The problem with this game, is that it's barren, and the content there is, is fairly simplistic. It's a good game at it's core, but it's bland and doesn't set it's self apart from other, and far more accomplished titles in the genre
What do you mean nothing happened? Plenty of updates since then. Plus, two of those years, they were working on such a small crew, and are barely any bigger after TinyBuild. Its an indie team, it takes a long time. Years sometimes. This isn't call of duty making a new recycled game every 2 years.
@@bluetherobot But what actual content came with those updates ? Every time I install the game I have the same flat experience. I'm aware of the origins of this game with dayz epoch, which actually has it's origins in arma 2 wastelands mod. That mod was from 2011 and had vastly more features and mechanics than Deadside does. Like I said, Deadside isn't a bad game, it's just a tiny fish in a big ocean of survival games. For the same price people can have Rust or DayZ or Tarkov or Conan, or any of the other survival games. The only real chance for Deadset is if it set out to do something different, or set out to do the things DayZ never achieved, Like fully underground bunker cities and so on. Deadside just basically made 2011 wasteland, but nowhere near as fun, and not a lot ever changed.
A spend a few hours playing deadside, but as a DayZ veteran, what struck me is how much it looked exactly like DayZ. Your saying DayZ is showing its age, but to me Deadside looks more or less like a DayZ copy paste job, a lot of the time. The one thing I liked in Deadside was the one thing everyone is yelling at, the NPC enemies. They were always lacking and a bit goofy in DayZ, and seem to be much more interresting in deadside
@@bluetherobot No worries man I never expect replies on comments. I might have to play it more, but I just think the art style, locations and everything seems very similar. I´m not tired of the zombie genre, I still play DayZ religiosly, but I think it suffers from bad AI. If you pvp it lone wolf style, it gets frustrating, because you will get your *ss handed to you by voiced teams over and over again. But if someone who has been playing as long as me moves to a PVE server, Im basicly invinceable, I know how to deal with the inviroment, and I can knife a town of zombies to death.
have owned the game since release and not to be on the devs D!ck BUT ive loved this game and alll the additions and changes. Been playing "survival" games since Arma 2 dayZ and alike and to see Devs continually update and hone this game is why i will always come back to this game. Deadside needs more love that miscreated never got
I remember playing Deadside when it first came out onto early access… I remember the massive amount of potential the game had and how eager I was to stick with the project and make RU-vid videos on how to better the game constructively. I remember engaging with a community that was just barely hanging onto 700/800 players and rallying for hope that one day this love project would blossom. When patch 0.2.0 came out as a lack luster map expansion and new issues with Gportal showed how bad and unpredictable the games servers were I saw the writing on the wall and jumped ship. I still wish great things for Deadside but almost 4 years later I hang my personal hat to the project and don’t see it going anywhere especially considering the core gameplay loop of Deadside is the exact same since April 2020 😅 Love the videos though
Being someone who prefers PvE and rents a DayZ server and so forth, some how I I found Deadside, and its what myself and a friend have bene looking for, the Dayz style game with AI and missions, its what we have been looking for. I've only put 2 hours into the game but I am really enjoying it
Im having fun as a new player but they need to add small things to keep it interesting such as lanterns (base light sources), vehicles and more in base activities to do. At a point, making money is pointless. You need to be able to pick up and craft boats.
Deadside is really fun, I, that dont have much time to play games like SCUM, loved Deadside and his more arcade approach. But there is a problem. And if you guys played WarZ (Infestation) in the glory days, can understand what I'll say, the towns need to have some importance, in Dayz, Scum, WarZ, the towns are essential to find Meds, canned foods, etc. In Deadside they are becoming important now, but they have to be more, more medical loots in cities, like a hospital building, police department's to find armor and scopes... Because today they are there only to take cover to kill the Case boss, maybe implement some missions inside the cities or a way to claim a house to be your base, and do some barriers around it... only my opinion
There is already a new, and bigger city coming to the game, and in this video here, I talk about it some more, which includes, a hospital, school, railyard station, like a mini Pripyat. Just no radiation. Maybe. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wjKjvoCqZUw.html
@@bluetherobot yeah, I heard about the new update, unfortunately I'm not able to play right now so I only got updates by videos like yours blue. Hope they implement such cool mechanics that you mentioned in the video of the link
the AI are dumb unless you are out in the open. You can hide corners, or peak the door at bunker for example and wait and shoot through the gap. I still login every day ^
I keep coming back to the game every few months I really like it and it gets better and better. I'm surprised more people don't play it but I never see it advertised anywhere. I think it could do really well if it got fleshed out more like advancements in weapons base building, survival etc. There's a lot of hype over Gray Zone at the moment which is a similar them to Deadside. A load more development and some good PR and it could do great.
