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When a Professional Highway Engineer builds a Railway... Transport Fever 2! 

Real Civil Engineer
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Transport Fever 2 is pretty brutal!!
LINKS!
PATREON: / realcivilengineer
MERCH: teespring.com/...
MEMBERSHIP: / @realcivilengineergaming
REDDIT: / realcivilengineer
TWITCH: / realcivilengineer
PADDY (MY DOG): / @paddytheapprentice
STREAM ARCHIVE: / @realcivilengineerarchive
PLAYLISTS!
MINI MOTORWAYS: • Mini Motorways
INFRA: • INFRA!
DORFROMANTIK: • Dorfromantik
CITIES SKYLINES - ENGITOPIA: • Cities Skylines - Engi...
KERBAL SPACE PROGRAM: • KSP
POLY BRIDGE 2: • Poly Bridge 2
HYDRONEER: • Hydroneer
VARIETY PLAYLIST: • VARIETY PLAYLIST
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #engineering #transportfever2

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29 сен 2024

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Комментарии : 652   
@TheCatBehind
@TheCatBehind 2 года назад
I like how he doesn't see a difference between planks and boxes, I was hoping to see the despair of realisation this ep though, not gonna lie XD
@ambsquared
@ambsquared 2 года назад
I think he needs a paper mill to make boxes?
@karnewarrior
@karnewarrior 2 года назад
@@ambsquared The boxes represent consumer goods - he needs steel and planks into a consumer goods factory to get them. It's one of the most complicated and expensive supply lines in the game, so he's basically doomed now. XD
@cerdi_99
@cerdi_99 2 года назад
tbf the icon of planks can be easily mistaken for a box, a different kind of box but still a box
@alexandrubusuioc2197
@alexandrubusuioc2197 2 года назад
RCE, please, get a brain
@hidsgi-games5369
@hidsgi-games5369 2 года назад
@@karnewarrior Steel and plastic
@kif1983
@kif1983 2 года назад
You make money taking materials to a manufacturer as well as delivering items to cities. In the early game it's only worth delivering things that are close to the city, growing production in as many nearby industries as possible is a good starter, preferably using boats. That way once you can deliver with regularity and capacity your trains /boats /planes will be making enormous profit each trip. You can also budget your stations with the station options in the bottom right when building. Build the shortest Station for the cargo drop off, trains don't need to have a full length station. Plus, you could build a cheaper 1 lane cargo road terminal. I like to put a 1 lane terminal for pickup, and a drop off station separately. You can technically place terminals far away, but the efficiency decreases the further it is, you'll see the grey change colour on the industry. For a good turn around and to level up the industry it's worth putting the terminals closer. You might want to view the line, vehicle, and station reports (buttons to the right of the build buttons), you can get a breakdown of how much each line / vehicle is making. More importantly the station report can show which stations need more capacity / vehicles. And lastly, to answer your question, the wood gets turned into planks, boxes are somewhere else, look again at the symbols in the load unload. All of that being said, if you're not on hard you don't need to worry so much about build efficiency for cost reduction and industry growth. A few good lines and you'll be making money hand over fist.
@unconventionalideas5683
@unconventionalideas5683 2 года назад
Sometimes cuttings are more expensive in the game than tunneling, so think of that, too.
@medid2178
@medid2178 2 года назад
Don't know if anyone already gave you that tip, but basically everytime you're vehicles deliver something to a station (point of demand or station with line that goes to a point of demand) you earn money. Especially in the beginning when everything is slow and can't take much per delivery you need to reduce the distance each line travels. For an exsample a train line: You connected point A with B but your train needs time to travel back and forth and only earns money all 3 years or so (let's say it earns 260000$/per delivery) But costs you money each month (let's say 30000$) which means it doesn't really produce money. (25000*12=300000$/per year but only makes 260000$/per 3 years) But when you divide the line into 4 lines, that means you place in the track you already have (with equal distance to each other) 3 small staitons and buy 3 new trains. With that each line is 1/4 the length and you made [A->B] to [A->C,C->D,E->F,F->B] Because of that the train only needs to travel 1/4 of the distance but as I said at the beginning everytime you deliver something to a station you get money and the money you earn is given by the type of the good and the amount. But these two don't change which means the train still makes 260000$ when arriving the station where the next train can pick it up until it reaches the 4th and last train which delivers it to the point of demand. And every train earns 260000$ when delivering to the station. And because each train only needs to travel 1/4 of the original distance it doesn't take the train 3 years to reach the station instead only 9months so you now earn 260000$/per 9months which is ~346666$/per year which is more than the 300000/per year that the train cost you. This also works with each other vehicle type or at least should work, the only real downside of this is that building cost of the line/vehicles is higher. (Because of more stations and vehicles) I hope what I wrote makes sense to you. If not feel free to ask again.
