Yeah, instead of actually making level design that works with their base game, they just give killers a mechanic that compensates for it / rewards bad play.
If only he was bubba. "Be sure not to stun the bubba, as this will enrage the bubba and surely result in a face camp. Do not waste too much time with the bubba, as this will enrage the bubba and surely result in a face camp. Do not flashlight save from the bubba, as this will enrage the bubba and surely result in a face camp. Do not open the exit gates in front of the bubba, as this will enrage the bubba and surely result in a face camp." It goes on lmfao
yesterday a wesker tunneled me literally at the start of the match for no reason. he just decided to remove me from the match. every time someone unhook me he was right behind me. i mean, i dont understand why some killers play like this...
It's mad hard to deal with 4 players, specially when maining low tier killers (in my case, micheal myers) so its better to get rid of certain players (aka the ones with medkits, clutch annoying perks like DH or other of the millions survivors have) first, or the first person you see, because hooking all of yall in a row would be a waste of time, think it of it: I hook person number 1, then number 2, gen pops, then number 3, gen pops, number 4, gen pops, number 1 - 2, gen pops, number 1-2, *insert frustrating noise of exit gates opening* (the exit gates noises are so damn frustrating to hear when you still have 3 - 4 persons alive) and i AINT inclueding iridescent add-ons on medkits, the purple add-on on medkits, dead hard, sprint burst, exhaustion perks in general, generators being done in 30 seconds (OP toolbox for generators + 2 persons on same generator + prove thyself... there needs to be a cap of how fast a gen can be done, also nerf the buff yall get from teammates doing the same gen, goes from 90 seconds TO 50 SECONDS IF ONE PERSON ENTERS THE GEN WITH YOU, literally almost X2 speed) But dealing with 3 players its SO relaxing, literally one of the best feelings you can get as killer (unless you got first kill in endgame 💀) they go from putting you in TONS of frustration and pressure, from you actually be able to do something about the gens, knowing than if you go chase, the gens are not gonna pop out like candies on halloween, atleast not that fast. now to clarify chase problems, leaving chase IS ONE OF THE WORSE IDEAS, literally wasted around 30 - 1minute doing practicly nothing if you leaved chase, so that means a gen alr popping out for sure or is about to, the only moment you SHOULD leave chase is when the guy just auto heals him self with the iridescent add-on, has dead hard, you're in such a complicated loop, (or you're on one of the survivor sided maps, which are 80% of all maps, mostly The Game, Garden Of Pain, etc) if that wasnt enough, there is something known as "Boons" which are literally Hexes but A MILLION TIMES BETTER, you cant do anything to avoid them unless you have shattered hope, eliminates tracks from survivors, give such a heal speed i want to shoot my self (eliminates injuries pressure), gives BASEKIT SELFCARE BUT BETTER, does an annoying sound than can sometimes cover some survivors sounds or make it harder to hear them, basekit unbreakeable BUT BETTER (which made my 4 kills convert into a 4 man escape 💀), etc etc so yeah, you should really try ranking up as killer until you reach high MMR, and see what we suffer every DAMN DA- (no meta perks or meta killers allowed 😳)
When you call killers like this one a noob, his response will be something like "If I'm a noob and i killed you then it means you ar even worse than noob'" There are people who really think that this is a good argument
Hate when the killer takes a couple bad chases at the start and the first person that gets downed is no longer allowed to play, I purposely stop doing gens if a chase is going on too long cuz I know they’ll pull out that camp and tunnel any chance they get
Wow. A salty killer who says gg ez. I only see that one ever used by salty survivors. This is a first. Not saying killers can't be salty, I've just never seen one using the "gg ez" in my games.
@@redahafiz5577 obv that's his fault yes but my point is just that does not happen against a good nurse, even if your the best myers then that can still happen
this happened to me with pinhead. he couldn't hook me in RPD coz of boilover unbreakable flipflop and tenacity build.🤣 he said he won(coz he killed me) in the endgame chat. like bruh. we were all laughing with our asses 🤣 some people are just so pathetic.
Am I the only one who lets good players go? Had a team yesterday where the Steve was the only good player. I was able to down the rest easily. (I was playing a pretty strong Wraith build to be fair). Steve ran me longer than the rest of the team combined (including one lagging player who kept teleporting behind me). I found hatch before him, but instead of closing it, I told him to take it. I gave him hatch, he gave me his flashlight. I had a nice 3k. Could've got a 4k if I really wanted, but I like letting the best player go when I can. I don't expect other killers to do it. I just do it because I just don't care about 4k's unless I'm doing a challenge or an adept.
Bruised ego....it's that simple, when a killer tunnels/facecamps you out the game you know it's because you crushed their self image(at how good they are at dbd) and self confidence at the game. The only consilation for them is to make sure they get one back at you by making sure you dont survive the game.
Legit got a 5 gen run on a pinhead, because of one flashlight save. He ended up losing all and not even hooking me once, damn man let me slide at some point🥲