Тёмный

Why Blighttown Really Matters (Dark Souls) - Writing on Games 

Writing on Games
Подписаться 209 тыс.
Просмотров 1,2 млн
50% 1

In this episode of Writing on Games, I revisit perhaps my favourite game ever (Dark Souls) for the first time in months. I know a lot of you subscribed based on my previous Dark Souls videos, but since there are a billion people talking about how the game is 'harsh but fair', I didn't want to make another video on it until I had something resembling a unique angle on it. So I decided to defend an area most people hate...
On this playthrough of the game, I realised that Blighttown, an area despised by many, actually became one of my favourite areas in the game, despite the dread I still felt going through it. The way it toys with the verticality of the level design and how this plays into the way the game rewards the player make Blighttown genuinely oppressive in a way no area up to that point can be. The way it turns the world itself into your enemy is quintessentially Dark Souls, and I love it for that.
Also, I'm going to be able to play Bloodborne soon thanks to one of my patrons! I'm very excited, and it means you can stop telling me to play it soon...
---
Patreon - / writingongames
Podcast (iTunes) - itunes.apple.com/gb/podcast/w...
Podcast (RSS) - writingongamescast.libsyn.com/rss
---
Anor Londo footage from EberonAdventures - • Dark Souls-Anor Londo ...
Lost Izalith footage from BlueLizardJello - • Dark Souls Walkthrough...
Spec Ops: The Line trailer from MrVg247 - • Spec Ops: The Line - L...
---
Thank you SO much for watching, subscribing, sharing, pledging to the Patreon, etc. It all helps more than you can possibly know and I can't thank you enough for it. If you want to see your name on the end scroll, or you want early access to episodes/access to soundtracks and scripts, please consider pledging!
Thank you for your continued support!

Игры

Опубликовано:

 

7 окт 2016

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 3,4 тыс.   
@notrod5341
@notrod5341 5 лет назад
One of my favourite part of dark souls is the "this HAS to be the bottom of the map" feeling. "The depths? Sounds like the bottom" "Blighttown? Okay. The bell's down here." "A swamp? I'll keep going down" "The bell, this is the end, right?" "Hmm... All this lava must be stopping me going down" "I drained it and there's MORE?" "Right, demon ruins, that's got to be it" "Lost Izalth, am I there yet?"
@justjester5682
@justjester5682 5 лет назад
"Ash lake, wait what?"
@leguan278
@leguan278 5 лет назад
you 🥫 what you mean there is furter down? What do you mean “the abyse”
@elilaskawy439
@elilaskawy439 4 года назад
I find hollow knight has a similar feeling
@haroldomiyaura912
@haroldomiyaura912 4 года назад
we want to know what is the bottomest place in dark souls, hehe
@kartoffel128
@kartoffel128 4 года назад
@@haroldomiyaura912 ash lake
@beefcakemuffin
@beefcakemuffin 6 лет назад
This has to be the most Dark Souls-esk video ever: "Blighttown is the best because it sucks the most and is the least rewarding."
@Guruc13
@Guruc13 4 года назад
Ugh, tell me about it. I can't really support it!
@Realmfaker
@Realmfaker 4 года назад
Someone didn't listen to the video~
@youwouldntremembermeanyway7410
@youwouldntremembermeanyway7410 4 года назад
Least rewarding? Once you reach the swamp Blighttown isn't even hard anymore. It is also the best place to farm Large and Green titanite shards to crank your weapon until +10. It would be more rewarding if you are a pyromancer because you could buy the best spells there. Being able to get a +10 weapon itself is very rewarding.
@youwouldntremembermeanyway7410
@youwouldntremembermeanyway7410 4 года назад
@@muruganr4581 oh yeah, forgot to mention about loads of Titanite chunks in Great Hollow.
@leyrua
@leyrua 3 года назад
@mk43_GUNNER SHOCK Not to mention that the pyromancer is *perfectly* equipped for Blighttown. Poison resistant starting gear, a way to deal fire damage to easily farm Purple Moss from the evil shrubberies in the forest... ...and most of your high tier pyromancies, all within a short walk of each other.
@finnthecoach16
@finnthecoach16 3 года назад
The Narrator: Ah yes, philosophy, deep meaning and learning. Miyazaki: toxic darts go brrr
@denizs.9619
@denizs.9619 3 года назад
at least they dont fucking respawn
@Kkimishim
@Kkimishim 3 года назад
Deniz S. i was so relieved(not a shielder so they gave me hell)
@LauncherSpiderMk7
@LauncherSpiderMk7 3 года назад
@@Kkimishim Shields don't even help much, either. If you block the dart, it still does a huge amount of toxic damage.
@hamada-7930
@hamada-7930 3 года назад
@@LauncherSpiderMk7 you should use the spider shield from The Depths , it give you100% resistance to toxic darts
@burped1890
@burped1890 3 года назад
😂😂😂😂
@reesebooth4636
@reesebooth4636 5 лет назад
The true enemy of dark souls for everybody- gravity
@CassieCatagon
@CassieCatagon 4 года назад
Ornstein and Smough: are we a joke to you?
@alexstramel6155
@alexstramel6155 4 года назад
And getting trapped in a corner
@rassenlof
@rassenlof 4 года назад
More the camera
@Mautar55
@Mautar55 4 года назад
And the camera
@Kharonerz
@Kharonerz 4 года назад
No amount of stats can face that son of a
@Koronia047
@Koronia047 7 лет назад
I honestly don't find blighttown that bad at all. I personally thought Tomb of the Giants was much much worse.
@tyynymyy7770
@tyynymyy7770 7 лет назад
Oh man, the skeleton dogs.
@Gakulon
@Gakulon 7 лет назад
Merovyn Kellion Holy fuck, the Tomb of Giants is fucking horrid. Maybe I could handle it if it were bright, but it just feels horrible having to attack things in the dark. You feel much deeper in the earth while in the Tomb of Giants versus Blighttown, not to mention the giant skeletons and the archers
@epicgamer-dn3vj
@epicgamer-dn3vj 7 лет назад
Merovyn Kellion the tomb and catacombs were probably my favorite areas. they were really challenging, but not in a random way like blighttown were you die from bullshit. it was harder than blighttown and less artificially difficult. more actually challenging and rewarding. they were also perhaps my favorite areas aesthetically after anor Londo.
@Koronia047
@Koronia047 7 лет назад
yuore idiet But is the tomb really free of random attacks? You have bone pillars popping up, skeletons that constantly bombard you with arrows and skeleton hounds that do massive damage to you. It has similar platforming as Blighttown in that you are often walking narrow paths while fighting enemies. You not only have to know where to go, but you also need to pick your fights. I found Blighttown to be fairly systematic in that you can take a scan around the area and pick out the hazards whereas tombs...you can't really do that.
@Tenchigumi
@Tenchigumi 7 лет назад
Yeah those damn skeleton dogs. By the time I went into TotG, I was able to one-shot them with a forward R2 (Black Knight Sword +5 ftw), and I generally had no trouble with them until I ran into the NPC phantom prior to Nito. The phantom caught me off guard and killed me, so I swore to get revenge and reversed-hollowed at the bonfire. But now, the skeleton dogs were giving me a TON of trouble, and any time I missed an attack they'd instakill me regardless of my armor or HP, especially since there were three at this point. I blew through all my humanity just trying to get down to the guy, and eventually just said "fuck it" and took my anger out on that endless mob of skeleton babies (who, luckily, dropped Humanity, yay!).
@SuperJuddNelson
@SuperJuddNelson 7 лет назад
the funniest part of the game is if you get back to fire link after blight town to find that Lautrec killed the fire keeper.
@Gakulon
@Gakulon 7 лет назад
Kevin O'Connell I killed Lautrec after talking to him and he said "I've had my use for the fire keeper" or some bullshit like that
@Carcaroff87
@Carcaroff87 7 лет назад
and got that awesome ring, right? Fuck that guy, i always have pleasure killing him in my playthroughs.
@Gakulon
@Gakulon 7 лет назад
JeanBaptisteGrenouille I feel like I'll never end up using the ring. I'm on my first playthrough, and I'd hate to end up finding a better ring later on and having to break that ring taking it off
@JagEterCoola
@JagEterCoola 7 лет назад
That's why you *always* kill him when you meet him :) At least I always did. OGRE SMASH.
@Reloaded2111
@Reloaded2111 7 лет назад
Yeah, that's where I started a new game and killed the fucker.
@trevorbaugh1335
@trevorbaugh1335 6 лет назад
"Those previous enemies are hard..." He says as he throws fireballs while Solaire tanks for him lol
@oniflrog4487
@oniflrog4487 5 лет назад
If he gat gut he need no Jolly Coop. Look at those darkwraiths from New Londo: They have Straight swords.
@cole4783
@cole4783 5 лет назад
“Oh no, someone wanted to play a mage character and used a mechanic common in the game so they could cast from a safe distance. Burn the heretic! He has not got gud!”
@Gabe7Gal
@Gabe7Gal 5 лет назад
@@cole4783 Its true tbh. If you go into the game knowing about the melee vs mage differences, why would you ever choose mage? the whole point of the game is the melee experience
@cole4783
@cole4783 5 лет назад
See i am of the opinion that From software meant to build a challenging and engaging rpg, not a pure slasher
@denisonfagundes8200
@denisonfagundes8200 5 лет назад
I used Solaire in every fight I could just because I liked him.
@manofcrazy2245
@manofcrazy2245 4 года назад
If you can survive Blighttown, you are now able to make it through the entire game. Anor Londo: Am I a joke to you?
@strangething7379
@strangething7379 4 года назад
imo Anor Londo is easier than Blighttown AND Sen's Fortress. Don't get me wrong, the Batwing Demons and the archers fucking suck but 1. the atmosphere is so much less oppressive than the previous two areas and 2. it's pretty easy in my opinion once you get get to the bonfire inside the cathedral as long as you know how to parry
@akiraigarashi2874
@akiraigarashi2874 4 года назад
@@strangething7379 I overcame Anor Londo without parrying once so parrying isn't really necessary
@mooganify
@mooganify 4 года назад
Tomb of Giants and Sen’s Fortress were worse.