@medid2178
@medid2178 2 года назад
(let's say 30000) should be 25000*
@benjaminmorgan8282
@benjaminmorgan8282 2 года назад
Ttof is making planks not boxes 😂. I can't explain in words how much I was screaming at my phone "no Matt no those are planks not boxes 😂🙈"
@_sherloks_
@_sherloks_ 2 года назад
Not gonna lie Matt, it's deeply hurts to see you make so many mistakes lol I love this game, I hope you'll keep this serie
@takumi2023
@takumi2023 2 года назад
Me too.
@guy990
@guy990 2 года назад
I don't think this dude even cares lol he just hits record and plays the game completely clueless
@Apollo440
@Apollo440 Год назад
02:33 Screen shows 36k being earned Voiceover: Thirty TWO grand! Me, using a Yoda voice: The math is strong in this one, it is!
@michaelhardeman6004
@michaelhardeman6004 Год назад
Matt always replace your vehicles. I always do in transport tycoon. When they hit durable 1%. I always replace it.
@rams.11
@rams.11 2 года назад
This is really entertaining i hope more of these game is featured in the future.
@shalgor7682
@shalgor7682 2 года назад
Hey RCE, I would love to see more of this game! Thanks for the entertainment
@sethanix3969
@sethanix3969 2 года назад
You never build a route from the other train station into town - and possibly the flatbed waggons can't carry boxes, but not sure on that one. Cargo only appears in a station to be loaded if there is a viable route to a target - but it will work over serveral interchanges if necessary.
@kailomonkey
@kailomonkey 2 года назад
Looks like they need to fix the look of those stone bridges; and maybe put the time in hours but only 14 hours in a year or something...
@datguymiller
@datguymiller 2 года назад
Back in the days of steam they were called drivers, now they're called operators
@therealperegrine
@therealperegrine 2 года назад
Should we tell him that those are planks and not boxes? xD
@TheArchiTenshi
@TheArchiTenshi Год назад
This is actually educational 😂
@ole7762
@ole7762 2 года назад
I wouldn't trust the Neuken in de Keuken Chemical Plant lol
@sirludicrous7823
@sirludicrous7823 2 года назад
Can engineers not tell Boxes from planks apart? 🤔 really makes ya think 👀
@Otatsuke
@Otatsuke 2 года назад
Matt... Have you forgotten what Neuken In De Keuken means? Lol
@aeco5973
@aeco5973 2 года назад
Please make another episode!
@WillyLangley
@WillyLangley 2 года назад
YES RAILWAYS i am literally a train & railway enthusiast lol
@Twinkerton
@Twinkerton 2 года назад
finally, been waiting for this one :D
@fletaun
@fletaun 2 года назад
i like this video the only problem is it too short
@DrCodeMonkey
@DrCodeMonkey 2 года назад
Call planks boxes one more time....
@jimmypetrock
@jimmypetrock 2 года назад
Transport fever
@mango_lmx562
@mango_lmx562 2 года назад
Почему Г на заставке перевернута?
@kayyy3ee589
@kayyy3ee589 2 года назад
9:23 what was that sound?
