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Great refresher on just how varied and unique the options in Prey are. This was the first and possibly only game that I've played through every character option because it felt fresh.
Yes. Speaking of which, I sent him a message from his official website respectfully criticizing him for a recent public action he did and he used Guerrilla Mail to harass me, but I found out his IP. What a petty asshole Mick showed himself to be.
To me, almost every 'open-world' game I see anymore feels like it would be better as an immersive-sim type game. The genre provides a more focused and memorable experience than open world games; less needless busy work smeared over a digitized city/countryside to pad out the runtime and more depth in how one evolves to interact with the environment.
It being called Prey and having absolutely nothing to do with Prey is what ultimately hurt it. You can thank Bethesda for that because people like myself who were excited for Prey 2 and got this instead, were incredibly pissed off cause it wasn't what we wanted. Unless I were to play this through to the end and enjoy it so much that it completely changes my perspective, I'll forever be jaded towards this game.
Just started to play Prey for the first time after I saw your AH review. I bought the Gamepass and gave AH a chance, but deinstalled after few hours and saw Prey, that you‘ve mentioned so often in your video, is also in the Gamepass. This game is such a gem, thanks for the recommendation😃
I agree that Prey is a better game than Atomic Heart but Atomic Heart was still a lot of fun. Especially when you unlock more stuff and the combat gets crazy.
Can really recommend it! The mystery and atmosphere is great. And there are pretty much always different ways to solve a problem. Many paths to explore.
Atomic Heart really isn't an immersive sim, gameplay is a lot more like Bioshock, its linear and straightforward. But it is pretty fun! Prey is a masterpiece.
Which says a Lot for the open World design The comparison is mainly for the almost all traits these games share in gameplay despite what devs say (compare this with devs calling their action game a survival horror because has some spooky enemies)
@@morkgin2459 Only in the most vague of terms, which I suppose is fair since what defines an immersive sim is fairly vague anyway. But if it IS an immersive sim, its not a very good one. Bioshock is a pretty linear game with a 5 year olds concept of a moral choice (kill children...or not to kill children). The game doesnt have any unique puzzles or traversal that can be solved in a variety of ways. It only holds the qualities of an immersive sim with it's combat, which does have a nice variety to it, as well as its narrative structure (which does not define the genre) with audio logs and flavor text ect. Dont get me wrong, I think it's a very good game that has managed to age quite well. But to compare it to System Shock 2, Prey, Dishonored 1/2, Deus Ex, it doesn't hold the same quality.
@@kylehallman8183 Hmm, linear, I dunno man, any game that lets me backtrack on missed content or optional objectives let alone let me approach each objective any way I want isn't quite what I would define as linear. I am drilling on this because Bioshock as a linear concept is far far different. And is nauseating in its promise and disappointment.
I hate that prey and the dishonored games don’t have a next gen update, prey especially as the load times on console are frequent and waaaay too long……such a great game deserves an update
@@licemere9899 up to 30 seconds IS bad though, especially with all the backtracking in the game and how segmented each area is, with load screen’s connecting them! I gets really bad later in the game when you have to pass through multiple areas and back again. Great game but the loading is unbearable for me
@@leonc9760 Yeah definitely takes too long to load. I give it a pass though for all the creative options given to the player for traversing between rooms
When somebody made that dumb “mayo when a game isn’t like doom eternal” about your atomic heart review, I wanted to comment “nah more like when it’s not like PREY”, and then you post this lol
Ngl i liked both, atomic heart was a bit shorter and i felt really the combat polymer kinda underwhelming, but it had a really good story and the combat is good, the visuals are good, i see atomic heart as the starting project it is and i hope they actually improve over time for the second entry or the dlcs
Really the only bad thing about Prey is the developers were forced by the publishers to call it Prey. Which imho is insulting to the original Prey and the developers of the cancelled sequel. This is its own unique universe and for no reason other than “reasons” it was denied it’s own original name / IP.