@jordieg-us4ee
@jordieg-us4ee 4 года назад
I've only played bloodborne first then ds3, without parrying on either game. Is parrying really that important for ds1?
@justanordinaryguy._.7399
@justanordinaryguy._.7399 4 года назад
Yes...
@waraidako
@waraidako 7 лет назад
That moment when you beat Quelaag, round the corner, go through a hidden wall and find a woman who, despite being turned into a horrid monster, is trying to help all of these fucked up people in blighttown even though it puts her own life at risk, and the only reason she's still alive is because her sister Quelaag goes out and finds humanity for her. And you just killed her. FeelsBadMan.jpg
@CosmicChris
@CosmicChris 7 лет назад
I don't put too much emotion into video games. As much as I love the Soul games, the only game that actually made me feel genuine emotion is Witcher 3. Dark Souls is just an Adult Zelda game to me, and I love it.
@ub3rlegen
@ub3rlegen 7 лет назад
True Chaos Servants make sure to play through NG+7 to make sure she gets 600 humanity
@Balzano44
@Balzano44 7 лет назад
Cosmic - Chris are you undead? This series has given me almost every emotion known lol
@vincereterram8150
@vincereterram8150 7 лет назад
Yea and you also kill her only companion because you think it will hurt you. #BreastWaifu
@CosmicChris
@CosmicChris 7 лет назад
Vinny Balzano Nope, simply just human. I don't attach emotions to fiction unless I'm the one writing. There is a difference with experiencing a situation and then placing yourself into it. Though the game you simply experience the world trying to kill you.Never do you logically get a emotional response out of this in mind. Now... Placing yourself into it is where you actively feel for it. That is the biggest difference.
@SeamasOS
@SeamasOS 7 лет назад
Another reason that Blightown could be considered the litmus test for Dark Souls is that it's the final area that acts as tutorialisation in the game. If the Undead Burg exists to teach the player the fundamentals of Dark Souls, then the Lower Undead Burg through the Depths and finally Blightown exist to teach the player of status effects, ambushes, aggro control and the importance of thoroughly scouting an area. After Blightown the next area is Sen's Fortress where I have always felt acts as a quite literal gate to the rest of the game, demanding that you know how the game works to advance. Sen's Fortress requires the player be proficient in all of the above skills to fully navigate.
@FrazThe
@FrazThe 7 лет назад
Just, yes.
@metal0n0v
@metal0n0v 7 лет назад
and the importance of projectiles
@ScrollsAdventures
@ScrollsAdventures 7 лет назад
Very well stated.
@jlupilli
@jlupilli 7 лет назад
+Razi Ex Give this man/woman a medal
@zacherylouis8660
@zacherylouis8660 7 лет назад
Or be like me; just bumbling though, activating all the traps, accidentally dodging, and wondering how I suddenly got these new souls and why is there a dead lizardman here?
@ethanhudson2009
@ethanhudson2009 5 лет назад
Blighttown always reminded me of (aesthetically) the goblin mines from the hobbit.
@moistypancake4076
@moistypancake4076 4 года назад
Right! I used to just call it hobbitville
@donkilla1589
@donkilla1589 4 года назад
"DOWN DOWN TO GOBLIN TOWN" I always make that joke anytime I go to deeper place
@robandmurr1770
@robandmurr1770 4 года назад
Ethan Hudson oh yeah. I only just realised that upon seeing your comment.
@taint2684
@taint2684 4 года назад
I just got through it and I think it’s aesthetically amazing
@Bertimedes
@Bertimedes 4 года назад
YES YES YES AND YES!!
@roidell5140
@roidell5140 4 года назад
“If you make it through Blighttown, you are steeled enough to beat the game.” Lmao when Blighttown is a breeze for you but you die to the moonlight butterfly like 7 times
@arcnite140
@arcnite140 4 года назад
I had a melee char. with only 1 ranged miracle. Just summoned Beatrice and watched
@trevorsharp460
@trevorsharp460 4 года назад
Y-you only died 7 times?
@roidell5140
@roidell5140 4 года назад
Trevor Sharp nah that was a lie, I died more like 17 times
@dmitriygryaznov9210
@dmitriygryaznov9210 4 года назад
@@roidell5140 To be fair, Moonlight Butterfly is not needed to beat the game as far as I remember.
@jfar3340
@jfar3340 4 года назад
moonlight butterfly is extremely challenging for melee only builds
@juanjogomez4187
@juanjogomez4187 7 лет назад
Blighttown is like the admission exam to prove you are worthy, but the real turning point where you become a Dark Souls player i'd say is Anor Londo.
@sheodagana2863
@sheodagana2863 7 лет назад
Yeah, I felt like the game truly only opened up to you after you defeat Ornstein and Smoug and realized you still had a long way to go. They even give you the fast travel at this point, 'cause you're going to need it.
@Zeithri
@Zeithri 7 лет назад
... All I can think of is a song. _Ohh! A graveyard to explore._ _HAHA! DENIED!_ Anor Londo is a fake out, and you could say that about any place. Finally gotten through Undead Asylum? You're now a Dark Souls player. Bested the entirety of Undead Burg and Parish? You're now a Dark Souls player. Found Ash Lake without any help or tip, purely by accident? You're now a Dark Souls player. Can run Tomb of the Giants without any lights? You're now a Dark Souls player. No, let me tell you when it happens; When you've screamed from the top of your lungs at the game, When you've died non-stop for five hours yet still not given up and on the verge of tears from frustration of the unfairness and pure hatred of it all, When you laughed for doing a silly thing that ended up in your favor, All that conflict and strife from invaders that clearly were just trolling with +15 weapons or such, When all is said and done and you've played for enough hours For hate to turn into love, That's when. - It took me over 200 hours before I developed a Stockholm Syndrome for the game. I hate it, yet I love it. That's, when you are a Dark Souls player.
@juanjogomez4187
@juanjogomez4187 7 лет назад
Zeithri Yet the moment where most people give up is the O&S fight. So even when we've been through all of that gotta admit that was con a totally diferent level. Cause there was no easy solution like a plunging attack or an easy-to-kill method unless you spent a weekend farming for ascended flame+5 and even then you required sharpened skills not to get slam dunked. And even before O&S we have to face the infamous archers, the plattforming with the painted guardians and the castle filled with silver knights. If anything, Anor Londo is the place where you put in practice the experience gathered from all that you said
@Zeithri
@Zeithri 7 лет назад
juanjo gomez Honestly, it's not that difficult. Not even the first time through. And my first time through the game was as a pure caster character, without a shield, and never leveling Vitality. The hardest part for me, was Oolacile. Seath's Library was also a challenge that's frustrating but due to my love of Occult libraries, it's still acceptable. But yeah yeah, no, Anor Londo isn't that hard personally. So I disagree.
@juanjogomez4187
@juanjogomez4187 7 лет назад
Zeithri Pure caster? ...like ...Sorcerer? Pls don't talk to me or my Sun ever again
@UbiquitousBooks
@UbiquitousBooks 7 лет назад
I agree with the spirit of this video. But, for me, the key moment was when I fell into some sewer to be ambushed by basilisks that cursed me, and then had to figure out that I had to walk half way across the world to find some obscure character that could remove the curse. That's when I knew I was a Dark Souls player.
@nicudelpapa4056
@nicudelpapa4056 7 лет назад
Yes, beautiful indeed.
@MrSilvanous
@MrSilvanous 7 лет назад
"The Depths" was the sewer area you reference and one of my favourite spots both for pve and pvp.
@WritingOnGames
@WritingOnGames 7 лет назад
That was definitely a point at which I thought I was doing OK with the game (I had just beaten the Capra Demon) and after wandering around the Depths for aaages, in a matter of seconds that all came undone with the curse system. I knew I was nowhere near done with the learning process.
@PrimordialNightmare
@PrimordialNightmare 7 лет назад
The depths served to remind me, that you have to keep a lookout even when you have already spotted one kind of the traps of the game. I had no problems with the oozes on the ceiling. And then this acursed rat fought with me across a gap which I then believed to be some sort of grit... I walked without caution and fell, only to be instantly cursed by that frog motherfucker. Good news were, however, that I knew this creepy guy in the belltower sold a cure. I just thought one of those stones cost 30.000 Souls. Yep, i memorized it ten times more expensive than it actually was. Needless to say, I spent quite some time farming souls in the Darkroot garden at those stonesoldiers.
@Banzay27
@Banzay27 6 лет назад
I recently played the game for the first time, having watched a playthrough of it that left me with the impression that those bug-eyed twats are not to be trifled with. Curse sucks early on when removal is hard to come by. What happens when I do play? I get a bit careless and fall down one of the holes. So imprinted with the fear of these critters am I that I don't try to put up a fight, I run for it. I don't know my around it and end up going further into their area, falling into another hole which puts me at the end of it, by the Ring of the Evil Eye. My back is to the wall, flight is no longer an option, so I fight. There's either two or three of them packed in that space with me and, somehow, I thought, I killed them without getting cursed, even though my performance was almost a sort of panic-induced _faceroll_. Turns out they can sprint and leap, but aren't actually agile and their puffing is rather slow. Turns out, I realized, they're easy to outmaneuver. Just don't hold your ground, dart around. They do no damage, so you can two-hand whatever you're using and don't need to time rolls precisely. Just move around and force them to turn. After vanquishing the lot of them unscathed, my fear of them was greatly diminished. I still felt proud about my achievement and, in sight of that, didn't want to convince myself that they're actually piss. But as I fought more and more of them after that, my fear of them all but evaporated. I was only ever near being cursed once and that's when I was panicking in my first encounter. I think it was when I first fought back against multiple in that cell. I was lucky not to get cursed, but if those circumstances are what it took to come close, then they are indeed piss-easy. In NG+, I went down there knowing I didn't need to, because I like covering most ground and because I found them that non-threatening. The more I killed, the less respect I had for them as a threat. Unlike with just about everything else in the game, I've not been punished for taking the piss. At this point, I'm only less careful with the unarmed Hollows; you know, the neutral ones. I suppose that farming them a bit for Eyes of Death after my first encounter didn't help preserve the dread of them I came into it with. Bottom line for me is that they look far more dangerous than they are.
