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What if Trucks Delivered Everything? - Let's Play Satisfactory Update 8! 

What Darren Plays
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Before the big move to Oil Power and Fuel Generators, we need to automate all the buildable materials for such a facility. Computers, Circuit Boards, Super Computers, Heavy Modular Frames, High Speed Connectors, Motors and Crystal Oscillators. To make all of this in one place, I'm building 14 trucks and delivering everything I make by truck into one place.
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00:00:00 - Intro
00:03:11 - Truck Stations
00:11:42 - Road Adjustments & Cosmetics
00:17:50 - Station Layout
00:24:40 - Coal Delivery
00:27:20 - Manufacturing Placement & Recipes
00:33:40 - Logistics
00:42:19 - Iron Factory
00:43:40 - Logistics
00:53:19 - New Truck Stations & Roads
00:59:19 - Activating the Trucks and Powering On
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#satisfactory #gaming #chill

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25 июн 2024

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Комментарии : 98   
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
I have a solution for too many trucks on the roads! When you drive a route and complete it, a new "Gold Pause Node" appears at the Truck Station where you pickup or deliver something. By interacting with it, you can set a wait time. I've done this before, all my stations are 10 seconds wait time, but I realized I can just look at what is produced in a factory, and then divide it by the inventory of the truck to work out how long it will fill. So for example, if we make 20 plastic per minute, and a truck can hold 4800 plastic, then it takes 240 minutes to fill completely. Wait time is in seconds, so that'd be 14400 seconds. So I've set that truck to 14000 wait time for instance. So it'll only pick up plastic when its practically full. This also cuts down on fuel usage, as the truck doesn't consume fuel while waiting.
@marcbennett9232
@marcbennett9232 3 месяца назад
interesting! while it is waiting does it just load everything incoming into the truck? thats good information.
@marcbennett9232
@marcbennett9232 3 месяца назад
@@FabFree ummm I suppose? there is no character selection, everything is 1st person, and there is no story for it to ever be mentioned in. (at least until 1.0 maybe) if you check out the coffee stain youtube, they showed off the new pioneer model, looks great IMO.
@G45H3R
@G45H3R 3 месяца назад
I did something similar. what's the point wasting fuel when you don't have to? fill them trucks up. Less congestion too!!! I also found that using tractors instead of trucks cuts down on congestion as well and for most routes they are more than adequate.
@TheRezro
@TheRezro 17 дней назад
I enjoyed this episode. It does show scale of your build, quite well.
@CelesteLovesThePRC
@CelesteLovesThePRC День назад
interesting, do these timers reset between play sessions, or do they carry over? Because if they reset, I can foresee issues with them not delivering as often as they should if their timers get reset halfway through.
@LastKnight0727
@LastKnight0727 3 месяца назад
I've said this before about trucks. They are the perfect example of explaining basic quantum mechanics. When not in the area and simply watching from the map, everything is working just fine. Get to a point where you can observe them? "What is gravity?!" - Trucks
@nathanrbourke
@nathanrbourke 3 месяца назад
Isn’t this just an example of the observation effect, which can be relevant for many fields of physics ? I am not a science person.
@LastKnight0727
@LastKnight0727 3 месяца назад
@@nathanrbourkeMore like the schrodinger's cat box. You assume both that the cat is alive and dead until you open the box and actually observe what state it's in. So if you apply that to the trucks. You assume they're working flawlessly, but once you actually observe them you see how screwed whole situation actually is.
@captaincrunch7944
@captaincrunch7944 3 месяца назад
That was pretty good professor....you get an A+ grade
@ranalloatl2
@ranalloatl2 3 месяца назад
Past Darren: I need some power. I shall harvest ALL of the oil from a crater and shuttle it across map in a massive train. All will fail if the train is delayed more than 15.3 seconds because I just love the rush! Recent Darren: I need some computers. I shall make 16,263 per minute and assemble them 3.5 miles in the air, separated by immense bridges just for funsies. Current Darren: I need some random parts. I shall build a gigantic logistics center and permit 37 trucks to likely become gridlocked whenever I decide to watch them run their routes in person. Of note, the factory MIGHT be able to make upwards of 10 computers before the end of the calendar year. Future Darren: I need some water. I shall harvest uranium, airlift it to the jungle, and utilize the residual heat of radioactive decay to incinerate wet leaves and distill the vaporized humidity. You have to say: the overachievement and dedication is certainly astounding.