I’ve played and really enjoyed DayZ and Tarkov both but Deadside has got my attention now. I’ve been enjoying it thoroughly and I will keep coming back. I think this game has a good future ahead of the devs continue but it’s already more than playable and quite enjoyable!
Theres only one thing deadside has thats unique and it baffles me people dont tealize what it is. It is the base raiding. The token system they have isnt very good, but deadside proved that having any system at all to prevent offline raiding is better than having no system. This is the ONLY survival game in the entire world that has any system at all designed to stop offline raiding.
Yea. True. Youre very right. I always glaze over that point. It might not be perfect, but its the only game in that genre I can think of that does that.
This is one of a very few titles that I have purchased multiple copies for other people with every account getting the supporter pack and skins. I understand the new patch makes the supporter pack less valuable as we all get the extra safe zone space for free now. I just like sending money the devs way in hopes it gelps fund the games development. I have purchased this game and its DLC stuff 8 times now, and plan to purchase it again for a coworker who has been talking about the game.
All I remember about this game was first initial release, I could get killed and run back to my corpse within 30 seconds, thats how small the world was. Good to see how much it has changed.
To be honest i just bought the game and i love it, there is ofc still a lot of updates and things to add to the game yes but i like it and it’s also very fun playing with friends. Can’t wait to see the game growth with futures updates
If this game got up the Rust quality, especially the UIs, I would play it full time. I've had it for years and always check back in on big updates hoping that day comes.
I quite enjoy it being more simple than DayZ and Scum (the latter is so annoying and the former always sick within minutes of spawning). Its the first game of its class that i can actually survive in for the most part. Ive managed to demolish the convoys 3 times in an hour today though ran out of explosives so the last one did kill me at least 3 times. But still gearing up as i go.
Love the game, but I don't feel like there is really a gameplay loop. It doesn't take long at all to get the best gear. Getting food and water is very easy. Once you have everything, you don't really need money or anything else. At that point, the only reason to play is to explore, but it doesn't take long. Just got the game less than a month ago and pretty much got everything and explored the map in less than 30 hours of gameplay. IMO There needs to be more interesting challenges other than clearing a base. Just gets repetitive very fast. But the base game they have is a very solid foundation to build on. I will definitely keep an eye on the future for the game.
I love this game but it really needs cars/ more vehicles and higher server pop the map is too large for the low pops. I think In the future it could be as big as dayz.
its a great game but what i dont understand is why someone is not exploring other elements than stay in the woods craft base etc. I wanna see something like a mad max open world survival like this, car based/ boat based whatever. These games ends up looking the same just slightly better/worse each time.
congrats to 6k subs :) subbed I tried this game and i rly loved it because it seemed like an easier version of eft. i left the game and now i want to see whats changed so far.
Funny enough, working on a 10 tips to help new players in Deadside, but for now, just focus on getting used to the mechanics. Crafting meds, finding water and food for stamina. You can kill deer, then use a knife to skin and get its meat, and cut branches off a bush for fire. Wells and little spickets on the floor can be used for water. The tutorial is helpful, but if you want to ignore it, you can press O and uncheck it. Also craft or buy a radio. Helps when theres AI near by. Always willing to help new players as well in my discord.
Just started playing Deadside, quite new to this genre of game, played STALKER series though during my college years...just bought a decent PC to play games...I must say its really look good and damn hard...I keep dying...I hope the players a bit considerate with new players.
@@bluetherobot which server is tolerant towards new player according to you, Russian and Asian are brutal....any private new player friendly server can you suggest
@Psychopharmacologic I'd recommend Loaf's Bakery. He's a community manager, with an active server with admins and 3 man limits. I would also be happy to bring you onto my private server, and show you around if you'd like. Just join my discord as well!
