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What Is A “Fundamentals” Character? | Super Smash Bros. Ultimate 

Vars III
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"Fundamentals" is a term you hear very often in competitive smash bros to describe the overall knowledge of the game that applies to a broad range of situations. But then what about Fundamentals Characters? Today we're gonna find out what makes them so popular.
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#SSBU #Characters #Fundamental

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26 янв 2023

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Комментарии : 331   
@velconx15
@velconx15 Год назад
The black screen gameplay was insane. A RU-vid moment right there.
@Utsuhoagie
@Utsuhoagie Год назад
Dude, that clip was so sick. Did you see how ___ just did ____ on ____??? Truly one of the matches of all time
@bluyu
@bluyu Год назад
@Utsuhoagie Ryeuji Lmao that was definitely a singular match of all time
@classarank7youtubeherokeyb63
Yeah, those edgeguards were absolutely insane.
@Icemario87
@Icemario87 Год назад
i almost restarted my yt app over that black screen
@keeshuunedited5678
@keeshuunedited5678 Год назад
8:46 His list of fundamentals characters Mario, Lucina, Marth, Pit, Dark Pit, Corrin, Doctor Mario, Ike, Greninja, R.O.B., Wolf, Palutena, Cloud, Inkling, Joker
@plabcentral630
@plabcentral630 Год назад
I would love to see a guide on gimmick characters. A lot of people just think being trash tier or wierd makes them a gimmick.
@stevesteve222
@stevesteve222 Год назад
Pac-Man - seems like a gimmick character for wrong reasons but isn't. Pac-Man - actual gimmick is nothing* is wrong about him.
@Magic0YT
@Magic0YT Год назад
definition of gimmick: 1. n "a trick or device intended to attract attention, publicity, or business" 2. v "alter or augment with an extra device or feature." tbh I dont think calling it a gimmick is up to date, specially in a game like ultimate. I see your point plab, you want to know what makes the character either "special " or "different" from others, maybe was the wrong wording. I guess gimmicky would fit best in Melee or 64 because the roaster was very vanilla and more old school. Doing a video like that in ultimate would not work, rather we just call out the best move of each character so we exclude the honest ones regardless of tier lists.
@dean988
@dean988 Год назад
@@Magic0YTid say theres still gimmicks in ult, especially in the dlc characters. jokers arsene is an extra feature. steve had to have every stage rebuilt for his blocks. kazuya is a gimmick. then theres things like bowsers tough guy mechanic or macs KO punch. i agree that people call things gimmicks that arent gimmicks too often but they still exist
@illford6921
@illford6921 Год назад
@@Magic0YT tbh the Shotos and Item Characters absolutely have gimmicks considering how differently they work
@cowblast_
@cowblast_ Год назад
The 1# character is a gimmick
@JonnyZerep
@JonnyZerep Год назад
5:40 the screen goes black for no reason?
@Hotrodd48
@Hotrodd48 Год назад
So it’s not just me
@TVBTheCarpe
@TVBTheCarpe Год назад
Methinks Vars forgot to add an Ike clip here.
@classarank7youtubeherokeyb63
Copyright shit?
@guillermoolivan610
@guillermoolivan610 Год назад
I really believe that greninja isn't a fun dies character since he basically has no shield, grab and rising aerials
@JasonSmith-jv7wl
@JasonSmith-jv7wl Год назад
I was going to say this too. His kit is very unorthodox as well. The frog employs a lot of fundamentals in their play but not enough in my opinion to classify as a fundies char.
@mauiboimusic4037
@mauiboimusic4037 Год назад
I'd say he's a fundies character, as a result of having no shield he has to space a lot better than the opponent to both build damage and kill, especially due to how unsafe most of his moves are on shield. He's also pretty flow charty in advantage in general which is also changed throughout percent windows. A lot of his nuetral requires you to just be the better player with better movement, spacing, and option coverage.
@edge60able
@edge60able Год назад
I mostly agree but I do think Greninja grab is really good; it’s pretty large (greninja pivot grab is insane), up throw is either great for combos or juggling, fthrow nullifies shield at ledge >150%. D throw also sets up rps at kill percents.
@phantimganon3369
@phantimganon3369 Год назад
Amen. Lucina and wolf feel very solid and straightforward and don't seem like they need crazy combo game or super-technical game play to be decent. Greninja is the opposite of that. He feels weird and probably can't win just by positioning well and making good/patient choices.
@Gradient___
@Gradient___ Год назад
Greninja might seem like a strange pick, but he truly is a character who is heavy on fundamentals. Good movement is the most important thing a Greninja needs, which can only come from a solid grasp on how to play neutral, push advantage state, and mitigate disadvantage. This is especially important because of his inability to rely on shield like so many other characters do.
@CrimsoniteSP
@CrimsoniteSP Год назад
I usually define a fundies character by just "no gimmicks." It's a general blanket term but it works. Basically, if the character itself is gimmicky to a point that it's actively teaching you bad habits, it's not fundies. Y'know, general purpose characters. Stuff like slow movement speed of Ganon or Cloud limit isn't really a gimmick. It just teaches you different approaches and how to use payoffs. And then there's Kazuya, where his entire game plan revolves around 1 move and what you can do to capitalize on it. Or DK, where you're given 4 spikes, lots of armor, a move that grounds the opponent and ding dong still exists. Or Bowser's Tough Guy. Or all the FGC character's auto turn around, completely warping both player's gameplay in benefit of the FGC character.
@Icemario87
@Icemario87 Год назад
FGC?
@CrimsoniteSP
@CrimsoniteSP Год назад
@@Icemario87 Ryu, Terry Kazuya, ect.
@Icemario87
@Icemario87 Год назад
@@CrimsoniteSP oh, fighting game characters, got it.
@ShinyMew76
@ShinyMew76 Год назад
I personally think Lucina is the best example. All of her moves are incredibly basic. Aside from Side B and Neutral Air, Every move is a single hit. Her only cheese is Neutral B, which if you really want to be technical, could still be a fundamental. Technically, since every character or most characters have a form of cheese, having a basic cheese option teaches you the basics of what a cheese option is, but I digress. She teaches you every major aspect of the game. Spacing, Legdetrapping, Edgegaurding, Sheild Pressure, Out Of Shield Options, Basic Combos, Movement, Shorthop, Baits, and can even help learn the uses of a RAR with Back Air. The best way I can describe it is, Lucina is everything you need, but nothing you don’t.
@KolMan2000
@KolMan2000 Год назад
“I am different” -MKLeo 2022
@inked9361
@inked9361 Год назад
The goat
@John_0306
@John_0306 Год назад
Awesome topic to cover, keep up the good work Vars 👍🏼
@hurriflame375
@hurriflame375 Год назад
Along with the topic, I liked the music in the background here. It’s a nice breath of fresh air from just the byleth song.