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
I need biofuel for my jetpack, so I can frequently retrieve it to get around the map. I'll build it in one of the most awkward to reach places behind a waterfall in a cave deep underground.
@zackjohnson9928
@zackjohnson9928 3 месяца назад
​​@@WhatDarrenPlaysjust for funzies
@boomerix
@boomerix Месяц назад
I remember using my first Automated Tractor when I first played the game years ago. As long as I didn't look at it, it wouldn't jump off the cliff into the lake.
@siam8603
@siam8603 3 месяца назад
My mind cannot comprehend this level of engineering
@MCJamZam
@MCJamZam 3 месяца назад
Really really enjoyed this one! Feels like the world is really starting to come together and I love to see the different aesthetics between the different factories. Also, love the truck activity around the road network! Makes the world feel alive
@dewarlord5688
@dewarlord5688 3 месяца назад
Downloaded the game a bit ago and started having a go at it. That's when I discovered this Let's Play and I have really been enjoying copying a lot of your factories! Working on the Copper/Caternium factory right now (finally got started on the belt logistics). Only twist I put in my world is using trains rather than trucks...honestly it was the road building for me that just wasn't as fun. Thank you for these videos though! They ARE beginner friendly, even if the factories are HUGE. I love your logic, and the google drive files are incredibly useful when I am building.
@azhri1
@azhri1 3 месяца назад
I've found for such small loads that Tractors, with their ever so slightly better handling and smaller hitbox, work much better than trucks. They also have fewer visual glitches which I always find somewhat jarring. The only real downside is creating the paths as they tend to spin out when making turns. I think I'm up to 45 tractors doing most of my modular transport now.
@adlez47
@adlez47 2 месяца назад
Watching the little circus of trucks near the end had me rolling! I've never seen them do random little spins like that!
@0reo2
@0reo2 5 дней назад
That was a really clean and well explained setup of the truck stop! I might finally give it a try myself instead of belts everywhere
@falk6237
@falk6237 3 месяца назад
The trucks might not visually work completely but man are they funny to look at
@mrbfros454
@mrbfros454 3 месяца назад
Loved the Anno 1800 music. I had to play it twice and rack my brain to remember where I knew it from. 😂
@mattclark6037
@mattclark6037 3 месяца назад
I love your work man! Always an over acheiver, but so enjoyable to waitch and inspirational. Keep up the great work
@mathiasjensen7432
@mathiasjensen7432 3 месяца назад
You have come a long way with you creativity, the iron factory is looking really really cool😊 Keep up the good work man❤️
@Dami_Copperhand
@Dami_Copperhand 3 месяца назад
Yay, oil !!! I almost finished my oil power plant on my save after almost 140h of total playtime on this save. 4 oil pumps, 60 refinery, 48 blender, 40 water pumps, 400 oil generator, 200 batteries, a few pipeline pumps and two alternate recipes for a total of 60 GW of prod (nearly 53 after deducing the cost of those machines). I'm gonna love it !! And I wish you to recover from your voice situation :)
@mackenzieoakes5661
@mackenzieoakes5661 3 месяца назад
If im correct, i'm pretty sure blueprints naturally snap align to the horizontal grid and not the vertical grid, since building a blueprint you have to look at the floor to place the first piece.
@martin2998
@martin2998 3 месяца назад
Excellent video as also Darren. Keep up the amazing work
@fromscratchgaming
@fromscratchgaming 3 месяца назад
Great video dude! Sorry, I don't mean to be pedantic, but a quantum particle changes its state when we 'observe' it because they are so small we have to use a detector that physically interacts with the particle and therefore changes its state because it touches it. It's not that it magically changes state when we look at it. Though I know you are using it as an example to explain how the trucks work in the game which is 100% how the trucks work and a good way of explaining it.
@adamwalker3560
@adamwalker3560 3 месяца назад
To be technical, in some circumstances even looking at it would affect it, since those photons by which we would perceive would then be removed from the system, but that doesn't apply to quantum particle experiments, since things like that aren't observed directly. These trucks, however.... Lol
@fromscratchgaming
@fromscratchgaming 3 месяца назад
@@adamwalker3560 very ture. yeah trucks are great fun.
