of the illegal mod chips that were produced for SF II Champion Edition? (eg. the first one, the variances of each one, etc)
@joezar33
@joezar33 Год назад
6:36 I'm shocked that Urban Champion didn't have *Wreck It Ralph* as the final boss holy crap that spot on... guess the makers of *Fix it Felix* was inspired by Urban Champion decade's later ?
@johnmc3862
@johnmc3862 Год назад
International Karate was a huge hit selling 1.5 million in the US. It just seemed so polished and playable. So good DataEast the makers of Karate Champ sued them!
@nintendianajones64
@nintendianajones64 Год назад
For me the evolution of top tier fighting games was Karate Champ, Yie Ar Kung Fu and Street Fighter 2. Nothing else ever really captured my imagination like those.
@Sannidor
@Sannidor Год назад
Best "early years" compilation for fighting games I've seen so far. It's amazing how every few years some devoted historian finds more obscure rarities to fill gaps in theory of genre's evolution. Like, which game introduced "block" as a separate button? The very FIRST? 🤔
@ranseus
@ranseus Год назад
It came out in 1989 probably too late for this video, but I fondly remember "Budokan" for DOS.
@NealBauer
@NealBauer Год назад
Way of the Exploding Fist on the C64 had the scariest scream in all video games. When someone would load that game up during a slumber party, it would invariably bring parents into the room saying "It's time for you all to settle down and go to bed!".
@markheselhaus5125
@markheselhaus5125 Год назад
That was a sample of Bruce Lee in Enter the Dragon.....which is actually isn't scary at all. But I can see what you mean. At that age I didn't know that either.
@NealBauer
@NealBauer Год назад
​@@markheselhaus5125 It was really scary because that game would take for-ever to load (without a fast cart) and we'd often (read: "always") forget to turn the volume down. We'd be reading Calvin and Hobbes or the Far Side comics quietly before hearing that, "CHEEEEHHHHYYYYYAAAAAAAAAA" come screaming out of the monitor.
@alphabuilders
@alphabuilders Год назад
Watched this in the hope of seeing International Karate again, I loved the Amiga 500 version, ran fast and was crisp, for its time the lag was decent... Delighted to see that gem again... After all these years just watching it triggered memory of the moves and I was playing along with the clips, I had forgotten all the hours I played as a child on my elder brothers computer. Knowing which way I needed to push the joystick to execute the best move given the position of the players, it all came back to me from when I was around 8-9 yrs old. That game was all about the gap between players and the direction they faced, the correct move would make contact and the wrong one would not connect, for example if you were too close the kick would miss, but a headbutt would floor the opponent for a sec. I loved the spin and punch so if you walked passed each other, it was the best way to go instead of just turning to face the opponent id use this and often land a decent blow which knocked the other player back to the perfect distance to land a kneeling punch to the nuts.. Oh and there was some nice humour and easter eggs, awesome game for the era.. A bit simple for the Amigas capability's but cutting edge for the c64 when it came out and hella fun on both.. Thanks for the amazing content. Once again your on point. These games and their legacy is the backdrop onto which modern gaming's evolution belong.. Great stuff..
@fancitickler
@fancitickler Год назад
Honorable mentions. *Chambers of Shaolin* 1989 was a very under-rated fighting game. Maxing out your character stats before you took on your opponents was a great game mechanic. Fighting the dragon at the end was tricky. Music was pretty cool too. *Karateka,* spent so much time playing it but never finished it C64. *Kung Fu master* a side scrolling beat-em with five levels was an arcade favourite before SFII. *The Way of the Tiger* 1986 was an interesting one on one fighting game. Pole, Sword and unarmed combat styles. *Way of the Exploding Fist 2* was awesome for the amount of game packed into a C64. *Andre Panza Kickboxing* another interesting kickboxing game, which included training aspects. Lest we forget *Bruce Lee* the game where you could play as the Green Yamo against your friends.
@MrSlowestD16
@MrSlowestD16 Год назад
I never really thought of all the influences of something huge like MK or SF2. Interesting how all these not-so-great-games contributed a little something which all culminated in a style we still use today.