@UltraZapdos
@UltraZapdos Год назад
Thanks for the video! I never had a clear understanding of “fundies” but your explanation she’d some light on the topic!
@LaFeverTime
@LaFeverTime Год назад
had to watch this video twice cause i was jammin to the FFXV music at first lmao great choice of music Vars!
@JonnyCrawford
@JonnyCrawford Год назад
Big big disagree with R.O.B. being considered a fundies character
@jeffersonian4
@jeffersonian4 Год назад
Yep, agreed: - Side-B is a braindead gimmick; should NOT be a kill move! - His two projectiles arguably put him in the "Trap" character category - Has extremely good flowchart for kill option (down throw into 50/50) He's close...the above 3 items (especially the side b) would need to be tweaked for him to be fundamental.
@casablancahunter1606
@casablancahunter1606 Год назад
@dazed d ROB is actually a very hard character to use. The 0 to death combo takes a lot of skill and ROB needs it when he's in a bad matchup. Wolf is by far a much easier character.
@casablancahunter1606
@casablancahunter1606 Год назад
@dazed d I'm not joking. ROB is very overrated.
@Evixyn
@Evixyn Год назад
I had always stuck with jump man in every installment and I love him. He is the best character in the whole franchise to learn the fundamentals of the series in each instalment.
@ScatLuigi
@ScatLuigi Год назад
no he is not lol
@nonemu5216
@nonemu5216 7 месяцев назад
Idk Kirby exists
@notyou6674
@notyou6674 Год назад
i think marth/lucina are the quintessential fundamentals characters, you aren't going to win with them against a skilled player unless you yourself are skilled.
@rhyshin5662
@rhyshin5662 Год назад
great video as usual!
@someguynamedtom9873
@someguynamedtom9873 Год назад
Cloud has become my secondary above young link and PT because I love his playstyle and how fundamentals are what makes him good, I guess my main joker is also somewhat a fundamentals character but his combo game is much more complex
@adrnmndz
@adrnmndz Год назад
Great video 👌good to see spargo hugging Proto lol 6:44
@AuroraX7
@AuroraX7 Год назад
i 100% noticed this too but never knew what it was called or had any good idea on what it was, this is exactly how i've always described Pit as a Pit main, he has nothing special about him but has everything needed to be able to win any match, consistently too, a character who's only as good as you make him
@deanoor9391
@deanoor9391 Год назад
I play lucina most of the time since she's balanced but when I need to change gears I usually rely or Terry to deal with certain matchups I'm at a disadvantage. Very nice video and everything was explained thoroughly and in depth
@hubbleworks7872
@hubbleworks7872 Год назад
Lucina is not balanced. 😐
@deanoor9391
@deanoor9391 Год назад
@@hubbleworks7872 compared to the others swordies that's not true
@hubbleworks7872
@hubbleworks7872 Год назад
@@deanoor9391 oh I can keep going though, let’s not forget lucina. Who is just Marth in easy mode. Oh he said, palu? Now that is absolutely crazy guy. Yeah I totally think it’s balanced that she has 4 amazing special moves that are way better than they have any right to be, an invincible DA and back air, nair poops that are extremely easy to preform and almost always prioritize over any other moves. Need I explain more?
@popmordiscos
@popmordiscos Год назад
@@hubbleworks7872 What I am hearing from you is just how the characters you mentioned are strong or high tiers, and that's something that I believe people let their frustrations playing against a character define their view of the whole character
@popmordiscos
@popmordiscos Год назад
its like you get annoyed each time you play against palutena but that's not the point of the video, the point of the video its that these characters have a good enough balance of tools for these characters to promote the creation of good habits and practicing fundamentals
@JasonSmith-jv7wl
@JasonSmith-jv7wl Год назад
Mewtwo is also a fundies char I would argue. He has a swordy-esque moveset and his specials are basically a smörgåsbord of abilities that are mirrors of what other characters have.
@MegaMato
@MegaMato Год назад
Thank you for taking the time to spell smörgåsbord with special characters.
@hubbleworks7872
@hubbleworks7872 Год назад
i actually agree with that statement, i really think that a character with huge kill moves, a charge shot that does 31%(talent), very good recovery, one of the stupidest forward airs in the game, a reflector that is a command grab that sets up for super early stocks, massive disjoints that arent really offset by tail hitbox, and a watered down free deku nut(talent), is quite skillful.
@J.S.M-zo2bw
@J.S.M-zo2bw Год назад
@@hubbleworks7872 to be fair, he is very big (even without tail hitbox) and light which is not a good combination
@hubbleworks7872
@hubbleworks7872 Год назад
@@J.S.M-zo2bw true ig but he still has some cheese that I wouldn’t call fundies, I think any character with a projectile that does over at least 12% max is leaning on that move a little too hard
@JasonSmith-jv7wl
@JasonSmith-jv7wl Год назад
@@hubbleworks7872 A projectile you have to charge. The base damage of a shadow ball isn’t 12% either. Also, confusion doesn’t have anything true off of it until around 140%, so it isn’t some kind of freebie. You have to read your opponent to get anything great out of it prior to that, which definitely falls under fundamentals. Having a great fair doesn’t make him any less fundamental. Again, Ike and Palu are fundy chars and they had the best nairs in the game at one point. Lastly, disable requires your opponent to be grounded and facing you. It is not something you mash, it requires set ups and reads.
@arnoldj.samson5795
@arnoldj.samson5795 6 месяцев назад
I like how in 2:24 Kazuya gives Mario a new asshole
@CipherKnighto
@CipherKnighto 18 дней назад
CRAZY STATEMENT
@betterthanyou.9530
@betterthanyou.9530 Год назад
All a fundamental character is, is a character with straightforward standard moves (relies on fundamental ability;running, guarding, grabbing, throwing, dodging, standard hits,) and abilities that can translate to skill gain across the board. Most of the sword fighters and rushdowns are fundamentals, no zoner is a fundamental by definition because their gameplay is not the standard and mastery of a zoner won’t necessarily translate to any other character. Their actual stats have nothing to do with being a fundamental character it’s entirely gameplay based.
@aria83308
@aria83308 Год назад
Spargo slamming the controller against ProtoBanham and then hugging them is craaaazy
@krakatoa1374
@krakatoa1374 Год назад
I don't believe there is such a thing as a fundies character, only a fundies player. Every character has a variety of tools and combos that makes them unique, but the fundamental aspects of the game such as shield, grab, etc, are available on every character. So a fundies player will understand how the game plays, where other players might focus on other character specific things like spacing, zoning, and crazy combos. Basically what I'm saying is that there is no fundies characters because fundies is an aspect of every character.
