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Why Do We Ship Buggy Games? - A Look Behind the Scenes - Extra Credits 

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When launch day bugs ruin a game, why don't publishers just delay the release to fix everything? While it's definitely bad business for them to make such broken games, it's worth taking a look at how the problems get that bad instead of just blaming "lazy developers."
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16 май 2017

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Комментарии : 1,7 тыс.   
@Derekivery
@Derekivery 7 лет назад
why do we ship buggy games? Because a bad game will make more money than one that is never released.
@ancienthero2876
@ancienthero2876 7 лет назад
All bugs can be fixed easily. Just put the entire game inside a try-catch statement.
@vexis58
@vexis58 7 лет назад
Pet peeve of QA testers everywhere: "Why didn't QA catch this super obvious bug that I found in my first 5 minutes of playing?!" Guys, QA found it. QA found it as soon as they got the first build of the game. The devs immediately closed it as "won't fix" and ignored the problem for the rest of development. Occasionally a new tester would join the team and bug it again, and the QA lead would sigh and close it again as a duplicate.
@matthewhoffman7082
@matthewhoffman7082 6 лет назад
This reminds me of what I was taught in college. When programming something, build up. Start small, make sure it works, add onto that. Make sure the addition works, and continue. If a bug is embedded in the bedrock of the game's programming, and everything is built upon that, fixing it requires fixing EVERYTHING attached to it.
@kingdarious9244
@kingdarious9244 7 лет назад
I bet Mass Effect Andromeda help inspire this video.
@Quazarthegreat
@Quazarthegreat 4 года назад
Fallout 76?
@giftnshakz9573
@giftnshakz9573 3 года назад
Cyberpunk 2077 rn
@gusmanrahmadi4724
@gusmanrahmadi4724 3 года назад
Anyone here after Cyberpunk's rocky start?
@honzav5997
@honzav5997 7 лет назад
I am just in a process of finishing a game for school assignment and I was just thinking about leaving some dangerous code in to save time..... I take this as a sign not to do that
@linuxterm7622
@linuxterm7622 5 лет назад
Fallout 76 in a nutshell
@QazaRaspel
@QazaRaspel 7 лет назад
99 bugs in developer's game code
@Quasihamster
@Quasihamster 4 года назад
2017: "Every once in a while, a big budget game is released in a buggy state."
@micomine5266
@micomine5266 7 лет назад
Extra Credit is like the most aware and unbiased group of people who explain things the best they can. Even if it's just explaining a situation, you can just feel the passion in his voice about subjects like this. EC is like super chill.
@OninRuns
@OninRuns 7 лет назад
The one thing developers fear more than anything in the gaming industry
@LordEpos
@LordEpos 7 лет назад
Every time there's a guest artist there's at least one commenter who wants them to be the permanent artist.
@extrahistory
@extrahistory 7 лет назад
Buggy games are bad business. But why do they keep happening?
@shaferai
@shaferai 6 лет назад
I've dabbled in programming, and I can attest to the fact that something that seems so simple to do in concept is virtually impossible.
@peanutinc.7670
@peanutinc.7670 7 лет назад
"A delayed game is good eventually. A bad game is bad forever." - Shigeru Miyamoto.
@judemcnab4394
@judemcnab4394 7 лет назад
"or any given Blizzard game"
@drgore1797
@drgore1797 7 лет назад
One thing you forgot with pushing a title back is people get PISSED when a game is pushed back.
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