Thanks for watching! Consider subscribing! :D Bamboo is a fairly balanced block when you consider the amount of bamboo needed. I have some other tree farms that could be great for your wood needs too: Automatic azalea tree farm: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jm6YIIf1Vug.html universal tree farm: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IruU7L-GEec.html spruce tree farm: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-w51SLBHKD5E.html
Hey Silent, any chance you could build a mooshroom cow farm for those of us crazy enough to replace a mooshroom island with grass? I'd love to try designing one, but I'm sure you could come up with some lava blade trident killer that gives both cooked beef and looting 3!!
Try using the mud block instead of dirt or grass blocks as the hitbox for this block is 1 pixel lower and makes it possible to collect items easier by placing hoppers right below the mud block.
I don't know if you will this message, but for the flying machine bamboo farm it is possible to sub out the minecart collection system for an Allay collection system. Saves a ton of resources
I like that he is less of a "politician" than others. You can tell what he thinks and he doesn't try to play both sides of an issue too often. Of course, this would matter a lot more when the video contains something less straightforward than a bamboo farm!
The flying machine farm is totally worth it! It was a bit of a pain since I build it underground, but now I have basically infinite bamboo... and now, knowing that bamboo wood will be a thing is even more worthy!
Flying machines dosnt work in Bedrock somehow. I tried it with every design, but the machine just goes randomly in every direction and not in one specific.
I'm team flying machine when it comes to bamboo. I'll set the farm up in an industrial area where a lot of passive farms are running at once in the same AFK session and hook up a daylight sensor for daily harvest.
Suggestion for the flying machine farm, if you use a bunch of allays trapped into the cage, you don’t need Minecarts for item collection. All it requires is a timer and a note block that the allays will throw their items onto a bunch of hoppers.
Tried this and the allays can't keep up with the amount of items then I added more allays but they ended up passing the bamboo to each other was so fun to watch lol
I had a similar idea , noteblocks don't work as they keep passing it to each other but if you make a chamber for you to stand on then they will drop items to you and you can then just fill up your chest yourself
Just a quick note if you’re building the best non flying machine farm. Don’t use walls in it. When the pistons extend the wall actually connects to it and stops the item before it reaches the edge of the block. I think mojang changed this idk when but as of 1.21 you can use fence gates instead and it works perfectly.
I just finished designing your flying machine bamboo farm and it looks amazing! Conincidence that 1.20 has bamboo wood XD. Im having trouble storing all of it even with a supersmelter hooked up.
Seeing how I already built your insane moss bonemeal farm, I'm going with the bonemeal sugarcane design x10. I've received so many emeralds and xp from making paper trades with them. Really looking forward to bamboo planks! The best part is the sugarcane and bamboo farms' input can be connected to the bonemeal output for full afk. The only downside will be crafting all the planks. Then again, we still have to craft planks with logs too, so really only a minor inconvenience.
Often overlooked for the observer based farms is that you can plant on mud and throw hoppers under the mud to eliminate loss. While this can be the entire collection system for sugarcane, I’d keep the water stream as well for bamboo. If you go the hopper clock route you can double tap with the pistons to get anything that falls on the planted bamboo and boom, zero waste. Probably still loses to the flying machine setup, but for relatively early game it’s less time consuming and resource intensive than the bonemeal powered farms.
I am currently building a large flying machine bamboo farm in preperation for 1.20. Already got a couple of small farms for autocooking but this will be super useful for all my future wood needs ❤️
fun fact I already built your flying machine farm to build your mob farm but I built it 49 blocks long because I liked making it massive so I think I’m good in bamboo (and yeah I’m also building an item sorter that’s literally going to store every single in the game)
Pair up the observer farm with a minecart collection system where the hopper minecart only passes over the hopper, without stopping, and just travels in a circle. Also goes under the bamboo ro make sure there are no losses. Theres the the best cheap, no bonemeal, early game bamboo/ sugarcane farm. Only for early game tho once you get enough for the big flying machine one that will definitely be a good replacement.
I just use a day/night detector to power the pistons, planted it on mud with hoppers underneath. Half sugarcane, half bamboo. Slow and steady but I've been using it for about a month now so have a supply ready to go for 1.20
just need to point out that in Bedrock 1.91+ the flying machine will NOT go through a single layer space at either end, and not be in contact with the end stage floors ... slime blocks must NOT touch anything anymore otherwise they will get stuck. The process works otherwise, but it will NOT be lossless when you now need to leave larger spaces at either end so the slime blocks never touch anything except the grown bamboo. When you have time you need to adjust your build to compensate for this change. I have played with a function adjusted build in a local copy and gone into creative, and verify glazed terracotta or honey blocks can be used to create the slot. Not leaves.
Quick note about the observer based farms that SilentWhisper says are the worst: Build two of them facing each other with no water stream. Replace the dirt/grass with mud and put hoppers underneath. Mud is slightly shorter than 1 block so hoppers can pick up items through mud, and you can plant sugarcane and bamboo on mud. Still not a super FAST source of bamboo, but its really easy, and for my server at least, is really low lag impact.