@joeh8352
@joeh8352 2 года назад
More pls
@SS_SS151
@SS_SS151 2 года назад
Hey
@superspeed9238
@superspeed9238 2 года назад
I think the reason you weren't getting any boxes is because the man with the logs was creating planks not boxes you thought they were making
@michaelspillane5257
@michaelspillane5257 2 года назад
Yes the saw mill doesn’t make boxes.
@nathanwaldron4259
@nathanwaldron4259 2 года назад
Ye the sawmill makes planes timber
@johngrzegorczyk566
@johngrzegorczyk566 2 года назад
Honestly going to cry if he says boxes one more time XD
@1JTGaming
@1JTGaming 2 года назад
1,000th like exactly!
@vitus9864
@vitus9864 Год назад
Hahaha 😅
@nickmcbride5213
@nickmcbride5213 2 года назад
You think a few hours overtime is bad, but then you realize these poor carriage drivers have to be on a route for eight years before going home for the night
@shta2
@shta2 2 года назад
"A riverboat line seems expensive - let's build a rail line instead." Oh no, oh no no no no
@zamboughnuts
@zamboughnuts 2 года назад
I made this mistake when first starting out too.
@hans-jorgschmolzer3133
@hans-jorgschmolzer3133 2 года назад
The Problem with the boats is that they are slow in every stage ...
@z01t4n
@z01t4n 2 года назад
@@hans-jorgschmolzer3133 Does that matter with bricks though? It's not as if they'd decay while being shipped.
@arjunsatheesh7609
@arjunsatheesh7609 2 года назад
@@z01t4n In-game the production buildings level up and produce more depending on how much and also how consistently we move things out. Boats are just too slow and not really a consistent flow unless going over short distances.
@TafT
@TafT 2 года назад
Can't afford the train line, so will borrow money for that, but not for boats!
@invaderkendall
@invaderkendall 2 года назад
Finally heard the engineer mantra. "That's a problem for somebody else."
@furiouskaiser9914
@furiouskaiser9914 2 года назад
And that is why mechanics hate engineers.
@monad_tcp
@monad_tcp 2 года назад
@@furiouskaiser9914 if engineers did all the job and over-engineered to their hearth, no one would need mechanics, so they must be grateful actually
@Trendyflute
@Trendyflute 2 года назад
The two sweetest words in the english language CHANGE ORDER. /s (I actually hate change orders and engineers/contractors that abuse them, but a lot of people in the industry run their careers off change orders from what I've seen).
@fantom9013
@fantom9013 2 года назад
RCE: "Why are you not making boxes?" Planks facility: I don't know man
@UselessMiwaaaa
@UselessMiwaaaa 2 года назад
The title should be "How to be in debt...PROFESSIONALLY"
@CommanderNissan
@CommanderNissan 2 года назад
Noob: -1,000,000 Engineer:-10,000,000
@mrkoolsox6359
@mrkoolsox6359 2 года назад
“This is our lovely bridge that isn’t so lovely” Matt. I thought you were an engineer
@5Andysalive
@5Andysalive 2 года назад
Engineeer lovely= doesn't collapse and make people go dead.
@reverance_pavane
@reverance_pavane 2 года назад
I do feel that in some cases that we should bring back the old Roman custom that the engineer who built the bridge had to stand under it when the construction scaffolding was removed.
@typicalraptor6463
@typicalraptor6463 2 года назад
"it earns you money" ah yes your crippling debt shows evidence of the immense cashflow
@ChokesOnClicks
@ChokesOnClicks 2 года назад
I laughed harder than I should've when the patron-named factory "neuken in de keuken" appeared; I feel so blessed to be alive in a time where these things happen... although... perhaps a medieval britt king at some point also let a [put-colony-name-here] disciple pick a name for some land or castle... anyway, great channel!
@rpgaholic8202
@rpgaholic8202 2 года назад
... and when you translate "neuken in de keuken", you might not want to use the chemicals they produce at that factory.
