No they will be selling you data as NFT's based on data that tells them what you want. A monetized meta of VRChat where the different worlds, are different games and apps. So in other words, there will be furries in GTA.
They simply realized that people are getting bored of facebook and want to gamify the experience and engage with a younger generation of kids to get them addicted. What is a fundamental lie about Zuckerberg's pitch is that in reality this whole metaverse thing will be full of ads and marketing stuff, banners and promotions, even more annoying than they are now. Plus, much more data to harvest and sell.
@Greenish Man Good thing we Web Browser users can install plugins or use Third-party sites and apps to see Dislikes, even though it still doesn't fix the major problems with Dislike counter removals.
whereas it only took me around 10 to 15 years to realise the real world i was born into was terrible as it was already.. the beauty of life is that it can always get worse!! cheers ;)
I think it will be the opposite, now we are seeing this as a bad idea (which I also think it is) but the future gen will be born in it and it will become mainstream. That is when it will be normalized like tiktok, instagram etc.
@@littleshit4847 touch screen and tablet compters were kinda already in the making way before apple came out with its "breakthrough" google glass aint coming back but a variant of it in some way or form is heading our way. names change companies may change but then the product once it actually becomes good enough hits the market. same reason u wont see proper self driving fully autonomous vehicles anytime soon we just have teslas and google's experiments ..are they gonna hit the roads? maybe in a few decades maybe a whole other company will make it work and this idea will catch on.
You have VERY narrow minded and a short sighted way of seeing the "future". Idiots like you said the same thing when the internet was introduced. "Well why do I need to put my information into the digital thing which is everywhere that anyone can steal? Well dum dum it's because you can sell to the whole world on the internet instead of just your neighborhood
@@kwamebushman606 but Facebook wants the metaverse as one of their own products. The internet is not owned by a company. Creating new internet owned by one country is a bad idea
Say goodbye to the real world as we know it. Young people will jump on this and it will expand and grow, making the future of humans living within themselves, cut off from reality and unable to interact with another live person.
The scariest part is that man trieing to tell you with that plasticy emotionless avatar that non verbal communication is so important. The folly is ever bottomless
Dead relatives are resurrected in the Metaverse. You spend 12 hours with this ever so real loved one. When you return to reality that's when you realize it was all just a dream.
Great video , I have a quick question. I am an aspiring trader, I am looking study some traders and earn off their expertise rather than investing myself and lose money emotionally. Whats your take on copy trading? Do people really make money? Just looking for some reassurance. Thank you!
I feel really sad cause this is really only profitable for geniuses like Mark who create them and let common people use it for his gain ....people will just end up wasting life and forget living literally.
The idea been around for 30 years or so. I remember these immersive virtual VR chats and VR browsers from 90s. And it failed because staring at bunch of low poly models is far from being immersive. VR is sold as something indistinguishable from reality, like in a Matrix, but in reality, even 20 years after Matrix our technology is not nearly there. These are still niche toys for kids, gamers and enthusiasts, and I doubt it's gonna change in the near future.
@@giglioflex I have two. They're lot of fun for the first few days, and I still play occasionally. But personally I just don't see much VR content and games that I would find very interesting and engaging. The technology is better than it was in 90s, but still far from Matrix level photorealism to compete with reality.
@@giglioflex and also, VR specific issues like motion sickness are indeed serious limitations on how far you can push it, and what kind of game mechanics you can implement. Proper brain - computer interface may fix it, but we're still light years away from that.
@@markfreemanvideo No one is claiming photo realism. In fact most metaverse avatars and locations are purposefully not realistic. Metaverse isn't VR FYI. It's web 4.0, a vr headset isn't a requirement for that.
This is going to be so unhealthy for so many people if this ever catches on, which I ruefully suspect it will. All it will take is a contract with the Fortnite boffs and Bob's your Uncle. The more immersive the experience becomes the more people will use it. When the grapics look less like The Sims and more like Nier: Automata, then it'll start getting weird as it's popularity will surge. Especially if they somehow get women to use it with a dating game/ Tinder experience of some kind. Put a Kardasians name on it. Can't deny it's benefits though. For people with mobility issues, etc. besides I don't think it's the idea, I think it's who's coming up with it.
Great. Now I need to hire an avatar stylist and purchase virtual clothes for online. I suppose I can save money by sitting at home in my underwear without a haircut.
Interestingly the big chav designer brands already have virtual cloths ready to go. Two tier system people will work their jobs then go home and spend it all on virtual stuff whilst they live in a pod with a baby on order growing in an artificial womb!
@@toni-kaku relatively new piece of technology relative to phones etc... the quest 2 really was the VR headset to go big. So imagine the next two releases. The iPhone 3 had some users. It took a few years after for it to take over the world. Give it 5-10 years. Then I’m pretty sure they’ll one in every home. But I agree right now a lot of people do have it but still less than it could be.../ much less...