@mehgamer467
@mehgamer467 Год назад
There are characters that teach you the game better than others. A few of these characters are "all arounder" characters but they are called fundies not cause of their playstyle. It's cause they can HELP your fundies be better. That's what he is talking about.
@jeffersonian4
@jeffersonian4 Год назад
Then you don't understand the game very well. Many characters have built in gimmicks/mini-games that allow players to use as a crutch. Examples of skills + characters that can bypass that skill: - Fundamental skill: "Don't mash. Attack thoughtfully, because if I miss I will be open to getting hit." Character who can ignore this: Sheik. - Fundamental skill: "Space myself properly to KO opponent without getting hit in return." Character who can ignore this: Steve (e.g. minecart, etc) - Fundamental skill: "Use quick attacks to build up opponent's %. Then at kill percent, strategically use stronger attacks to get the KO." Character who can ignore this: Ganon And the list goes on and on. In some cases, this is completely fine because the character isn't that good to begin with (e.g. Ganon). In other cases, it's extremely odious, because players would otherwise be unable to place highly except for their character's skill-breaking gimmicks (e.g. Steve)
@toonlonk
@toonlonk Год назад
@@jeffersonian4 exactly. having a fundies-bypassing mechanic isn’t itself always a bad thing, it’s a problem when that mechanic isn’t balanced against a deficiency somewhere else (like you said, steve)
@jeffersonian4
@jeffersonian4 Год назад
@@toonlonk Salute, finally, a reasonable person on this site :D
@inked9361
@inked9361 Год назад
Great video
@SineFineInanis
@SineFineInanis Год назад
The Final Fantasy music is quite nice
@Willemdafoee
@Willemdafoee Год назад
Good video, subbed.
@Qvartz_Lite
@Qvartz_Lite Год назад
5:40 It's just me or Vars forgot to put footage there? Amazing video anyways
@captaineflowchapka5535
@captaineflowchapka5535 Год назад
to me the fundie definition is simple : one taht does not have a gimmick that make the playstyle revol arround it (gimmick being a gameplan or a moove) one that need all fundamental of the game to be effective and thus have the tool to use them correctly on that in virtue of 1 and 2 can play borrow gameplan from anyother type of fighter
@pbz7572
@pbz7572 Год назад
@VarsIII where do you think Pika is in regards to being a fundies character? Even though he’s on Fox’s level of consistently good in smash as a franchise, he’s never frequently seen outside of 64. Do you think it’s because of how his aerials work that he’s not a fundies character?
@lasercraft32
@lasercraft32 Год назад
*Banana* makes you _respect_ the *monke.*
@veccccctorrrrr
@veccccctorrrrr Год назад
To that I say, fundeez nuts (I main incineroar)
@DeletedDenizen
@DeletedDenizen Год назад
It would be nice if you posted a summary of the definition of each at the end of the video
@darkness439
@darkness439 Год назад
As a cloud main, sometimes I have to switch it up with my slave owner mario or Russian snake
@NinjaWarotMCph
@NinjaWarotMCph Год назад
"...and weaponizing every tool in Cloud's kit to the absolute *limit,* while..." Answer me, Vars. Did you make this subtle pun on purpose? I like this.
@ThatGuy-me8wb
@ThatGuy-me8wb Год назад
Can a kind individual tell me the name of the song playing throughout the video?
@kylespevak6781
@kylespevak6781 Год назад
Actually if you understand the word fundamental it's pretty obvious what it means. A fundamental character would be one that specializes in the fundamentals of the fighting game engine in which it is based. Ryu and Mario for example. They can't be considered anything else because they don't specialize in one thing, rather they are in all around character which then lends itself to being a fundamental based character
@purpsheik2975
@purpsheik2975 Год назад
Fundies is stuff that applies to everyone, anything else is matchup knowledge. First you learn fundies, then you learn the matchup then you pay attention to player habits.
@scramble7902
@scramble7902 Год назад
This is something I’ve wanted talked about for a while: what exactly is fundies? Always seemed kinda vague when people throw it around but this video cleared it up a lot. Also, would Doc not fall into the camp of Little Mac or Chrom where there recoveries are so lacking that they won’t be considered a fundamentals character?
@codygruhl5548
@codygruhl5548 Год назад
Doc has way better recovery than Chrom or Mac. He has two specials that allow you to rise in the air both up and down special. Doc is only bad because his movement speed is slow and his combos are generally only 2-3 hits max
@hubbleworks7872
@hubbleworks7872 Год назад
@@codygruhl5548 mf noooooooooooo. docs air physics are def the worst in the game (besides ganon, but he has a pretty good vertical recovery).
@rookeyji5177
@rookeyji5177 Год назад
@@codygruhl5548 doc has way worse air speed than both of them and his down b animation is like 100 frames so after he down b's you have 6 years to hit him. Also docs up and down b goes no where
@codygruhl5548
@codygruhl5548 Год назад
@@rookeyji5177 Doc can still recover in more ways than Mac and chrom which is the point though. Having a wall jump is also another big factor in the differences in their recovery options
@lasercraft32
@lasercraft32 Год назад
Doc is a "fundamentals" character because _if you don't know the fundamentals you're screwed._ (I don't actually know what doc is considered, but its probably not a fundamentals character... he plays more like a heavyweight).
@linklovezelda2000
@linklovezelda2000 Год назад
Maybe that's why I play Lucina all the time. Every dub I get I feel like I earned it.... except for shield breaker...
@okWishFull
@okWishFull Год назад
8:46 for list
@salfoyer2411
@salfoyer2411 Год назад
11:34 we all saw this in the tournament right?
@sonicprolow7308
@sonicprolow7308 Год назад
Bro wtf I heard the FF15 music in the beginning and it took me a couple seconds to realize it. Trippy
@Capta1nTD
@Capta1nTD Год назад
I think Joker definitely counts as a fundies character because as you said, he can't rely on doing the same move or gameplan over and over to win. If he doesn't utilize all his moves correctly and keep his approaches varied, he's gonna lose. Even Arsene doesn't change that. He's a power boost yes, but if you're doing bad at Joker with Arsene, getting Arsene will not magically make you do better at anything you were trying to do before. I also think Young Link would be a good example of a fundies character as they utilize every fundamental mechanic of the game to great effect and requires you to learn them all to improve with him.
@chad762
@chad762 Год назад
Bair
@Capta1nTD
@Capta1nTD Год назад
@@chad762 Enjoy getting shield grabbed and beat by every disjoint in the game.