@Mayeur000Donz
@Mayeur000Donz 5 лет назад
Not to devalue the message here, but after getting so demotivated by the Basilisks' Curse in The Depths that I almost quit the game, Blighttown felt relatively approachable.
@qinn1996
@qinn1996 5 лет назад
lol I did not even knew that the basilisks could curse you until I looked the area up after beating it -I always moved away from their fog breath because I saw how the curse meter increased, had no intention of finding out what consequences a full meter would have.
@cralo2066
@cralo2066 4 года назад
@@qinn1996 Same I've never been cursed once in the Depths.
@utisti4976
@utisti4976 4 года назад
Hahahaha, really?? I don't have a single problem dealing with Basilisks. They are so easy to me.
@teehundeart
@teehundeart 4 года назад
@@utisti4976 the problem is that if you just make one mistake or don't notice a basilisk approaching you are absolutely fucked.
@theblancmange1265
@theblancmange1265 4 года назад
I had a halberd, so maybe the long reach made it easy.
@evilesque7073
@evilesque7073 6 лет назад
"for the first time in months" on a 7-year old game. XD Us Souls fans will never escape.
@mooganify
@mooganify 4 года назад
😂😂😂
@SynysterProjects
@SynysterProjects 4 года назад
Lol I share this sentiment. I can't stay away from this series more than a few months, and it's been that way since I first played these games in 2014.
@roland4623
@roland4623 4 года назад
in for a penny, in for a pound.
@MasterMahad
@MasterMahad 3 года назад
I know right, Stockholm syndrome at its peak
@Nineteen1900Hundred
@Nineteen1900Hundred 7 лет назад
What is our reward for descending through Lower Berg, The Depths and Blighttown? HELL. (Demon Ruins and Lost Izalith)
@caprademon7787
@caprademon7787 5 лет назад
"What is our reward?" Quelaag the Spider Waifu
@Junkyardproduxtions
@Junkyardproduxtions 5 лет назад
@@caprademon7787 #wouldbang #justiceforQeulag only kill I wish I could have avoided. Not even the amazing chest or sisters make up for the crime of murdering best girl.
@d.n5287
@d.n5287 5 лет назад
Queelag's fury sword is worth it so is seigmeyer. Onion bro is best bro (yes even solaire fite me m8y)
@JungleJuiceJoey
@JungleJuiceJoey 5 лет назад
"What is our reward?" SOLAIRE
@pedrolima6553
@pedrolima6553 5 лет назад
Doober McFly hell yeah
@Ularg7070
@Ularg7070 7 лет назад
Going full on the metaphor, Blighttown is a baptism by poison and darkness. Once you descend into Blighttown and come out on literally the other side, you're now a part of the game. You ARE a dark souls player at that point instead of a player playing dark souls.
@Ularg7070
@Ularg7070 7 лет назад
And what's great is that afterwards you go into Sen's Fortress. Which is much quicker, much easier and, dare I say, slapstick. Seeing enemies get crushed by boulders or giant swinging pendulums catching you by your pants and flinging you off the narrow platforms.
@WritingOnGames
@WritingOnGames 7 лет назад
Ularg the baptism metaphor is an interesting one, especially considering the ideas of verticality and ascension. You only have the chance to become a deitic figure within the world once you descend to the lowest point. Also yeah, slapstick is the right word for Sen's Fortress. It's why I think Blighttown is the true turning point for players - it's more representative of the Dark Souls experience than what is essentially a comedy level.
@ObitoUchiha-jc4nh
@ObitoUchiha-jc4nh 3 года назад
I feel like Ornstein and Smough are a key boss in teaching the player the art of souls, they make or break a player.
@saphireleine
@saphireleine 3 года назад
I’m currently on them. I got sooo close to defeating super Ornstein in phase 2 yesterday. The tricky part is what to prioritize... speed or heavy armor? Massive damage output or quick strikes? I know I can do it I just have to be patient and I will persevere
@ChaosRUsEnt
@ChaosRUsEnt 3 года назад
Madeleine Johansen It took me about 30 tries, The finally method that worked for me was using gear with high poise and my Black Knight Halberd. Heavily geared I walk in and start standing near the entrance swinging Attacks to take down Ornstein. Then when Smough was left I striped all my armor quickly and used a hit & run method.
@kosmosXcannon
@kosmosXcannon 3 года назад
@@saphireleine I remember cheesing Ornstein with toxic on my first playthru. I was not going to get slammed by that fatass.
@mrmonkeyman79
@mrmonkeyman79 3 года назад
Yup that was the point at which I gave up, despite liking so much about the game. I just ran out of will. But on the plus side I did get past that narrow bridge and killed those fucking archers on the way in so I feel I'm the real winner here.
@mariuszekkalinowski6715
@mariuszekkalinowski6715 3 года назад
I remeber killing them after i took a one year break
@cristiang.7160
@cristiang.7160 4 года назад
"Sometimes you work really hard for something, and get jack shit for it" Dark Souls in its entirety
@kloakovalimonada
@kloakovalimonada 7 лет назад
And that feeling when you emerge back to light is something DS2 and 3 simply cannot do due to teleporting thru bonfires.
@2983985
@2983985 7 лет назад
Well, until you get the Lord Vessel that is, then most players just warp whenever and wherever they can. But that's only obtained after being drenched over and over in the atmosphere of playing without warps, of course.
@danilooliveira6580
@danilooliveira6580 7 лет назад
the lord vessel is extremely important to progress through the game, not because it open a lot of doors for new areas, but because after all that the game forced you though, to force you to backtrack everything would be just annoying and not rewarding at all... it would even waste all those feeling the areas gave you as it forces you to look at it again from another angle that you were not supposed to
@Yora21
@Yora21 7 лет назад
And due to lack of Dark.
@Amatiramisu
@Amatiramisu 7 лет назад
I don't know, The Gutter came fairly close to evoking the same feeling Blighttown did in addition to having a pretty good amount of TotG peppered in there due to the darkness. It was really rewarding carrying a torch through there and lighting all the sconces you could find yourself. Exploration was super important in that area as well because it was so labyrinthine. I agree that DS2 and DS3's level design doesn't come close to DS1's, but they've got their merits. (But I'm also biased towards DS2 so that's my stance.)
@Munkylaw
@Munkylaw 7 лет назад
I disagree.
@1234nateman
@1234nateman 6 лет назад
Tomb Of the Giants makes blight town look like Disney world. I still find blight town to be my favorite place in the Game. Dark Souls Is my all time favorite Game.
@Ape8658
@Ape8658 5 лет назад
Nathan Forrest you should play bloodborne
@thefebo8987
@thefebo8987 5 лет назад
@@Ape8658 Bloodborne is good but dark souls is still king
@Ape8658
@Ape8658 5 лет назад
The Febo nAh the other way around
@thefebo8987
@thefebo8987 5 лет назад
@@Ape8658 Bloodborne has a interesting setting but beside that it makes nothing better. Level Design, Heal System, NPCs, Variations all better in Dark Souls/Demons Souls
@Ape8658
@Ape8658 5 лет назад
The Febo nope, you clearly never played bloodborne or played all these souls game first. Bloodborne was my first souls game and then I played the rest of the souls games, and even then, bloodborne was best
@johnmichaelgray341
@johnmichaelgray341 4 года назад
I’ve always liked DS1 for its poetic symbolism and to me personally the entire Blighttown area has been the emotional pit, the bog of life it’s designed and maintained on the feeling of “Jesus I wish I wasn’t here”
@vorpalkickass8825
@vorpalkickass8825 6 лет назад
While recently replaying Dark souls, I went down to ash lake pretty early on, for some reason. I hate the great hollow more than blighttown. At least blighttown doesn't have the goddamn basilisks. And the verticality of it is less noticable, compared to the thicket that is the great hollow. Blightown's rickety ramps and catwalks are way more managable in my opinion than the branches of that accursed tree.
@leyrua
@leyrua 3 года назад
Oh yeah the Great Hollow can be super annoying. Random twig nudges me off of a branch and I fall to my doom. Or a branch throws off my camera angle and makes me walk off the edge. or I jump down to what looks like a perfectly reasonable landing spot, and slide off instead. *Splat.*
@mal9369
@mal9369 3 года назад
Just gotta get the curse bite ring and the basilisks are a breeze to deal with. Just dont fall ._
@gaming4life551
@gaming4life551 7 месяцев назад
Yeah man , you can easily fall off of the tree roots and have to start from thr top again lol
@TitoOliveiraDesign
@TitoOliveiraDesign 7 лет назад
Forgot to mention that after um return to firelink from blightown, Lautrec will probably have killed the firekeeper. So that sweet bonfire that should be the end of your poisonous journey is not there. Of course you can just get the elevator and sit at Undead Parish. But those 5 seconds of shock are real.
@LunasLostLove
@LunasLostLove 7 лет назад
i don't mind the place, i don't dread it for "difficulty" or anything like that. I just fucking hate how the framerate falls apart.
@TerroristTrey
@TerroristTrey 7 лет назад
luna violet especially when you find the gang of giant slugs at the bottom.
@FarmerDingus
@FarmerDingus 7 лет назад
luna violet i just went through blight yesterday and holy shit fuck frame rate
@1234nateman
@1234nateman 7 лет назад
luna violet Anything over Tomb of the Giants!! that's hard.
@LunasLostLove
@LunasLostLove 7 лет назад
Nathan Forrest tomb of giants is really difficult especially if you try to complete it without a lantern, which i did and it's not easy.
@dancog2719
@dancog2719 6 лет назад
"Anyone know how to sort out the framerate issues in Blighttown?!?!" "Git gud."
