Let's see how a crazy setup can lead to Shulk getting over 8490 times slower in Super Smash Bros. Ultimate. 1080p 60fps Gameplay recorded and edited by Nintendo Unity. Consider to like, share and subscribe to support the channel.
At least this isn't a PPT slide like some online players honestly this is more preferable than playing frame by frame since there's still smooth moving picture in this one.
@@3180P5 I play him because he's amazing as a character in smash, his flair it just great and he's really fun to play to me. Imagine him but faster.... :O Or like, idk more BS intangibility/armor.... XD Speed would be what I'd rather though.
In the past, this was theoretically infinite, because all you would need to do is perform the Isabelle Infinite Assist Trophy Glitch, & pull Shadow over & over.
@@bubbaloobub3592 your speed would be 0 since shadow freezes your time and with the infinite assist trophies, there would always be a shadow freezing time.
@@andricode I meam... it was just a joke tho, I'm pretty sure you got it, but yeah I know 120 frames per second is really fast, like, if I'm not mistaken... twice as fast?
I still remember me and my cousin having fun back in Smash Brawl training mode putting the speed at the lowest possible on spear pillar, and not even realizing we’d be even slower with Dialga, and we got the time item, and the Shadow assist trophy. He just laughed everytime time kept getting slower
I think what happened with Chaos Control was that the spirits effects were effectively being applied twice. Basically, it reset you to your “base” speed including spirit changes, but then your spirits applied their multipliers to this new base speed. So you started as 1.672 x 0.6 x 0.3 (= ~0.301), but after Chaos Control it reset you to 0.301 x 0.6 x 0.3 (= ~0.054). I guess it’s a rare bug that only ever occurs in normal gameplay if you happen to get Shadow from an assist trophy in a spirit battle in which you specifically have a speed-reducing spirit equipped. And even then it would only last until you died, I think.
This video really makes you appreciate how awful Pyra's dash animation is Alternatively, this is probably how Sephiroth sees everything going on around him with how fast he can strike
@@TDG386 in a battle yes, but in training mode you can either set the CPU at 999%- which will cause slowdown time to be 4 seconds OR just simply use her final smash.
Does witch time and Mythra's slow down stack with this? Also, does the timer backfire work aswell? And for size, what about the lightning backfire? Just thoughts I had about it. Great video! /\ W
i wish we could see shulk doing side b or an other action against bayonetta getting even slower or a fast moove as an example banyo nair in slow xD to see kazooie 4 wings at the same time
What is also dead with bayonets Final Smash without actually activating the Final Smash. How were finals smashwerx is that she goes into which time and slows everything down and she has a limited amount of time to attack her opponents to fill up her magic gauge and if she can do it she will summon Gomorrah if you don't attack and you don't sign the more you could have done the exact same thing