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Which Ship Weapon is the Best? (NMS Endurance) 

Colmatt
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The All in One guide for figuring out which ship weapon is best suited for your playstyle. Let me know what ship weapon you prefer. I will also be covering living ship weapons in the future but for the purpose of this vid i didnt cover them. Thank you for watching! Check me out on
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1 окт 2024

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Комментарии : 331   
@parad0x1e
@parad0x1e Год назад
Infra knife can reach about 90-100k DPS with overclock modules. You can delete sentinel capitals within 20 seconds of shooting
@dmitritelvanni4068
@dmitritelvanni4068 Год назад
I put one on my hauler just so I could use it like a Terran wraith or halo pelican lol. It was.... Woefully inefficient tbh. My exotic fighter is still unmatched by the other ships... No matter how much I soup up my hauler to be a fighter it just can't seem to breach factories for shit. Them again that wasa year ago. Combat is not the same now.
@thedeekabides
@thedeekabides Год назад
I’m at about 53k unshielded/ 39k shielded. I have some pretty hearty pirate modules on there, but only the base technology super charged. Any tips?
@hovant6666
@hovant6666 11 месяцев назад
Got 120K on my new S-class, square supercharged Sentinal ship, it's just nuts! I always have to start with the Cyclotron first though, I can't track ships worth a damn unless I slow them first
@xSpaceInvader
@xSpaceInvader 11 месяцев назад
I've gotten mine up to 134,000 all black market mods.
@xSpaceInvader
@xSpaceInvader 11 месяцев назад
@@hovant6666 you need higher mobility. I have about 1600 maneuverability and 134k damage with infraknives. I havent met anything I cant melt within a few seconds. Make sure you divert power to weapons for a big increase to damage potential.
@happyjohn354
@happyjohn354 Год назад
I wanted a high powered sniper weapon for my ship for the longest time something like a railgun. Or dumb bombs for striking planetary targets and gathering resources.
@SHOTBYCANS
@SHOTBYCANS Год назад
@@nopenope5040 no
@nopenope5040
@nopenope5040 Год назад
@@SHOTBYCANS or enjoy console trash with shallow gameplay.
@vyperr47
@vyperr47 Год назад
​@nope nope NMS is on PC as well, dummy
@cuckholdsimulator1176
@cuckholdsimulator1176 Год назад
Rocket Launcher but cooler?
@nopenope5040
@nopenope5040 Год назад
@@SHOTBYCANS you literally play apex legends you aspie nerd
@entropy11
@entropy11 2 года назад
issue with the phase beam, it will sometimes jump to a different target, so you have to be VERY careful with it if you're flying near anything you don't want to piss off.
@Colmatt
@Colmatt 2 года назад
Oh yeah, the freighter battles can sometimes get super annoying with both the phase beam as well as the positron ejector if friendly ships get to close to the targets.
@randomdude1794
@randomdude1794 Год назад
But it is a great way to concetrate on aim and learn to aim better
@theLongPigChef
@theLongPigChef Год назад
I know! I can't tell you how much friendly fire I've dispensed on accident with the phase beam
@scorpionregent648
@scorpionregent648 Год назад
Randomdude is right, it teaches you to be a better shot, and that's a good thing.
@Biblioholic1993
@Biblioholic1993 Год назад
Sounds like its best to learn this on an outlaw run instead of your main run
@KuraSourTakanHour
@KuraSourTakanHour Год назад
A little tip to avoid overheating; mash the button and dont hold it. If you get the timing right, you can have the exact same fire rate except the overheat bar barely rises
@BenSmith-ul7mj
@BenSmith-ul7mj 7 месяцев назад
Fr works best with the photon cannon and sometimes the infra knife if you feather it
@MrBishop077
@MrBishop077 Год назад
The positron ejector is also great for farming resources from planet surfaces.
@Pixel000
@Pixel000 2 года назад
I personally used to use the positron ejector but after maxing out my photon cannon I almost never use any other weapons.
@Colmatt
@Colmatt 2 года назад
A great weapon indeed, I normally swap between the photon cannnon and the infraknife. Thanks for Watching!
@Glostahdude
@Glostahdude Год назад
I agree. Max out photons and have torpedos for those bastards that run away!
@davidboss2160
@davidboss2160 Год назад
thats very true i go for maxed out photon cannon and infra knife and have a cyclotron as a secondary and SOMETIMES i may have a phase beam as an emergency shield recharge. if i plan on battling sentinels, i may also have a positron ejector and a rocket launcher as extra heavy hitting weapons.
@scorpionregent648
@scorpionregent648 Год назад
You might be missing out on a full life, but if it works, why change? Your game, your choice, rock on.