@eyasidebutcloser2873
@eyasidebutcloser2873 5 лет назад
Sen’s fortress was my biggest challenge on my first way through. It stopped me to a point where I just stayed in the forest with the invasion covenant. Weeks after, I finally got through the fortress and my immediate reward was Anor Londo. Everything else after that was a breeze. The painted world was the only other barrier for me as I couldn’t just leave and go enjoy myself in the forest if I wanted.
@leyrua
@leyrua 3 года назад
I farmed *all* of the souls I needed to fully upgrade my pyromancy flame before realizing that I couldn't just _leave_ the Painted World. What followed was the most stressful, careful progression through an area that I have ever done.
@chieckenman4432
@chieckenman4432 2 года назад
I once accidentally entered the painted world out of curiosity and i wasn't ready at all, immedieately tried to find the easiest way out after getting fucked by engorged hollows and bonewheels
@aceclover758
@aceclover758 Год назад
Ano Londo was easier than Sens Ano Londo is most dangerous due to pvp invaders Other than that, the only two challenges imo were the rafters and giant sentinels
@hardcorshik31
@hardcorshik31 5 лет назад
For me it was just. Drop here drop there drop 5 times in a row. Oh, you somehow made it to the bottom without knowing wtf you're doing.
@tomi9562
@tomi9562 4 года назад
I always get lost on that dang wood maze/frotress and if i try to find route to the swamp i cant find it but when i dont try to find it i always accidentally go there-_-
@nedinnis6752
@nedinnis6752 4 года назад
@@tomi9562 Same here. Took me a couple hours to find out how to descend to the swamp area, and I did so by accident. Had to use a map later since I didn't want to spend anymore time down there.
@t-rex8969
@t-rex8969 2 года назад
I know this is so late,but i feel the same i just randomly drop here and there and i got to the bottom not knowing the way to go back up there
@icresp4263
@icresp4263 7 лет назад
Tomb of the Giants is worse than blighttown imo
@jiffylou98
@jiffylou98 6 лет назад
iCresp yeah, tomb of the Giants sucks, but you never forget how grueling it was 300 leagues below the undead burg.
@jiffylou98
@jiffylou98 6 лет назад
Blight town is sort of the inoculation.of a dark souls player, ironically.
@RelativelyBest
@RelativelyBest 6 лет назад
Agreed. Once I learned what to expect from Blighttown it was just sort of an annoying chore. But the Tomb of Giants remains a place I'm always very reluctant to go.
@ashishbhatt3467
@ashishbhatt3467 5 лет назад
nop once you get light source.. it is piece of cake. it is short too
@noisemarine561
@noisemarine561 5 лет назад
Invasions in Tomb of the Giants is the worst.
@neuty1312
@neuty1312 6 лет назад
"and once you have learned that you can arguably handle anything the game throws at you" Except those goddamn Anor Londo archers fffffffff
@Laerei
@Laerei 5 лет назад
When I enter Blighttown, I don't dread it, I don't fear it, I don't even mind it. All I think is: "Amazing chest ahead!"
@sean626262
@sean626262 5 лет назад
This is why I love dark souls. The challenge of it makes it so that just getting to the next area is enough of a reward in itself.
@commandertoothpick8284
@commandertoothpick8284 7 лет назад
and here i am, still lost in the catacombs. I have no idea where I'm going or what i should be even doing
@skrackensdal
@skrackensdal 7 лет назад
same as blightown really, move downwards
@crysosisback7115
@crysosisback7115 7 лет назад
Get the skull lantern, and you'll be good ... And get yourself a massive shield if you're not used to the game.
@jo_naash
@jo_naash 7 лет назад
ian icao go to lost izalith first and kill the headbug or whatever it is and you can equip it on your head to provide light.
@commandertoothpick8284
@commandertoothpick8284 7 лет назад
Crysos Is back where do i get it?
@commandertoothpick8284
@commandertoothpick8284 7 лет назад
Jonáš Přibyl dont know where that is but i'll probably be heading there. Just found out i should be going to the Depths first after the gargoyles
@KazzArmA
@KazzArmA 7 лет назад
Wanna ruin the atmosphere of Blighttown? Go down to the bottom and look upwards, you'll see blue sky, trees, town wall and after that it doesn't look as dark and hopeless anymore :)
@gggooodddyyy
@gggooodddyyy 4 года назад
I love that Blightown also hides a secret area for those willing to explore it, or worse return to it. It feels like a reward to those who can bear its burden, even if the area lacks much in it
@hotshotgun4323
@hotshotgun4323 6 лет назад
We need blighttown because everyone LOVES swamp levels
@bustergundo516
@bustergundo516 5 лет назад
Hot Shotgun I hate the swamp period!
@Thebear0917
@Thebear0917 5 лет назад
Hot Shotgun I hate swamp levels
@Chizuru94
@Chizuru94 5 лет назад
Especially this, Valey of Defilement and the swamp from DkS 3 :)
@everawed4487
@everawed4487 4 года назад
This is MY swamp... ;o
@hussien04
@hussien04 2 года назад
I love blighttown even more than farron keep
@MrSmilingDeath
@MrSmilingDeath 7 лет назад
Good ol' Bloittone.
@elpidiogranatello5160
@elpidiogranatello5160 5 лет назад
where you get the beast taim of yeur leif
@Connor_Tyler
@Connor_Tyler 7 лет назад
Ornstein's Armor, the Greatsword of Artorias and the Crest Shield? I can honestly say I've never seen that play style before.
@KaptainKa
@KaptainKa 7 лет назад
fashion souls #1
@Eiferius
@Eiferius 7 лет назад
Connor Tyler He is using the Black Knight Greatsword
@Connor_Tyler
@Connor_Tyler 7 лет назад
Nope, wrong moveset. That's the (Cursed) Greatsword of Artorias, based on the coloration.
@EpicoLirico
@EpicoLirico 6 лет назад
Connor Tyler That is the "I look so cool and die so easily" set.
@tacticalchunder1207
@tacticalchunder1207 6 лет назад
EpicoLirico which doesn’t matter at all in PvE, if you’re any good.
@ClovesnSpice
@ClovesnSpice 3 года назад
Don’t forget that when you get out of Blighttown the firekeeper is usually dead, creating another feeling of dread, anger, and/or sadness
@CB-lh4ph
@CB-lh4ph 5 месяцев назад
In my first playthrough I saw Lautrec sitting in front of the firekeeper before he killed her and went to talk to him (i didnt realize he was the guy I saw in the cage up above, and I didnt have the key so I hadnt freed him) and he said something along the lines of I dont want to deal with you, go away. So i was like "oh okay its like that then," and killed him then and there, accidently saving the fire keepers life. It was only in new game plus that i realized that was even a thing that happened
@jon-umber
@jon-umber 5 лет назад
What a video Hamish! Just discovered it now, more than 2 years later, but really enjoyed it. Love your channel, keep it up!
@farrex0
@farrex0 7 лет назад
My brain just had a WTF moment when I saw Blightown at 60fps.
@WritingOnGames
@WritingOnGames 7 лет назад
farrex0 DSFix is a beautiful, beautiful thing.
@AidanRatnage
@AidanRatnage 7 лет назад
I felt pretty powerful after beating Quelaag for the first time. I'd also say that the Great Hollow is worse than Blighttown in my opinion.
@robbob3717
@robbob3717 7 лет назад
Its not required to beat the game though so its less of a rite of passage compared to Blighttown.
@AidanRatnage
@AidanRatnage 7 лет назад
rob bob But you don't need to go down Blighttown either, just go through New Londo and Valley of the Drakes to get to Quelaag.
@robbob3717
@robbob3717 7 лет назад
still goes through blighttown just a shorter route.
@AidanRatnage
@AidanRatnage 7 лет назад
But without all the unnecessary falling to your doom.
@robbob3717
@robbob3717 7 лет назад
Aidan Ratnage I cant say i ever fell off when i did the area the "proper" way. That said i got toxic and poisoned a lot. Also the fast way was not something new players knew about. They followed progression by going through the depths.
@flaviens42
@flaviens42 3 года назад
"If you can survive blighttown you are now steeled enough to make it through the entire game" Smough and Ornstein: "Are we a joke to you?"
@saphireleine
@saphireleine 3 года назад
Currently on these fricking headaches.
@flaviens42
@flaviens42 3 года назад
@@saphireleine took me more than 4-5 hour straight and the help of solarus to beat them.
@saphireleine
@saphireleine 3 года назад
fox 01 i got so close the other day it was just me and super Ornstein and his health was under a quarter but he stabbed me in the butt
@saphireleine
@saphireleine 3 года назад
_Ryan_ I just killed them! Used stone armor and black knight great sword +5. Finally!
@steviessteeds8478
@steviessteeds8478 3 года назад
@@saphireleine ornstein and smough are a masterpiece
@adolfhitler8728
@adolfhitler8728 5 лет назад
Deepnest from Hollow Knight in a nutshell.
@aspeckinthegrandschemeofth3457
@aspeckinthegrandschemeofth3457 4 года назад
Except Deepnest is waaaaaaaaay scarier
@utisti4976
@utisti4976 4 года назад
Deepnest is worse. You can barely see in that area, even when you've got the lantern.
@rarefishtycoon6430
@rarefishtycoon6430 4 года назад
It’s more on par with ToG
@shoogles_
@shoogles_ 7 лет назад
I absolutely agree. Blighttown was one of my favourite areas because it was tense and claustrophobic and awkward and frustrating, but that both made it memorable and made the relief palpable when you finally overcame it. I strongly resist the idea that an area being not fun is inherently bad game design.
@kaidos123
@kaidos123 7 лет назад
i think Blighttown has an obvious purpose in the game. but i don't think you need to go too deep into it (no pun intended). It's basically there as an intended low point. if a game, or any kind of story telling art form offers too much positive stimulation, or too much reward, etc, our brains get too used to the dopamine rush, and we become desensitized, and bored. but if you give the audience a low point, show them how shitty things can get, then the rush when something positive happens is increased. Blighttown is this dark, dank and miserable place. It's there to make the light, peaceful areas seem like the reward for making it out of there. its also contrast to the first bell, where you basically are climbing upwards to ring it, and the 2nd bell after you beat Quelaag is the opposite, far down towards the depths of hell. and Blighttown is just representing how far down this place is. a cold, miserable place long deserted.