I found prey to overwhelming, too many things, too many items, too many ways to do things, i just can't play it for more than an hour. I don't say I don't like it but it's hard to play it at least for me
I don’t understand. You’re pretending you made this video terrible and cringe on purpose? No humor, no self-awareness. From time to time I’m reminding myself why I unsubbed.
Someone pls explain this to me, why people even compare Prey and AH ? 1st one immersive sim that you can play with different ways in a in one big complex, where all the parts are very cleverly connected to each other, these are dark souls 1 style game design if you want, 2nd one just a shooter with melee combat and kind of open world that only exist to connect standing apart polygons, there is no different ways to complete them, you have 1 corridor straight to the point and then you going to next one. What these games have in common is that they are both in first person. Atomic Heart is much closer to Bioshock and it's not a secret, the developers directly talk about it, what exactly they were inspired by. But apparently someone on the top Internet compared it to Prey because of their incompetence, and now every dog from the street does the same, and tries to prove that Prey is better. Very cool, then prove that South park the stick of the truth is cooler than Persona 5, because they both have turn-based combat, which means the same games, right? P.S. sorry my ENG it's my 3rd language
Because Prey is a successor to Bioshock just as Bioshock is a successor to System Shock. You can even do the same with Prey and Bioshock because guess what, they are very similar. And Bioshock isn't a corridor, that is a misconception people have made because they think Infinite is the best in the series (it's actually the worst). You have multiple paths to objectives in both 1 and 2, a semi-free roaming available especially in the first game and an outright do whatever you want in one level. Anyone who thinks Bioshock is linear is severely underappreciating the fact these levels are made with the same idea in mind as System Shock just as Prey took similar ideas. Another thing they have in common is, both are better than AH.
@@danielgeronimo5538 You created a problem and smashed it with your own arguments. Well done. But I'll just note that I didn't say that Bioshock is corridor, I said it about AH.
@@danielgeronimo5538 bioshock isn't an open world game but it's not linear or corridor in any way except that big daddy wave shootout during the finale. Even then, you can use lot of options.
@@maxmel979 I had to get that in there because there are people often confusing Bioshock with that kind of linearity, they would not be wrong. But they wouldn't be right either. So when they say it's similar they often point out that kind of linearity. Thank Infinite again for that
@@morkgin2459 Interestingly enough the cramped spaces of Rapture has more options than the open air of Columbia. The side objectives and all of them contributing to the story and gameplay choices are all cohesive. Probably the best semi-free roaming since, Super Metroid.
I still don't understand why Arkane Studios games didn't get more popular. I've played Prey, dishonored 1+DLC and dishonored 2 and these games are definitely in my top 10. If you haven't played any of them yet, do it now.
I can't figure it out either, people just don't like immersive sims in general. It will be always a mystery to me. I recommend Dishonored Death of the Outsider if you haven't played it yet, it's really good and has some amazing new levels. I haven't played Deathloop yet, but it doesn't look very good, probably it's the weakest Arkane modern game.
@@MuriloRiFO Personally I wasn't a fan of Death of the Outsider. I don't know why, it just felt weak comparatively to Dishonoured 1/2 and Prey. Honestly should've been DLC for Dishonoured 2.
@@serathaevistille995 It's the Dishonored 2 equivalent of Daud's campaign for me. The maps are good to great, the absence of the black and white morality system is a breath of fresh air, and the auto-recharging mana bar was a positive change, although the new powers are too situational.
That use basically the same concepts for their gameplay. The difference is that One is broken and didn't know How to make the gameplay interesting and varied. And if thats the case, Bioshock is also better than AH.