@mefpazur
@mefpazur Год назад
Some things to note for Infra Knife: It's the best weapon for taking down Sentinel capital ships however for faster moving targets the auto-aim can be a little wonky (on Xbox, don't know about other versions) and will often send a stream of bullets to where the enemy *was*, so the actual DPS drops down significantly. Funny enough, the regular Photon Cannon (and its Sentinel's variant) is a lot more accurate with the auto-aim. I suggest disabling the auto-follow feature and flying on full manual, using reverse thrust if the enemy comes too close. If you align yourself properly you can expect to vaporize a regular Sentinel in 1-2 seconds depending on how many supercharged slots you could spare for the IK and the ship's class damage bonus.
@randywatson8347
@randywatson8347 4 месяца назад
Same problem on PC, aiming during autopilot is a bit wonky during a close range turn.
@EPIC-yx1jl
@EPIC-yx1jl 2 месяца назад
Only downside with the sentinel variant is well... no upgrades as far as I can tell.
@username.exenotfound2943
@username.exenotfound2943 Месяц назад
i find it best to whe it auto aims you move to where the ship is flying so if its trying to turn to the right then go right and it melts
@EPIC-yx1jl
@EPIC-yx1jl Месяц назад
@@mefpazur oh yeah BTW it's very wonky altogether.
@BeerHeart
@BeerHeart Месяц назад
Soften ‘em up with the cyclotron ballista and then close distance, and delete with rocket and the positron ejector. After seeing it in action in this video, I can’t wait to add an infra knife to the mix.
@jimrford
@jimrford 2 года назад
Depending on the ship, Knife, Ejector. Use phase beam for mining, but will look into the photon. Very informative video.
@Colmatt
@Colmatt 2 года назад
I agree, I usually swap weapons up from ship to ship. Thanks for watching!
@turboimport95
@turboimport95 Год назад
I use the positron ejector for mining. On the right planet I can get a full cargo hold of carbon and ferrite metal and geodes. in just a few mins. im talking slots full of 10k..i made over 30 millions just from farming the ground and refining magnetic ferrite.. from 1 cargo hold full and exosuit full.
@HappyGick
@HappyGick Год назад
Ejector seems good for highly mobile targets due to low time-to-kill. Knife seems best for average case because of high DPS.
@bcoo111
@bcoo111 Год назад
Knife, with two supercharged slots, and the beam, even just by itself without maxing it out, and you'll tear through ships like they are made of paper, and rarely even need to recharge your shields with the beam, but it's handy to have.
@MSimonEOD
@MSimonEOD Год назад
Not sure what numbers other people are getting, but i'm just over 62k dps.... and it's near continous fire... it's not even worth cycling weapons because it doesn't take long to cool down once overheated. i love my knife.
@bcoo111
@bcoo111 Год назад
@@MSimonEOD I don't even know what the number is, I just know shields and ships disappear. I've managed to get three supercharged slots on the knife now.
@sanguinetales
@sanguinetales Год назад
​@MSimonEOD If you tap fire, you never even over heat
@newmoonwithface
@newmoonwithface Год назад
@@bcoo111 i got four supercharged slots and I do 98k dps without black market upgrades
@mrmalcolm
@mrmalcolm Год назад
Infra-Knife is king. Especially when after hours of re-rolling X-graded modules I got an absolutely beautiful roll. Then I archived the module, duplicated it twice, installed them around the Infra-Knife in a 2x2, Infra-Knife on a supercharged slot. I'll edit this comment later with the actual stats.
@tokun586
@tokun586 Год назад
How do you go about “re-rolling “ the x mods?
@mrmalcolm
@mrmalcolm Год назад
@@tokun586 Won't tell a lie, I'm a shameless duper. I just dupe the suspicious infra-knife package a bunch of times. I'll spend an hour or so installing, uninstalling checking against my personal best roll. I haven't had a roll that's come close to my personal best yet in a long time. And yes once you get that God roll, turn the module into an archived package and dupe that twice too, then you have three of your personal best roll. I only give the whole fishing for a better roll thing an hour here or there in your average week because it's boring as shit and getting those terrible rolls just reminds you of the odds.
@jofp21442
@jofp21442 2 года назад
I'm using the INFRA-KNIFE with it outputting 46,293 DPS on the Hull and 30,862 on shieds
@larrylindgren9484
@larrylindgren9484 6 месяцев назад
Mine does almost 100K and 80K to shields. It's silly the damage it does if you get it in a few super changed slots and the right S grade upgrades. Fire rate being the one you want most on an upgrade. Why the Devs would overpower a weapon this much is silly. It makes every other weapons pretty much worthless. Why? Because it melts shields and no shield targets. Some ones are one or the other.