@hermandegreat4168
@hermandegreat4168 2 года назад
Gekoloniseerd
@fireflyfireworks668
@fireflyfireworks668 2 года назад
Not gonna be monitized on YT Netherlands, I guess
@bramromijn7131
@bramromijn7131 2 года назад
Gekoloniseerd
@deezlilnuts
@deezlilnuts 2 года назад
Gekoloniseerd
@iulic9833
@iulic9833 2 года назад
Wow, I didn't know that they had electric streetlamps in the 1860's. That's so cool
@N00N01
@N00N01 2 года назад
Had: somewhat actualy implemented: not really til the 40s And i mean the 1940s(late bc of err, you know , that whole world war) [Im citing Strictly electricly powered lamps, firstly being converted as it became more available but we changed the design and replaced most older originaly gasburning ones]
@timkoehler
@timkoehler 2 года назад
The electic Streetlaps at the Truck Station are there because these stations doesn't change in later periods so there is only one model in the game. In the town I guess it is supposed to be gas lighting. en.wikipedia.org/wiki/Gas_lighting In some places you can still find these old gas lights in Europe. For example in Berlin there are some places that still use the old gas streetlights. And yes, they are still gas powered.
@calvingreen1215
@calvingreen1215 2 года назад
Thy had electric cars thou why arent they in the game
@N00N01
@N00N01 2 года назад
Bc the devs are lazy XD
@SylviaRustyFae
@SylviaRustyFae 2 года назад
Interestingly enuf... They did have streetlamps that wud prty much be indistinguishable to the modern eye from many "modern" street lamp designs. (tho not the ones shown here; more of the fancy ones which look fancy by lookin nostalgic to old streetlamp dssigns heh) That and, it was Paris in 1871 that implemented the first electric streetlights; so honestly not that far off from the 1860s and individual companies cud have used them at that point. Gas powered streetlamps tho were in use thruout the 1800s (and into the 1900s in many areas) and they were lit by burnin gas in an enclosed chamber; which is still what electric streetlamps are effectively doin. They work by sending electricity arcing thru a gas filled chamber (a very much smaller one tho, which also has metal in it for reaction purposes) where it ignites to create light-emittin plasma. A nice added feature of this compared to the old gas style ones is that you dont have to manually go out and shut off a light (eg by turnin off the gas knob nearby) if one breaks, bcuz they work the same as christmas lights which can simply pass the electricity along rather than send it thru an unfinished chain (ie a dead or broken light). Tho it wud be rly cool if the street lights in this game did upgrade thru the eras; wud be cool to see the older style of a lamp on a pole get replaced by gas lightin towards the later third of the 1800s and then in the early 1900s see them replaced by electric ones and then see the more modern designs appear which emit light better (too good honestly; yay for light pollution, said no one ever :@) and even the LED ones in the 2000s followed by hopefully better designed ones which emit their light only downward without reflectin and use better light colours dependin on environment the light is placed in and ambient light levels (a gal can dream right?)
@jaredlowe3927
@jaredlowe3927 2 года назад
Those aren't boxes, they're planed timber or something like that. Also, it helps to make some small routes in town to transport people (but they don't really make that much money); it's more necessary when you train people between cities.
@TheExileFox
@TheExileFox 2 года назад
the game calls it planks.
@mateuszspychaa3841
@mateuszspychaa3841 2 года назад
The "boxes" you were looking at were actually planks :) So you were mixing up the real boxes (called "goods" I think) with the planks - that's why it wasn't working. Waiting for the next episode :)
@thecubingguy7333
@thecubingguy7333 Год назад
We got the next episode… 6 months later i believe.
@CinnahBaer
@CinnahBaer 2 года назад
3 years per trip at 40 km/h would mean the distance that train traveled was about 1.05 million km, which is 26x longer than the circumference of the Earth. I feel like something isn't quite right here.
@stefan514
@stefan514 2 года назад
That's because he decided to speed up the in-game time, which doesn't really have an effect on the movement though. It's only relevant to decrease your waiting time for new technologies.
@ShadowGod64
@ShadowGod64 2 года назад
Him: burns 500k on a stupid bridge also Him: Let me know what I'm doing wrong in the comments This Comment:
@RenneVangr
@RenneVangr 2 года назад
- "Where do you work?" • "In the 'f-ing in the kitchen'- chemical plant." - "Excuse me, where?" • "In the *sigh* nevermind..."