@faenethlorhalien
@faenethlorhalien Год назад
I like early fighting games, tbh. Yie Ar Kung Fu on the Spectrum? Brilliant! Sai Combat on the Spectrum? Serviceable. Barbarian on the CPC? EPIC. Budokan on MSDOS? SO MUCH FUN AND DEPTH! Panza Kick Boxing on MSDOS? Oh, boy, where do I even start. I think that the "push down the button then hit a direction" attack mode is unnecessarily vilified. It's true that SF2 (Sf1 was crap, tbh) was a revolution, but it's not like everything before it was the pits.
@kabongpope
@kabongpope Год назад
Was definitely blown away when I first saw Yie Ar in the arcade back in the day. I was never a big fighting game player, but that one got me hooked for a while lol
@kaijin2020
@kaijin2020 Год назад
According to a PR rep from Capcom who I spoke with many years ago, the Street Fighter cabinets with the giant punch buttons were never meant to be sold to regular arcade places. They were intended specifically for amusement parks but they ended up being resold to the arcade places against Capcom's wishes.
@robinmattheussen2395
@robinmattheussen2395 Год назад
I know you mentioned you weren't going to cover all games (obviously), but certainly Karateka deserves a mention? I know that's not a pure fighting game per se, but it did have the classic 1-on-1 fighting scenes and was actually pretty good. I definitely think it's a game worth mentioning.
@Rob_Enhoud
@Rob_Enhoud Год назад
It's fascinating that Street Fighter's signature 6 button layout, which contributes to its intricate and technical gameplay, started out as a clumsy force sensitive button gimmick. In fact the whole game itself seems to have started as an idea to merge fighting games of the time with punching machines also found at nearly every arcade of the era.
@Dan.R.A
@Dan.R.A Год назад
I've been fascinated with fighting games all my life and the first one I've ever played was Karate on the Atari (mentioned here) when I was a little kid. However, I was never too much in contact with them anymore until Street Fighter II. That game changed my life forever and to this day my main genre in games is fighting. Missed your NeoGeo shirt today, Mr. Vintage.
@CommodoreFan64
@CommodoreFan64 Год назад
I turned 4 years old in July 85, and I remember my local laundromat in my small town here in the US getting a Karate Champ machine, and my dad giving me a bunch of quarters to go play while he did laundry, and that was the game I remember spending most of my money on sitting on a stool so I could reach the sticks 😅
@sirkastic
@sirkastic Год назад
Heavy Nova and Rise Of The Robots were extremely influential games to the beat-em-up genre, I feel. You may wish to include an addendum including these games
@wishusknight3009
@wishusknight3009 Год назад
I remember the apple ][ having a game called "Swashbuckler" which used one of the most complex control systems in memory. Which came out in 1983...... And then there were story driven games like Karatika and such.
@AndrewDirect_
@AndrewDirect_ Год назад
And now Tekken 8 and SF6 look hyper realistic lol how time flies
@beastheadz
@beastheadz Год назад
Your more of a Teacher than a RU-vidr...and I attend every class sir...Keep the content coming!
@THENAMEISQUICKMAN
@THENAMEISQUICKMAN Год назад
My favourite pre-Street Fighter 2 fighting game is absolutely IK+. It's still a blast to this day. Karate Champ, Yie Ar Kung Fu, Street Fighter 1 and Street Smart were games that I... don't like much, but I'd say they're the important ones.
@simonwyndham
@simonwyndham Месяц назад
Really surprised you didn't include the absolutely amazing IK+ for the Amiga and ST! Probably the most playable and addictive fighting game on a home system of its time.
@doobieblaze1628
@doobieblaze1628 Год назад
"Boxing" on the 2600 was the first fighting game I ever played. Shout out to Atari!
@juliaz12345
@juliaz12345 Год назад
I played Karateka all the time.