@chad762
@chad762 Год назад
@@Capta1nTD bruh bair is like -6, you can't shield grab that
@Nubis_FGC
@Nubis_FGC Год назад
@@Capta1nTD You get shield grabbed if you space it poorly or get parried
@Capta1nTD
@Capta1nTD Год назад
@@chad762 you definitely can if you don't space it properly. And if you're spacing you run the risk of them moving away and whiff punishing you. Bair is Joker's best move but it's punishable like everything else in his kit. A lot of times it'll just blatantly whiff if you're not landing with it.
@thejohnsons6698
@thejohnsons6698 Год назад
As pit main i agree with these points and you cant get mor honest that pit
@legrandliseurtri7495
@legrandliseurtri7495 Год назад
Putting Rob into the fundies section is insanity to me.
@yuu6502
@yuu6502 Год назад
I love your videos
@VJ-Vice
@VJ-Vice Год назад
You forgot to list aegis as a fundies character (unironically)
@Ducksen
@Ducksen 10 месяцев назад
the amount of comments disagreeing with the characters you listed in the video is proof of how nebulous the phrase "fundies character" really is
@pbz7572
@pbz7572 7 месяцев назад
8:45 the list of Fundies characters
@krys3001
@krys3001 Год назад
@8:47 for anyone that want to jump Var’s fundies list
@h3sy
@h3sy Год назад
12:01 so true I always miss dr Mario pill 😂
@kylesantos5536
@kylesantos5536 Год назад
Uh I think there’s a strangely long black screen in the middle of the video that I think u might’ve missed
@ArclinusCastoral
@ArclinusCastoral Год назад
FunDeez-Nutz Glorious.
@juneru2
@juneru2 Год назад
Isnt ROBs gyro also like Diddy’s banana and PACMANs bell, in that he can grab it, combo with it, and use it to get kill confirms…?
@legrandliseurtri7495
@legrandliseurtri7495 Год назад
I would definitively say yes, and he has more kill power than both of them combined on top of it, and all sorts of off-stage cheese.
@allenearl1514
@allenearl1514 Год назад
If you want to learn fundamentals quickly, Shulk actually isn't a bad pick. A good number of his moves have enough end lag that you get punished for mistiming an attack or using the wrong Monado Art. In that sense, not knowing your fundamentals can be a trial by fire. At the same time, knowing your fundamentals and being able to execute accordingly can be extremely rewarding, serving as positive feedback to reinforce good habits. It's part of why I love playing as him so much; I enjoy being able to tell where I need to improve and see the results of my progress so clearly.
@iantaakalla8180
@iantaakalla8180 Год назад
Shulk must be a really complicated fundies character then. Or to be more accurate, Shulk is a complicated stance fundies character.
@roryhadley3811
@roryhadley3811 Год назад
I like shulk cuz he's got amazing fundies, but you can expand your gameplay after learning the fundies by using his monado arts
@nathangrim4420
@nathangrim4420 Год назад
Pit is THE fundies character but also I think falcon is in there too
@Man1fest135
@Man1fest135 Год назад
Would you consider chrom to be a fundamentals character?
@artpoet9915
@artpoet9915 Год назад
Fundies is equivalent to wisdom. One must have knowledge that is then transformed into wisdom through experience. Knowledge is frame data, bread and butter combos, match up's, etc. This knowledge is then turned into wisdom by it being applied in real time in actual games. This will then lead to successes and failures that will verily lead to more wisdom through experiencing knowledge as being correct, incorrect, or irrelevant. So, Fundies are the culmination of wisdom. Wisdom is knowledge actualized . Knowledge is information.
@bokc_ellis
@bokc_ellis Год назад
Like the ff15 christalline chill
@reghretti
@reghretti Год назад
I'd argue that Young Link also qualifies as a fundies character. While his zoning is excellent, it alone cannot win his game for him. He still needs to be close enough to get in and use melee finishers to end stocks. He needs his whole toolkit to win, and has to cover for his weak recovery and lack of reliable finishers
@tekwizwa
@tekwizwa Год назад
I think young link's gameplan of mostly zoning a keeping distance until it's time to take a stock isn't qualifiable for a fundies character. what makes young link so scary IS his projectiles and the various way he can mix up the way he throws. Sure you have to be close for fire arrow into fair to connect, but if your opponent backs up you can hold the charge and still hit them with an arrow to push your advantage. At the end of the day, even most zoners still have to play up close in order to take a stock, it's mostly how they play the entire match is what makes them classified to be a 'fundies' character.
@BroadwayRonMexico
@BroadwayRonMexico 9 месяцев назад
Nah, he's too spammy to be a true fundies character. You can play him in a more rushdown, fundies-heavy way, but his optimum playstyle is too heavy on zoning for him to really be a fundies character. He's the closest thing to a fundies character out of the zoners, but he's still a zoner.
@Danodan94
@Danodan94 Год назад
Is Lucario not a Fundies character? Sure he has aura, but with the rage nerf it's not as busted as, say, Arsen. It massively boosts the range and lethality of his specials, yes, but that doesn't change that a whiffed side B will get him smacked, and he has to be behind to access that power so there's no shortcuts. I'd argue that while he has good projectiles, above average airspeed, and a strong comeback mechanic, he still relies on his fundamentals to play. He has very few setups and relies on adapting to the state of game.
@dustinwashington4818
@dustinwashington4818 Год назад
Hey I have an idea for a No One Plays video: Link. I have yet to see a top lvl link player since T won WSP 51 and still haven’t hell I haven’t seen Rido at all
@pepper6592
@pepper6592 10 месяцев назад
Reminder that playing a fudies character doesn’t make a player better or worse than a non fundies character player, this arguement causes too much hate in the smash community when overall the better player will win, don’t take a loss too hard and just find the character you vibe with ❤
@iantaakalla8180
@iantaakalla8180 Год назад
Hearing all of this, Ness is the opposite of a fundies character. That character is a character that is easy to play and pick up, but upon further improvement will not necessarily give you better results. Yet Ness is “reliable” in the sense that he kills with almost anything but moves a touch too slowly to be higher placed. Ness seems to make for high-tier jobbers while fundies characters can consistently win high-tier tournaments even if much less than those “with gimmicks”
@Za_Phantom
@Za_Phantom Год назад
surprised mythra didn't make the list, she's overtuned yeah, but she still is kinda an all around type character
@hakirayleigh
@hakirayleigh Год назад
Foresight and swapping to Pyra anytime hurts her from beibg a fundie character
@jeffersonian4
@jeffersonian4 Год назад
I wouldn't count characters that let you "cheat" as fundamental. Said another way, Mythra's physics and frame data are so good, that you can mindlessly mash but often get good results anyway (i.e. "cheat"). In contrast, a fundamentals character forces you to thoughtfully utilize the moveset, and rewards you for doing so without allowing you to get things for free.