Prey is an underrated Gem... Atomic Heart gets extremely good the more you play it.. i like how it rewards Creativity and imagination by mixing up mechanics. And the graphics are just insane
Ok actually watched now. I was surprised with how much I agreed with the Gloo Cannon point. At first I was like "Prey having a Gloo Cannon doesn't mean Atomic Heart should have it"... then you showed how you can FREEZE the polymer and it seems obvious like it should work. Very silly. Everything else, I can't really add anything else, you pretty much hit the nail on the head, and there's so many other SMALL things Prey does (every time I saw the large equipment wheel that turns into an expansive 'whirlpool' I just thought how cool THAT was, and that's such a small innocuous thing).
Done with atomic heart, hoping to not have to talk about it again cause then i'd have to reinstall it. But maybe if they give me more secret propangda money I will!
Of course Prey is better is one of the best immersive sims period!! However Arkane have 30 years or so in the business not under the Arkane studios but these are very influential devs since the days of Looking glass studios in contrast Atomic heart is Mundfish debut their very first game! And of course it have problems! But these is without a doubt one of the most impressive debuts ever! Period! And please leave politics out of this
It doesn’t make sense to compare Atomic Heart to prey. Atomic heart is more akin to bioshock. I don’t understand what your problem was with the game. It gives you the Freedom to play the way you want and doesn’t force you to be punished if you decided to change the weapon and ability style youd like to run.
And Prey is also very similar to Bioshock. Much of the things he addresses here can be applied even with BioShock in mind. Freedom in choosing combat encounters approach to whatever style. The only thing that is better in Prey and is objectively worse in Bioshock is the hacking. And both are still better than the hacking of AH combined.
Enjoyed both of them. Definitely play AH in Russian with English subs and the story makes more sense. I wish AH was more of an immersive sim like prey 2017 was but its Mundfish's first game and they plan on DLC and updates. So for their FIRST game it was a nice trip :)
Prey is one of the best games from the 2010's. Haven't played Atomic Heart yet, still will give it a shot. Is atomic Heart even an immersive sim? I gotta say. Any game would be better if it did more of what Prey does.
Ah yes good old mayo and his love for prey i thought we lost you for a sec serious talk tho i think you are making me wanna revisit prey the ammount off options that game gives you is insane
Prey doesn't have Trava U Doma in its soundtrack nor does it have my favourite ability from Bioshock Infinite, Mass Telekinesis or...what was that Vigor called....the horse one uuuuuh fk i can't remember the name of my fav Vigor anyway you know the one. Thinking about it i don't remember the name of any Vigor besides Shock ofc aaaaand Return To Sender...1999 flashbacks. Perhaps i wouldn't abuse Return To Sender if we had some sort of Bloodbornian dodge ability...not only do i get that but also russian dancing killer AI. The devs ticked all the right boxes fr, first attempt too, nice
When a System Shock 2 clone is better than your most recent game. You KNOW you screwed up. Examined Life of Gaming's GotY 2017 video explained why Prey 2017 isn't that great either. Prey looks kind of boring and devoid of originality compared to SS2. The turrets you set up can easily get knocked over by low-tier enemies' ranged attacks, even if the turrets are upgraded. The game's black goo enemies are extremely boring compared to The Many and there's not that much body horror, the gameplay is basically a 'Rated M' Blues Clues where you have to find aliens disguised as office appliances. Not a fan of the Supressed Pistol and Glue Gun overuse.
RPG? What is the role playing in Atomic Heart? It's an action FPS, like BioShock. Prey is an inmersive sim, like System Shock. I don't know why people are so hell bent in trying to compare Atomic Heart to inmersive sims and faulting the game for not giving the myriad of options they provide, when that is not it's focus, such an stupid video.
Most action oriented games are not actually rpgs. Just because there are some options for choosing your skills, doesn’t mean it’s role-playing. If the player has no input into how their character interacts with the world, it’s not an rpg
Prey 2017 is such a near-perfect storm of innovative ideas and creative execution that it's not surprising that few games could ever be compared or even live up to it before and after its release, even if they were marketed or have the paint job to look like such.