As pointed out in the video, metaverse is not vr, it's web 4.0. I should also point out that the growth of VR is actually better than how well video game growth was when it was a new thing.
*just to be clear guys the metaverse idea isn't new perse* think about Habbo Hotel and a more prime example Second Life. THE ISSUE HOWEVER is Facebook's Metaverse becoming the defacto for the internet. Most browser engines are based on the chrome browser engine so in a way Google control sorta the way the internet works in terms how web pages load etc. We cannot let FaceBook become the master of the internet where everything is reliant on going through the metaverse just how so many things are hosted on amazon web servers and what not etc etc
I agree. Proper 'ready player one' stuff. Everything will be monetised, we'll never leave our seats because we won't need to. Something like this will make tech bro billionaires into unelected, unaccountable world leaders with almost unimaginable power. Can we stop using dystopian stories that were intended as warnings as blueprints please?
- Sciences and technology back then: turning fiction into reality (here you can think of flying, going to space, and exploring the universe, etc.) - Sciences and technology now: turning reality into fiction! Does this sound that interesting to them!!
It's still real life. Just like it's still real life when you watch a film or read a book or drive a car or eat a meal. Real life isn't just standing looking at a tree with no man-made stimuli
@@TheNoobPube "Just like it's still real life when you watch a film" ... ummm what??! 😶 do you actually consider watching film to be real life? in school they used to tell us not to confuse TV with real life and I brushed it off because I didn't believe anyone could be that naïve, but here we are.
@Martyn Rogers these are peripherals! In the future there will be new peripherals and new forms of entertainment. This isnt fiction. It's someone sat in a room with a headset on, communicating in a different way,Using a different network, consuming a different form or entertainment. He's no less intouch with reality than anyone before him doing anything else. This. Is . Real . Life
I've met countless people IN VR who have been brought out of their depression by their interactions with strangers around the world in various VR platforms that they could never have met otherwise and the resulting friendships that followed. I've seen suicidal people too afraid to ask for help in the real world confide in strangers in the virtual world, or introverts thrive through social interaction online without the stress of real-world interaction. Just saying, everything has it's good and bad aspects.
I love computers, games and tech, but this is just FB monetizing real life and further controlling data, censorship and paving the way for dystopia. I hope it is just a gimmick that fizzles out, but companies and governments want it to work so they can monitor and control everything you see, hear, think and feel.
In the future, babies will have VR goggles attached to them permanently. So when they are adults, they are still living in the virtual world without being able to witness the real world.
I think it will have greater use when we don’t think this as a place to socialize but rather as a internet in different dimension. For example, clothing brands can set up their shop and we can online shop for the brands that we do not have easy access to. Medical school that teaches risk operations in real life ( though this level of interaction is in far future)
*Technology* is suppose to *save money* or make our *lives easier* . The metaverse does none. We need an expensive gear and to make simple calls we need to put an heavy gear on our head. Besides being technologically interesting what are the needs that this solves?
If I can politely disagree: The metaverse isn't what your featured tech package discussed. We all know there isn't actually a metaverse or even metaverses. Gaming stages aren't metaverse. They are games online. What's the difference between decentralized spaces like The Sandbox and old skool Secondlife? That we have digital currency? I'm all chips in on where this is going, so where are the best visionaries?
Communication is only 1% speech. Communication is feelings, body language, eye contact, vibes, smell, touch, taste, music, numbers, symbolism, painting, silence, architecture, culture, movement , faith, intuition and love. and you don't need any electronical box on your head for that. I have been communicating all my life with all of the above. No electronics required. Just my own mind. Open your mind and you will see, hear, feel, sense, taste and love more.
@@glue6143 i was actually looking at pics of turkmenistan on google earth the other day and it looks super nice 😂 starting to give prison-state UK a run for its money.
We have a moral duty not to comply. No to discriminatory vaccine passports and mandates, it is an utter disgrace. This must not happen England. Will never vote Labour or Tory again. Disgraceful
If it’s decentralised then Facebook won’t make as much profit cuz anyone could just copy the code with no legal repercussions. (And they won’t be able to store and sell data, and we all know they want to do that
It's funny.. back when Playstation Home was around I was ate up with the idea of virtual interaction. ( To any who were also users, I was part of the Homeling Collective. ) But I don't know if it's me getting older, or if it's that my perception of the world has changed.. but, I can only see the cons of something like the metaverse.. it's just another way to exploit us. It's just another way to distract us from causing the change that the real world so desperately needs. It's a lot like the internet.. in a perfect world it would be amazing.. but in the real world, the downsides far outweigh the upsides.
Literally all you have to do is watch a movie like ready player one and you'll figure out quickly why this is a bad idea. One of the movies first opening line is basically because of this we ignored the outside world and our problems too much.