@WhitePointerGaming
@WhitePointerGaming Год назад
I'm surprised you didn't mention International Karate + when you were talking about IK. The "plus" version came out 2 years after the original game and was also called Chop N' Drop in the US. It's notable for introducing something that hadn't been seen before - a third character. Although this character wasn't human playable, to have three fighters battling it out at the same time was something unique that introduced a whole new level of complexity to the genre. Of course, we see this influence of being more than just 1 vs 1 in many games today; the Super Smash Bros series, Powerstone, Kung Fu Chaos and PlayStation All-Stars: Battle Royale being some examples.
@clintonmehta9023
@clintonmehta9023 Год назад
Karate Champ was featured in the movie Bloodsport, for those that may not have known that.
@METR0lD
@METR0lD Год назад
You definitely covered all the ones I played as a kid. Love content like this!
@aleksazunjic9672
@aleksazunjic9672 Год назад
Barry McGuigan World Championship Boxing (1985) . Excellent boxing game mixed with RPG elements, i.e. between the fights you would improve your boxer stats in the gym, allowing you to challenge stronger opponents. But if you lose, you will lose rank and would have to fight weaker fighters.
@Qtechbh
@Qtechbh Год назад
Karateka, anyone? As for the most (technologically) impressive game from the early 90s for me, it was the Mortal Kombat.
@jmsmith6
@jmsmith6 Год назад
Panza Kick Boxing it’s a fantastic kick boxing game that came out in the late eighties, early nineties.
@KyleReeseCel2029
@KyleReeseCel2029 Год назад
I think it would be cool to see another video that covers something to the effect of "why Street Fighter 2 made fighting video games popular". Showing other other influential fighting games from 1987-1992 that came before and right after SF2. So we can see more influence on SF2 and SF2's influence on other fighting games.
@ScrapKing73
@ScrapKing73 Год назад
Ah, early fighting games. What we called “beat-‘em-ups” at the time. :-)
@albatross990
@albatross990 Год назад
Typhoon Gal is stated to have been released in October of 1985; Sega's Ninja Princess (March 1985) and Namco's Baraduke (May 1985) both had female protagonists before Taito's release.
@streetfightingman4240
@streetfightingman4240 Год назад
There was a C64 game purely called "Thai Boxing 🥊" where you would fight another opponent and you could see the damage on their faces at the top of the screen. Wasn't strictly a side view fighter but it was one-on-one. I think it probably had a good overall influence
@FFHB
@FFHB Год назад
Karate Champ was in the movie Blood Sport. Van Damme and Donald Gibbson characters became friends while playing it. I like that International Karate was mentioned. My favourite was International Karate Plus on C64. There was 3 characters on the screen at the same time and 2 of them could be human players. That was awesome! Yie are Kung Fu was also my favourite! Cool video! Thanks!
@clashclay
@clashclay Год назад
Very informative i really appreciate this video. For me fighting starts at street fighter 2 & MK for the genesis! I was a tad too young for arcades even thought i faintly remember them in the early 90's with like VF 2
@KorenLesthe
@KorenLesthe Год назад
IK & IK+ were amazing even on the Amstrad CPC. Good memories and lots of unknown games, thanks MVG !
@RemnantCult
@RemnantCult Год назад
As someone whose childhood sport was Shotokan Karate, these games would have been my favorite if I grew up in the eighties. I like how some tried to simulate tourney style karate bouts. There just isn't really a modern example.
@wintyrqueen
@wintyrqueen Год назад
I spent untold hours with IK+ on the Amiga. All these years later & I can still remember the music verbatim
@andresbravo2003
@andresbravo2003 Год назад
Just to know, it was quite amazing to be a gamer.
@MagisterHamid
@MagisterHamid Год назад
What is interesting is that some of the producers of Street Fighter left Capcom and joined SNK. They released Fatal Fury which was in development during the same time as Street fighter 2.
@KingSidJames
@KingSidJames Год назад
The way of the expolding fist, that sound when you get punched in the nuts and the look on your characters face..ooooff!
@OneSmallStepWeb
@OneSmallStepWeb Год назад
This was brilliant stuff. So much I didn't know you shared. True gem of a video. Although your studio blew my OLED. I had look away.