Great game, good bit of fun to be had. It's come a ways and is starting to get fleshed out more. Hopefully people come back with the future updates. Can't wait to see what's coming next. - nice video
Hey man so i'm thinking of creating a private server that kind of takes the mechanics from greyzone and imports them into a deadside private password protected server. my discord server & i are thinking something along the lines of North safezone vs South. wearing same color headgear & backpack for each side. This server will be content creator friendly as i myself am getting into the process because i went to school in toronto for pretty much all adobe creative programs. this game deserves WAY more of a player base & i'm hoping in the near future to collaborate with link minded individuals like yourself & starting a popular server with equally minded folks. The basis for the server though is almost like a "The Divison/Darkzone" type of server where each faction doesn't need to be KOS but more so leave it up in the air for gameplay. you can either work with the other faction and put in work on the other side of the map... or risk it and go all out. maybe even work with the opposing faction and betray them last minute who really knows lol. one thing though is that faction on faction killing will be instant bans unless its part of the planned narrative events i plan to do where "rogues" may come into play. i honestly feel a controlled server like this could also make into some REALLY exciting content as well. we've spoken briefly on discord about incursion in the past, i do hope to hear back from you or anyone really who may be interested in making this into a reality! So far we have a dedicated server for this but only have about 8 people... the ideal amount for a server like this would be 30 minimum probably.
You have to understand that there's nostalgia behind dayz. The only reason that dated, clunky game still dominates is nostalgia and familiarity. A few games have come out that blow it out of the water, scum comes to mind, it seems like none of it matters, people just like dayz.
@bluetherobot Don't forget the animations, I stopped playing Dayz simply based off the horrible movement and animations from the zombies. The health system is a little busy in Scum but they did streamline it. Needing to drink and eat every 5 minutes gets old in Dayz as well.
Been enjoying the game, Ai is good, normal scavs you can strife easily, military patrols etc are as accurate as they should be. Just been enjoying PVE to get a memorization of the lay of the land before moving to PvP. More relaxed than DayZ, & base building isn't a big head ache. I played ARMA 2 Wastelands back in the day and this brings me back to that. I wish there where more wasteland style servers on DayZ and I don't know why that mod mode isn't more popular but Deadside brings that feel back, I would like to see more base building structure types, one or two supressors for a sniper and assult rifle like the M4. I try to help out freshies on 305 when I can, pay it forward from the guys who helped me.
i played this game in very early access and from where it was to where it has come. it sso so amazing. even back then the game was super fun. ill be playing again soon
Im not sure whay everyones complaint is. Just started playing this games and it makes no sense, plenty of other games with lackluster content. Especially ones they keep mentioning are "better" this games is the same as those other games just without the aids. Tons of more quality of life features in this game that promote pvp without the aids of other hardcore survival games
@@secondgenlife7785 oh thats a very specific reason. Try joining the official Deadside discord for help. Here's the link: discord.com/invite/be8SmbY7T7
DayZ old? Are we talking about DayZ from 2024? It's in Enfusion Engine, it's the latest engine from ArmA Reforger. The only thing in DayZ that shows it's age are old assets (some of them - especially in buildings).
As much as I understand that's not a likeable feature, I think, from talking to some of the devs and loaf, it prevents a lot of running and gunning, as well as a reminder that this is a survival scenario. These survivors you play as are not tier 1 operators. They most likely have never fired a gun before, at least what I think in my head as in game lore.
@@bluetherobot if that were to be the case wouldnt they be better at handling the weapon as time passes on the server? IE Tarkovs "soft skills" i use quotations because they are far from soft LMAO they provide huge advantages over lower level players. but im no tier one operator and i can move across a horizontal plane and keep my sight picture WWWWAAAYYYY more steady than depicted in game. i understand it is for realism sake, but when a player is better at something IRL than in a character that they are forced to play as in a video game (especially if that game is centered around PvP and being competitive) it can become super frustrating. but i do agree the potential is there
Hey, thanks for checking out the channel. Definitely some more coming to the channel regarding Deadside, hopefully soon. If you need any help, feel free to join the discord.