@BroadwayRonMexico
@BroadwayRonMexico 8 месяцев назад
Mythra, like Chrom and Roy, lets you get away with mashing because of having a mid-range disjoint+great frame data. Characters that encourage mashing and have easy kill moves and "fuck you" buttons (Chrom, Roy, Pyra/Mythra, Yoshi, ROB to some extent, I'd argue) cant be top picks for "fundies", imo
@goblingoo8061
@goblingoo8061 Год назад
I realize he’s a lightweight, but wouldn’t pikachu be considered a fundies character? Maybe he’s too combo heavy, but he doesn’t really have win button like other characters and focuses on conditioning way more than most projectile characters
@hubbleworks7872
@hubbleworks7872 Год назад
tjolt
@goblingoo8061
@goblingoo8061 Год назад
@@hubbleworks7872 I mean tjolt has insane damage build up if it’s not like it’s a kill move, and is more used for conditioning, but I will agree it is the least fundies part of his kit
@rookeyji5177
@rookeyji5177 Год назад
@@goblingoo8061 pikahu also has no disadvantage with up b and also recovers for free as well. Pikachu dash attack is also absurd.
@jeffersonian4
@jeffersonian4 Год назад
No, he's a Combo character, and arguably a Glass Cannon (in a similar vein to Sheik; he's just objectively better).
@jeffersonian4
@jeffersonian4 Год назад
To clarify further: Pikachu's moves come out so fast and have such little lag that he can continuously throw out hitboxes and not really care if they are hitting or not. (The word I think I was looking for before is "rushdown"). In contrast, a fundamentals character has to be more thoughtful about approach. Cloud's don't just rush in. Pikachu's do
@kaito2220
@kaito2220 Год назад
Cloud limit is a bit too cheesy for me to let him be a fundies character. "bUt itS n0t smaSh 4!" doesn't mean Cloud still can't limit camp. In fact since he has to burn it he has more chances to do so lol. Everything barring side smash being unpunishable is a nice perk I wish my main Dedede had as well XD Watch low-tier mains when they play, they aren't using fundies characters but because of what their character lacks they really have to download their opponent, play a perfect neutral, and squeeze every bit of use out of their undoubtedly worse kits
@inked9361
@inked9361 Год назад
I don’t think, even fundies characters can camp. And you can punish his dash attack, dair, nair on shield, down tilt and up air. You can’t punish his bair most of the time tho, you taking about cloud as if he were un punishable in a lot of scenarios when he’s not. The only cheesy thing about cloud would be his up b, and again still on you deal with that .That’s how it works. But he’s a fundies character for sure
@jeffersonian4
@jeffersonian4 Год назад
How is Cloud's limit "cheesy"? "Cheese" is getting KO with too little effort. Only way Cloud can get that is with Finishing Touch, and even then, opponent has to have at least 60-80%, and the move's frame data is so bad that almost no one ever hits it
@kaito2220
@kaito2220 Год назад
@@jeffersonian4 I think the fact Cloud even has a meter mechanic is the cheese part. He may not be a dlc fighter anymore but his origins as one shine through. They toned it down from smash 4 but all his limit moves are still super specials he is granted for simply playing the game (or in his case, charging it manually when possible) plus he gets limit like 3 times a stock so that's nice. Not the most balanced mechanic I feel. Couple that with incredible disjoints, darn good framedata, kill power, damage output, and so on. He's a bit too good at everything for me to consider him a fundies character. Recovery may be booty but that's like his one weakness and it too can be mitigated with limit Not speaking with any hatred here. He's good but he isn't toxic like steve or min-min lmao. If my main had a limit mechanic I'd prob be singing a different tune
@jeffersonian4
@jeffersonian4 Год назад
@@kaito2220 "Fundamentals" is not describing a character as either high tier or low tier. It's describing whether the player using that character needs to have good fundamentals in order to succeed with them. Steve is a good example of this: players do not need to have good fundamentals to excel with Steve. Regardless of what you think about Cloud's limit, or where he places on the tier list, players have to have good fundamentals in order to succeed with him.
@kaito2220
@kaito2220 Год назад
@@jeffersonian4 Amen on the steve comment lol he def carries bad players I'm not saying Cloud is nearly that busted or that players with bad fundamentals are excelling with him. However I am saying his risk-reward is scewed much more in his favor than other purely fundies characters. because he's got all those pretty forgiving qualities. Alotta people play him for a reason lol
@Spyder-Marth
@Spyder-Marth Год назад
Top tiers. Literally. Every fundies-focused is a top tier. Cloud, Lucina, Palu, Wolf... they're all top tiers.
@inked9361
@inked9361 Год назад
Except that cloud is not a top tier,but Lucina, palu, wolf they definitely are
@Bluerock121
@Bluerock121 Год назад
@@inked9361 cloud is definitely top 15 lmao. People downplay him so much because they play an easy character and want it to seem harder than it is
@inked9361
@inked9361 Год назад
@@Bluerock121 lol top you dead ass said 15, he’s not even better than Lucina. And a lot of people say he’s top 25-30 he’s not that great has a lot weaknesses In this game, no reasons to think he’s top tier. And about cloud being easy, he’s easy to pick but I don’t think he’s easy at top level bro
@legrandliseurtri7495
@legrandliseurtri7495 Год назад
@@inked9361 The official tier list, made by several dozens of top players, ranks Cloud at 10th, above all of them. That's maybe a little exaggerated, but he's certainly very very powerful.
@legrandliseurtri7495
@legrandliseurtri7495 Год назад
But not every top tier is fundies.
@evotheevolutions9437
@evotheevolutions9437 Год назад
judt like the black screen on my end when talking about ike
@classarank7youtubeherokeyb63
What exactly defines a “kill throw”? You mentioned that as a point against being a fundies character. Do Mario and Wolf’s back throws not count? They’re not the primary way to take stocks, but both can certainly do it at 130ish percent. Is that not enough?
@SunshineRey
@SunshineRey Год назад
“Kill throws” are throws that have good knockback scaling that they would usually kill at before 150 in the middle of the stage with no di, and could more than likely kill at 90-120 at ledge (or on a platform for vertical kills) depending on the base knockback. Examples being: Ness back throw, Mewtwo up throw, Doc back throw, and MK up throw. There are plenty of other kill throws, but these are just a few well known examples. Some “kill” throws don’t kill until much higher like Marth/Lucina up throw, but if a throw doesn’t kill until around 200+, it’s not considered a kill throw.