@Nightwalker170
@Nightwalker170 Год назад
The infra-knife is just brokenly overpowered. Tune it up and you'll be able to shred anything at good range in a handful of seconds without caring if it's shielded or not. Pair it with a Phase Beam and put said phase beam's shield leach into a super charge slot to get 88% of damage delt to shields added to your own. You'll rarely ever need to worry about getting shot down ever again. Great for large engagements, and mauling Sentinel Capital Ships. My favorite weapon though is the Cyclotron Ballista. Shut down the target's shields and engines? Heck yeah! Cripple them and swap to what ever floats your boat for an easy kill. The 'Shotgun' is only really optimal if your ship is FAST as it works best at almost point blank range. Last, I hope the rocket pods get some love at some point. Trying to find X-mods for them is driving me insane.
@bodoque_csm
@bodoque_csm Месяц назад
rocket pods don't have mods aside from researchable one
@keytoxa019
@keytoxa019 Год назад
Infra-knife accelerator is OP with a few upgrade modules
@entropy11
@entropy11 2 года назад
infra knife, 3 mods in main, 3 mods in tech, don't need anything else.
@Colmatt
@Colmatt 2 года назад
And that’s why its my favorite weapon in the game. Because unlike the positron ejector you can fire from miles away and still do insane damage.
@solidmoon8266
@solidmoon8266 2 года назад
@@Colmatt having Phase beam for that shield regen is always a good secondary.
@kitstorm5326
@kitstorm5326 Год назад
Hi - what do you mean by 3 mods main and 3 mods tech? You can only have 3 mods max, 4 including the anomaly mod… can you explain please?
@entropy11
@entropy11 Год назад
@@kitstorm5326older version of the game worked differently.
@great_hedgehog8199
@great_hedgehog8199 Год назад
@@kitstorm5326 inventory changed in the last update, previously there were two types of inventories that you could install tech in.
@isty4491
@isty4491 2 года назад
Just to add important info Phase Beam also recharges your shields while the enemy has shields for you to drain Cyclotron Ballista has about 50% more range than the Photon Rockets are of course something you toggle to when letting your guns cool and when the rockets are ready to fire If you have at least 2 or 3 guns (rockets included) you can just hold the Fire button down while slowly toggling through the Guns, allowing plenty of cooling time for overheating, while maintaining constant streams of damage My choice is Positron Ejector, Cyclotron Ballista and Rockets Great Info, and i dont think ive ever used the Infra Knives, i may try them out but i felt they were the worst in the old days, but i may look into them
@happyjohn354
@happyjohn354 Год назад
I hear they improved the guns tracking.
@D3F1CAT0R
@D3F1CAT0R Год назад
I normally use cyclotron ballista rocket launcher and knifes because when you upgrade the knifes they do alot
@dacomputernerd4096
@dacomputernerd4096 Год назад
By the time I got to it, infraknives seemed consistently strong. I literally remove all other weapons once I get the 3-barrel upgrade at this point because I never need to shoot long enough to overheat it.
@isty4491
@isty4491 Год назад
@@dacomputernerd4096 IDK about most of what you speak of, i havent played NMS for nearly 2 years i think But i will again, still my favourite game, its just i got back into MMOs and so dont have time for it The last new thing i recall was the Solar Sail Ships, and all the wonderful building parts
@xSpaceInvader
@xSpaceInvader 11 месяцев назад
Phase beam and infra are a combo from heaven once you have infra maxed out with black market mods. You can easily hit 120,000 damage when you overclock.overlook. It's also very fast with cool down. My guns stop for a second and are instantly recharged after melting 4-5 sentinels.
@judsdragon
@judsdragon 2 года назад
nice to the point vid with no fluff to lengthen the runtime, i prefer to use the old faithful photon cannons myself, i used to use photons to take shield down then infraknife after but when fighting sentinel ships they quite often do that loop da loop move a lot and the shield is back up usually so ended up switching back so i did away altogether with the infra but i may give the cyclotron a blast as i aint tried it yet, cheers for the vid much obliged for the input
@Colmatt
@Colmatt 2 года назад
Yeah I try to keep the videos short and to the point, and I would definitely try out the cyclotron at least for sentinels. It makes them way easier to defeat. Thanks for Watching!
@kirkwagner461
@kirkwagner461 10 месяцев назад
I've been happy enough with just the photon, to drop sheilds, then missiles to finish off. Works well enough I have no worries, plus leaves me feeling like I'm doing fighter pilot stuff. However, I was unaware of what you say about the cyclotron affecting enemy drives, and someone else below saying it has longer range. I'll give that a try as a phot replacement. Thanks for the info!