@@bluetherobot not really big deal, not like deadside is that big of an upgrade. Tiny graphic improvement but missing a decade of features. Like really in depth features no other game has. and while deadsidd is playing a 10 year catch up, dayz is peak all time players and development adding even more shit lol
Depends. Stay in cover, and dont go out in the open. Easy, Medium missions can be easy to farm, and with more experience, so can hard. Epic can be a bit much.
this game have good gun sounds but dont have ANY ballistic content! bullet dont pierces through anything even 7.62mm doesnt have any PENETRATION to any material, doors, wood, table, enemies, animals, wood wall and nothing in this game act like a realistic bullet should does againt materials and surfaces. turning the experience of fire a real weapon into an AIRSOFT gun. dont have ricochet, dont have ammo check and magazine check destroying the immersion with the unrealistic ammo count! weak gunplay at all! details like these that divide waters when you are firing with realistic weapons in a realistic game simulation
yeah i like this game, i play it a lot rn with my friend, ofc it doesn't feel something like rust, but we cant compare 10y.o game with beta game, rust had beta stage too it wasn't good, so we need to wait, cuz it's actually really good game, just needs more polishing
@@bluetherobot yeah, everyone starts somewhere :D, i'd work for them for 800$ thats how bad i want this game to pop off but i don't know any coding :D, hope u get better
You talk about this potential but it’s just at too slow of a pace. I agree that the game has a good amount of potential and is a great bang for the buck currently, but i they really do need to roll out more substantial updates ie vehicles, just a tad more survival elements, ai, etc.
If you look at the development history, it was very slow the first two, to three years. I would say, after the tinybuild partnership, it has gotten way faster, but it is also a small team, some guys working on 2-3 things that should be more specialized. Its a super small team. Around 10. Just be patient, play other games, check back on it every now and then.
@@bluetherobot Dude, I’m patient and not sweating it. I’m just merely commenting on the subject everyone else is talking about and being honest. Going from very slow to just slow is still slow. I understand they’re a smaller team, but if they game wants to succeed (imo) it really needs to bring something good to the table. And if they can’t do that, they should aim to bring smaller patches just on a more frequent basis. Again, I really like the game! That’s just something I think (and I’m sure many others) would only elevate it
@brucekhamp6859 trust me, I get it, but from interviewing the community manager Loaf, and being a good friend, after talking about the development, I know there's plenty in the pipeline, and this is just the start. Think of the 1st 2 years as a test, and the most recent years as the true development phase.
I dont know about this game, it just does not feel right to me, sad but it is something about the gun play and movement i just cant enjoy. I loved how The cycle movement was, kinda flows , this game does not feel good. Might be me, idk. The map feels flat to. look at the maps the cycle had, very well made.
lets be honest-deadside development is slow as turtle.Yet they are making pretty nice game.What i dont like is that they do not listen players as SCUM developer do. Tons of players has asked basebuilding update...all we had so far is a tower :D Thats not what we need- we like to have way more complex basebuilding,ofcorse its much to ask to have basebuilding like SCUM now have but something...Its so primitive and boring right now. Also hitting one same tree and build whole base with it is so unrealistic...put some more realism into that game guys
I would like to mention that Scum has had more time for development, plus a bigger team now than Bad Pixel. Also, its only been two years really since Deadside got a publisher, and its been ramping up with the development speed now.
@@bluetherobot agree BUT let’s be honest…even that the speed is slow. Let’s take earlie access game VEIN. It’s made by 2 developers! And they already have all what real survival game needs, even cars what Deadside still don’t have….My point is- we can make excuses but reality is reality. Hope they shift second gear soon enough. Also what i wanna point out- if they want to have more playerbase they NEED to give something to players. like i mentioned- more complex basebuilding to keep players busy.I have played this game a lot and i got bored just to run from mission to mission,trader,mission etc
@fboest vein is nowhere close to the development of either scum nor dayz, plus vein comes from some devs of Dead Matter, we all saw how that turned out. Be patient, play other games, and enjoy Deadside
@@bluetherobot well...i have played VEIN and can tell- it works just as good today as Deadside. Iam not comparing it with SCUM i just made it as sample- 2 guys are working on that game and have cars less than year. Deadside has been out 3...4 years by now and still cant implement vehicles. Yes VEIN devs are ex-DeadMatter devs and has done WAY more than this shitty DeadMatter now with whole team and pockets full of money :D
@fboest and for sure, I hope vein succeeds, especially after Dead Matter, but no, vein does not play on the same level as Deadside. Still even more early access.