@arti6okk
@arti6okk 2 года назад
he might've been forgotten how it translates, cause once he found out this in one of the timberborn episodes, he said he will never say it again 😈
@Kj_Gamer2614
@Kj_Gamer2614 2 года назад
Lmao one of the patreons is called “nueken in de kueken”???
@DaroriDerEinzige
@DaroriDerEinzige 2 года назад
Start with the small routes. Do not go directly for the big distances with X horse carts and trains xD stay more sensible, then you'll relativly fast snowballing.
@bmanor88
@bmanor88 2 года назад
So.. RCE not over engineer something right off the bat?
@DaroriDerEinzige
@DaroriDerEinzige 2 года назад
@@bmanor88 I wouldn't call it "over engineering", rather "over extending". If I wanna build a House, I need first a ground to put it on it - right?
@AdamHinckley
@AdamHinckley 2 года назад
21:19 you do realise thats a timber mill? means that it doesn't make 'Boxes'
@hidsgi-games5369
@hidsgi-games5369 2 года назад
16:47 press F2 to get the line statistics. Great tool to balance your lines, making sure you have enough throughput along the entire production chain. 21:04 if want to de-select all cargo types, press on "Load" and "Unload" on the top. They make not look like it, but those are buttons. 21:32 Pretty sure it's been said by others: That saw mill makes lumber, not boxes. The town you wanted to ship to wants "Goods", which the carboard box icon is for.
@MrGregsRnR
@MrGregsRnR 2 года назад
Real Civil Engineer... "what are they called? Train drivers? Captains?" Locomotive...engineers. I think he's turning more architect every day...lol
@briankale5977
@briankale5977 2 года назад
That is a sawmill, so it is making planks, not boxes. The boxes factory (goods) does require planks if I remember correctly so it isn't a waste. Boxes or Tools at least. 2nd Problem was that horse is not configured to carry boxes even if that sawmill could make them. When you buy vehicles the allowed cargo is shown in the panel.
@dilanoakaghost9193
@dilanoakaghost9193 2 года назад
As a dutch person, its very funny to listen him reading the dutch sentence without him realising what it means.
@Rebster
@Rebster 2 года назад
He knows what it means, he was told in the Timberborner series
@mlok4216
@mlok4216 2 года назад
Okay, that was painful to watch, but I still enjoyed it xD Anyway, to make money in TF2: - The demand is the main driving force of all goods. This also means, that there won't be any goods spawning, if there's no demand for it (hence your trouble with the "boxes"... as every other comment already told you, there are "planks" and "goods", and you tried to make goods in a plank factory....). - Faster the goods are delivered, more money you get. This means that especially at the beginning, keep your distance between goods the shortest possible, as you don't have any fast vehicles. (so hauling bricks accross the whole map with carriages was definitely a bad idea(kudos for improving that *thumbs up*)) - Some products are more complicated than others to make, so also, especially at the beginning try focusing on simpler made products, that are near the city that demands it... Check which city needs what and don't even bother with those, that have complex products and far away... - Most efficient way is to have one type of vehicle to haul one type of product. It's much more profitable to have 4 vehicles to haul stone to brick plant and 4 vehicles to haul bricks to town, than have all 8 set in a way, that all of them bring stone, then wait for bricks and then bring bricks to town... Revise the existing network and use the rules from above... I'd add more wagons on the brick train for now. Don't mind the loan, once you start doing profitable train lines, you'll be rolling in dough xD Good luck, fellow engineer =)
@sofajess
@sofajess 2 года назад
I was just thinking about this series and how much I wanted another episode! Flawless timing.
@zamboughnuts
@zamboughnuts 2 года назад
"I think boats are too expensive, let's do a train instead" Oh dear. Boats are an absolute cheat code in 1850 starts for building up money fast. Only cost about 1.5m to start a line, but can carry so much that you make that back in like, 3 or 4 trips.
@jayBee22
@jayBee22 2 года назад
In the end you mixed up boxes with timber. The first one represents consumner goods and look like gray paper boxes. The others are brown (wood colored) rectangular palets of cut wood.