Silent I have 3 serious bugs to report. One that keeps you on the loading screen and then teleports you to the overworked coords in the nether when you go through a portal randomly. Second is whenever I click to break a boat or minecart it drops nothing. Third, Minecraft chunks are slowing down loading in a way that stops me from moving through chunks. This happened occasionally before but it was exacerbated in 1.19.30(I assume as a result of the implementation of spectator mode)
Piston based designs are great if you want ACTUAL fully automatic never interact with it ever farms , as sadly theres no such thing as a relog or unloaded chunk safe slime machine. However id reccomend a clock based design over an observer based one. And obviously bone meal based ones are supreme but free fully automatic ones that run whenever youre at your base and for free, are nice. Just not for massive scales.
I've been using modified versions of TangoTek's modular sugar cane farm design for sugar cane, bamboo, and even pumpkins and melons with a bit of tweaking and it's been working great. Main design principles are water streams running between bamboo or sugar cane (this isn't possible with pumpkins and melons because it breaks the stems whereas grown bamboo won't break and it's possible to make sugar cane not break with a bit of water mechanic trickery). Closed fence gates along the piston layer seem to drastically reduce loss plus allow the water layer for the next tier, which also helps with any items that want to go up instead of down because they're grabbed by the next layer's water stream. Biggest change for Bedrock was NOT using the stairs to retain water and instead holding water back with signs. For some reason on Bedrock the items just get stuck on the stairs but drop fine with a full water source instead. I'm definitely going to try out some flying machine designs at some point but have been hesitant because they can break when loading and unloading chunks and constantly forget to flip off switches before I leave the area.
i think the observer farms look really nice in an outpost that has other farms. my food farm is lined with observer kelp farms and bamboo. the rates are good if you just leave them and forget about them in a ticking area.
Yeah, those passive farms work best when loaded as much as possible, so are good to have in your base or house. Maybe you could try building the ultra compact version underground using a hopper clock to save having to use lots of observers
Now we have a better/great actual wood farm. good god, thank you to the minecraft gods and thank you silent. The old tree/wood farms were so convoluted. 😂
Is there a video for what you are talking about here? I use a torch burnout design as well, but I don't recall where I got the torch burnout detector. I saw it on a video quite a while ago. That video didn't have any jack o lanterns though, so I'm interested what that's about. Did a search for "jade sugarcane bamboo farm" and didn't see anything that looked likely to be what you are referring to.
So i have plans for a house, did the math will need 21600 planks for all the blocks i need to craft, thinking about using bamboo because theres no way i am mining 5400 logs, so i will need 97200 bamboo, i do not have a bonemeal farm but i am assuming that the large bonemeal eating bamboo farm will be the only way i can get that much in a reasonable time, if i can build your moss bonemesl farm, would that be enough to sustain the amount of bonemeal needed for it?
I'v had the flying machine farm in my world since a couple days after it was posted. Works great. Only used it for smelting before. Upgraded the storage after the update news. I recommend
I have a hard time getting flying machines to work, so I just make a feild of 3x20 bamboo with hopper minecarts underneath. Break them with a sword, and have the carts collect them, and when I am done, unpower the carts and let them unload into simple hoppers funneling into chests. Not amazing rates, but more than enough for my needs.
Just built the 10 wide one last week..its pretty awesome..probably going to build a flying machine one when 1.20 comes out..current bonemeal comes from a skelly spawner...unless I build a better bonemeal farm like the moss one..probably switching to flying machine
@@Rekung8 silents got one somewhere in his billions of videos...youtube search bedrock flying bamboo machine and you should find a result..or search silentwhisperer flying bamboo machine
Hmmn, so after I tried it..I found out that the wastage of observer based is that the bamboo that gets detected by the observer is not getting pushed. I'd go for the redstone clock w/ tower torches instead.
A little while back I built a slightly modified version of your 10 wide... Much better than the old passive one I used to have... Very simple to wire up to a storage system so you can keep a minimum amount on hand
I am putting a flying machine one in the floor of my hidden underwater base. 6 high, with an observer at 4 high so it's auto...hopefully. I want a lot over time, having a crafter turn them into planks for better storage usage. My base will have many small auto farms hidden in the floor or walls. Only the best villagers, really small number so they can just walk around, I'll just use lightning rods for doors so they stay out of certain areas.
I know this video is a year old now but a tip for anyone who sees this comment. You can plant the bamboo in mud with a hopper underneath which will pull in the bamboo once it has been broken. This is applicable to every farm type shown in this video. The ones at the start can use one mud for planting the bamboo and another mud in front instead of the water stream. Same for the flying machine harvester, grow all the bamboo in mud with hoppers underneath to funnel it away. It's expensive doing this at large scale but could be worth it versus building all those Minecart systems and water streams etc
I have six modules of 64 in my obeserver based farm with individual slices working only when bamboo grow to that specific observer, 384 individual observers that work independantly. my Bamboo grow on mud and two hopper minecart on rails run underneath them in s configuration back and forth, in 8 hours got three double chests worth of bamboo blocks, more than enough but a slight bit of a grind for obserever materials
just asking about the flying machine farm, would you recomend doing the rail lines chunk alined or did they patch minecarts disapearing on chunk borders?