@RKDriver
@RKDriver 9 месяцев назад
I'm early into the game for the first time and have something like 40 kills of pirates and sentinels with mainly the photon. Like he said in the video, there's also a fun factor involved but I don't want to load my ship up with too many weapons because I'll be having to cycle through them trying to find the right one to use. I'll just add the knife for fun and effectiveness to the photon and rockets and call it good.
@sanguinetales
@sanguinetales Год назад
Cyclo, Rocket and Positron are a good combo, Phase & Infra too. I treat each ship like it has its own personality and try to craft its weapon loadout based on that.
@Henfredemars
@Henfredemars Год назад
I'm really glad that you mentioned ship personality. I have multiple ships, and they're all really great when upgraded, but the reason to have multiple ships is because they look and feel different when you play them. I want to emphasize those differences.
@ballersigmaohioskibidi
@ballersigmaohioskibidi Год назад
Glad I’m not the only one 😂
@lazypotato01
@lazypotato01 Год назад
I could only last long enough for taking down a sentinal frigate with a phase beam, infra knife, and photon cannon. When getting swarmed, phase beam shield leach is godly. Pirates and sentinels are nothing if I can leech off their shield. Phase beam mods and maxed-out photon cannon are Too Perfectly OP.
@Grebogoborp
@Grebogoborp Год назад
Ima be honest past 20k DPS nothing matters because everything you see melts like it was never there
@Dr.Gunsmith
@Dr.Gunsmith 2 года назад
Max out Photon cannons and your in business.
@vahissapatteri
@vahissapatteri 11 месяцев назад
Exactly, I've taken down like 30 frighters with maxed out photon cannons alone, in the past few irl days
@FHT1883
@FHT1883 Год назад
I have 4 installed: Photon Cannon, Rocket Launcher, Positron Ejector and Infraknife Accelerator / Gatling Cannon. I usually switch between them during the fight to keep any single one from overloading, the RL is mostly the one to finish damaged enemies off with
@gorgeousgeorge7104
@gorgeousgeorge7104 Год назад
I use Infra Knife and Photon Beam, but after first two minutes of the video I'm definitely adding Cyclotron Ballista in my build, the slow against Sentinels is invaluable
@screaminseaman6121
@screaminseaman6121 Месяц назад
Love the knife, cyclone combo, with your s class mods you have crazy fast dps for physical and shields. If you only run those two you can quick swap between them as well.
@Quonchon
@Quonchon 6 месяцев назад
Infra-knife for damage and phase beam to replenish shield. Anything else is practically useless.
@gagefoshee7243
@gagefoshee7243 2 года назад
The best combo is the ballista to delete shields/stun the ship and infra knife to shred the hull
@Colmatt
@Colmatt 2 года назад
Oh yes, you can gun down the enemies like its nothing with that combo!
@Ace2014Ace
@Ace2014Ace Год назад
I use phase bean to drain shields and heal me then the shotgun for instant deletion
@ConstantMemer
@ConstantMemer День назад
I swear my infra knife broken, it does no damage to non shielded enemies and only to shielded ones
@Dr.Gunsmith
@Dr.Gunsmith 2 года назад
You can get your Photon much more powerful than the stats in this video.
@Colmatt
@Colmatt 2 года назад
For sure, i just threw the first upgrades i got on my ship. If you properly min max then you can do insane damage.
@JimsonJameson
@JimsonJameson Год назад
There is only the infra knife, even vs shields its way, way better than anything else.
@marshi8042
@marshi8042 Год назад
The infra knife is very strong with upgrades. I pair it with the rocket launchers. As you said, wear out the shield, then rocket launcher. However, the rocket launcher isn't the most accurate, but the infra knife is just as effective on the hull as the shield. With upgrades, the infra knife fires a lot faster, and you'll get much more generous overheating. Pair that with very minimal bursts, for endless fire, can easily fully take care of any ship, should your rocket miss/not one shot
@thedeekabides
@thedeekabides Год назад
Infra Knife for quick damage. Rockets for a heavy finishing blow. Phase Beam to vampire enemy shielding, as my Sentinel ship doesn’t accept star shield batteries and I don’t want to use all my sodium/radiant shards.
@ToraAnbu
@ToraAnbu 7 месяцев назад
The phase beam is pretty bad.. almost all other weapons are better than the beam maxxed out.
@thedeekabides
@thedeekabides 7 месяцев назад
@@ToraAnbu it’s not for damage. It’s a tool to restore shield integrity. I have a sentinel ship and so it won’t take the typical resources to rebuild shield strength when in combat.
@ToraAnbu
@ToraAnbu 7 месяцев назад
@@thedeekabides fair enough, in that case it’s actually pretty good. I also seem to have replied to the wrong comment? I could swear I replied to someone that said the phase beam is the best weapon in the game. You didn’t even call it fantastic or anything. I think it was either a RU-vid bug showing me a different comment or I mistakenly replied to a different one.