This is your best content IMO next to your game mechanics. It really fits your style of game analytics and thought process so every one of these is a treat. Hell I literally am linking your Doom Eternal mechanics videos right now because no ones done it better in 3 years. Oof 3 years. Im gonna go now.
I always love the reminder of why Prey is one of the greatest games. With how 2023 has been for cool new AAA games so far, I might have to revisit it sooner.
I knew this was coming. I think atomic heart definitely has something here that warrants a sequel that improves on some of the mechanics and systems as you can't always get it right first time
yeah, for the studio's first game it has a lot of potential. all they need to do is cut down the fat and padding, keep the good parts, improve the things that are not on the same quality and a potential sequel could absolutely be a 10/10
Just because people didn't like you criticizing atomic heart doesn't mean you need to double down on it in a second video. It's really annoying when you do this. Just say what you want to say and leave it alone.
He does not do It on demand, he does because he wants. Its the Very Idea of his Channel. He discuss gameplay, talks about what he likes and what he doesn't You know, like every living human being
I don't have to do anything. I've been dying for another chance to do these Prey videos. I had it planned before i even started the AH review. I love them. They're more laid back and fun.
Counterpoint, you can infinitely double jump at 240+ FPS in Atomic Heart and apparently go straight to the end credits from the intro. ...I didn't actually watch the video yet I just like pointing this out cause even with my appreciation for speedrunning this is stupid. It's funny and hilarious, but it's also stupid. Prey had some weird Speedrun shenanigans too but they were more interesting than dumb.
@@citizen3000 yeah lol. They don't say anything about those "Mr anime pic" RU-vidrs making 10 vídeos on "why under the mayo its stinky because he don't like this game with a radioactive community who often try to harass the devs"
I really have to play Prey again. I remember starting the early game trying to avoid the typhon because they were so much stronger, then later on I was hunting them down to kill them in outrageous ways using abilities.
Fairly speaking, the first game of Arcane studios, arx fatalis was also far from perfect unlike of its latter titles like prey and dishonored. It is still quite a good debut for the Mundfish. I really hope that the team has the potential and will uncover it in its new games, by learing on atomic heart's mistakes.
Mimics, 4 variations of phantoms, technopaths, poltergeists, weavers, drones, telepath. Fine if you think the game is boring, and I agree it needs more enemy variety for its length. But you dont have to misrepresent it like that.
Strongly disagree on the intros. Both AH's and Prey's intros accomplish what they set out to very well. Prey pulls the rug under you, and AH soaks you with it's vibe and atmosphere.
It’s a shame when games like The Callisto Protocol and Atomic Heart take inspiration from great games but only superficially, and never understood why the gameplay was fun
There's a small difference, Atomic Heart tried to understand but stumbled in the process Callisto Protocol used the understanding and mislead people. I think Atomic Heart is at least more honest than TCP thus offsets whatever disappointment it has
Hey, Mayo. Can you imagine an invasion system like dark souls in Prey? The invader would start being a mimic depending on how many neuromods Morgan has, then progress to Nightmare. . Also the current Nightmare needs to be more flexible to get through small doors and elevators.
I've had a bias against Prey for years because I wanted Prey 2, that open world, Sci-Fi, futuristic, first person, bounty hunter style game that actually looked next gen, not the survival horror-type game we got, but I finally set my bias aside to try the demo and give it a fair shake, which I believe I did everything there was to do like I found the pistol and the shotgun, but I still just am not digging it. I mean I'm intrigued by the story, but the gameplay I personally have not found to be very enjoyable. I'll try out the game for real eventually, but I sincerely doubt my opinion will change based off the 2-4 hours I already put into the demo. That said, a lot of the stuff you showed off did look really cool and I am at least intrigued by the gameplay, so there's that. For anyone whose played Prey's demo though, is it a good basis to judge buying the game, because it did not sell me at all and it being called Prey is already a detriment because of how much it pisses me off.