"Wait until the good stuff happens" when the hell is that going to be BTR? let us know something brother. im so sick of a company that pays 20 million dollars for a team to join them, then continues pushing out updates at the SAME EXACT FUCKING PACE that they have in the past. The scav LOS is insane im getting shot thru trees 400m away. that is not "the best state possible" dont take my complaining as me completely hating on deadside, im just fucking fed up with being lied to about roadmaps, that dont get fully completed, were adding pve elements and sure thats nice, but the deadside community has been asking for more guns and events for the ENTIRE year now nothing has been done. we got wolves and wolves ruined the servers. anytime server pop goes over 30+ the rubberbanding just makes the experience unenjoyable. i LOVE deadside, i hate feeling like the community as a whole is being ignored and they are just putting in whatever they see fit, when in reality the developers DONT PLAY THE GAME. they arent players like us, they develop the game and thats it. im seriously upset about deadsides development over the past year and a half of being partnered with tiny build. extremely disappointing to believe that deadside will take 10 years to develop just to get a game very similar to dayz (a buggy dogshit mess without mods) cuz slowly thats what deadside is becoming. they did a hotfix "fixing" lag and nothing changed. Sure boats are great and everything but no helicopters no vehicles when they got teased over 2 years ago????????? yea not cool
Actually, a lot of that money didn't go to them. Also, its still a small team. Like, double digits. So patience my friend. Go play other games, forget Deadside even exists, then, just keep checking up on it every now and then. Its an indie game, and they are working on making it a good one.
"they are working on that" I'm sorry bro but we've been saying that for 3 years. They're not working on the AI. They only work when they run out of money. I loved this game, but sitting here and making the same exact excuses we made in 2020 for this game doesnt make it better than it is. Its a shame. Star Citizen has made more progress in the last 3 years than Deadside, and people call THAT game a scam.
Funny how people give games such as Star Citizen more of a chance, then games like this. This is indie. It takes time. Years. Small teams, and I'm talking like 10 guys max, if that. They need time. Its why there's barely any marketing, in fact, its just one guy. If you are so impatient with that, go enjoy a new unpolished COD every 2 years. Also, when you compare Star Citizen, a game that has literally 3 studios behind it, and 620 million plus, I know you don't know what you're talking about when it comes to game development.
@@bluetherobot 1 guy is working on marketing ? Was he taken holidays for the last 2 years? 💀. Bc after 0.5.0 i havent seen a single peace of marketing. I hope we get a trailer for the new city and one with cars. Deadside really needs a trailer
@@RogerRabbit342 ye. I took a break from it. Kinda boring. I’m waiting for cars and more survival aspects. Bc between the missions there is nothing to do
There's other games to play man. Sometimes a game isn't for you, and that's ok. What did you want me to say? Beg for you to stay? Keep an eye on it, or don't. Your choice.
You literally made a 10 min video saying nothing.. You said you should stick around but gave no real reasons why and then tried to downplay DayZ(which i haven't played in years) saying "if it weren't for the mods" like what kind of statement is that.. That's like the pistons in the finals saying yeah but if you didn't have Michael Jordan then i don't think you would have beat us .. ok but they did..
So you didn't hear me when I said I know DayZ is popular, and I enjoy myself, but without mods, it wouldn't be as popular now, as it is. Enjoy your day.
@bluetherobot look man I'm not just browsing youtube to sht on small channels or people I just don't agree with. I searched deadside because every couple months I try to find the reason to get into it and your video popped up first. You should take my comment as constructive criticism instead of getting offended that someone on the internet didn't have something positive to say. Good channels blow up and avg to bad channels stay stagnant and die. You have a good voice for these types of videos I believe you can do better.
Game is trash. I’ve deleted and downloaded it 4 times now over the past couple years. Just deleted it for good last week as the updates are boring and lifeless. The new city they added is an absolute joke and the map is so empty along with the player base. I have 100x more fun on DayZ, Project Zomboid, SCUM… Deadside has no future…