@jiffylou98
@jiffylou98 6 лет назад
Kain Motthasmews what's your point that his video's too long? Your comments too long!
@theomegawerty
@theomegawerty 6 лет назад
Kain Motthasmews and then you realize you made it all the way to that door to find out that it's locked and have to Trek all the way back through Blighttown
@HardcoreGamer101508
@HardcoreGamer101508 5 лет назад
Basically a less pretentious summary of Blighttown than the video
@kaiingoglia3974
@kaiingoglia3974 5 лет назад
ye I only read clifs notes, less pretentious than actual books
@kalebhawke1091
@kalebhawke1091 5 лет назад
The OP didn't use an oxford comma. 0/10
@JARedwolf100
@JARedwolf100 4 года назад
Blight Town? You mean FALL Town...the fall kills you more then the enemies or poison.
@trevorduckworth2946
@trevorduckworth2946 4 года назад
I love this video. My friend was about to give up on Dark Souls as a whole on this level. Showed him this video and it was such a morale boost! Great analysis! Don't you dare go Hollow!
@drmanhattan9101
@drmanhattan9101 7 лет назад
Dark Souls might have been a major part of my divorce.
@Evanz111
@Evanz111 7 лет назад
Ryan Nelson How so..?
@drmanhattan9101
@drmanhattan9101 7 лет назад
Evanz111 you cant neglect the wives, my dude. :) I mean, probably put 300 hours into Dark Souls 1.
@THExRISER
@THExRISER 5 лет назад
Sorry to hear...
@yorha9949
@yorha9949 5 лет назад
Dr Manhattan Nah. It's always women. Anyway you still have Sunbro.
@Menelec
@Menelec 5 лет назад
but he dies
@EquinoxIV
@EquinoxIV 7 лет назад
Returning to Firelink Shrine from the depth of Blighttown for the first time is one of the greatest moments in my gaming history (of 30 years). I just felt calm. At peace.
@ManYetNo1
@ManYetNo1 7 лет назад
EquinoxIV the firelink music also makes it so much better when you finally get back.
@mustekkala
@mustekkala 7 лет назад
Firelink shrine in Ds1 in the best hub area in all of these games, such calmness and peace with sad music, that place felt almost like home to me. Majula didn't get even close and i hate using teleport in DeS and Ds3 every time i want to level up. Never played Bloodborne yet so can't have an opinion about it.
@ashrasmun1
@ashrasmun1 7 лет назад
Bloodborne is like DKS3 in that manner. You get to the Hunter's Dream just to level up your shit and move along.
@mustekkala
@mustekkala 7 лет назад
***** Shame, i think Ds1 had the best system for leveling, the bonfires were really welcome when you found them for the first time and there was no need to have loading screens for something that takes less than a minute to do.
@ashrasmun1
@ashrasmun1 7 лет назад
mustekkala I think so too
@rum918
@rum918 Год назад
Love to go back to your videos. It is incredible how they hold up even after 6 years. Best content out there STILL
@WritingOnGames
@WritingOnGames Год назад
That's really nice of you to say. Thanks a lot!
@harshvardhanjha4611
@harshvardhanjha4611 2 года назад
Your Dark Souls 2 video hits nail on the head, very well put and I was amazed how accurately you described my own views. Great job 👏
@OblitusAquila
@OblitusAquila 7 лет назад
I didn't find Blighttown bad at all, I had heard so much about it that when I actually played through it I was scared before I even entered. Hands down one of the more easier locations in Dark Souls. Worst place as of right now for me is the catacombs with Nito, this place is legit creepy and once I saw an army of skeleton babies, I wanted out fucking fast.
@joaquinperez4830
@joaquinperez4830 4 года назад
Blight town was dreary and all, but the catacombs instilled crippling fear into me. I wandered in to early thinking I could save the girl. The enemies were overpowered, my attacks barely did damage, and before I knew it I was fighting pinwheel. Then I spent hours trying the tomb of the giants, then I spent hours trying to leave the catacombs but the skeletons kept regenerating.
@utisti4976
@utisti4976 4 года назад
@@charlesgauthier8287 Stupid wheel skeletons... ;-;
@utisti4976
@utisti4976 4 года назад
@@joaquinperez4830 Whenever I'm far away from the surface and need to get somewhere, I just switch out my armor for something much lighter and sprint right through everything and fast roll past the enemies until I reach a bonfire. I keep doing this until I reach the place I need to be. When I decide to explore underneath the surface, I put on my heavy armor and slowly take my time to get myself back to where I was. This approach really helped with the skeletons for me.
@able6542
@able6542 4 года назад
It's funny I got every feeling he described in this video from the catacombs and Tomb of Giants. Literalyl every step through catacombs was hell but I powered through because I thought I'd find the bell down there since I didnt discover the Depths. Inching my forawrd till I got past Pinwheel and it the ToG without a lantern. I must have died 30 times just brute forcing my through till the end and I discovered I couldnt progress because the Bell wasnt down here and I had to go back. Then I had to power through literally everything I just overcame just to get back to Firelink. That was my bend or break point with the game and I made it through so nothing could stop me now
@OblitusAquila
@OblitusAquila 4 года назад
@@able6542 I've been playing over the game with the Remaster pretty recently, and even with performance lag due to my outdated desktop I still got through Blighttown haha, also with context, when I posted my comment, I was playing the OG release with keyboard and mouse. I'm currently going through the Tombs/Catacombs to fight Nito and I feel that place is rather poorly designed because of how it implements lighting in a game with a weak lighting engine, how I got through it without using a lantern those two years ago is beyond me.
@XioniX17
@XioniX17 7 лет назад
Blighttown ain't got nothing on the Valley of Defilement. Hell, Blighttown is candyland compared to the Valley of Defilement
@Garl_Vinland
@Garl_Vinland 7 лет назад
Preach
@TheClaybones
@TheClaybones 7 лет назад
Being able to roll in the swamp alone makes Blighttown a cakewalk in comparison.
@tatukulonen394
@tatukulonen394 7 лет назад
XioniX17 The bosses were total cakewalks, though
@eddy6969100
@eddy6969100 7 лет назад
oh jesus christ yes
@erybotond
@erybotond 7 лет назад
Separi Tilhinen But those Giant Depraved guys... on Ng+...
@nicholasjohnson10011
@nicholasjohnson10011 5 лет назад
One of my brothers thinks he's a gamer but he admitted to giving up after the first boss because he thought the game was too cheap and unfair... I died because I didn't know what happens when you walk through the door but then I leveled up 20 levels went back in there and won easily... So far the game is hard but I think it's turning into one of my favorite games. It's definitely not impossible and it's just about timing and being smart about it.
@JuzefaWingedCat
@JuzefaWingedCat 5 лет назад
True. I almost quit the game when I got to the entrance of Blighttown. But in the end I conquered it and am very glad I did.
@MiyaMam948
@MiyaMam948 6 лет назад
The Depths were my Blighttown When I got out of there, I felt like I could do anything I appreciated the sunlight and freedom I had once again and I was steeled to fight and face anything from then on because I felt it couldn't get any worse The Depths honestly saved me, I don't think I would've become a fan of the series without them
@buggylogs9504
@buggylogs9504 3 года назад
For me it was at Blighttown that i became a fan. At first i just played ds 1 because people said it was good. But i found everything before Blighttown boring when i entered through the gates from the Depths and the lighting changed everything turned upside down for me. For the first time in my playthrough i felt scared and intrigued. As i delved deeper the more i got scared but when i got to the platforms i got so fascinated with the architecture. i tried mapping them all out and it took me 5 hours to see how they all connected and at that moment i realised this game was gonna be one of my favorite games of all time. After finishing Blighttown i realised how much detail went into the level design. Everytime i would get to new areas i would explore everything first before going with the objective and i think i would have never fallen in love with this game without Blighttown.
@hussien04
@hussien04 2 года назад
I was disappointed of how easy the game was until I reached blighttown
@Titanic_Tuna
@Titanic_Tuna 7 лет назад
I always loved Blighttown, it felt like a big troll from the devs and I honestly enjoyed it a lot.
@ashrasmun1
@ashrasmun1 7 лет назад
Crystal Cave is the biggest troll from gamedevs by far IMO. You have these orange messages informing you that you can walk through invisible platforms and then you get the the platform on which dev-message states "Imminent fall" which is WRONG and you have to move along to proceed through level. Not to mention the bullshit you have to go through to get to the Blue Titanite Slab and how many Prism Stones you have to drop to actually move.
@Titanic_Tuna
@Titanic_Tuna 7 лет назад
lol the first time round I just kept stepping forward little by little to see where the edges were and where they weren't.
@ManiaMac1613
@ManiaMac1613 7 лет назад
Totally. The Crystal Cave feels like one big joke on the developer's part, which is especially bad considering it's 100% required. "Let's make this big cave with lots of long drops, right? Oh, and let's make the paths FUCKING INVISIBLE!" "Oh, remember that boss from earlier? How about fighting several of them? Oh but don't worry, they're optional. We're not THAT evil!" "There's the boss room! Almost there! Oh no, you got stampeded by a herd of GODDAMN CLAMS! Well, ain't that just a bitch?"
@tyynymyy7770
@tyynymyy7770 7 лет назад
I never found Crystal Caves to be hard at all. You just have to have some patience to watch where the flakes drop. You can also mark your path with prism stones if you intend to do some backtracking. Easy. I actually kinda like the area.
@tyynymyy7770
@tyynymyy7770 7 лет назад
ManiaMac1613 Oh and I forgot mention that you can also shoot arrows if you are not patient enough to observe the flakes. I personally enjoy areas that require a bit more ingenuity than just swinging your sword, since for me they're often a nice change of pace. I think the Crystal Cave falls into that category. Especially when compared to other areas after receiving the Lorvessel, I think it is actually rather decent along with the Duke's Archives. When it comes down to the gameplay, sometimes you have to have some kind of small gimmicks to make each area feel a bit different from each other. Most of the time when people have problems with gimmicky areas in Souls games, they don't usually fully utilize the tools the developers have included in the game.