@jeffersonian4
@jeffersonian4 Год назад
Yes, he means a primary way of taking stocks
@nathanwaterser8218
@nathanwaterser8218 Год назад
Yoshi should really be considered a fundies character: he fits all rules perfectly, he has good range, mobility, damage and physics (he even is the fastest fighter in the air while not lacking in the other areas), he has clear weaknesses (like getting easily comboed and outranged) and can get punished if reckless, and is forced to switch game plan throught the match, going from rush down to bait and punish/zoning. The only objections possible are that he can spam aerials and egg toss and that he has great recovery, to which I say: yes, you can mash aerials, but if you default to that you are easily punished the same way Lucina can get punished if she defaults to spamming anything, and Yoshi's recovery is the most predictable out there, and most of it is predicated on double jump, so if Yoshi gets footstooled he just insta dies.
@Jeffphuck
@Jeffphuck Год назад
Yoshi gets punished for spamming FAR less than someone like Lucina. A player starting on Yoshi very well might get too used to how hard it is to whiff punish Yoshi at low and mid tier play he has such low end lag. Plus his double jump is completely unique and requires thinking about aerial movement differently than anyone else, if you don't use his double jump armor effectively you're playing a fraction of the character.
@nathanwaterser8218
@nathanwaterser8218 Год назад
@@Jeffphuck You are right to a certain extent but I personally think that those 2 atributes don't really nullify him following the rest of the fundies character guidelines very closely. Yes he might be a bit mashy but you learn quickly to not recklessly approach and mash when you play against any character with a sword, or against a character with armour or a counter (like DK for example, if you recklessly mash against him you get headbutted and die, not saying it's a losing matchup, but you have to play smart), so that only really applies to like extremely new players. As for his aerial game, true, it's a bit different from other characters, might be a bit hard to grasp the aerial game of other characters if you solo main yoshi, but that can be applied to a certain extent to other fundies like ROB. Yoshi has great recovery and mixups, but you MUST mix it up, otherwise you get gimped the second you use your double jump. A lot of the time I just save my double jump when recovering slightly high, just mixing up with egg toss. And besides, how is double jump armour different from, say, Lucina having invulnerability frames at the start of UpB?
@BroadwayRonMexico
@BroadwayRonMexico 9 месяцев назад
Not even close. Yoshi gets rewarded heavily for mashing because of how low-risk his aerials are. He has multiple safe-on-shield options and his jump gives him some of the most generous armor in the game (which makes it a one-frame "get out of jail free" card for a lot of combos). Yoshi doesnt rely as much on spacing and risk analysis as a "fundies" character would, and a new player learning the game with him would probably develop some pretty bad habits as as result. Compare that to, say, Lucina, Mario or the Star Fox characters--all of whom will get punished for bad spacing or spamming aerials (things you can easily get away with as Yoshi in a lot of matchups). Bowser is more of a fundies character than Yoshi is (yeah, he has tough guy, but it isnt too much of a factor at all in 95% of MUs, a pretty far cry from Yoshi's combo-breaking jump armor), if you're looking for one that isnt in the video. I also disagree heavily with Joker (overpowered comeback mechanic) and ROB (too much of a trapper, item gimmick, can use up-b to stall out some timers like Monado arts, side-B is both spammy and a kill move) being on the video list
@nathanwaterser8218
@nathanwaterser8218 9 месяцев назад
@@BroadwayRonMexico Yoshi double jump armour is put on a pedestal when it shouldn't Yes it breaks combos but the thing is, it sets you up perfectly for a juggle, it's not on the same or even remotely similar level to shield monato or snake granade, sure it's better than nothing but you still get punished, it only mitigates it slightly, and since it's dependent on knockback it can be outright useless against certain moves and at higher percents, since if you get hit even though you reduce the knockback, you just get hit again. At most it's a good way to recover back to stage through some attacks. And the thing is, yoshi is really stubby, even though he has good frame data his attacks are short ranged, meaning if you wiff you can still be punished by longer range attacks, and his only "long range" options are egg and fair. Safety on shield isn't invalidation either seeing how most of Cloud's moves are safe on shield, either from sheer range or due to them not being that negative on shield. Similar stuff with Lucina.
@BroadwayRonMexico
@BroadwayRonMexico 9 месяцев назад
​@@nathanwaterser8218 Sure, he has his bad matchups, especially against some characters with disjoints, but not everyone has those. Yoshi can continuously throw aerials against a disjointless brawler without consequence thanks to his airspeed. He can get away with things that most of the roster can't. My point is just that compared to some of the characters here, Yoshi is more likely to teach bad habits. His lack of range and good frame data mean you wont learn spacing very well. His unique shield means you never have to worry about being poked by a down-tilt, but it's also not possible to act out of (which most characters have some way of doing). He has long, active hitboxes without much lag, which means you can pretty much mash and do well up into intermediate levels of play. His jump armor and ability to safely mash said ridiculous aerials without being punished by a very large chunk of the roster makes someone learning the game likely to pick up habits that will get them destroyed when playing another aggressive character. Yoshi makes for a lot bad habits that you have to unlearn when playing other characters, while other things are slower to learn with him, and that's why he's not a good fundies character. Sure, your fundamentals will improve after a while playing Yoshi, but even playing Steve will teach you fundamentals eventually. It's just going to be a slow process compared to someone like Lucina, who has a standard, pure basics swordie-style (and already, swordies are the best to learn spacing with) with no gimmicks. Most of what you learn playing someone like Ike or Lucina (or for non-swordie examples, Wolf or Dr Mario) will be applicable with other characters, while Yoshi has a very specialized and nonstandard playstyle by comparison, which means much of what you're doing won't be broadly applicable to Smash as a whole. Yoshi isnt FGC, Ice Climbers, or Steve levels of gimmicky and hyperspecialized, but he's not a pure fundie like Mario, Pit, Wolf, or Lucina either.