@herlanggaizul6965
@herlanggaizul6965 3 месяца назад
Finally the satisfactory videos ❤
@wolftomarz
@wolftomarz 3 месяца назад
Thank you for making this
@BlackCanvasAudio
@BlackCanvasAudio 2 месяца назад
This game works my brain like nothing else. Thanks for the videos that try to advise my ape like brain.
@erroloconnor_
@erroloconnor_ 3 месяца назад
It's encouraging to see increased activity on the road
@mattclark6037
@mattclark6037 3 месяца назад
I envy your patience. I could never line up that many trucks. Amazing job bub
@shahzaibkhawaja6903
@shahzaibkhawaja6903 3 месяца назад
Those new lights be looking clean
@SilortheBlade
@SilortheBlade 3 месяца назад
A year or two ago I recall creating a modular factory where I used trucks to move everything over a road network. I even created walls to the trucks didn't fall off. But like you see when I was nearby the trucks seemed to run into ghosts of previous trucks and got hung up, and wouldn't correct. At one point I saw a truck get stuck, try to fix itself, then got catapulted half way across the map. I watched it soar through the air and could see it on the map trying to move back to it's route after it had landed. I then turned off the game and didn't come back for a while. I'm trying it again though as the design is so much fun. I am hoping the trucks aren't so broken this time.
@wayneburrell4280
@wayneburrell4280 3 месяца назад
Enjoying the series Darren. Your builds are great 👍 keep up the good work
@rremnar
@rremnar 2 месяца назад
I started a new save in the Dune Desert, and have stripped down all the basic machinery after I filled up 3 containers of the basics. Now I am adjusting the height of my base and wondering WTH to do afterward. I was thinking of using trucks, in addition to belts to bring in raw materials. I really like this design, though I doubt anything I make will look as good 😛
@pinkdiamonds77
@pinkdiamonds77 3 месяца назад
Yesssss Let’s go ❤❤❤ I love your channel so much
@_JustMonika
@_JustMonika 3 месяца назад
Suggestion: use tractors to match the small output of this factory. You could even replace some of them with factory carts. I really hope the devs will polish the vehicles, they are really cool to watch when not glitching. Dare I say even more than trains? Is this heresy?
@adamwalker3560
@adamwalker3560 3 месяца назад
Just imagine his huge highways populated by hordes of factory carts, going to and fro.... Lol
@dimitri877
@dimitri877 21 день назад
I think vehicles would benefit greatly from analog control input support, it's already much easier to control vehicles with native (Steam) controller support but steering and throttle/brake are still choppy (all or nothing). Having proportional steering and throttle/bake controls would make movements much smoother to begin with, at the moment the game only 'sees' controller inputs as a string of single key presses instead of smooth curves between min/max. A kind of system like path/block signals which trains use could further help automated driving, if you could restrict max speed at intersections with signs/road markers (mainly for self-drive mode).
@shimo_96
@shimo_96 3 месяца назад
At the end when you're talking about how people move to trains because they're more reliable, despite having their issues, I agree, though I do think they're more reliable because, in the case you talked about, they do in fact have the ability to be set so they stay at their station until they're full. Having this same feature for trucks would also be amazing though.
@8eewee
@8eewee 2 месяца назад
Maybe the poor trucks just get nervous when the boss is watching. A bad case of stagefright.
@RetroPopHeart
@RetroPopHeart 3 месяца назад
Wow. You really know how to optimize everything, don't you?
@reverance_pavane
@reverance_pavane 2 месяца назад
I did a truck-based build once and just found it super irritating by the end. Both in making routes and the unrealistic quantum observation effects. Now if you could lay and edit (rather than just delete) nodes manually trucks would be a lot more useful. But the game designers don't expect players to keep using trucks once trains are available so I expect they won't be fixing anything. Despite the fact that a factory city running with lots of trucks does look quite cool.
@wesh8300
@wesh8300 3 месяца назад
I actually downloaded this game because of your videos, I also had to upgrade my old laptop to a new gaming PC. lol
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
Hope you're enjoying it!