@pbsixgun6
@pbsixgun6 2 года назад
That travel time is insane. They need to reduce that to 'WEEKS' at most. Those cities aren't that freaking far apart. lol
@The_Friendly_Fire
@The_Friendly_Fire 2 года назад
Can't tell the difference between a cardboard box with some gaffer tape on it, and a stack of lumber... Glad you're an engineer and not a builder, cause that could go horribly wrong.
@scribblenuts4695
@scribblenuts4695 2 года назад
As dutch person i approve of the chemical plant name! Well done everyone involved!
@aguynamednick
@aguynamednick Год назад
I really enjoy getting to hear about the details of an actual engineer's job. It makes me feel smart after laughing at a knob joke.
@visekual6248
@visekual6248 2 года назад
The easiest way to make money is by making short routes, you don't need to complete a production chain to get paid, you pay for delivery and the factories will buy everything you supply, even if you don't producing nothing.
@barcancelN2
@barcancelN2 2 года назад
Oooh, it’s really interesting you did a feasibility study on reinstating old railways in Wales, with the line to Okehampton down in Devon having been reopened, I hope that study is going to lead to something similar! P.S. boxes ≠ planks
@D_B_N_Bass
@D_B_N_Bass 2 года назад
Transport fever has a lot of mod potential, so there are a lot of mods, especially for vehicles and bridges
@D_B_N_Bass
@D_B_N_Bass 2 года назад
@@livecamsex-checkmylink9000 turkmenistan
@midorifox
@midorifox 2 года назад
You should split up everything into smaller routes, that helps a lot. Especially with horses and early trucks, because they can't carry much and are painfully slow.
@jamoecw
@jamoecw 2 года назад
RCE: boy that riverboat stuff is expensive, let's build a rail instead. me: ummm, RCE kinda sucks at american history, doesn't he?
@dirk2695
@dirk2695 2 года назад
"Neuken in de keuken" One of the best Dutch sentences everyone should learn. If you ever see a Dutchy, tell them "Neuken in de keuken?" They'll instantly like you.
@EEEEEEEE
@EEEEEEEE 2 года назад
E
@felixporter4162
@felixporter4162 2 года назад
E
@dantheirellevantman8418
@dantheirellevantman8418 2 года назад
E
@mrkoolsox6359
@mrkoolsox6359 2 года назад
E
@z4clewis
@z4clewis 2 года назад
E
@randomapche7478
@randomapche7478 2 года назад
E
@aran9952
@aran9952 2 года назад
I'd love to see this series continue to be honest, lovd this game myself and it would be great to see you learn as you go along and really build up a proper network
@CL-ye6nn
@CL-ye6nn 2 года назад
Watching this really put into perspective why companies are willing to pay people like me a nice salary to play around with numbers. One of my previous jobs was to literally reign in the engineers at every turn because they have absolutely zero sense when it comes to how much money they waste. I only wish my old co-workers had the humour level of Matt.
@CommanderNissan
@CommanderNissan 2 года назад
“But this is the only aquarium that can steam broccoli! You have to produce it!”
@alylu-to-esutej
@alylu-to-esutej 2 года назад
I spent half an hour trying to calculate whether the bridge would collapse under it's own weight before giving up
@bradleysmith106
@bradleysmith106 2 года назад
new veiwers: questioning why the editor is called shmichel. old viewers: remembering a random red blob with a nickname that stuck
@SS_SS151
@SS_SS151 2 года назад
Hey because of you I started RU-vid thx I have 5 subscribers
@Damian-hh4to
@Damian-hh4to 2 года назад
2:29 Bricks dropped off* +36,557$* "Thirty-two grand ?!" Love your videos! Especially loving the infraspace series but they're all awesome
@bredsheeran2897
@bredsheeran2897 Год назад
Dude I swear that like 6 months ago RCE had like 400k subs… but now 1.38 million. Good job!!! That many subs that quickly is insane
@nathanjames1089
@nathanjames1089 2 года назад
Early game can be rough. Couple tips I have picked up. As others have said, try to start with shorter, simpler routes, on a small scale (trucks first, less capital). Also do your best to get paid both ways. There is some way to reconfigure the train stops and truck/bus stops so they can have more/longer platforms and different entrances. Hope this helps. Have fun with the learning curve, glad to see you playing this.
