Despite many operations and updates, the mappool for CS:GO remains largely unchanged since 1.6. Why? And what would it take to change that? This is what I think of the matter.
0:20 - Current mappool
1:32 - Why stick to the same maps?
2:41 - Maps since 1.6... why?
3:52 - Valve's influence
6:05 - What about the new maps? How did they manage it?
7:42 - Brute-force of removing old maps
9:15 - How to make new maps valuable and conclusion
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7 дек 2017