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Where is BLOOM in Blender 4 2 

Grant Abbitt (Gabbitt)
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#blendertutorial #blender3d #blender4.2
This video shows you where Bloom is in Blender 4.2. Basically you have to go to the compositor and use the glare node.
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15 окт 2024

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Комментарии : 112   
@stevenchilders272
@stevenchilders272 2 месяца назад
They shouldn't force us to use the compositor. Slows production.
@MysticEthereal
@MysticEthereal Месяц назад
This, I think they removed the bloom option to force us to use compositing, they should encourage the use of compositing by "adding" new features or so, not like this
@lauraa3992
@lauraa3992 2 месяца назад
Thank you, Grant, for these videos about Blender 4.2. I'm taking baby steps to learn the craft alongside my day job. These short, to-the-point videos help me stay in touch with the development of the software and imprint notions I haven't worked much with.
@shteeve
@shteeve 2 месяца назад
i don't mind bloom being moved to compositor (although it is objectively less convenient), what i do mind is that this bloom implementation is missing most of the controls of the previous implementation and, as you've observed, looks worse. :(
@EmiliaHoarfrost
@EmiliaHoarfrost 2 месяца назад
I hate it >.< I used Bloom instead of Glare because it was easier not to get lost in the compositor x.x
@reaganmonkey8
@reaganmonkey8 2 месяца назад
I usually have a bloom node in my compositor on my default Blender instance.
@dertobbe1176
@dertobbe1176 9 часов назад
How? ​@@reaganmonkey8
@melficexd
@melficexd 2 месяца назад
It's uniform this way. Although bloom under EEVEE was convenient, now it is unified in a single solution, not two different things which had nothing to do the one with the other. And seems the compositor can work in real time now as well.
@sadhappy8860
@sadhappy8860 2 месяца назад
I have been waiting for real time compositing for ages so this update has made me a happy bunny.
@kylejennings819
@kylejennings819 2 месяца назад
I liked them being seperate because they looked different and i didnt need to render to see the full preview. Just adds a step in my motiongraphics eevee animations now and i have to render just to actually know what itll look like.
@JVillalbaAnimation
@JVillalbaAnimation 2 месяца назад
​@@kylejennings819you don't need to render, you can activate the viewport compositor to have the same effect as before
@eobet
@eobet 2 месяца назад
It’s slower this way. 😑
@JVillalbaAnimation
@JVillalbaAnimation 2 месяца назад
@@eobet is two more clicks
@sabatheus
@sabatheus 2 месяца назад
No, it isn't straight forward. Straight forward was the checkbox for "Bloom".
@mind_of_a_darkhorse
@mind_of_a_darkhorse 2 месяца назад
Big thanks for sharing the new method! It will take some time to get used to doing this, or maybe I will write a script for the setup!
@schroedingersdog7965
@schroedingersdog7965 2 месяца назад
Many thanks for this simple and direct demonstration of the 4.2 "bloom" technique. 👍
@natalya.artist
@natalya.artist 2 месяца назад
I spent the whole day searching, and the second day too, how to make a glow in version 4.2.🙏😇 Thanks a lot!!!! ❤
@kylejennings819
@kylejennings819 2 месяца назад
That was dumb of the devs to remove.
@MrReactric
@MrReactric 2 месяца назад
Unfortunately this is not imporeved features. Previous bloom effect was perfect. I hate compositor nodes. Because you can not see the result quickly.
@graphguy
@graphguy 2 месяца назад
Agreed B3D developers need to submit proposed changes to users for evaluation with their justification.
@grabbitt
@grabbitt 2 месяца назад
the compositor is actually very quick now
@CGSTUDENT15
@CGSTUDENT15 2 месяца назад
Yeah it's quite faster than before 😊 ​@@grabbitt
@blurdy1284
@blurdy1284 2 месяца назад
@@graphguy sorry but this is a very entitled stance to have. Blender is free software, they don't "need" your opinion before they change things. Most users probably haven't donated meaningfully to the foundation nor contributed any development time. Scattering random features makes for disorganized development. By adding it to compositing it likely streamlined things for them as well. I appreciate Grant providing a helpful video showing us the new way going forward
@MusicalGeniusBar
@MusicalGeniusBar 2 месяца назад
Stop taking away features 😡
@FranciscoSenna
@FranciscoSenna 11 дней назад
Thanks for the tip! However, what I am missing is seeing the bloom effect in the viewport as I work on the model. Is there a workaround for that? The view node is nice but it doesn't allow to see it from different angles.
@grabbitt
@grabbitt 10 дней назад
Yes it's available in the viewport option do down
@d_denragon
@d_denragon 2 месяца назад
Thanks, Grant. I was thinking on why my non-emission objects glow as well. I forgot to play with the Treshold
@HansMilling
@HansMilling 18 дней назад
How do you move the small yellow dots. If I try to move them they just make a new line out and ask to add a new node. So I guess I have to hold some key before dragging with the left mouse?