Well. Now I want to put a ravenger in a minecart, on a track running through fields of bamboo because sometimes efficiencies do not matter more then spectacle. Plus it would be pretty effective I'd wager.
Definitely building your large flying machine farm. I have your 10 slice bone meal based sugar cane farm and that's nice, like you said, when you want a bunch right now. So I'll probably build one of those for bamboo too. lol
I’m going to change the dimensions of the flying machine one slightly. And have a few observers to automatically activate the harvesting when certain bamboo stalks reach max height. So that it can harvest while I’m afk. And make an off switch for the automatic part. Just so if it activates while I’m leaving the chunks the flying machine doesn’t break.
I’m gonna be building a flying machine based farm, I wanted one that produces well and can run passively. I’m finishing up a sugar cane farm now and I already had the bamboo farm designed and planned so it’ll be ready well before 1.20 drops!
I have about a chunk or two big square that I built in the middle of my double iron farm. I put up one row around the square (about 80 bamboo-3 tall basic farm) and I already have about 20 double chest full after maybe 48 hours of gameplay. Just build something basic in a area you spend a lot of time and your golden. Of course I would build a good amount, don’t build just a 4 wide farm but build something easy and basic that is 100% auto and your good to go
Recently built your bonemeal farm, which is insane. What is your recommendation on feeding that profit output to a bamboo farm? Would you need to slow down the tick speed of bonemealing bamboo?
@@silentwisperer that's easy to do and doesn't feel very Silent-esque. :) I've got so much profit from this farm I've added chests next to it for extra extra moss stuff and crafted bone blocks.
For any of the smarter than me people out there. Does anyone have any recommendations on which of these farms or maybe a different one would be best suited for a 16 furnace super smelter? My original thought was kelp to bonemeal to bamboo style farm. Might go bigger than 16 just haven’t decided on the smelter design yet :))
I'm connecting the 3x3 bonemeal-based, to the bonemeal overflow from the automatic moss farm. I don't think that two 3x3's will be nessesary. There might be a video there.. How to switch between bonemeal and wood production from the moss farm.
Based on the numbers in the videos the bamboo farm is between 2-3× faster than what your moss farm can produce. Just slowing down the bamboo clock would completely fix this right?
silent, do you have plans to make the Ravager based farm as a tutorial? Love the idea of utilizing hostile mobs for farms (i.e.- ghast tree farms). Might be able to figure it out in Creative with some time, but seeing it will save A LOT of time.
Not sure, but in any case a hopper minecart (or Allay) would make it lossless. The flying machine one is much more awesome though, and the tiny bonemeal powered one is so simple that it's worth making for if ever you come up with a new project requiring a lot
Would you be able to do a tutorial on a new MIS that doesn’t need placeholder items in your chests? Something like the Categorizer by maizuma games but for bedrock. Redstone Wizard has a video but he doesn’t show it block by block and I think you’d be easier to follow for someone who’s not as redstone savvy like myself 😂
bro silentwisperer, please practice the method that Brother said, pls. NOTE use torches on top of the witch hut/ porch to prevent spawns, not slabs. This will help increase rates due to how structure spawns work:) NOTE2: You may need to lower the hopper minecart in the trident killer by a block (put it on a rail, on top of a hopper). This will prevent the cart from getting broken by the trident. NOTE3: Not getting spawns? Make sure its absolutely dark inside the hut. You may need to put solid blocks behind your pistons, as they light through light! AFK 40 blocks above if on 4 chunk sim, afk 124 above for any other simulation distance:)
Yo, my flying machine is busted. I built it just like the videos showed, but it's not working right. It goes forward one, back two, forward two, back two, forward two, forward one. It's definitely broken somehow. Can you help me out? Thank you
If anyone needs bonemeal for these, there's also designs for a fish farms that are about 50% more efficient than the moss design. The only downside is the massive amount of soul sand needed (6 stacks) 😂
I was wondering if you could make a video on the Bedrock despawning issue, so many mobs are despawning being on chunk borders and it's devastating having no in-game way to check chunk borders
2481 plants, growing on average once per 204s = an average of 12.16 plants growing each second = 729 per minute = 146 plants per minute per allay = 26.3s per stack per allay. Seems plausible to me... (Because the flying machines interrupt partial growth, it would be closer to two stacks of bamboo per allay per minute)
Instead of a minecart collection system for the flying machine build, why not use an allay? Much less resources and still efficient. I have a sugar cane flying machine farm in my survival world and it is super useful and easy.
I'm having trouble with the flying machine when activating the flying machine manually(like button/lever) directly on the Normal piston it works as intended but when I hook it in the redstone clock there are times when the sticky piston on the front activate yet the one on the back just refuse to push
New problem for some reason the sticky piston on the back when it's returning or in this case the front when the sticky piston pushes the front one instead pulling the back it will hug the honey (I used honey don't have access to slime) and separating it from the entire front part
Bamboo and jungle spawning is going to be a new meta come 1.20. It's a shame that it's so damn ugly unless crafted into, say, chests. I can't see me building in the blocks unless they change the textures (texture packs being a real pain in the bum on the Switch). 🤔