@Dr.Gunsmith
@Dr.Gunsmith 2 года назад
God tier your Photon and it’s lethal.
@linzenmeyer
@linzenmeyer Год назад
I use 3, photon, missiles and the shield charging weapon. Cycling through these keeps my shields up and theirs down....especially useful combo while playing solo vs 4+ enemies
@ericlondon2663
@ericlondon2663 Год назад
Infra Knife....
@dastaten
@dastaten 19 дней назад
I've been really happy with my Photon Cannon with three S class upgrades. It's not the ultimate, I know, but it takes down both shields and hulls fairly quickly. I wanted more of an edge, though, so I just installed the Cyclotron Ballista. Now I can take down enemy shields quick with the Ballista, then switch to my Cannon to finish them off.
@russellfautheree4650
@russellfautheree4650 5 месяцев назад
There are plenty of slots for tech if you expand your slots the right way, so there won't be issues for those who wouldn't mind using three weapons. I roll with the Infra-Knife, Cyclotron, and Rocket Launcher. Open with Cyclotron until their shield is gone, shoot a rocket, then quickly switch to Infra-Knife. You can spam Infra-Knife while the Rocket Launcher cools, so it'll be ready for you to move on to your next target. With upgrades to these weapons on a capable Fighter, you can expect to shred a single pirate fighter ship in a matter of seconds. Sentinels take a little longer, of course, but the strategy still works on them.
@SushiArmageddon
@SushiArmageddon Год назад
Phase beam is great in permadeath where I dont want to risk dying.
@SplarcieRS
@SplarcieRS 24 дня назад
nice, i have two ship setups already both sentinel ships. one uses positron ejector for about 30k dps to shields then rocket launchers to 1 tap ship and the other ship uses infra knife overclocked to the max so it is always just a beam. I'm just floating around space with a c-ram in NMS lol
@xypzs5123
@xypzs5123 5 месяцев назад
Rocket launcher... IT IS ACTUALLY THE LAST AND THE LEAST. Both rocket launcher and positron need huge buffs
@rogue_xiv
@rogue_xiv Год назад
Epic informative NMS upload @Colmatt, thank you! We haven't gamed NMS on PS for some time and I was confused when after the update all my starship's weapons and tech were all misconfigured or not installed. With the current version can we still setup the weapons with the chain of upgrades in the general cargo inventory? Also that is new to us that we can still 3 more connected upgrades in the technology section per onboard weapon, I've never tried that. That's some off the hook firepower. Game On • Be well kind gamers!
@mcflyingfury
@mcflyingfury Год назад
When I first started the game, I was really excited and looking forward to min-maxing the weapons. Once I finally got a ship I really liked and wanted to upgrade, I headed over to the anomaly to find the optimum weapon loadout. Just be reading the description of the weapons, I figured that the simplest but most effective combo would be cyclotron to drain shields, then infra-knife to deal hull damage. After installing and upgrading both weapons as much as was practical with the resources on hand, I noticed that the infra-knife (although stated to be primarily a hull damage dealer) did significantly more damage to shields than the cyclotron (whose whole purpose for existing is draining shields). I thought this was silly but immediately got rid of the cyclotron, freeing my ship up for many more upgrades. Also, with the upgrades I had, the cooldown was nearly instant, and it took about 10-15 seconds of consistent fire to overheat, so there really wasn't any penalty to only using the one weapon. tl;dr INFRA-KNIFE GO BRRRRRRRR
@xSpaceInvader
@xSpaceInvader 11 месяцев назад
Glad im not the only one who knows the knife is literally a sentinel destroyer. I melt enemies so fast its almost not even a challenge anymore. The autopilot is wonky but it's still my favorite weapon. I only switch to phase beam to replenish my shields after melting 5 sentinel ships.
@mcflyingfury
@mcflyingfury 11 месяцев назад
@@xSpaceInvader yeah with the auto-track on they don't aim very well. I only use auto-track if I've lost visual of enemy ships or just want to target the closest one, but once they're in my field of view I find aiming manually much easier.
@xSpaceInvader
@xSpaceInvader 11 месяцев назад
@@mcflyingfury same. I dont like how it won't let you adjust your speeds while it's active. I like to be able to stop and turn on a dime when doing aerial fights. I use sentinel ships which can float without moving. Between a wonky AI in my ship and the dumb team squadrons that fly into you during combat those are my two biggest complaints in the game.