@aegishdaego
@aegishdaego Год назад
10:39 I had to disagree here. The swordies like marth, Marth and MARTH have some terrible MU, like against Cloud, Sephi, Shulk or DK. Because his combo aren"t that great, his ability to tipper depends of the opponents DI ( if he know when and where to DI you won't get much tipper, i mean you can get some but it wont be the decesive one therefore not worth to have this tipper gimmick ). And even tho his neutral is okay, he is a very defensive character that doesn't approach well against character that have a better range than him at all. Like except for the very commital dash pivot f-tilt he won't be able to whiffpunish most of the time AAAAND won't be able to trade and win an interaction because of how bad his tipper hitbox is. So he will need to outplay a lot more his opponent that most of the character of the game needs to do to win even in their bad MU :x
@Patrick-bn5rp
@Patrick-bn5rp Год назад
What? I'll give you DK because his hurtbox is huge, but none of those other matchups are hard. And combo wise... What are you on? First of all, those characters are tall, so Nairplanes to F-smash are thing. Also it's easier to land falling Nair confirms. And furthermore, all of those characters struggle to escape juggle situations and Marth is one of the best characters in the game when it comes to juggling. Focus on frame trapping during advantage and you'll be in a much better position. Also... The recoveries on those characters... Marth can just edge guard them. Pretty easily, actually. Either with counter or forward air. Even DK can be dealt with this way. Heck, with DK, you can do some silly stuff like Nairplane to Nairplane to F-smash at like 0-10% I wanna say, for an easy corner carry to edge guard. Not saying the match up easy, mind you, but even in that match up, there's things you can do.
@aegishdaego
@aegishdaego Год назад
Welp, except for Sephi, i would love to see how your marth can juggle Cloud and his d-air, shulk and his monado or edgeguard Sephiroth consistently ( obviously i talk about some real players that have some work on their disavantage state, not some random masher that dont know that much about planning a game :x ). But yeah, we can always play the game regardless the MU. Ultimate is a very balanced game after all, but still, it doesn't mean that all the MU are even close to fair at all for everyone.
@Patrick-bn5rp
@Patrick-bn5rp Год назад
@@aegishdaego Cloud Dair hitbox is narrow and takes a minute to come out and Shulk's frame data is slow. Sure, monado can help him, but it's far from a get out of jail free card since that's mostly useful for escaping combos, not juggle situations. I mean I guess he gets a third jump, but still. And again, edge guarding is very easy against the characters you listed. For example, with Sephiroth, if he's within range to do the shorter version of his recovery, chances are you're close enough to him that you can snuff it out with a forward air since that move has faster frame data. If he's forced to recover low, then you can parry the octo-slash.
@jonathanlgill
@jonathanlgill Год назад
Marth has GREAT edgeguards against Shulk, DK, and Cloud.
@fenrir8217
@fenrir8217 Год назад
So would you count Roy as a fundies character?
@sass_king5576
@sass_king5576 Год назад
he definitely is
@mattf5935
@mattf5935 Год назад
Too many easy and reliable kill options. He easily kills people at very low percents just landing jab-bair.
@yeahmaybe1177
@yeahmaybe1177 Год назад
Absolutely- he's overtuned a bit- but just utilizes fundamentals instead of a gimmick. A performance enhancing drug, if you will
@geramoreno8458
@geramoreno8458 Год назад
Probably, but he falls more in the rush-down category, like Fox
@inked9361
@inked9361 Год назад
Absolutely, Roy is easy but he is a fundies character
@kamui7555
@kamui7555 Год назад
So is mythra a fundys character if not what makes her not
@jasomega2446
@jasomega2446 Год назад
0:43
@mylorddio8272
@mylorddio8272 Год назад
Cloud main saying the word risk really grinds my gears Up B Bair LIMIT
@Ericspil790
@Ericspil790 Год назад
If your opponent knows the matchup and is a competent player he will punish Up B and edge guard cloud Parry his bad spaced bairs-frame11 punishable on parry if the cloud player didn’t space it perfectly Limit ?? just hold shield and adapt to the time, just 15 seconds, this is not smash 4. So for sure there are risks to play cloud in this game.
@Bluerock121
@Bluerock121 Год назад
@@Ericspil790 not big ones. Back air is broken. Up b is completely spammable and broken. Limit is extremely polarizing. It removes his one weakness (recovery), gives him free stage control by forcing an approach, gives him non commital kill moves, buffs his atrributes
@the_exxtra1425
@the_exxtra1425 Год назад
Fundies chars are like the actual shotos of the game. (FG chars in smash are more combo oriented TBH) Just super EZ to pick up and play well.
@nocturn333
@nocturn333 Год назад
Joker is now the best shoto.
@BroadwayRonMexico
@BroadwayRonMexico 9 месяцев назад
In no world is Joker a "fundamentals" character. Fundies characters dont have borderline-OP crutch comeback gimmicks that completely change playstyle. Sure, playing him at a high level is way more complicated than that, but for someone learning the game and basic fundamentals, the Arsene crutch makes him a character that's likely to create some bad habits. Against a lot of other new players/low-end casuals, braindead mashing gets insane results once Arsene pops, and by the time that stops getting results, you've already developed bad habits.
@patricialock1862
@patricialock1862 Год назад
Small petition for Pit or Dark Pit video because I am a skill issue
@eduardodias3707
@eduardodias3707 Год назад
I find it hard to believe that Pit is a fundamentals character due to many opponents he struggles with. He has a good neutral and a good recovery, but it's mostly predictable and punishable. Not having a few degenerate options like almost every character put his utility at low placements.
@JasonSmith-jv7wl
@JasonSmith-jv7wl Год назад
He struggles more due to being under-tuned. He definitely fits the fundy definition though.
@N12015
@N12015 Год назад
@@JasonSmith-jv7wl And not only fits into, IS THE MOST FUNDAMENTAL of the characters, which is clearly intentional considering Pit is Sakurai's stepson. Seriously, a big issue Pit and Pittoo have is being TOO FAIR AND HONEST of fighters, too fundamental-oriented without any sauce or X-factor to make up for it.
@JasonSmith-jv7wl
@JasonSmith-jv7wl Год назад
@@N12015 People say how balanced ult is yet some characters we’re pretty obviously under and overtuned. I think they could have easily made adjustments to the Pits that would have made them high tier with just simple adjustments to damage and knock back growth. If they just got a bit more out of their exchanges it wouldn’t matter that they didn’t have some mechanic to boost them like many other characters.
@N12015
@N12015 Год назад
@@JasonSmith-jv7wl Oh, i forgot another issue: THEY'RE INCREDIBLY INCONSISTENT. We all know how inconsistent his U-air is, but also applies to N-Air, F-Air, F-Smash and U-Smash. They have in theory the tools to be good, but in practice those tools tend to fail too often to make them good on a tournament setting.
@geramoreno8458
@geramoreno8458 Год назад
@@JasonSmith-jv7wl yeah, he's the definiton of all rounder, but I feel that when people talk about "fundies characters" they usually mean REALLY good all-rounders. High- top tiers that have every tool to win and won't struggle too much with something
@imthejoel
@imthejoel Год назад
5:42 there is a fair chunk of black here btw
@breezeless_7665
@breezeless_7665 Год назад
I was expecting captain falcon, but I guess since this ain’t melee, maybe he isn’t
@codyholley
@codyholley Год назад
I'd consider Lucario to be close to a fundamental character
@TJF588
@TJF588 Год назад
"...utilizing every tool in [Cloud's] kit to its absolute limit." He might even break those limits, tbh.