@Sorcha10
@Sorcha10 6 дней назад
Waiting 10.62ish hours for those next 49 supercomputers before turning off that manufacturer to save up computers. Whew. 😂
@rustybarel44
@rustybarel44 3 месяца назад
Annoyingly the devs said there will be no more bug fixes untill update 1.0 (next update) so we will have to wait untill then to get the bugs fixed
@SirDoctorHomo
@SirDoctorHomo 3 месяца назад
I was going to play some games but I guess that can wait 1hr 23mins more.
@GamersJoyRide
@GamersJoyRide 3 месяца назад
I just started playing this game and seeing the scope of it here is kinda scary 😂
@Still_Zesty
@Still_Zesty 3 месяца назад
I like to think thay trucks just have performance anxiety so they get nervous when we watch them and they act out in strange ways. Like small kids walking jn a line 😂
@ttltobbe
@ttltobbe 3 месяца назад
Thuseday is the new Friday! new video day!!
@dalton-at-work
@dalton-at-work 3 месяца назад
a pillar on the seperator segment would help you place them and add detail, too late now though lol
@the_ghost__NL
@the_ghost__NL 3 месяца назад
No offence Darren but I always watch your vids while in bed and you always manage to not make me reach the end 😅 😴😴 Great build once again though very informative
@Fredabawls
@Fredabawls 3 месяца назад
Darren looking all of his resources to make stuff. Me gathering everything and leaving my pc on overnight manually crafting everything😂😭😭
@rustybarel44
@rustybarel44 3 месяца назад
1:19:03 yes a white truck did dissolve
@G45H3R
@G45H3R 3 месяца назад
There are only two mods I use - I don't like to cheat too much - but I will never play without infinite nudge or 150 slot inventory again. Especially infinite nudge, which includes smaller nudge increments and of course VERTICAL nudge.
@void9158
@void9158 3 месяца назад
1:20:11 Ok - who else was hearing the Benny Hill theme while watching those trucks? 🙂
@zackjohnson9928
@zackjohnson9928 3 месяца назад
And this is why i like to leave my computer on satisfactory while i sleep or out and about
@elijahmceachin2820
@elijahmceachin2820 3 месяца назад
Random silly question. What's with the rubber belt going into your truck station at the power station? I know it's really irrelevant but I was just curious.
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
Hmmm… at my coal power plant, around the back of it there is one oil node. There is rubber, plastic and petroleum coke made there and each one is going into its own truck station there now. Hope this answers it!
@timid12
@timid12 3 месяца назад
I'm somewhat confused as to the purpose of the makeshift factory above the truck stations. Is it meant to only produce things that are useful for the oil production factory you talked about in the future? Is it just going to stay as a makeshift factory in the future that will produce whatever goods you need in the moment?
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
To build fuel generators, you need Heavy Modular Frames and Computers. To build Refineries you need Motors. This is just a factory that will automate those things for me. In the future, once proper factories make these things it probably wont make anything, but be a place where trucks deliver goods to a central train station for this area.
@timid12
@timid12 3 месяца назад
thanks for the reply! I always appreciate how quick you are with that here and during streams @@WhatDarrenPlays
@grantcawby7225
@grantcawby7225 3 месяца назад
Maybe I missed it at some point but isn't the coal power plant still operating below peak capacity? Now that you have Mk4 belts and Mk2 pipes, couldn't you upgrade it and get more power out of it? Not that it would make enough to completely power the CCF but it would help your power woes a bit.
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
Already did! The issue is the jump from 270 belt to 480 is great, but the miners can only put out 300 until mk3. So the power jump was just 1200mw. When mk3 miners are unlocked, the plant will double its output from the current 6000 to 12000. But by the time we get mk3 Oil will be well up and running
@G45H3R
@G45H3R 3 месяца назад
Is coal more efficient than fuel? I've been loosely following your builds - trying to figure most things out for myself - so I built a fuel packaging station down behind the coal powerplant. (which I DID build because it is f**king awesome). I just assumed that would be the way to go but I'm not so sure anymore. What is the hierarchy in terms of efficiency for ALL fuels?
@lukascermak6937
@lukascermak6937 3 месяца назад
Hi, what program do you use for the layouts?