@nulilp4463
@nulilp4463 2 года назад
"tell me what I'm doing wrong" well nothing you just take too long I guess and your starting with more mid game stuff, like cargo. I usually start with passenger transport between two close cities, one should be smaller then the other in terms of work places and shopping possibilities so that people from city have a reason to travel to city b. You can check these stats if you click on the city names. After i set the train line, i normally build some bus stations in the cities themselves and connect them with each other, this way travelers can travel from the train station all the way to the other side of the village with your vehicles and you earn more cash! I normally try to connect every city with each other as fast as my money allows me to, this way i have a good baseline and can focus on cargo afterwards. Sounds boring but you'll realize relatively quickly that managing 10 cities gets crowded quickly. Hope i could help, then my 150h spent wouldn't be a waste, if you have anymore questions, don't hesitate to ask. Great videos! (I love the Infra ones) Have a great day!
@AJS-ow4zu
@AJS-ow4zu 2 года назад
I thought i just got over my Transport Fever 2 addiction, and well, RCE has got me relapsing.... WHY!!! WHYYYY! *starts up a new game*
@cazadore9195
@cazadore9195 2 года назад
theres so much to unravel jeez. quick tipps: 1. dont make longer routes than nessecary, single use lines are better. 2. trucks are for short range transport, between trainstops and town buildings. the same goes for busses when you move into the passenger transport. 3. you can click on factories and see exactly what they produce, the menu even includes a nice little list of supplies and consumers, so like in the sawmill you would see forrests as supplier and anything that uses PLANKS as consumer. 4. trains are your main moneymaker, plan and build a rail network as soon as possible. the signals tell trains only that they can go in specific directions. so youre british, which means your trains would be left hand drive. building a one way railway with double rails would mean your signals need to be spaced out along the whole railways with the arrow showing their direction of travel. 5. condition and emmisions are irrelevant for anything that is NOT passenger related. busses and trams need to be in good condition or towns wont grow. cargo vehicles conditions can be ignored, they will not cost more. 6. any vehicle can be modified or replaced on the fly, you only need the money to do so. 7. be aware of which platforms inside terminals you send lines to, there is a small number in the line manager that shows this. sometimes you need to micromanage that. its especially important with many truck lines coming in to say a steel mill terminal, or train lines taking a looped trip from city to city. so, RCE, i heavily recomend you actually play the campaign. its pretty much a tutorial for anything you can do in freeplay. hope that helps. good luck. edit: 8. you can set gameplay speed and gamedate speed seperately from each other. click the date button in the lower right corner. 9. distance between supplier and consumer is important. afaik the larger the distance, the more money you get. 10. in the line manager there is an important information, called frequency. that shows how long a roundtrip for a single vehicle takes, in minutes. its especially important for passenger transport to stay around 20min. 11. be aware that as cities grows, so do the roads and the traffic on these roads. your trucks might get bogged down in heavy intercity traffic. people will take cars between cities, also when you have trains or such between these cities. there is a reason you can build highways later on.
@hidsgi-games5369
@hidsgi-games5369 2 года назад
Another thing: Early game you can flat out ignore that vehicles are in bad condition. They don't cost more upkeep or go slower or anything affecting efficiency or cash flow. The only thing the bad condition does is make the vehicle cause more emission (and it actually looking more shabby). Emission negatively effects the growth of the cities, but that's really not something to worry about early on.
@LucasPlay171
@LucasPlay171 2 года назад
Something tells me he got some inspiration from let's game it out...
@charger875
@charger875 2 года назад
Early game, you should get a lot more horses for cargo. When I do a line, I typically start with like 20 or 30 horse carriages. 5 is not at all enough :)
@swivvy3037
@swivvy3037 2 года назад
Start again Matt 😂 for the love of all that is holy, start, again
@ellaser93
@ellaser93 2 года назад
Do you know what group of folks are really good at telling the difference between a box and a plank? Architects!
