Find out what gamification is and how it differs from traditional games. In this video, we define gamification and how it can be used in a variety of different contexts. We provide examples inspired from Minecraft to Candy Crush of how gamification is currently being used to improve learning outcomes and increase physical activity.
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The paper we co-authored:
From Game Design Elements to Gamefulness Defining “Gamification”
S. Deterding, D. Dixon, R. Khaled, and L. E. Nacke
ow.ly/3G9K302ajuZ
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Thank you to the Games Institute at the University of Waterloo
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Music:
8 Bit Love! by HeatleyBros
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5 сен 2024