@ShiroiAkumaSama
@ShiroiAkumaSama 2 месяца назад
Does that mean the new bloom renders properly out with transparent backgrounds so it actually shows up? I remember in old Blender when you had bloom it was in the file but never showed up like when you did the same thing in other software.
@grabbitt
@grabbitt 2 месяца назад
i think so yes
@firelizard2
@firelizard2 2 месяца назад
Interesting. To be honest, I didn't even know about the Bloom setting in Render Properties, I found it in the compositor nodes first and have always done it that way.
@rogue-ish5713
@rogue-ish5713 Месяц назад
BLESS YOU SIR!
@Matt-e8e
@Matt-e8e 12 дней назад
is there a way of bloom only effecting certain objects or colours in the scene?
@grabbitt
@grabbitt 12 дней назад
Maybe you can render using different layers or play with the threshold
@fabi3817
@fabi3817 Месяц назад
Wow, thank you that help! Sometimes I ask myself how people figure things like that out :D
@MSINOPE
@MSINOPE Месяц назад
I MADE IT TO HIGHLIGHTS NO WAYYYY (this is MSI btw) THANK YOU SO MUCHH!!!!!
@JebrilKessler
@JebrilKessler Месяц назад
How can i make it only glow on the objects in my scene taht has emission? It also adds the glow to objects that are overexposed. So i have like a building with a sun pointing at it, and at the corner of the building the sun is so bright it makes it overexpose, and when i add the glow node, it also makes the overexpose corner of my building glow, which i dont want, how can i fix taht?
@grabbitt
@grabbitt Месяц назад
change the threshold
@JebrilKessler
@JebrilKessler Месяц назад
@@grabbitt Thanks
@rewdonaghy1305
@rewdonaghy1305 2 месяца назад
Eevee next is the standard now? You don’t have to find it in the options?
@grabbitt
@grabbitt 2 месяца назад
No
@KenHeslip
@KenHeslip 2 месяца назад
Waiting for the addon to do all this. 😂
@ETArt1111
@ETArt1111 2 месяца назад
I understand why but I’ve noticed that eevee lags and runs poorly on my souped up 4070 laptop so what was the point of all this? Why have cycles if you just turned eevee into cycles? All my renders will still take forever now anyways. Sticking to 4.1. What a disappointment
@Nebulous6
@Nebulous6 2 месяца назад
I've noticed some serious Eevee lag in 4.2.0 as well. That and the Glare node is not quite the equivalent of legacy Bloom (e.g. the Threshold response is pretty different, bringing non-emissive surfaces into the mix too early).
@AleksandarPopovic
@AleksandarPopovic Месяц назад
And yes the bool and glare is the place of the picture editing not for 3D modeling, yes but for games, I think that stay there from the period of when Blender is made to be a Game engine
@geemplee
@geemplee 7 дней назад
It does not work for me. The object has emission but does not glow. Can anyone explain?
@grabbitt
@grabbitt 6 дней назад
have you hooked it up correctly
@МихаилБадаев-э5ф
@МихаилБадаев-э5ф 2 месяца назад
Thank you very much for a wonderful lesson! 👍
@Yukinobi82
@Yukinobi82 2 месяца назад
Ok but... i still want the Bloom option back 😂, there is too much steps to follow up now to get the Bloom to work 😴, i didnt liked the changes, ill stick with the older versions of Blender for now... Thank you so much for the tutorial and for showing us how to do Bloom effect in this new version of Blender.
@khushvardhanrathore2329
@khushvardhanrathore2329 Месяц назад
what key u press tp get viewers tab? shift 8? add?
@RU7T3D
@RU7T3D Месяц назад
this was so helpful thanks
@haruka3203
@haruka3203 Месяц назад
I miss having bloom viewable in the viewport. I often take pictures and animate in the viewport....
@KizilAdventure
@KizilAdventure 2 месяца назад
Thanks for good lesson
@Slickstaff_Stainpants
@Slickstaff_Stainpants 2 месяца назад
i see "Use Nodes" being on by default hasnt caught on yet.
@krissosful
@krissosful Месяц назад
Many thanks for sharing!!
@cloverfield911
@cloverfield911 2 месяца назад
Having to create nodes is rediculus!!! All u had to do before is just click on BLOOM!!
@berndv7
@berndv7 Месяц назад
i cant see the bloom effect on layout can someone help
@TheBlenderGirl123
@TheBlenderGirl123 17 дней назад
1:49 I cant fricking get past it, how do i join them together
@JohnMarston-co6ql
@JohnMarston-co6ql 2 месяца назад
did add ons Scatter object in Blender 4.2 deleted?