@mcflyingfury
@mcflyingfury 11 месяцев назад
@@xSpaceInvader It's annoying, although I got used to it after a while. NMS just wasn't made with detailed combat in mind unfortunately. Maybe someday we'll get a true open world Star Wars game with detailed space and land combat haha
@Tropical_j_
@Tropical_j_ 24 дня назад
I’ve ran the Infra-Knife and Positron Ejector and I’ve had no want or need for anything else. For enemy ships, Positron shots until I overheat, then switch to Infra to finish them off (if they weren’t dead already). For freighters/“boss” ships, the Infra melts everything
@azuraug8693
@azuraug8693 5 месяцев назад
On my Deck/PC, all my ships gets upgraded Knife and base rocket. All ships, provided theyre not performing spins on me, die within 5-8 seconds after I've targeted them
@PistonBrokeGaming
@PistonBrokeGaming Месяц назад
I almost completely rely on a 114k damage infra knife, i keep a shield sucking green plasma thingy as an emergency back up, but that's it for weapons. NOW if a hotas setup was implemented, i'd probably have a lot more variants, but it's not, so i don't.
@Ihaveausernametoo
@Ihaveausernametoo Год назад
Your settings must be very different that mine. Photon Cannon barely scratches anything for me.
@haden636
@haden636 Год назад
1:20 this is going to be very immature of me but I just can't help it. He said do do 😏 for those who are just like me have fun replaying it over and over 🤣
@datwitchyswordfan
@datwitchyswordfan 13 дней назад
You can take out the shields on a Sentinel Interceptor very easily with just the proton cannons, and then quickly switch and fire the rocket launcher to instantly kill the Sentinel and/or any other ship with its shields down. This is also the *’starting technology’* of any starting ship for a new save. So, unless you want to pair the space shotgun that can shred hulls with the space ballista that can tear through shields, just from the start you can very quickly and easily dispatch most enemy fighters with just protons and rockets. Just remember to craft some starship batteries for when your own shields get low. Especially against a Sentinel Dreadnought.
@demos113
@demos113 2 года назад
Infra Knife for me.
@Colmatt
@Colmatt 2 года назад
My personal favorite as well!
@Ace2014Ace
@Ace2014Ace Год назад
If you keep pressing the fire button instead of holdinging it, no weapon other than the rocket launcher can overheat, even without upgrades.
@koplireeno
@koplireeno Год назад
The Infra knife keeps auto aiming for no reason and missing most of the shots. Positron ejector is way better!
@TheObservingConstalation
@TheObservingConstalation 2 месяца назад
I literally just have the knife and ballista for my fighter, the ballista with 4 shots destroys the Shields, and the knife proceeds to mow down the health within 5~ ish seconds. I do have to note: i have knife supercharged twice & balista super charged once
@vovasyhin7219
@vovasyhin7219 11 месяцев назад
Imagine putting positron ejector in a 2x2 overcharged slots, with all maximum x class upgrades. I'd wager you can probably one shot anything in the game!
@Frogoth
@Frogoth 2 месяца назад
I have an interceptor but I couldn't do any damage fights were taking so long. Then I found out I had not installed my infra knife on an overclocked slot. That makes a huuuuuuge difference I smoke every ship in few seconds.
@XEyedN00b
@XEyedN00b 2 года назад
I use maxed photon cannon, but I also have a shuttle with Positron Ejector for resources hoovering when planetside
@Colmatt
@Colmatt 2 года назад
I didn’t even think to mention gathering resources but yeah the positron ejector is definitely the best for that!
@bangyahead1
@bangyahead1 3 месяца назад
Photon cannon is crap. Missiles which only shoot once, are garbage.. The ballista is decent but not great - secondary weapon for sure for when your infra-knife overheats. The green laser thing is good for pealing sheilds and feeding your own in the process, and for asteroid farming. Infra-knife is king.
@TheBamaChad-W4CHD
@TheBamaChad-W4CHD Год назад
Great video. I tend to use the infraknife most of the time. It just looks good and sounds good to me. I enjoy it for combat and mining roids. The best weapon is actually the positron ejector though. It us actually the best weapon and roids tool period. A couple of upgrades on it to allow for more rounds before overheat and it's a true beast. It tears through ship shields and then hull like paper. Fast and efficient at mining too.
@jankral5210
@jankral5210 Год назад
Infra knife is better against big ships... but misses a lot manouvering small ships... Id prefer either Cyclotron to slow ship then kill it emidietly... or just Shotgunning anything. Its bit slower for me against freighters but hey... they are not dangerous
@flavorwise3511
@flavorwise3511 7 месяцев назад
I used to use only the Cyclotron and the Photon Cannon, but then I got two supercharged slots for the Infra Knife and I uninstalled my Cyclotron and the Photon Cannon for i am become death destroyer of fleets. The rate of fire is obscene and shreds shields almost as fast as the Cyclotron itself. If it has one failing it's that sometimes you are aiming with a prayer when dealing with high maneuvers so I think I should learn to use the rocket. Does the rocket have homing? I can't even believe I'm asking this.