@bassagent97
@bassagent97 5 лет назад
The first time I discover Blighttown, I end up spending a whole day just discovering the place. The next day when I moved on to a next place, I feel like I miss Blighttown.
@PythonPlusPlus
@PythonPlusPlus 5 лет назад
Anor Londo is my first wall. Everything was going fine until someone started shooting massive arrows at me
@qwertyuiop3656
@qwertyuiop3656 3 года назад
Yes! I just finished Anor Londo. God dam for the first time I thought it was almost impossible. Those 2 javel guys were instantly knocking me off the building everytime. I tried everything. You cant block them, you can't out run them, you can't use your bow lol. Then one time I made the perfect dodge roll and both the front and the back javelins missed me. Right after i went to attack the guy blocking the path and he fell off before the other javel guy could snipe me from behind again. Also the boss duo was fun 😉
@PythonPlusPlus
@PythonPlusPlus 3 года назад
Higher Level Poker Good luck with the catacombs 😢
@qwertyuiop3656
@qwertyuiop3656 3 года назад
@@PythonPlusPlus😯 is that next? Not sure where to go yet. I think 3 doors opened after I placed the lord's vessel
@PythonPlusPlus
@PythonPlusPlus 3 года назад
Higher Level Poker There’s the library, the catacombs and the area below the shrine bonfire. I’ve done the library, but rage-quite in the catacombs. Haven’t played in months.
@qwertyuiop3656
@qwertyuiop3656 3 года назад
@@PythonPlusPlus oh no that bad eh 😟
@File1004
@File1004 7 лет назад
Asylum Demon and Gargoyles are supposed to be the bosses that separate wheat from chaff? I think you're confusing them for O&S
@jiffylou98
@jiffylou98 6 лет назад
Johnny Elkazar but who out of the chaff you know made it past sen's castle?
@EllaKarhu
@EllaKarhu 5 лет назад
I know right? Those are the easiest bosses in the game. They are legit easier to kill than most trash mobs. Has anyone actually stopped playing because of asylum demon?
@runningcommentary2125
@runningcommentary2125 5 лет назад
I almost quit because of the Taurus Demon. Took me over a hundred attempts to beat it. Finally beat it, made rapid progress, decided Dark Souls was probably my favourite game of all time. Then I reached Ornstein and Smough and ran right into a brick wall. My excuse is that the fight itself isn't so bad, even for a beginner, if you summon, but summoning means beating the sentinels outside, who have far too much health and heal themselves.
@kalebhawke1091
@kalebhawke1091 5 лет назад
The thing is though, for most new players, those are hard bosses. The first boss you beat is gonna take noobs at least a couple tries, and the gargoyles were really the first fight that just seemed completely unfair. They aren't at all the hardest bosses, but they really sorta showed you if you had what it takes to take on the harder ones. Once you get to O&S, or Sen's Fortress, you're basically committed. Even if they're hard, you've chosen to push through them. The Asylum Demon and Gargoyles didn't test your resolve as much as give you a taste of the resolve you would need to muster further into the game. I'd bet that the majority of players who quit Dark Souls and never came back probably did so around those points, more so than later bosses.
@EllaKarhu
@EllaKarhu 5 лет назад
@@kalebhawke1091 I played Demon's Souls and Darks Souls 2 before the good one, so i was clearly not representative of the average first time player, but i literally laughed out loud at how fast the gargoyle fight ended. I think i went in there with a +5 longsword and lightning pine resin. I know, probably overkill, but i was expecting a real boss lol. It's like they looked at the Maneater fight from DeS and thought "What if instead of being unfair to the player, we made this unfair to the boss?"
@gg2fan
@gg2fan 7 лет назад
Something important I wish you had touched on is the feeling of being utterly stuck and hopeless at that first bonfire. You can't go backwards, you feel that you can't go forwards, but the last thing you want to do is give up- unlike future games, there is no easy way out (Warping seriously neutered the efficacy of this game's environmental storytelling and was easily the biggest mistake the franchise ever made- if you ask me, it never recovered. Which makes me think this whole thing might have just been an accident.). It's the ultimate tipping point in the entire game, whether you give in or force yourself to move on through this hell. You might be forced to quit on the experience even though you don't want to because you just don't have any options. This one singular moment, sitting alone at that bonfire between a rock and a hard place, desperately wanting to see what else this game has to offer but dancing on the cusp of giving up thanks to the insurmountable difficulty, absolutely defines the entire dark souls experience to me. I was genuinely disturbed and upset here, I felt actual despair. The persistent world gave every step a sense of permanence and gravity- If you found a situation that was out of your depth, you just got yourself into a mess that you alone can get yourself out of, and not even the game itself is going to help you. Reminds me of the time I went into tomb of the giants at a low level before I got the lordvessel- that was a shitty two hours, but it's fucking spectacular that the game allows you to do something that stupid and doesn't let you tap out, even as an experienced player like myself. If you take a wrong turn on a new character you might just need to delete it and completely start over. This game has consequences, and Blighttown rams them down your throat all at once like never before. It makes you fear the world itself, just playing the game is intimidating. It's the only game ever to have made me take it so seriously in such a fashion.
@WritingOnGames
@WritingOnGames 7 лет назад
dssaas the Blighttown bonfire? I did mention that, yeah.
@noctemcat_
@noctemcat_ 6 лет назад
Skylitze Oh god, you reminded me about my first playthrough. Tomb of giants is hell. Especially if you don't know about lantern or maggot. I went there after pinwheel fight and didn't found exit near first bonfire, so I thinked I needed to complete area first. It was my worst mistake. After I finally beat it, I found barrier that blocked my way. I finally said nah fuck it, and looked online how to escape the Tomb of Giants. It was worst area.
@genghisbunny
@genghisbunny 3 года назад
Such a great examination of Blighttown. Thanks!
@TracyTsukuyomi
@TracyTsukuyomi 4 года назад
I just want to say that I love this video. For me, Blighttown feels like my first year at college. I felt like I didn't belong and that it was something I needed to power my way through. College was the first time I felt like I needed to be the one to take initiative since it does not elevate you to a position of relative importance. You're the one who has to ask a girl out. You're the one that has to go to the financial aid office to fix an issue with money so your classes don't get cancelled. You're the one that will pass that test. It was hard, but it was always great when I did something right. It too, taught me to appreciate the little victories like coming to terms with transgenders and ultimately befriending them. It was because of this video, I was able to see the parallels between life and Dark Souls.
@arnust7113
@arnust7113 7 лет назад
Imo, the Belfry Gargoyles are the breaking point/baptism for newbies. Happened to both the friends I coached through the game, they didn't even block/roll at first.
@robbob3717
@robbob3717 7 лет назад
I know that feeling. That was the make or break point. They either continued on and played it for hours on end or quit and said the game was bad/too hard haha.
@ManiaMac1613
@ManiaMac1613 7 лет назад
Personally I always saw the Bell Gargoyles as less of a test of will and more as a simple tutorial on summoning. Even a game as challenging as Dark Souls wouldn't expect you to be able beat two tough enemies on your own so early in the game without hours of practice and dozens of failed attempts, so it gives you the option to summon Solaire, which makes the fight a total cakewalk, thereby teaching you a useful mechanic. I always thought of Quelaag as the boss who serves as the baptism for newbies. With her, you can't afford to fuck up even once or you're basically toast. Plus, once you get past her you can access multiple new areas you previously couldn't. If you want to get to the real meat of the game, you have to get past her.
@robbob3717
@robbob3717 7 лет назад
ManiaMac1613 Lautrec and Solaire can be summoned.
@WritingOnGames
@WritingOnGames 7 лет назад
Ärnust for sure, but once you get better at the game it's hard to see them as any kind of challenge. what I should have said in the video was that Blighttown tests my resolve every time I play through the game.
@robbob3717
@robbob3717 7 лет назад
Writing on Games I see it more as about 1 minute of my life speed running down to the ground haha
@Vertutame
@Vertutame 7 лет назад
I get it,you get to see spider's breast in the end so,happy ending.
@cushdaddy24
@cushdaddy24 4 года назад
Soooo well put. You can see the bell tower where you fight the gargoyles from the very start, it's a tangible goal that is physically there waiting for you and it feels great to finally push through the jump in difficulty and you expect it to be the same for the second bell. Quickly you learn that it's not the case whatsoever and you continuously have to push downward towards something you can't even see fighting horrors that haven't seen the light of day in centuries. Before, you could make mistakes occasionally and still quickly adapt and succeed without much punishment, but in Blighttown a single misstep or poison dart or enemy attack can put you at great risk. Where previously there were shortcuts, tools, and npcs helping you along your merry way, now you are alone with nowhere to go but down. It teaches you to be prepared, deliberate, and careful with every step or you will be punished severely. While Blighttown itself isn't overly difficult once you know how to deal with all the threats, it prepares you for the unforgivable and relentless nature of what's to come in your journey. There's nothing like the brief moment of happiness after finding the bonfire at the bottom, only to be hit with instant dread at the realization of where you are despite your victory, you eventually have to climb back out of the border of hell itself. You *conquer* Undead Parish and the Gargoyles, but you *survive* Blighttown and Quelaag.
@codykolis7577
@codykolis7577 2 месяца назад
One of my favorite things someone has said is that Dark Souls and later entries have a feeling of homesick as you travel farther from the current bonfire and known areas, and I feel that Blighttown is the PERFECT representation of this feeling, you fight your way downwards, with little chance (assuming you don't know of the Drakes shortcut, which most people I believe will not on their first playthrough), of making it back up, that feeling of knowing that your only way out is straight through hell, and as said in the video, the feeling of escaping finally and returning out from below, is unparalleled.
@pjbrown4736
@pjbrown4736 7 лет назад
New Londo Ruins. I know the layout and have beaten it, but I will always hate it. I make it my first stop on replays for great souls because I want to be done with it. It's spooky as fuck, has ruthless enemies and most telling of all... not a single bonfire until you beat Four Kings.