That's the saddest thing about it. There's people that won't try it just because of what happened with the original prey sequel. And I get it. If a game I loved had a canned sequel and another game came out with its name, I'd be pissed too. I just hope people can set it aside and see the game for what it is. They didn't wanna call it Prey, they were forced to.
@@underthemayo First off, thanks for the response, I'm shocked I even got one tbh, second off it's funny because both Prey & DmC: Devil May Cry suffer from the same problem, which is being associated with a title they don't have anything in common with. Well it's more true with Prey than DmC, it's just that DmC changes up a lot of the story and the characters and does stuff that fans really didn't like. I personally love the game and I can't hate it because I dig the combat and I enjoy the platforming, but I completely understand why most fans dislike it. I just treat it like a spin off or a DmC in a different universe and that allows me to enjoy it, plus we still ended up getting DMCV, which every fan unanimously loves, so there's no harm in enjoying both games. I also have unfortunately not yet played the original Prey though I really want to, and Prey 2 was kind of going to be the gateway to get me into the franchise, the same way DOOM 2016 got me into DOOM, and then it went into limbo. When I heard they showed off Prey at E3 I got really excited only be extremely disappointed when I realized it was something I didn't want. I don't blame Arcane in any way though, like I've read the articles and understand they didn't want to call it Prey that it was just Bethesda forcing them to in order to case in on the IP, which ultimately hurt its sales more than it helped, but I'm not big into survival horror type games to begin with and so Prey for me just has extremely little appeal. The fact that I did my best to set bias aside to give it a fair play and the demo didn't sell me at all, doesn't help matters. If anything is going to change my mind though, it would be videos like this showing off cool stuff you can do that I might never have thought of and making the gameplay look fun because what I experienced really bored me the majority of the time.
I loved playing prey when having the game pass. Definitely fun to play around, heck even killing a nightmare with a wrench was a fun challenge. Although as disappointing as parts of atomic heart are, I think it can be fun if you get a different style in well. It should of let you have a fire ability like *bioshock & prey*
I think the scanning is actually a negative for prey, it removes one of it's most unique enemies. Mimics stop really being a threat after you get the chipset to detect them. It would have been cool if they'd implemented something that made mimics still deadly, maybe you can only scan 2 or 3 times on a certain mimic and then it adapts and you can't see it any more, something like that.
Every gameplay layer Atomic Heart introduces is on a very basic level. There's a camera/security mechanic, but you can't hack them, you can't destroy them for good, you can't do anything except run. There are abilities, but you can't combine them with one another, or the environment (except polymer + stuff for just a boost). There are different types of enemies, but you fight them exactly the same. Not one enemy urges you to change your tactics. Bosses are just a cool easy animation. There's sort of stealth, but you don't have any stealthy weapons, nor can you hack robots from behind. There's a character build...well, sort of, but all the options are super dull and generic: "Wow, you can dash two times with a brief cooldown now! Wow, you can carry slightly more stuff! Wow, your freeze cooldown is slightly faster! Wow, you spray polymer slightly further!" They are all like that. Not to mention, you unlock the whole skill three anyway, so no decisions there. You spend hours looting Polygons for weapon blueprints, but when you actually upgrade them there's no real difference. You wouldn't even know you upgraded them if the game didn't tell you. Not to mention half the weapons are useless anyways. The whole game is one huge wasted opportunity, imo. And, it's very easy, so monotonously easy! However, in Prey, once you unlock slowdown time very early on, the difficulty flies out the window.
Honestly this is complete nonsense, I'm amazed you're misleading viewers this hard. The combat in prey is unplayable for lack of movement, can't avoid attacks, monotonous enemies; in Atomic Heart the reason you don't have enough movement is because YOU AREN'T USING THE BUFF ITEMS
Prey has movement upgrades like spirit increase, to absurd degrees. AND a teleport. AND slow motion. You can't avoid attacks? Sounds like a you problem. And it's pretty funny calling preys enemies monotonous when you're talking about Atomic Heart. Need some more mustache guys and drones? Atomic Heart fans are almost as weird as RE3 Remake defenders.