@turboimport95
@turboimport95 Год назад
my positron ejector does 18k DPS.. I can take out wave after wave of sentinels no issues and even destroy the sentinel frigates weapons while relaxing.. then go back to farming asteroids.. I haven't even beat the main story of the game yet.. or unlocked the portals.. by time my ejector over heats the sentinel is already dead..
@xSpaceInvader
@xSpaceInvader 11 месяцев назад
Phase beam isnt really a weapon. I use it to recharge my ships shields and then use infra to destroy everything. I melt everything having topped out black market mods.
@hovant6666
@hovant6666 11 месяцев назад
I really wish the Rocket Launcher got its own upgrade modules, rockets are so cool
@marinblaze
@marinblaze 11 месяцев назад
homing upgrade, long range upgrade...
@thomaswolfe3092
@thomaswolfe3092 Год назад
for me the best weapon is the guardian cannon, rapid fire, overheating occurs very slowly, no need to switch, quickly destroys the shield and the enemy
@pleb_scape
@pleb_scape 26 дней назад
i imagine a good combo is cyclotron and infra knife, with a rocket launcher in the mix too just for some variety ive never used the cyclotron though but i love my infra knife. only problem is the auto pilot combat aiming is terrible with it and it leads too far ahead so you have to manual aim
@ps3dubbs
@ps3dubbs Год назад
A few hundred hours into the game and Ive never used infra knife or the shotgun variant for my ship 🤣 will definitely give them a try!! TY!!!
@dajam9035
@dajam9035 Год назад
You should definitely give the shot gun a chance. That thing is op af maxed out 😂
@DerEchteBold
@DerEchteBold Год назад
I used only photon cannons for around 900 hours of NMS, everything else I tried didn't seem worthwile. Just recently I changed to the infra knife, it gets overheated quicker and the auto-lock often misses the ships when you're through the shield but it does the damage so much faster and although it's supposed to be weaker against shields, maxed out it still whizzes them away ultra-fast. I don't think it's worth bothering with any short-range weapons in this game. The only thing I'd use besides the knife now is maybe a phase beam, so you can charge your shields if needed and keep shooting at the same time.
@scottybeats5328
@scottybeats5328 Год назад
the phase beam isn't supposed to be held down. you tap it and it drops enemy shields and hull faster than holding it down.
@vovasyhin7219
@vovasyhin7219 11 месяцев назад
They should really do something about those poor rockets, it only ever had a single c class upgrade, what we need is some more rocket boosting s class modules, as well as flavor upgrades like rpg or heat seeking! We need an explosives update!
@bronanu201
@bronanu201 6 месяцев назад
I only use the infra Knife it is the fastest and best hard hitter, just getting the upgrades in a pain to get the higher dmg ones I agree that sometimes one ship does turn faster so using the positron ejector a few shots make it ready for being finished in no time with the infra knife Am actually considering to remove all others besides the photo cannon as that is handy for farming on asteroids costs less and does overheat never :D As we all know you can not shoot constant fast on the asteroids their is plenty time for weapons to cool down. With the infra knife there is a big chance you hit the freaking slowdown ships which do not allow you to actually totally destroy all asteroids :D
@entrippyZ
@entrippyZ Год назад
if your blowing up capitals, infraknife till overheat then fire your missles and repeat
@davidboss2160
@davidboss2160 19 дней назад
when upgraded to max i think the infraknife kills the fastest like within 1-2 seconds if you can keep shots on point
@sntki8561
@sntki8561 Год назад
I love the photon blue lasers maxed and infra red knife
@6Vlad6Tepes6
@6Vlad6Tepes6 Год назад
Because when I'm looking at my ships it just shows technology and cargo
@HellOnFourLegs
@HellOnFourLegs 2 месяца назад
I like the cyclotron ballista is like a chunky infra knife accelerator although it damages the hull like you are cooking a chicken by slapping it
@pleb_scape
@pleb_scape 26 дней назад
if you put the accuracy boosting upgrade for the positron onto a supercharge slot, it may become accurate enough with enough range to really be an insane choice, especially if all supercharge slots are close by for a huge positron boost
@smcfadden1992
@smcfadden1992 11 месяцев назад
my first dreadnought battle, the civilians died the pirates escaped, my second one the same thing happened but i realized i can just fly through their shield generators breaking them doing little to no damage to myself lol
@chittasticchitta1164
@chittasticchitta1164 9 месяцев назад
does enemy health scale with your damage? my infra knife has 77k dps, yet its not really that much faster ttk than my photon cannons at 10k dps
@uberwolf77
@uberwolf77 Год назад
I run knives, and rockets, haven't had an issue. The knives melt through anything❤
@spike238
@spike238 2 года назад
Photon Cannon - Infra Knife triple barrel , Max shields ,
@mochlod
@mochlod 2 года назад
I am a former positron acolyte, loved that shotgun. Recent changes in the game have made the Infraknife supreme. Im rocking 60k+ dps and it tears up shields and hulls with not much noticeable difference.