@epicgamer-dn3vj
@epicgamer-dn3vj 7 лет назад
PJB Rown I agree. it was the hardest area for me and it actually made me feel uneasy going through it. games never really have that effect on me that area did, which is good in a way. that area is the biggest fuck you to players who don't know what they're doing, since its impossible to complete without other steps being taken first, even though you can get there early. and the 4 kings fight is easily the hardest if you're a light build
@roaringlaughter3812
@roaringlaughter3812 6 лет назад
four kings is a cakewalk with a decent shield and beatrice witch summon. i literally just tanked them smacked them a couple of time dodged the big purple ball of nope and that was it. (if you circle them they wont do the big explosion as often)
@Banzay27
@Banzay27 6 лет назад
I dislike the upper half with the ghosts more than the flooded bottom. Darkwraiths are badass and they can dent you hard, but you can make it backstab central. They're relatively few and can be pulled individually. No bonfire, but you can shortcut the Hell out of it -- just drop down by the first stairway. Also mind I only disliked the upper bit in NG+, when the ghosts are still frail but hurt a heckuva lot more. And it may be my impression, but they seemed to number more and aggro from farther away, which is particularly bad when the foe clips through walls and surrounds you in a place with little room to maneuver in, aside from the very start.
@jurajgschwind7214
@jurajgschwind7214 7 лет назад
You people need to visit the valley of defilement. Basically you have Blighttown with more Blighttown, and then a little bit Blighttown at the end. And a lot of depression through the valley, at least when you get what the people there do.
@FF4l1e
@FF4l1e 7 лет назад
Fucking 5-2 was hell.
@Necrapocalypse
@Necrapocalypse 7 лет назад
I remember giving up on that area pretty much immediately. Though that was before I had hardly any experience, and I'm sure I could handle it and the game in general considerably better now.
@Derrickyadig
@Derrickyadig 7 лет назад
Valley of defilement is true king to make you want to smash a controller, the bosses where cake but that area so tough and I don't care about the unlimited health supply best believe I ate more grass than a cow in that area
@Disturbed1002
@Disturbed1002 7 лет назад
Then it ends with a great boss fight that never gets old for me. Actually, I'm going to listen to the song from that fight right now.
@justjoeking9818
@justjoeking9818 7 лет назад
I never had trouble with it, in fact you can get through 5-2 only fighting one shaman, the enemies on the wood platforms at the end, and one slug with the gold armor before that. You can get through 5-1 with the shortcut jump into the nest in a few minutes. The only part that's objectively hard about that area is the big dudes on the small bridges with more little dudes to clusterfuck you on that tiny little walkway. I do like the 5-3 boss though, and Dirty Colossus had the cool burn mechanic.
@trcsonic
@trcsonic 3 года назад
This is pure art. Love it.
@isaacrich4579
@isaacrich4579 4 года назад
Wowwww this is quality content. Incredible job
@Novacanoo
@Novacanoo 7 лет назад
Eh, I think Blighttown is just the longest and/or most difficult stretch without a bonfire coupled with a horrible framerate. Combine the two, and dying becomes more irritating than it is anywhere else because it pushes you further away from the next area with a sturdy framerate.
@lorangemagnifique3001
@lorangemagnifique3001 7 лет назад
Not to mention the ease of falling to your death. Even as an experienced player I've had more embarrassing fall deaths in Blighttown than anywhere.
@mittag6326
@mittag6326 7 лет назад
I guess I'm kind of weirdo, cuz I fell in love at first sight with blighttown. When I picked DS1 for the first time I was already DS2&DS3 veteran, and when I arrived there I thought to myself "this is what Dark Souls is about".
@xrasor9592
@xrasor9592 7 лет назад
Piotr Mittag i played through dsl a few weeks ago (after ds3 and ds2) and i gotta admit i felt the same. I felt the nostalgia of the game even tho i never played it (only watched as my brother played through it as i was younger
@SD78
@SD78 7 лет назад
...and ugly as sin.
@Gakulon
@Gakulon 7 лет назад
I never really felt this way. For me, even on my first playthrough, the only horrible thing about Blighttown was the Toxic blow darts. It was, quite frankly, disappointing.
@penatio
@penatio 7 лет назад
I felt so happy after seeing sun when i exited Blighttown. One of the best moments in the game :D
@MrSilvanous
@MrSilvanous 7 лет назад
Absolutely - it's like basking in the sun... I had to take a moment to soak up the sunshine (and cover my eyes literally for a few moments).
@WritingOnGames
@WritingOnGames 7 лет назад
Big Boss for sure! the way the game handles light/dark and bright/muted colours in terms of its reward structure is utterly fascinating.
@GerardoBecerra597
@GerardoBecerra597 5 лет назад
It was always a pleasure to unaware get back to the Firelink Shrine, but after Blighttown I think I truly got greatful to be able to hear again that soft melody.
@jonathanhenderson9422
@jonathanhenderson9422 3 года назад
Old video, but still great. I just finished DS1 myself and, in retrospect, Blighttown was one of my favorite areas. It was already a favorite from a design perspective--not sure if I've ever seen a similar "vertical maze" design in gaming before--but you made me appreciate it thematically too. FWIW, I didn't find Blighttown as frustrating as some have. To me, the only thing I regularly died to was the blowdart snipers, but they didn't respawn so it wasn't a huge deal to kill them, reset to the bonfire, and then move on.
@jons5478
@jons5478 6 лет назад
First time I accidentally stumbled into the tree and found that ancient underground lake I almost cried because of how primordial and epic the area and music felt to me
@rareroe305
@rareroe305 7 лет назад
I understand your argument, but I'd say finishing Anor Londo is where you know you can beat the rest of the game. Reme,bering my first playthrough, (offline, and no looking at guides) Blighttown really sucked, Sen's Fortress really, really, sucked, and Anor Londo really, really, really sucked, though mostly because of the silver knight snipers and O & S.
@tatukulonen394
@tatukulonen394 7 лет назад
rareroe305 Dude, I understand if you disliked Anor Londo, but Sen's Fortress is one the best areas in the whole series.
@rareroe305
@rareroe305 7 лет назад
Oh no, I didn't mean I disliked the area. I meant it sucked to playthrough. As in it kicked my ass.
@tatukulonen394
@tatukulonen394 7 лет назад
Oh, okay, my bad. I was wondering if you really thought that O&S was a bad part of the game. The part where I struggled the most during my first playthrough was definitely Tomb Of The Giants (I didn't realize that the Skull Lantern was literally a lantern)
@rareroe305
@rareroe305 7 лет назад
No problem, I wasn't very clear. Anor Londo is my second favourite part of the game. So you went through without being able to see? That's insane!
@tatukulonen394
@tatukulonen394 7 лет назад
rareroe305 Well, I know it sounds hardcore but it took me literally like 40 hours, probably 1/3 of the time that took me to complete the whole game on the first time.
@cloin6
@cloin6 4 года назад
A video like this really makes me appreciate video games as a legitimate medium of art. Who would have thought after the first interactive virtual experience that similarly advanced yet subtle techniques like verticality in a game area could connect to the work’s theme and message in the same way that a more recognized medium like film can use editing and directing techniques, or books with things like narration and perspective tricks. It’s things like this that really made me fall in love with video games as an art form.
@dominiquelaflamme7804
@dominiquelaflamme7804 5 лет назад
Beautiful, thank you for this!
@SatanIsSextingMe
@SatanIsSextingMe 7 лет назад
I was under the impression O&S is where a lot of people give up.
@jamesa1995
@jamesa1995 5 лет назад
Funnily enough it only took me 5 tries, just keep running and wait for ornstein to charge at you. Gives you time to get 2 hits in then run away before smough charges at you. Honestly artorias was the only boss that I got annoyed with and as soon as I 2 handed my weapon instead of using a shield i did it without dying again lol
@herscher1297
@herscher1297 5 лет назад
Great, they are the next boss for me, cant wait to rage quit
@misterpunishedfoxamandenie5825
TBH Ornstein and Smough are not that hard, I don’t want to say this to be edgy but you really need to just get good periods.
@bencevarga3508
@bencevarga3508 5 лет назад
@@misterpunishedfoxamandenie5825 The Silver Knight Archers before them are much harder in my opinion.
@misterpunishedfoxamandenie5825
@Bence Varga So fkn true but there’s a way to cheese them with Poison arrow.
@WritingOnGames
@WritingOnGames 7 лет назад
Hey! Thank you so much to everyone who has watched, commented and subscribed based on this video. I've been unbelievably busy making the next video (which will go up in a matter of hours) so haven't had a chance to respond to many comments. I've been reading them all though and will get round to replying very soon!
@eziogamn7942
@eziogamn7942 7 лет назад
Writing on Games This video makes me appreciate the original dark souls, I enjoyed the video so much I wanted to leave a like, too bad I liked the video before I even watched it.
@thephantomoftheparadise5666
@thephantomoftheparadise5666 7 лет назад
Those graphics are amazing. Is that a PC version of them game you were playing?
@thirtymilehigh
@thirtymilehigh 7 лет назад
Voting for Hillary is voting for world war 3. Make America great again. #Trump2016
@vanitasfivenine6533
@vanitasfivenine6533 7 лет назад
Most likely the Durante DSFix upscaler.
@ashenmist6090
@ashenmist6090 7 лет назад
it makes you feel like you can best anything...... until you fight artorias lol
@lucamaci767
@lucamaci767 3 года назад
I'd argue that the 2 moments of struggle where you really change are: 1) Defeating the gargoyles, and going from "these are my first steps in Lordran" to "Aight, that was hard but i guess that's my life now" 2) Defeating Ornstain and Smough, and going from "I'm making my way trough some undeads and a few demons too" to "Time to slay some God-like beings"
@1highsheep
@1highsheep 3 года назад
It goes even deeper to the great hollow what a great video I've watched it many times now
@alicaido6616
@alicaido6616 7 лет назад
Wow, I've never watched your content and damn that was good. I've felt similar about Bighttown before, as in, it is an utter pain, but it separates people. I've had a couple friends that have said stuff like, "Yeah, I played Dark Souls for a little but those skeletons at the start kicked my ass," or "Oh I gave up so quickly, the first boss was incredibly hard," and I told them what you were supposed to do. They seriously looked at me in a way I can't describe, asking me stuff like "You played all of Dark Souls without a guide?" And it doesn't seem like a big deal to me. I honestly don't think I'll ever look at Blighttown the same way, other then the overwhelming amount of salt I feel towards it. Thanks for the great video man, you've earned a new sub just with one video.