@OneSmallStepWeb
@OneSmallStepWeb Год назад
IK+
@laffo16
@laffo16 Год назад
Just a little shout out to IK+ for the amiga, loved that game and soundtrack. Kickboxer for its amazing fluid animation and Budokan just holds a special place in my heart
@Jaspa42
@Jaspa42 Год назад
Pleased that Uchi Mata gets some love. Guess what I’m firing up tonight ;)
@KasumiKenshirou
@KasumiKenshirou Год назад
I spent a lot of time playing _Brian Jack's Uchi Mata_ on C-64, so I'm glad it was mentioned here. It and Typhoon Gal are based on Judo.
@ArtieOddity
@ArtieOddity Год назад
As a kid, I played the large pad version of street fighter at an arcade in a flea market. I remember the game felt hard and I did not understand it well. The next time I went to that arcade the pads were broken on the machine.
@beecat4183
@beecat4183 Год назад
For me, it was Knight Games for the c64. It had tons of different modes, pvp, and lots of moves. Fighting Streets (SF1) for the turbografx CD was so frustrating that 8 year old me snapped it in half.
@thegaminghellyoutubething
@thegaminghellyoutubething Год назад
just a tiny thing to clarify, but urban champion does not cause a dizzy state when your stamina reaches zero. the dizzy state happens when you get hit on the head by the flower pot thrown by the person in the building. instead, having your stamina reduced to zero makes your jab wind-up take as long as heavy blows and being hit by a jab will send you as far as a heavy blow. (i've been playing a lot of urban champion lately because i mean, sure, why not, someone has to look into this game)
@SolidIncMedia
@SolidIncMedia Год назад
I thought you might have mentioned Karatika, a fighting game for the Apple II. It was programmed by Jordan Mechner (of Prince of Persia fame) and was released in 1984. We had a copy growing up on our Apple IIe, and I'm surprised to find out that it got a ton of ports, from the Commodore 64, through to Xbox 360 and iOS. Just goes to show how much of a lasting impression it made on people.
@ChrisTalent
@ChrisTalent Год назад
Great history of fighting games, cause me many flashbacks! One that I thought you'd mention but you didn't - Taito's RENEGADE. One vs. many with throws (that could finish an opponent in one move if you were in the right location). Always had fun (and was frustrated) by this one.
@AgsmaJustAgsma
@AgsmaJustAgsma Год назад
It always amuses me hearing about Melbourne House being a studio known for cutting-edge games, when for most of my life I've only seen them as the guys that made a Looney Tunes racing game for the PS2.
@MediaPromedia
@MediaPromedia Год назад
KARATEKA was somewhat a beat-tem up/fighthing game that let players go foward different maps as they beat their rivals
@KingMob4313
@KingMob4313 Год назад
Yie Ar Kung fu was so damn good. The first really RESPONSIVE fighting game out there.
@cbarfatani
@cbarfatani Год назад
Street smart was one of the first fighting games I remember owning. Also Mk, Sf, Ki, and clayfighters!
@CraneStyleNJ
@CraneStyleNJ Год назад
Then when Street Fighter 2 came out, Fatal Fury (King Of Fighters) and then Mortal Kombat followed suit AND THEN THERE WERE A WHOLE BUNCH OF CLONES. Maybe make a video about those clones.
@OM19_MO79
@OM19_MO79 Год назад
Shanghai Kid was not Data East, it was Taiyo, which later became Culture Brain. Its actual name is Hiryū no Ken, and it spawned a long-run franchise.
@timpize8733
@timpize8733 Год назад
Thanks for the video, it was particularly interesting as a developer of a fighting game myself. I had heard of most of those but it's cool to have a full description and see what they brought to the table.
@ThePerfectKiosk
@ThePerfectKiosk Год назад
In 1984, Nintendo released a Game & Watch device called Boxing that is a bona-fide fighting game using ye olde LCD segments. It's not fancy, but it was fighting on the go.
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