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
Photoshop for floorplans, Milanote for logic maps
@lukascermak6937
@lukascermak6937 3 месяца назад
@@WhatDarrenPlays thanks😀
@lukascermak6937
@lukascermak6937 3 месяца назад
@@WhatDarrenPlays btw i love your satisfactory series😀😀😀
@denniswwilliams838
@denniswwilliams838 3 месяца назад
Love your work, keep it up
@tygur1845
@tygur1845 3 месяца назад
Does anyone know if U8 can be played on a Win 7 system?
@TheSpiikeisme
@TheSpiikeisme 3 месяца назад
Will you tear this down when it comes time to build efficient blender recipes for oil or keeping this small for beginners? For misc parts?
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
This factory has nothing to do with Oil, it's just to create some components that are used for building machines like refineries, mk.2 poles, programmable splitters, batteries, and fuel generators. This will likely be replaced when dedicated factories to each of those components are built, and in its place, there will be a "Transport Hub" a place where all factory exports from Grassy Fields arrives and then gets sent out via rail.
@TheSpiikeisme
@TheSpiikeisme 3 месяца назад
@WhatDarrenPlays I just mean that eventually you will make a new oil plant, and it will become obsolete with new recipes unlocked when you get the blender, and this factory will be replaced with a larger full scale factory. Will you remove these old favorites from the map? Or keep them all including the not very efficient oil factory and steel factory. You already have. Or you going to quickly unlock blenders and go straight to the advanced recipes when you build the oil plant to make something like 3000 rubber and 3000 plastic using the diluted fuel recipe with the recycled rubber and plastic recipes and the steel ingots would use the refinery to make iron instead of smelting etc.
@bouwmatic
@bouwmatic 3 месяца назад
​@@WhatDarrenPlays you mean mk 3 power poles? Mk 2 just need quickwire.
@css175
@css175 3 месяца назад
yo are you using any mods at all? or is this the real deal?
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
No mods!
@antongalusha7014
@antongalusha7014 2 дня назад
How do you zone in the camera?
@CelesteLovesThePRC
@CelesteLovesThePRC День назад
photo mode - press "p", then, using the mouse wheel, you can adjust the fov, thereby creating a "zoom" effect. you can also press down on the mouse wheel to hide GUI.
@ElCharlouu
@ElCharlouu 2 месяца назад
1:15:00 🤣🤣🤣
@bouwmatic
@bouwmatic 3 месяца назад
I think you've become a victim of overthinking things with your cable splitting solution...with your splitter-splitter-merger to divide 2 outputs to 3 outputs, you're ending up with 25%-25%-50%...when you could have just used one floor hole feeding directly into one splitter for an even 3x33.3% split. With everything feeding one mfr each you wouldn't have any problems with throughout throttling with only using one truck station output.
@unflameable2121
@unflameable2121 2 месяца назад
I’m not good with tech can someone please tell me how to download the save file
@WhatDarrenPlays
@WhatDarrenPlays 2 месяца назад
There’s instructions at the link in the description. Everything is explained there
@shahzaibkhawaja6903
@shahzaibkhawaja6903 3 месяца назад
4000 cable/min sounds wrong
@jamikellburns4551
@jamikellburns4551 3 месяца назад
Yeeeeeeeeeees!!
@LightningA98
@LightningA98 3 месяца назад
LETS GOOOOOOOOOO
@charuan12
@charuan12 2 месяца назад
Please consider using the flight mode available in Update 8. Not only will you have a much better time building stuff, but the video would be so much better without all the constant wobbling and jumping with the jetpack.
@aaronyeh3652
@aaronyeh3652 2 месяца назад
What is this? Sounds like it will help with stability which I would love from the jet pack
@angusvantilburg5834
@angusvantilburg5834 Месяц назад
hey can you see these comments in real time
@WhatDarrenPlays
@WhatDarrenPlays Месяц назад
Not real time, but soon enough!
@thomashenry4798
@thomashenry4798 3 месяца назад
Just use trains, its more efficient for economies of scale. :V
@WhatDarrenPlays
@WhatDarrenPlays 3 месяца назад
Trains will be used for big scale things! This is small fry stuff for now!
@_JustMonika
@_JustMonika 3 месяца назад
@@WhatDarrenPlays nothing wrong with using trains to transport 5 items/min between factories 80 meters apart.
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