@grabbitt
@grabbitt 2 месяца назад
check my other videos on changes to blender 4
@dertobbe1176
@dertobbe1176 9 часов назад
And how to enable it in viewport?
@grabbitt
@grabbitt 8 часов назад
See my other video on this
@joaquinarias4366
@joaquinarias4366 27 дней назад
Thanks!!
@ruudygh
@ruudygh 2 месяца назад
what?? so now we cant have realtime bloom in the viewport anymore?
@fuego09esmeralda
@fuego09esmeralda 2 месяца назад
Good to know... I was wondering what was this bloom thing everyone was talking about...
@sonyauoi
@sonyauoi Месяц назад
ty❤
@dudesteve
@dudesteve 2 месяца назад
would love to see you make a halo mega bloks action figure people never do how to on acton figures
@GrimbornWolf
@GrimbornWolf 2 месяца назад
Well guess I'll just add this compositor setup to my new default startup file so I don't need to do this every time
@flightsimguy3897
@flightsimguy3897 9 дней назад
its anouying that it removed from eevee menu
@justalex4214
@justalex4214 2 месяца назад
Replace a one click option with so many steps it needs a 3+ minutes tutorial video to know how to set up... one of the rare screw ups of the dev team
@PatoChu
@PatoChu Месяц назад
Well thank god I used Cycles, EEVEE just looks more and more like a nightmare as each update rolls out.
@netrodex
@netrodex 2 месяца назад
why they removed something super simple and quick?! I swear somethings blender drives me crazy!
@watchman1015
@watchman1015 2 месяца назад
With my current project I have already managed to get nearly identical results as cycles with Evee Next. I had also reduced my animation render time from 4 hours in cycles to 50 minutes then 20 in Evee. Maybe I'm biased but I think the results are gorgeous.
@english_5359
@english_5359 2 месяца назад
Blender team made a dumb decision.
@revotiva
@revotiva 26 дней назад
Give me back my bloom effects in render panel :(
@hamter811
@hamter811 17 дней назад
video: how to get bloom in blender 4.2 the video:DONT PICK BLOOM PICK FOGGG-
@joetorrez6010
@joetorrez6010 19 дней назад
All these steps when the previous versions had a checkbox
@grkpektis
@grkpektis 23 дня назад
WTF is wrong blender, before all I had to do is click a button on the side now I have to do all this crap. I’m never updating again
@vfxwalabanda
@vfxwalabanda 7 дней назад
there's no glare node
@grabbitt
@grabbitt 7 дней назад
Under filters
@korblborp
@korblborp 2 месяца назад
still not in a sane place like material properties
@joetorrez6010
@joetorrez6010 19 дней назад
Is anyone else as frustrated with this new version as I am????
@KudoRedfox
@KudoRedfox 2 месяца назад
"Eevee Next is better" yeah no, it's a general downgrade and just clunkier AND runs much worse all for what? Half working ray tracing?
@zangle1782
@zangle1782 2 месяца назад
Dude this is a horrible change. I miss being able to click "bloom" and have everything look awesome right away. This is way more complicated than it needs to be
@calebgalvan6278
@calebgalvan6278 2 месяца назад
Ugh
@DimensionDoorTeam
@DimensionDoorTeam Месяц назад
Rendering bloom on a single default cube in 4.2 is so slow. This is terrible.
@danq2656
@danq2656 20 часов назад
So annoying. And they have 0 intentions of putting that back into viewport (even tho you can get it to viewport after 5min of extra bs steps) Stil need to go to compositor to change settings. Uuuugh
@andziax6958
@andziax6958 2 месяца назад
Ok, bye Blender.
@markgarwe
@markgarwe 2 дня назад
thanks. i hate it
@jasonhall8882
@jasonhall8882 2 месяца назад
What about Realtime?... This is not an improvement.
@grabbitt
@grabbitt 2 месяца назад
that's been with us since 4.1 you can go to the viewport shading settings
@jasonhall8882
@jasonhall8882 2 месяца назад
@@grabbitt I can't find anything for bloom settings in the viewport, have you a handy screenshot of what I'm looking for ?..
@grabbitt
@grabbitt 2 месяца назад
@@jasonhall8882 now doing a video releasing it tomorrow
@persiananimeworld-of7db
@persiananimeworld-of7db Месяц назад
What is this😮 Its so bad😤
@unaddan
@unaddan 2 месяца назад
compositor is heavy as hell. the old bloom didnt affect the render time even if the bloom make your eyes blind. I hate this 🥲🥲
@grabbitt
@grabbitt 2 месяца назад
It's very quick these days
@constantinezh7156
@constantinezh7156 2 месяца назад
Lol everyone panicking bloom goooone
@CGSTUDENT15
@CGSTUDENT15 2 месяца назад
Yes I think that doesn't make sense 😅🎉
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