@melanikwhyte5529
@melanikwhyte5529 Год назад
Would Roy be considered a fundy type character??
@user-be3qc7re9o
@user-be3qc7re9o Год назад
Not exactly. Roy is a rush down character that requires staying in advantage as long as possible.
@BroadwayRonMexico
@BroadwayRonMexico 8 месяцев назад
Sorta, but not really. Roy can safely mash like few other characters in the game (besides Chrom who is an echo, Yoshi, Mythra, and to some extent, ROB, are the only characters that come to mind), and he can get easy kills off of stray hits in a way most "fundies" characters cant.
@ringss_
@ringss_ Год назад
Marth is the exact opposite of a fundies character since he excels at no point in the game
@tup4236
@tup4236 Год назад
Rather than argue that my main should be considered a fundies character, I’d like to draw attention to the unacceptable amount of R.O.B. apologist sentiment in this video, do better next time Vars… Jk jk, great video as always!
@Icemario87
@Icemario87 Год назад
A lot of people in the comments describing what a fundamentals character is because you didn't define it accurately. A fundamentals character is general one with simple A moves and even simpler B moves. If you press B and the character wins the match for you, then it cannot be a "fundies." A fundies character is one in which the character's moveset reveals the knowledge of its player by forcing him to rely on fundamentals in order to contest his opponent.
@ResonaNSS
@ResonaNSS Год назад
Screen go dark at 6min in for anyone else?
@michaeldavies4553
@michaeldavies4553 Год назад
Hero without down be is the best character for learning fundies
@BroadwayRonMexico
@BroadwayRonMexico 8 месяцев назад
Random crits are still a thing though
@AshenDust_
@AshenDust_ Год назад
Why aren’t Pythra fundies characters? Is swapping or foresight the reason why?
@SamuelJohnsonYT
@SamuelJohnsonYT Год назад
All Pyra and Mythra do is Sword Attacks that's probably why they aren't fundies
@user-be3qc7re9o
@user-be3qc7re9o Год назад
Swapping and Foresight.
@BroadwayRonMexico
@BroadwayRonMexico 8 месяцев назад
Foresight, plus Mythra has crazy framedata with mid-range disjointed hitboxes. Mythra can safely mash and rewards mashing to an extent that few other characters do (same reason I dont consider Chrom and Roy fundies)
@stonesnelson1411
@stonesnelson1411 Год назад
Please do why no one plays mk
@obijuandy-liacco328
@obijuandy-liacco328 Год назад
Why isnt Shulk on your list? Even with the Monado Arts, Shulk absolutely relies on fundies to win. He has to space properly since his moves are slow, even if he just spams nair and fair its not invalidating like Min Min spamming arms, the Arts all have drawbacks that the opponent can exploit, he fits pretty much all your 4 criterias for a fundies character.
@hubbleworks7872
@hubbleworks7872 Год назад
i agree, i cant recall how many times people would complain about, "no counterplay to monado arts" and then proceed to kill me at 20% bc i had smash art on, or did 45% bc i had jump or buster.
@gameboyn64
@gameboyn64 Год назад
I feel base shulk is a fundies but monado arts shulk is not. The fact that different arts instantly change the state of the match at will means that he can't be a fundie. Your opponent has to adapt to what is basically an entirely new character which is something you are unlikely to see an any other matchup.
@obijuandy-liacco328
@obijuandy-liacco328 Год назад
@@gameboyn64 this applies to like 2 Arts, which are Jump and Speed. And every art lasts like 10 seconds tops. None of the arts give him moves that become more spammable and harder to play around other than I guess Speed art which makes it easier to short hop fair. Shield, Smash, and Buster simply change the risk/reward factor but ultimately doesnt change how shulk plays, just how the player approaches him
@gameboyn64
@gameboyn64 Год назад
@@obijuandy-liacco328 jump and speed change his physics, shield drastically changes what combos do and don't work as well as drastically changing kill percent windows, buster increases shield stun and shield damage making attacks both safer and more immediately threatening as well as altering his combo game, and smash art can make opposing kill confirms stop working because the knockback is increased and now shulk has kill throws. The point is not that shulk has spammable moves or not. The point is that the state of the match changes. The matchup becomes more about character knowledge and your ability to adapt to a fluid situation rather than a player's fundamental knowledge and skills.
@hubbleworks7872
@hubbleworks7872 Год назад
@@gameboyn64 yeah i dont think pyra and mythra are similar in, ANY WAY shape or form, or pokemon trainer, or olimar, or ANY character that switches, and/or comeback mechanic, which essentialy is just an underdog boost. you literally receive it for being bad. Monado arts have the potential FOR a comback, and isnt just automatically give you a win like rage drive, arsene, wing, aura, diamond, etc. I will admit that shulks monados are def the best move in the game bar none, shulk would be a bottom 20 character without monados. and are one of the reason shulk is one of the hardest characters to master. It is hard for both players that have to learn 6 matchups, and for the shulk to learn 6 different characters. Biggest reason for monado arts being skillful is the mental strain it requires to choose the correct art at the right time, otherwise, you get gimped, cheesed, killed at 10%, take 70% for a simple bread and butter, or all of the above. if you were losing before, you are still going to lose.
@AshenDemon
@AshenDemon Год назад
Well Attack doesn't really beat grab it's situational
@n8icuss
@n8icuss Год назад
2:00 I get what you're saying, and in no way invalidates the whole video, but I think this opinion is why smash players are really bad at their ground games. The player who hits shield is always in an advantagous position so long as they can't be directly punished. The reason being if the opponent's OOS can't directly punish then this means they will either need to Shield Release and do something or SH in and do something. So basically at minimum you're adding 11 extra frames to their next option, and now they have shield damage. Most ground tilts are slightly under -11 or if they go above that they hit the opponent from a pretty far position, which limits the options the opponent can counter attack. If you really break it down the opponent's only options are to shield release or SH to improve their options out of shield (since there's no direct punish anything else would be a mistake), and at that point you're basically left w/ a 50/50 situation on both sides but the opponent shield is dwindled so you're slightly better.
@JiraiyaSanninPervySage
@JiraiyaSanninPervySage 6 месяцев назад
Is Pikachu not a fundy character?
@edge60able
@edge60able Год назад
Mario too combo-y
@pamoon_
@pamoon_ Год назад
Is this why starting with Jigglypuff to learn Smash was a terrible idea?
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