@@underthemayo Prey's combat is Not movement based. Movement evasion of attacks is impossible until midgame. Typhons rush the player and their ranged attacks can't be dodged. It's a puzzle combat system where no matter how you move, you are screwed unless you do a specific sequence of immobilising attacks and environmental booby traps. I watched your AH and Prey videos in full and they are just so loaded with misinformation and contrarianism that I ditched your channel. Atomic Heart is all learning to implementing different strategies and systems which is why you can totally rebuild your character without penalty, as well as movement based combat where you have to literally dance with Hedgie and Plyusch, and you mislead your viewers and slated the game. You just didn't get it and your ego got the better of you.
@@underthemayo After the first couple of hours you get zombies, Rafiks, shielded robots, buzzsaw bots, swiss knife bots, synthetic dogs, and 7 different bosses. You can read about them in the tutorial.
@CoctæuTwinn Fortunately not everyone is the same... imagine a world where everyone was so pedantic, thinking that being a gamer is something important
I was really surprised when I could turn into a Security bot in Prey - was cool to fly around, the other thing was that I prevented Kaspar's(?) attack in seconds, 'cause I was exploring - pretty cool emergent moment! There are many cool things in Prey - history museum that quickly shows you the difference between our timelines, really immersive, enemy designs and their lore, etc.
I like both games and yea prey is the far better one. Sucks cause I feel atomic heart COULD HAVE BEEN AS GOOD. Just not effort. Makes me want to play prey again
Combat is better Atomic heart. I played Prey 2 year begin , I dont finished beceause I dont understand these mechanic you say ín video. I cant really combo them , maybe was 30 FPS I dont know.
The gamplay to me in Prey was great. But my issue with that game how ugly the game world looked and how it all seemed snapped together in a way without much thought. Sterile. Meanwhile Atomic heart has such amazing world building but Meh combat.
What? The Prey world was great, you had a full space station, with a bridge, crew quarters, labs, recreational facilities, power and life support. The command is near the top with arboretum, storage and crew quarters. The lobby and labs in the middle. At the bottom you got the shuttle bay, and life support and power. It follows a very similar design to ship.
@@danielgeronimo5538 i heard that some older concepts would have made them look more like bugs but still clearly alien and other one was to make them look like human flesh but gray and black so it looked like corspses twisting when transforming or attacking. I think it was scrapped to them being too tehnicaly complex or something
Well the voice acting for starts. But PREY has a better main character. In Atomic Heart he protagonist is the worst... He's the Velma of FPS main characters.
Tbh I’m surprised at how much I dislike atomic heart, seeing as this game should be up my alley. But the combat and exploration is so janky and unsatisfactory. prey plays and feels so much better tbh
Yeah we all know you love Prey. Personally I find it meh… played once and never came back after finishing. I keep coming back to play alien isolation for the atmosphere very often.
comparing prey and atomic heart is kinda stupid considering their in two completely different genres, AM is a mid at best open world “rpg” trying to capitalize off lack of bioshock and prey is jus the best immersive sim to date
The enemies require specific tactics to defeat efficiently. For instance; the Mimics are easily defeated if you Gloogun them and hit them with the wrench, and, the drones you hit with the stun gun and this makes them fall to the ground and defenceless. The Phantoms are weak to being gloo'd and hit with a shotgun. The Nullwave transmitter or Psychoshock ability will heavily weaken any Typhons. If you use the scanning ability it will inform you of their weaknesses. You can also increase your damage output through neuromod upgrades and weapon upgrades. If you're trying to take down a Nightmare with a pistol though, it's going to take a lot of rounds.
"Play it in Russian" no way, there's too much shit going on, both in the game and in the HUD, for me to need to look down and read the subtitles. They should have gotten a better voice actor or better voice direction.