@EbuCallinav
@EbuCallinav 6 лет назад
3:55 gotta love how the game really rubs it in, you die and THEN your poisoned!
@BeowulfNorther
@BeowulfNorther 5 лет назад
I'm really glad you show that 3D map of the level design, I was hoping you would Honestly one of the best level designs in gaming history, that interconnectivity, weaving into each other and linking shortcuts and seeing so many other levels from afar really give a sense of scale, progression and anticipation, it flows so well 2 has so many faults, and though I still enjoy it so many parts don't logically make sens or connect well, rising up from earthen keep elevstor into the sky onto a.. raised volcsnic mountain plain..? I know it was smushed together in a rushed production so I get it But 1 was so just so legendary and aged well with this rerelease I'm glad we got 3 to perfectly round off the series Bloodbornes lovecraftian design and gothic architecture hiding unseen horrors is a whole different story and I love that for a different reason Great analysis man, so accurate and really sums up the structure and perfect game design, punishing but so rewarding When demons souls was the current game and people slowly started flocking to it it had so much ground breaking aspects but really was a trial run for dsouls
@ibewither5051
@ibewither5051 3 года назад
Saw this in my recommendations years ago and I’m glad I watched it now.
@jjstraka1982
@jjstraka1982 7 лет назад
Blighttown is a great area conceptually, and really isn't even that bad from a difficulty perspective. The problem is that the PS3 and Xbox versions of the game have frame-rate issues so bad that entire portions of it seem broken. I dare say that Dark Souls, while being one of the best games I've ever played, is also probably the worst optimized console title I've ever seen. It's really almost embarrassing. If you are gonna play Dark Souls 1, play it on PC with DSfix.
@mischuwischu4305
@mischuwischu4305 7 лет назад
true story and good advice
@mischuwischu4305
@mischuwischu4305 7 лет назад
+xdan more fps is all you need :D
@WAR3600
@WAR3600 7 лет назад
The bad port was in PC.
@tyynymyy7770
@tyynymyy7770 7 лет назад
xdan+ Haven't seen any. If you unlock your fps with Dsfix, you can set the fps cap to 30. It makes the framerate more stable (haven't had any problems in Blighttown ever since), but you won't have bugs like falling through the ground when sliding down ladders which can happen at 60fps. Also your jumping distance isn't reduced.
@tyynymyy7770
@tyynymyy7770 7 лет назад
xdan I actually thought you were referring to some other bugs, since the framerate unlock -option is completely optional and it isn't enabled by default. Dsfix does many other things besides unlocking the framerate. Also the bugs caused by higher framerates are fault of the game and there's nothing Durante could do to fix them. But yeah, I'm well aware of the bugs that may occur when you unlock your framerate, but I personally haven't experienced any of them, because, as I said, I run the game capped at 30fps.
@crabbypatty10fefrefe
@crabbypatty10fefrefe 7 лет назад
Blighttown plays great on PC and because of it, it's actually one of my favorite areas in the game. They NEED to REMASTER this game!
@poptoe11
@poptoe11 4 года назад
if only you knew what was coming my guy hahaha. im glad you got what you wanted
@CassieCatagon
@CassieCatagon 4 года назад
Granted but more giant dads and dragon builds exist also Smough armour plus lightning Uchigatana
@anunthinkablemess1240
@anunthinkablemess1240 3 года назад
I cant count how many times I've played DS1, but I can never remember where to go in blight town. Sometimes I never get the bonfire in upper blight town. I feel like this video really touched on that, how the area itself is generally risky even if you've mastered the combat
@electriciansmate1987
@electriciansmate1987 Год назад
Excellently articulated. ❤
@grimreaper8575
@grimreaper8575 6 лет назад
thoughts on the multiplayer aspect: white signs: people you allow to come into your world, your life, and you let them help you overcome a challenge. You befriend them and enjoy each other's company in a harsh environment. yellow/golden signs: similar to white signs but you know for a fact that when you let them in they will try their best to help you since helping you reach your goal also helps them reach their goal. Or they are just super friendly and wanna help you no matter what. red signs: these are toxic people you let into your life. they only wish you are but your unable to make then leave without hurting them. though they do sometimes leave on their own most of the time they won't leave until youve lost something close to you and they can't hurt you anymore than they already have. Invaders: similar to those of the red sign, but these people don't give you an option. they force their way into your life whether you like it or not. they will hurt you as much as they possibly can and do everything in their power to make you miserable and ensure you never reach your goal. Blue Phantom: They only show up when an invader appears. They will help you so long as the toxic red is still in your world. They try to protect you as best they can. sometimes they succeed and you are safe for the time being, but they may also fail and you get hurt anyways. So which phantom are you? do you force your way into other people's lives and try to rip it apart or do you wait for someone to let you in before your start tearing things up? Do you come to the aid of others when they are being attacked but then leave when they are safe? or do you wait for others to let you in and stick with them to the bitter end? in other words, are you a predator, a challenger, a guardian, or a friend?
@jasonhymes3382
@jasonhymes3382 5 лет назад
Stop using the word toxic. Its such a shitty word for basic people.
@jaredgarden2455
@jaredgarden2455 5 лет назад
Lol, strange comment. Im the blue guy, ill help when your in dire straights but dont expect me to always be very useful or always come to your aid. I got my own shit to do.
@youdungoofed1
@youdungoofed1 5 лет назад
None. Im the guy that plays online but just wants to get through my world. When someone invades i beat their ass and give them the finger (point down finger)
@aagh8714
@aagh8714 5 лет назад
@@jasonhymes3382 this ain't Demon's no more we can't say Plague
@zynx1828
@zynx1828 4 года назад
The heck is toxic about red's and invaders? There supposed to be there to pose a challenge and if you win that challenge than congrats you get the satisfaction of beating a real person rather than an AI. If everybody's going to help each other then life's gonna be boring.
@bernardolima3065
@bernardolima3065 7 лет назад
master key, opens shortcut* hey look i skipped blighttown how nice And that kids is the tale of how i skipped a frustrating zone
@Wolfstar26
@Wolfstar26 5 лет назад
love this analysis.
@nickcampbell5626
@nickcampbell5626 5 лет назад
Never before have I seen a game series that bases so much of its theme and story on the player rage quitting (or "hollowing" if you will)
@user-cn4ci5wx1s
@user-cn4ci5wx1s 7 лет назад
Valley of Defilement does everything blighttown does, but better. You start out with a much more drastic descent into darkness, finishing the first are with a fight against a mass of sludge. After that, you enter a much more depressing swamp- it's so far deep that you are surrounded in complete darkness. Combined with player messages like "I want to go home" and "I've been in soul form for so long", it creates a much better atmosphere.
@stevedavesteve4224
@stevedavesteve4224 7 лет назад
I really hope they re-release Demon's Souls for the next gen machines one day. I would love to play it.
@user-cn4ci5wx1s
@user-cn4ci5wx1s 7 лет назад
SteveDave Steve Minuse BS like item burden and the inability to rest at bonfires. Also they should add the Land of Giants, should they re-release it.
@stevedavesteve4224
@stevedavesteve4224 7 лет назад
FilthyFrankVEVO Yes. They could definitely tweak the game mechanics to make it similar to the others... I do like the idea of being able to warp between Bonfires... but maybe not at the start like in DS1
@user-cn4ci5wx1s
@user-cn4ci5wx1s 7 лет назад
SteveDave Steve I agree, interconnected world is best. They should get rid of world tendency, and change to 4 ring slots.
@stevedavesteve4224
@stevedavesteve4224 7 лет назад
FilthyFrankVEVO Yess 4 Rings are so much better. Also I do like the extra quick item slots they use in Bloodborne... it's quite handy!
@connorrandles8709
@connorrandles8709 7 лет назад
Only 20 seconds in but Blighttown is despised because of the lag on console
@dowling1981
@dowling1981 4 года назад
I recently finished this area and was so relieved
@ElS3rna
@ElS3rna 5 лет назад
I was expecting you mentioning the big hollow or ash lake
@grahaampetterson
@grahaampetterson 4 года назад
argh, those cursing basilisks!
@akiraigarashi2874
@akiraigarashi2874 4 года назад
@@grahaampetterson As long as you move away from their breaths they really aren't that troublesome
@youwouldntremembermeanyway7410
@youwouldntremembermeanyway7410 4 года назад
@@akiraigarashi2874 I'll be fine with them if the curse is easier to lift
@Burpathalon
@Burpathalon 4 года назад
Just farm some purging stones from the maneater clams at ash lake
Далее
What Returning to Dark Souls Taught Me About Elden Ring
40:57
В ПОГОНЕ за БЕНТЛИ!
25:51
Просмотров 308 тыс.
Hotline Miami with idiots
7:57
Просмотров 78
Why Breath of the Wild's Empty Space is So Important
10:00
Dark Souls 1 but it's the DAY ONE Release Version
18:31
Dark Souls: Why it's Different
12:30
Просмотров 900 тыс.
Dark Souls 1 Changed My Life
21:25
Просмотров 176 тыс.
What Dark Souls is like for a casual gamer
14:28
Просмотров 19 тыс.
Dark Souls Saved My Life.
11:17
Просмотров 446 тыс.
Mortis Skills 🥶 #bs #brawlstars #shorts
0:11
Просмотров 1,9 млн
РАБОТА ДЛЯ ГЕЙМЕРА 🤣
0:29
Просмотров 522 тыс.