@Colmatt
@Colmatt 2 года назад
Same here, ever since the infraknife buff its been my go to for space combat.
@sir.roe-say
@sir.roe-say Год назад
@Jose I think it can get up to 130 k raw dmg and 110k shield dmg if you have the 4 super charger in 2 by 2 square(2 on top and 2 on the bottom)
@sandralittle5465
@sandralittle5465 13 дней назад
Lewis Robert Jones Patricia Wilson Donald
@Furious_virus
@Furious_virus Месяц назад
Fun fact: if you use the cyclotron on a dreadnaught, it does A TON of damage
@ZZZano718
@ZZZano718 Год назад
I presonally use the basita with rockets and photon to destroy shield damage most of the hull with rockets and finish them off with the photon. I find it annoying to switch between all the other weapons and like to have a select few
@Piaras002
@Piaras002 Год назад
Why would you use anything but the Infra-Knife? It's too good.
@mohdig9
@mohdig9 Год назад
I usually just use cycltron ballista to take down shield and slow enemy then use the rockets to one-shot them If there is any health left (usually almost none) I can just use a third weapon to take that down
@akylyz1875
@akylyz1875 2 года назад
InfraKnife all day everyday. My build in game knocks more that 70k DPS using IK. It's just an infinite pink death beam at this point. I only use positron for low orbit mining. Cyclo is what I use for a backup
@Colmatt
@Colmatt 2 года назад
Yes, it is overpowered in its current state. I'm hoping we will also get some more weapons in a future update.
@markandreoli2477
@markandreoli2477 8 месяцев назад
Phase beam for shield drain, sentinal photon cannon for range and positron ejector up close.
@Billabong1264
@Billabong1264 Год назад
If you put the infra knife in a super charge slot, it is.. overpowered
@psychwardgaming7701
@psychwardgaming7701 2 года назад
Personally, I go with a positron, cyclotron combo.... sometimes with a little rocket finisher just for a little flare or free fireworks. Otherwise I go with the infraknife/positron combo so it cover distance and up close all on 1 little ship.
@Colmatt
@Colmatt 2 года назад
Ive never actually tried the infraknife/positron combo, ill for sure have to give that a try. It sounds really op.
@VndNvwYvvSvv
@VndNvwYvvSvv Год назад
Flair? 😬 🤮
@referencer101
@referencer101 Год назад
The phase beam actually charges your shield with no upgrades, the upgrade just gives you extra on the initial impact
@scorpionregent648
@scorpionregent648 Год назад
Add S class mods to it, use it often and you will never need to charge your shields from the menu.
@Sirinxbella
@Sirinxbella 11 месяцев назад
You forgot the sentinal photon cannon. It's the fastest weapon in the game.
@raymonddallaire653
@raymonddallaire653 Год назад
Infra knife is best positrons great to till ya fight sentinel frieghter then its crap haha infra knife is best hands down
@matizpl9249
@matizpl9249 Год назад
I build my photon cannon and rockets for when the shield is down
@DJ-1Q84
@DJ-1Q84 5 месяцев назад
Seems like Ballista to take out shields and Knife to take out hull is the best combo.
@jerrygilmore6968
@jerrygilmore6968 12 дней назад
Williams David Williams Mary Harris Brenda
@S-420
@S-420 Месяц назад
Photon cannons and missiles are all you need combat is paper thin in this game
@erindufour732
@erindufour732 Год назад
Phase wont over heat if you just spam A and it will do the same stuff but no over heat
@Darkstar263
@Darkstar263 11 месяцев назад
The Positron Ejector has been the most useful ship weapon for me. It does a lot of damage to enemy pilots. And gets rid of their shields quickly.
@IcyMan143
@IcyMan143 Год назад
Infra knife then rockets, but use shield stealer thing when I need to.
@6Vlad6Tepes6
@6Vlad6Tepes6 Год назад
Did they take out general and all those other slot categories that I see y'all showing?
@edwardbeck
@edwardbeck Год назад
Since update 4.0 all of this has changed
@Nan-ika
@Nan-ika 2 месяца назад
where can i find Infra-Knife Accelerator?
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