@icantthinkofaname2176
@icantthinkofaname2176 2 года назад
Uh, sawmills make planks; they don't make boxes. Boxes are an entirely different product.
@barshaagarwal2680
@barshaagarwal2680 2 года назад
First
@hercules1494
@hercules1494 2 года назад
Architects are bad what are ur views on doctors??
@Ginokhu
@Ginokhu 2 года назад
As a dutch guy i love how you named it neuken in de keuken😂👏 #gekoloniseerd
@mauricetyvaert4712
@mauricetyvaert4712 2 года назад
Lmao idd
@UmarFarooq_92
@UmarFarooq_92 2 года назад
I have no idea what gonna happen when the bank finds out your tricks😂 but i like this game so much
@ngamer3k
@ngamer3k Год назад
I knew when he picked to start in 1850, he was in trouble lol.
@zMeul
@zMeul 2 года назад
as others said, start small - for each item delivered (coal to the steel mill for example) you get paid, it doesn't have to be the final product in the production chain one other thing I discovered while playing, take a careful look at the routes in the WHOLE CHAIN (pickup and delivery) as factories (of any kind) will not output if the LINES aren't properly set --- one thing I absolutely do not like is that in free play you don't get a complex industry like you get in the campaign scenarios
@hidsgi-games5369
@hidsgi-games5369 2 года назад
There's a mod that adds many of the resources you see in the campaign (eg. coffe, beer, fish, paper, silver, marble, etc.).
@TwistedForHire
@TwistedForHire 2 года назад
At this point, with all that you've learned, you may want to start over. It's going to be real hard to get out of that much debt.
@skatesentry2334
@skatesentry2334 2 года назад
Ah, building bridges with borrowed money. The life of an engineer.
@Zalcens
@Zalcens 2 года назад
2:31 "32 grand" I don't know about you, but I see 36 grand, ATLEAST
@JonatanGronoset
@JonatanGronoset 2 года назад
See? This is *_proof_* trains make everything better! Praise the train gods! And Matt if you're gonna add more trains on the line you need to add sidings and signals for them, the longer the line the more sidings you need to prevent your trains sitting waiting their arses off. And for the love of god don't ever put two-way signals between sidings because you will have cocked it bigtime, then!
@matteorathelpusterla6050
@matteorathelpusterla6050 2 года назад
The sawmill is producing planks and not boxes. Boxes are mad out of plastic and steel.
@marcor815
@marcor815 2 года назад
If you start a new map, start with pasangers. I play an older version of the game, but my first steps are always: 1. Conect two cites by a railway line. Optimal are equally sized cites not to far apart I try to put the station close to the living-areas. 2. conect the different areas in these towns(living,working,shoping,leisure) to the station with busses or trams. 3. look for oportunities, where a pasanger and a cargo line can use the same track It is also no shame to have a five perron station in the central town, but only one line finished yet. While the other four lanes just go to the end of the village to prevent buildings in the way. And then expand the network to have one central station for interchange in the long way
@NilsLegoWorld
@NilsLegoWorld 11 месяцев назад
You know that n3uken in de keuken is Dutch for: Fu*king in the kitchen 😂🤣 LMAO
@mishalpatel3875
@mishalpatel3875 2 года назад
You need to see the symbols carefully and decide or ur wasting money and best way to start the is to get bread to the city by horse car and grain to bakery by train
@troublemakergamer8200
@troublemakergamer8200 2 года назад
Brick driver: “bye honey I’m off to work I’ll see you in eight years”
@Aedvantadge
@Aedvantadge 2 года назад
i love how every episode of this Matt just losing money and making loans
@joshb-n
@joshb-n 2 года назад
Ummm... well... you might want to put the Dutch name at 0:52 through Google Translate 😂
@Harriet.Mummery
@Harriet.Mummery 2 года назад
First and love the videos. Keep up the great work!
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